phoebe/src/discord.rs

74 lines
2.0 KiB
Rust

use log::info;
use serenity::{async_trait, model::prelude::*, prelude::*};
use tokio::sync::mpsc;
use crate::{
message_ast,
messages::{MessageAuthor, MessageReference, SentMessage},
};
pub use serenity::client::Context;
impl From<&Message> for MessageReference {
fn from(message: &Message) -> Self {
Self::Discord(message.channel_id.0, message.id.0)
}
}
// TODO: Some way to emit messages for matrix,
// and some way to receive messages from matrix.
struct DiscordHandler {
ctx_tx: mpsc::UnboundedSender<Context>,
message_tx: mpsc::UnboundedSender<SentMessage>,
}
#[async_trait]
impl EventHandler for DiscordHandler {
async fn ready(&self, ctx: Context, _ready: Ready) {
let _ = self.ctx_tx.send(ctx);
info!("Discord ready!");
// TODO: Scan for channels to link
}
async fn message(&self, ctx: Context, message: Message) {
if message.author.id == ctx.cache.current_user_id().await {
return;
}
let message_ref = MessageReference::from(&message);
// TODO: Store this message ref & associations in the DB
let content = discord_message_format::parse(&message.content);
let content = message_ast::convert_discord(&content);
let _ = self.message_tx.send(SentMessage {
source: message_ref,
content,
author: MessageAuthor {
display_name: message
.author_nick(&ctx.http)
.await
.unwrap_or(message.author.name),
},
});
}
}
pub async fn create_discord_client(
ctx_tx: mpsc::UnboundedSender<Context>,
message_tx: mpsc::UnboundedSender<SentMessage>,
token: &str,
) -> Client {
let handler = DiscordHandler { ctx_tx, message_tx };
info!("Discord logging in…");
let client = Client::builder(token)
.event_handler(handler)
.await
.expect("Failed to create discord client");
info!("Discord starting…");
client
}