17 lines
522 B
Kotlin
17 lines
522 B
Kotlin
package codes.som.hibiscus.gui.screens
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import codes.som.hibiscus.gui.FeatureControlsUI
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import net.minecraft.client.gui.screen.Screen
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import net.minecraft.client.util.math.MatrixStack
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import net.minecraft.text.Text
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object InGameClientUIScreen : Screen(Text.of("in game hacker menu")) {
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override fun render(matrices: MatrixStack?, mouseX: Int, mouseY: Int, delta: Float) {
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super.render(matrices, mouseX, mouseY, delta)
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FeatureControlsUI.render(delta)
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}
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override fun isPauseScreen() = false
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}
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