* Add server only option.
* Fix crash.
* Fix unpick jar task name.
* Revert test memory change
* Dont add client only libraries.
* Fixes
* Move option to the extension
Done because the split jar changes required registering the decompiler task after evaluation.
As there may be more than one decompile task, the options are set per decompiler and not per task.
This should also make easier to add new decompilers without requiring a plugin.
This lays the ground work for split client and server mod code. With this first phase when enabled loom will generate a clientonly and common minecraft jar. Fabric loader and API will both need changes to support this before it can be used to develop mods.
Phase two of this project will handle splitting mod code into a client and common source set along with spliting any dependencies.
Mostly fixes#539 by sepreating decompile tasks