From f21aadb11755b7b264c9e7c0fc3e64d089230d75 Mon Sep 17 00:00:00 2001 From: videogame hacker Date: Mon, 14 Feb 2022 07:08:43 +0000 Subject: [PATCH] Use isTouchingWater for NoSprintingPacket --- .../codes/som/hibiscus/features/player/NoSprintingPacket.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/kotlin/codes/som/hibiscus/features/player/NoSprintingPacket.kt b/src/main/kotlin/codes/som/hibiscus/features/player/NoSprintingPacket.kt index a9d6ee8..7ef943b 100644 --- a/src/main/kotlin/codes/som/hibiscus/features/player/NoSprintingPacket.kt +++ b/src/main/kotlin/codes/som/hibiscus/features/player/NoSprintingPacket.kt @@ -11,12 +11,12 @@ class NoSprintingPacket : Feature("No Sprinting Packet", FeatureCategory.PLAYER) on { event: SendPacketEvent -> val (packet) = event if (packet is ClientCommandC2SPacket) { - if (packet.mode == ClientCommandC2SPacket.Mode.START_SPRINTING && !player.isSubmergedInWater) { + if (packet.mode == ClientCommandC2SPacket.Mode.START_SPRINTING && !player.isTouchingWater) { event.cancel() } } } - + hiddenInOverlay = true } }