Commit Graph

9 Commits (b24e067215bd36f128210830c508535135a41c58)

Author SHA1 Message Date
modmuss50 8ce991dadc Fix build... 2021-07-04 01:00:18 +01:00
modmuss50 3a51777b4b Use a detached configuration to add jetbrains annotations to the source remapper classpath. 2021-07-04 00:58:09 +01:00
modmuss50 1f9f48052b
Basic layered mappings with @ParchmentMC support (#413) 2021-06-14 18:39:03 +01:00
modmuss50 9fb167d506
General cleanup by making use of java 16 features (#397)
* General cleanup by making use of java 16 features

* use jackson-databind in place of gson when reading to a record

* Fixes

* cleanup

* dep updates

* Replace commons IOUtils usage with native java

* Update fernflower
2021-05-13 22:06:34 +01:00
Shadowfacts 4540b3af33
Add log4jConfigs to Loom extension (#356)
Allows mod build scripts to specify custom Log4j config files that will
be combined together when running Minecraft in the dev-env. For example:

    loom {
        log4jConfigs.from "MyCustomConfig.xml"
    }

See: https://logging.apache.org/log4j/2.x/manual/configuration.html#CompositeConfiguration
2021-02-26 21:19:26 +00:00
modmuss50 46957df360
Run tests against gradle 7 and fail on deprecation. Fix gradle 8 support again. 2021-02-14 13:56:22 +00:00
Juuxel dd440acb8e
Add dev runtime dependencies to runtimeClasspath instead of runtimeOnly (#350)
This stops them from incorrectly showing up in Gradle module metadata
when a software component is used.
2021-02-13 16:53:44 +00:00
modmuss50 0d1f40aee4
Rewrite minecraft game data handling.
Much faster asset and native validation logic.
Simplfied game metadata model.
2021-02-12 17:50:54 +00:00
modmuss50 03444f26b0
General code cleanup (#313)
* First general cleanup pass

* Review feedback

* Fix build

* Fix tests
2020-12-24 20:58:30 +00:00