gitea/modules/util/path.go
zeripath 742e21aeba
Handle and propagate errors when checking if paths are Dirs, Files or Exist (#13186)
* Ensure errors from IsDir propagate

* Handle errors when checking IsFile

* Handle and propagate errors from IsExist

* Update modules/templates/static.go

* Update modules/templates/static.go

* Return after ctx.ServerError

* Apply suggestions from code review

* Fix tests

The previous merge managed to break repo_form.go

Signed-off-by: Andrew Thornton <art27@cantab.net>

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Co-authored-by: Lauris BH <lauris@nix.lv>
2020-11-27 21:42:08 -05:00

72 lines
1.8 KiB
Go

// Copyright 2017 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package util
import (
"os"
"path/filepath"
)
// EnsureAbsolutePath ensure that a path is absolute, making it
// relative to absoluteBase if necessary
func EnsureAbsolutePath(path string, absoluteBase string) string {
if filepath.IsAbs(path) {
return path
}
return filepath.Join(absoluteBase, path)
}
const notRegularFileMode os.FileMode = os.ModeDir | os.ModeSymlink | os.ModeNamedPipe | os.ModeSocket | os.ModeDevice | os.ModeCharDevice | os.ModeIrregular
// GetDirectorySize returns the dumb disk consumption for a given path
func GetDirectorySize(path string) (int64, error) {
var size int64
err := filepath.Walk(path, func(_ string, info os.FileInfo, err error) error {
if info != nil && (info.Mode()&notRegularFileMode) == 0 {
size += info.Size()
}
return err
})
return size, err
}
// IsDir returns true if given path is a directory,
// or returns false when it's a file or does not exist.
func IsDir(dir string) (bool, error) {
f, err := os.Stat(dir)
if err == nil {
return f.IsDir(), nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
// IsFile returns true if given path is a file,
// or returns false when it's a directory or does not exist.
func IsFile(filePath string) (bool, error) {
f, err := os.Stat(filePath)
if err == nil {
return !f.IsDir(), nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
// IsExist checks whether a file or directory exists.
// It returns false when the file or directory does not exist.
func IsExist(path string) (bool, error) {
_, err := os.Stat(path)
if err == nil || os.IsExist(err) {
return true, nil
}
if os.IsNotExist(err) {
return false, nil
}
return false, err
}