86e2789960
* update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-git/go-billy/v5 * update github.com/go-git/go-git/v5 * update github.com/go-redis/redis/v8 * update github.com/go-testfixtures/testfixtures/v3 * update github.com/jaytaylor/html2text * update github.com/json-iterator/go * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mattn/go-isatty * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/prometheus/client_golang * update github.com/unrolled/render * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark * update github.com/yuin/goldmark-highlighting Co-authored-by: techknowlogick <techknowlogick@gitea.io>
204 lines
4.7 KiB
Go
Vendored
204 lines
4.7 KiB
Go
Vendored
// Package lz4stream provides the types that support reading and writing LZ4 data streams.
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package lz4stream
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import (
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"encoding/binary"
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"fmt"
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"io"
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"io/ioutil"
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"github.com/pierrec/lz4/v4/internal/lz4block"
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"github.com/pierrec/lz4/v4/internal/lz4errors"
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"github.com/pierrec/lz4/v4/internal/xxh32"
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)
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//go:generate go run gen.go
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const (
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frameMagic uint32 = 0x184D2204
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frameSkipMagic uint32 = 0x184D2A50
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frameMagicLegacy uint32 = 0x184C2102
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)
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func NewFrame() *Frame {
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return &Frame{}
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}
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type Frame struct {
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buf [15]byte // frame descriptor needs at most 4(magic)+4+8+1=11 bytes
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Magic uint32
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Descriptor FrameDescriptor
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Blocks Blocks
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Checksum uint32
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checksum xxh32.XXHZero
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}
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// Reset allows reusing the Frame.
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// The Descriptor configuration is not modified.
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func (f *Frame) Reset(num int) {
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f.Magic = 0
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f.Descriptor.Checksum = 0
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f.Descriptor.ContentSize = 0
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_ = f.Blocks.close(f, num)
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f.Checksum = 0
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}
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func (f *Frame) InitW(dst io.Writer, num int, legacy bool) {
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if legacy {
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f.Magic = frameMagicLegacy
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idx := lz4block.Index(lz4block.Block8Mb)
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f.Descriptor.Flags.BlockSizeIndexSet(idx)
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} else {
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f.Magic = frameMagic
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f.Descriptor.initW()
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}
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f.Blocks.initW(f, dst, num)
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f.checksum.Reset()
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}
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func (f *Frame) CloseW(dst io.Writer, num int) error {
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if err := f.Blocks.close(f, num); err != nil {
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return err
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}
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if f.isLegacy() {
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return nil
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}
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buf := f.buf[:0]
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// End mark (data block size of uint32(0)).
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buf = append(buf, 0, 0, 0, 0)
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if f.Descriptor.Flags.ContentChecksum() {
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buf = f.checksum.Sum(buf)
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}
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_, err := dst.Write(buf)
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return err
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}
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func (f *Frame) isLegacy() bool {
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return f.Magic == frameMagicLegacy
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}
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func (f *Frame) ParseHeaders(src io.Reader) error {
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if f.Magic > 0 {
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// Header already read.
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return nil
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}
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newFrame:
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var err error
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if f.Magic, err = f.readUint32(src); err != nil {
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return err
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}
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switch m := f.Magic; {
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case m == frameMagic || m == frameMagicLegacy:
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// All 16 values of frameSkipMagic are valid.
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case m>>8 == frameSkipMagic>>8:
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skip, err := f.readUint32(src)
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if err != nil {
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return err
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}
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if _, err := io.CopyN(ioutil.Discard, src, int64(skip)); err != nil {
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return err
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}
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goto newFrame
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default:
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return lz4errors.ErrInvalidFrame
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}
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if err := f.Descriptor.initR(f, src); err != nil {
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return err
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}
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f.checksum.Reset()
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return nil
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}
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func (f *Frame) InitR(src io.Reader, num int) (chan []byte, error) {
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return f.Blocks.initR(f, num, src)
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}
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func (f *Frame) CloseR(src io.Reader) (err error) {
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if f.isLegacy() {
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return nil
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}
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if !f.Descriptor.Flags.ContentChecksum() {
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return nil
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}
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if f.Checksum, err = f.readUint32(src); err != nil {
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return err
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}
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if c := f.checksum.Sum32(); c != f.Checksum {
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return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidFrameChecksum, c, f.Checksum)
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}
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return nil
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}
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type FrameDescriptor struct {
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Flags DescriptorFlags
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ContentSize uint64
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Checksum uint8
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}
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func (fd *FrameDescriptor) initW() {
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fd.Flags.VersionSet(1)
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fd.Flags.BlockIndependenceSet(true)
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}
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func (fd *FrameDescriptor) Write(f *Frame, dst io.Writer) error {
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if fd.Checksum > 0 {
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// Header already written.
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return nil
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}
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buf := f.buf[:4]
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// Write the magic number here even though it belongs to the Frame.
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binary.LittleEndian.PutUint32(buf, f.Magic)
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if !f.isLegacy() {
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buf = buf[:4+2]
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binary.LittleEndian.PutUint16(buf[4:], uint16(fd.Flags))
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if fd.Flags.Size() {
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buf = buf[:4+2+8]
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binary.LittleEndian.PutUint64(buf[4+2:], fd.ContentSize)
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}
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fd.Checksum = descriptorChecksum(buf[4:])
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buf = append(buf, fd.Checksum)
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}
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_, err := dst.Write(buf)
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return err
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}
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func (fd *FrameDescriptor) initR(f *Frame, src io.Reader) error {
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if f.isLegacy() {
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idx := lz4block.Index(lz4block.Block8Mb)
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f.Descriptor.Flags.BlockSizeIndexSet(idx)
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return nil
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}
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// Read the flags and the checksum, hoping that there is not content size.
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buf := f.buf[:3]
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if _, err := io.ReadFull(src, buf); err != nil {
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return err
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}
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descr := binary.LittleEndian.Uint16(buf)
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fd.Flags = DescriptorFlags(descr)
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if fd.Flags.Size() {
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// Append the 8 missing bytes.
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buf = buf[:3+8]
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if _, err := io.ReadFull(src, buf[3:]); err != nil {
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return err
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}
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fd.ContentSize = binary.LittleEndian.Uint64(buf[2:])
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}
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fd.Checksum = buf[len(buf)-1] // the checksum is the last byte
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buf = buf[:len(buf)-1] // all descriptor fields except checksum
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if c := descriptorChecksum(buf); fd.Checksum != c {
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return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidHeaderChecksum, c, fd.Checksum)
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}
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// Validate the elements that can be.
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if idx := fd.Flags.BlockSizeIndex(); !idx.IsValid() {
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return lz4errors.ErrOptionInvalidBlockSize
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}
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return nil
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}
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func descriptorChecksum(buf []byte) byte {
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return byte(xxh32.ChecksumZero(buf) >> 8)
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}
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