Add org.getUserTeams to reduce redundant code
parent
e74630ae3b
commit
a562228c5e
|
@ -445,34 +445,46 @@ func RemoveOrgRepo(orgID, repoID int64) error {
|
|||
return removeOrgRepo(x, orgID, repoID)
|
||||
}
|
||||
|
||||
// GetUserTeamIDs returns of all team IDs of the organization that user is memeber of.
|
||||
// It returns [-1] if user is not memeber of any teams.
|
||||
func (org *User) GetUserTeamIDs(userID int64) ([]int64, error) {
|
||||
func (org *User) getUserTeams(e Engine, userID int64, cols ...string) ([]*Team, error) {
|
||||
teams := make([]*Team, 0, org.NumTeams)
|
||||
if err := x.Sql(`SELECT team.id FROM team
|
||||
INNER JOIN team_user ON team_user.team_id = team.id
|
||||
WHERE team_user.org_id = ? AND team_user.uid = ?`, org.ID, userID).Find(&teams); err != nil {
|
||||
return nil, err
|
||||
return teams, e.Where("team_user.org_id = ?", org.ID).
|
||||
And("team_user.uid = ?", userID).
|
||||
Join("INNER", "team_user", "team_user.team_id = team.id").
|
||||
Cols(cols...).Find(&teams)
|
||||
}
|
||||
|
||||
// GetUserTeamIDs returns of all team IDs of the organization that user is memeber of.
|
||||
func (org *User) GetUserTeamIDs(userID int64) ([]int64, error) {
|
||||
teams, err := org.getUserTeams(x, userID, "team.id")
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("getUserTeams [%d]: %v", userID, err)
|
||||
}
|
||||
|
||||
teamIDs := make([]int64, len(teams))
|
||||
for i := range teams {
|
||||
teamIDs[i] = teams[i].ID
|
||||
}
|
||||
if len(teamIDs) == 0 {
|
||||
// user has no team but "IN ()" is invalid SQL
|
||||
teamIDs = append(teamIDs, -1) // there is no repo with id=-1
|
||||
}
|
||||
return teamIDs, nil
|
||||
}
|
||||
|
||||
// GetUserRepositories returns repositories of the organization
|
||||
// that the user with the given userID has access to.
|
||||
// GetTeams returns all teams that belong to organization,
|
||||
// and that the user has joined.
|
||||
func (org *User) GetUserTeams(userID int64) ([]*Team, error) {
|
||||
return org.getUserTeams(x, userID)
|
||||
}
|
||||
|
||||
// GetUserRepositories returns a range of repositories in organization
|
||||
// that the user with the given userID has access to,
|
||||
// and total number of records based on given condition.
|
||||
func (org *User) GetUserRepositories(userID int64, page, pageSize int) ([]*Repository, int64, error) {
|
||||
teamIDs, err := org.GetUserTeamIDs(userID)
|
||||
if err != nil {
|
||||
return nil, 0, fmt.Errorf("GetUserTeamIDs: %v", err)
|
||||
}
|
||||
if len(teamIDs) == 0 {
|
||||
// user has no team but "IN ()" is invalid SQL
|
||||
teamIDs = []int64{-1} // there is no repo with id=-1
|
||||
}
|
||||
|
||||
if page <= 0 {
|
||||
page = 1
|
||||
|
@ -513,35 +525,20 @@ func (org *User) GetUserMirrorRepositories(userID int64) ([]*Repository, error)
|
|||
if err != nil {
|
||||
return nil, fmt.Errorf("GetUserTeamIDs: %v", err)
|
||||
}
|
||||
if len(teamIDs) == 0 {
|
||||
teamIDs = []int64{-1}
|
||||
}
|
||||
|
||||
repos := make([]*Repository, 0, 10)
|
||||
if err = x.Sql(fmt.Sprintf(`SELECT repository.* FROM repository
|
||||
INNER JOIN team_repo
|
||||
ON team_repo.repo_id = repository.id AND repository.is_mirror = ?
|
||||
WHERE (repository.owner_id = ? AND repository.is_private = ?) OR team_repo.team_id IN (%s)
|
||||
GROUP BY repository.id`,
|
||||
GROUP BY repository.id
|
||||
ORDER BY updated_unix DESC`,
|
||||
strings.Join(base.Int64sToStrings(teamIDs), ",")),
|
||||
true, org.ID, false).Find(&repos); err != nil {
|
||||
return nil, fmt.Errorf("get repositories: %v", err)
|
||||
}
|
||||
return repos, nil
|
||||
}
|
||||
|
||||
// GetTeams returns all teams that belong to organization,
|
||||
// and that the user has joined.
|
||||
func (org *User) GetUserTeams(userID int64) error {
|
||||
teams := make([]*Team, 0, 5)
|
||||
if err := x.Sql(`SELECT team.* FROM team
|
||||
INNER JOIN team_user ON team_user.team_id = team.id
|
||||
WHERE team_user.org_id = ? AND team_user.uid = ?`,
|
||||
org.ID, userID).Find(&teams); err != nil {
|
||||
return fmt.Errorf("get teams: %v", err)
|
||||
}
|
||||
|
||||
org.Teams = teams
|
||||
|
||||
// FIXME: should I change this value inside method,
|
||||
// or only in location of caller where it's really needed?
|
||||
org.NumTeams = len(org.Teams)
|
||||
return nil
|
||||
}
|
||||
|
|
|
@ -105,7 +105,8 @@ func HandleOrgAssignment(ctx *Context, args ...bool) {
|
|||
return
|
||||
}
|
||||
} else {
|
||||
if err := org.GetUserTeams(ctx.User.ID); err != nil {
|
||||
org.Teams, err = org.GetUserTeams(ctx.User.ID)
|
||||
if err != nil {
|
||||
ctx.Handle(500, "GetUserTeams", err)
|
||||
return
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue