Commit Graph

9 Commits (9fb167d50622af561efb9cc91150126ba87a66f2)

Author SHA1 Message Date
modmuss50 679026ef31 Minor cleanup/optimisations to downloading, should help a little bit more with asset downloading.
Closes #359
2021-03-04 23:50:02 +00:00
modmuss50 792a64e2ef
Optimise loom configuration, saves 1.2 seconds in my testing. #319 2020-12-27 16:25:30 +00:00
modmuss50 03444f26b0
General code cleanup (#313)
* First general cleanup pass

* Review feedback

* Fix build

* Fix tests
2020-12-24 20:58:30 +00:00
Reece Dunham 1955bcb2ea General cleanup 2020-07-26 21:32:10 +01:00
modmuss50 2d7421d4ed
Rengenerate and download all files with --refresh-dependencies (#227)
* Re generate all files with --refresh-dependencies

* Always re-process jar processors

* Update mixin compile extensions
2020-06-23 19:22:36 +01:00
liach 2cc95daa71 Improve support for custom self-resolving mappings (#145)
Also allow mappings for 19w44a be used on 19w45b etc. with tinyv2

Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-15 20:16:26 +00:00
modmuss50 f85daec559
Reformat to use Fabric API's checkstyle (#137)
* Reformat to use Fabric API's checkstyle

* Fix

* Fix

* Update

* Travis and fixes

* possible fix for checkstyle?

* Helps if i push the checkstyle.xml file...

* Log checkstyle issues to console - used by travis

* Fix some more issues

* opps
2019-11-02 20:23:27 +00:00
Adrian Siekierka 3d21ce811b fix DownloadUtil not downloading file if ETag present, but file is not 2019-05-17 12:59:40 +02:00
Chocohead a55ebd4e31 Download less each run (#73)
* Drastically reduce the amount of downloading Loom does

Uses ETags and last modify times to avoid downloading the version manifests, the game jars and assets

* Documentation is good

* Avoid string concatenation with debug off
2019-04-19 19:15:48 +01:00