hibiscus/src/main/kotlin/codes/som/hibiscus/gui/screens/InGameClientUIScreen.kt

17 lines
522 B
Kotlin

package codes.som.hibiscus.gui.screens
import codes.som.hibiscus.gui.FeatureControlsUI
import net.minecraft.client.gui.screen.Screen
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.text.Text
object InGameClientUIScreen : Screen(Text.of("in game hacker menu")) {
override fun render(matrices: MatrixStack?, mouseX: Int, mouseY: Int, delta: Float) {
super.render(matrices, mouseX, mouseY, delta)
FeatureControlsUI.render(delta)
}
override fun isPauseScreen() = false
}