diff --git a/src/static/oneko.js b/src/static/oneko.js index 73662da..03c6fcf 100644 --- a/src/static/oneko.js +++ b/src/static/oneko.js @@ -12,156 +12,188 @@ let idleAnimationFrame = 0; const nekoSpeed = 10; const spriteSets = { - idle: [[-3, -3]], - alert: [[-7, -3]], - scratch: [ - [-5, 0], - [-6, 0], - [-7, 0], - ], - tired: [[-3, -2]], - sleeping: [ - [-2, 0], - [-2, -1], - ], - N: [ - [-1, -2], - [-1, -3], - ], - NE: [ - [0, -2], - [0, -3], - ], - E: [ - [-3, 0], - [-3, -1], - ], - SE: [ - [-5, -1], - [-5, -2], - ], - S: [ - [-6, -3], - [-7, -2], - ], - SW: [ - [-5, -3], - [-6, -1], - ], - W: [ - [-4, -2], - [-4, -3], - ], - NW: [ - [-1, 0], - [-1, -1], - ], + idle: [[-3, -3]], + alert: [[-7, -3]], + scratchSelf: [ + [-5, 0], + [-6, 0], + [-7, 0], + ], + scratchWallN: [ + [0, 0], + [0, -1], + ], + scratchWallS: [ + [-7, -1], + [-6, -2], + ], + scratchWallE: [ + [-2, -2], + [-2, -3], + ], + scratchWallW: [ + [-4, 0], + [-4, -1], + ], + tired: [[-3, -2]], + sleeping: [ + [-2, 0], + [-2, -1], + ], + N: [ + [-1, -2], + [-1, -3], + ], + NE: [ + [0, -2], + [0, -3], + ], + E: [ + [-3, 0], + [-3, -1], + ], + SE: [ + [-5, -1], + [-5, -2], + ], + S: [ + [-6, -3], + [-7, -2], + ], + SW: [ + [-5, -3], + [-6, -1], + ], + W: [ + [-4, -2], + [-4, -3], + ], + NW: [ + [-1, 0], + [-1, -1], + ], }; + function create() { - nekoEl.id = "oneko"; - nekoEl.style.width = "32px"; - nekoEl.style.height = "32px"; - nekoEl.style.position = "fixed"; - nekoEl.style.pointerEvents = "none"; - nekoEl.style.backgroundImage = "url('/img/maia_oneko.gif')"; - nekoEl.style.imageRendering = "pixelated"; - nekoEl.style.left = "16px"; - nekoEl.style.top = "16px"; - - document.body.appendChild(nekoEl); - - document.onmousemove = (event) => { - mousePosX = event.clientX; - mousePosY = event.clientY; - }; - - window.onekoInterval = setInterval(frame, 100); + nekoEl.id = "oneko"; + nekoEl.style.width = "32px"; + nekoEl.style.height = "32px"; + nekoEl.style.position = "fixed"; + nekoEl.style.pointerEvents = "none"; + nekoEl.style.backgroundImage = "url('/img/maia_oneko.gif')"; + nekoEl.style.imageRendering = "pixelated"; + nekoEl.style.left = "16px"; + nekoEl.style.top = "16px"; + + document.body.appendChild(nekoEl); + + document.onmousemove = (event) => { + mousePosX = event.clientX; + mousePosY = event.clientY; + }; + + window.onekoInterval = setInterval(frame, 100); } - + function setSprite(name, frame) { - const sprite = spriteSets[name][frame % spriteSets[name].length]; - nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${ - sprite[1] * 32 - }px`; + const sprite = spriteSets[name][frame % spriteSets[name].length]; + nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`; } - + function resetIdleAnimation() { - idleAnimation = null; - idleAnimationFrame = 0; + idleAnimation = null; + idleAnimationFrame = 0; } - + function idle() { - idleTime += 1; - - // every ~ 20 seconds - if ( - idleTime > 10 && - Math.floor(Math.random() * 200) == 0 && - idleAnimation == null - ) { - idleAnimation = ["sleeping", "scratch"][ - Math.floor(Math.random() * 2) - ]; + idleTime += 1; + + // every ~ 20 seconds + if (idleTime > 10 && true && idleAnimation == null) { + let avalibleIdleAnimations = ["sleeping", "scratchSelf"]; + if (nekoPosX < 32) { + avalibleIdleAnimations.push("scratchWallW"); } - - switch (idleAnimation) { - case "sleeping": - if (idleAnimationFrame < 8) { - setSprite("tired", 0); - break; - } - setSprite("sleeping", Math.floor(idleAnimationFrame / 4)); - if (idleAnimationFrame > 192) { - resetIdleAnimation(); - } - break; - case "scratch": - setSprite("scratch", idleAnimationFrame); - if (idleAnimationFrame > 9) { - resetIdleAnimation(); - } - break; - default: - setSprite("idle", 0); - return; + if (nekoPosY < 32) { + avalibleIdleAnimations.push("scratchWallN"); } - idleAnimationFrame += 1; + if (nekoPosX > window.innerWidth - 32) { + avalibleIdleAnimations.push("scratchWallE"); + } + if (nekoPosY > window.innerHeight - 32) { + avalibleIdleAnimations.push("scratchWallS"); + } + idleAnimation = + avalibleIdleAnimations[ + Math.floor(Math.random() * avalibleIdleAnimations.length) + ]; + } + + switch (idleAnimation) { + case "sleeping": + if (idleAnimationFrame < 8) { + setSprite("tired", 0); + break; + } + setSprite("sleeping", Math.floor(idleAnimationFrame / 4)); + if (idleAnimationFrame > 192) { + resetIdleAnimation(); + } + break; + case "scratchWallN": + case "scratchWallS": + case "scratchWallE": + case "scratchWallW": + case "scratchSelf": + setSprite(idleAnimation, idleAnimationFrame); + if (idleAnimationFrame > 9) { + resetIdleAnimation(); + } + break; + default: + setSprite("idle", 0); + return; + } + idleAnimationFrame += 1; } - + function frame() { - frameCount += 1; - const diffX = nekoPosX - mousePosX; - const diffY = nekoPosY - mousePosY; - const distance = Math.sqrt(diffX ** 2 + diffY ** 2); - - if (distance < nekoSpeed || distance < 48) { - idle(); - return; - } - - idleAnimation = null; - idleAnimationFrame = 0; - - if (idleTime > 1) { - setSprite("alert", 0); - // count down after being alerted before moving - idleTime = Math.min(idleTime, 7); - idleTime -= 1; - return; - } - - direction = diffY / distance > 0.5 ? "N" : ""; - direction += diffY / distance < -0.5 ? "S" : ""; - direction += diffX / distance > 0.5 ? "W" : ""; - direction += diffX / distance < -0.5 ? "E" : ""; - setSprite(direction, frameCount); - - nekoPosX -= (diffX / distance) * nekoSpeed; - nekoPosY -= (diffY / distance) * nekoSpeed; - - nekoEl.style.left = `${nekoPosX - 16}px`; - nekoEl.style.top = `${nekoPosY - 16}px`; + frameCount += 1; + const diffX = nekoPosX - mousePosX; + const diffY = nekoPosY - mousePosY; + const distance = Math.sqrt(diffX ** 2 + diffY ** 2); + + if (distance < nekoSpeed || distance < 48) { + idle(); + return; + } + + idleAnimation = null; + idleAnimationFrame = 0; + + if (idleTime > 1) { + setSprite("alert", 0); + // count down after being alerted before moving + idleTime = Math.min(idleTime, 7); + idleTime -= 1; + return; + } + + direction = diffY / distance > 0.5 ? "N" : ""; + direction += diffY / distance < -0.5 ? "S" : ""; + direction += diffX / distance > 0.5 ? "W" : ""; + direction += diffX / distance < -0.5 ? "E" : ""; + setSprite(direction, frameCount); + + nekoPosX -= (diffX / distance) * nekoSpeed; + nekoPosY -= (diffY / distance) * nekoSpeed; + + nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16); + nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16); + + nekoEl.style.left = `${nekoPosX - 16}px`; + nekoEl.style.top = `${nekoPosY - 16}px`; } - + create(); -})(); + })(); \ No newline at end of file