Increase the retry limit to 20 times and the interval to 200ms (#5134)
The original settings has less tolerance and would fail on some environments.
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					 1 changed files with 9 additions and 2 deletions
				
			
		|  | @ -5,6 +5,9 @@ | |||
| package models | ||||
| 
 | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"time" | ||||
| 
 | ||||
| 	"gopkg.in/testfixtures.v2" | ||||
| ) | ||||
| 
 | ||||
|  | @ -21,12 +24,16 @@ func InitFixtures(helper testfixtures.Helper, dir string) (err error) { | |||
| func LoadFixtures() error { | ||||
| 	var err error | ||||
| 	// Database transaction conflicts could occur and result in ROLLBACK
 | ||||
| 	// As a simple workaround, we just retry 5 times.
 | ||||
| 	for i := 0; i < 5; i++ { | ||||
| 	// As a simple workaround, we just retry 20 times.
 | ||||
| 	for i := 0; i < 20; i++ { | ||||
| 		err = fixtures.Load() | ||||
| 		if err == nil { | ||||
| 			break | ||||
| 		} | ||||
| 		time.Sleep(200 * time.Millisecond) | ||||
| 	} | ||||
| 	if err != nil { | ||||
| 		fmt.Printf("LoadFixtures failed after retries: %v\n", err) | ||||
| 	} | ||||
| 	return err | ||||
| } | ||||
|  |  | |||
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