We don't need the RenderPhase access widening anymore

This commit is contained in:
Charlotte Som 2022-03-04 17:52:06 +00:00
parent cd2c208d3c
commit 16d6a8003d

View file

@ -2,24 +2,3 @@ accessWidener v1 named
accessible class net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractType
accessible class net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractTypeHandler
accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
accessible class net/minecraft/client/render/RenderPhase$Cull
accessible class net/minecraft/client/render/RenderPhase$DepthTest
accessible class net/minecraft/client/render/RenderPhase$Layering
accessible class net/minecraft/client/render/RenderPhase$Lightmap
accessible class net/minecraft/client/render/RenderPhase$LineWidth
accessible class net/minecraft/client/render/RenderPhase$OffsetTexturing
accessible class net/minecraft/client/render/RenderPhase$Overlay
accessible class net/minecraft/client/render/RenderPhase$Shader
accessible class net/minecraft/client/render/RenderPhase$Target
accessible class net/minecraft/client/render/RenderPhase$Texture
accessible class net/minecraft/client/render/RenderPhase$TextureBase
accessible class net/minecraft/client/render/RenderPhase$Textures
accessible class net/minecraft/client/render/RenderPhase$Texturing
accessible class net/minecraft/client/render/RenderPhase$Toggleable
accessible class net/minecraft/client/render/RenderPhase$Transparency
accessible class net/minecraft/client/render/RenderPhase$WriteMaskState
accessible field net/minecraft/client/render/RenderPhase SOLID_SHADER Lnet/minecraft/client/render/RenderPhase$Shader;
accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
accessible class net/minecraft/client/render/RenderLayer$MultiPhase