From d76c19d625604c221558aec8559133660b3495e1 Mon Sep 17 00:00:00 2001 From: videogame hacker Date: Thu, 2 Sep 2021 03:56:57 +0100 Subject: [PATCH] Use trans_flag global from sketchlib --- 02_gravity/src/main.rs | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/02_gravity/src/main.rs b/02_gravity/src/main.rs index 1509f26..c5d527b 100644 --- a/02_gravity/src/main.rs +++ b/02_gravity/src/main.rs @@ -1,4 +1,5 @@ use sketchlib::nannou; +use sketchlib::palettes::TRANS_FLAG; use sketchlib::prelude::*; fn main() { @@ -35,18 +36,12 @@ fn model(_app: &App) -> Model { const G: f64 = 6.67408e-11; - let palette = &[ - rgb(85.0 / 255.0, 205.0 / 255.0, 252.0 / 255.0), - rgb(1.0, 1.0, 1.0), - rgb(247.0 / 255.0, 168.0 / 255.0, 184.0 / 255.0), - ]; - let mut theta = 0.0; for i in 1..=256 { let r = 25.0 + 5.0 * i as f64; let m = 50000000000u64 / i; - let curr_color = palette[i as usize % palette.len()]; + let curr_color = TRANS_FLAG[i as usize % TRANS_FLAG.len()]; let speed = (G * MASS_SUN as f64 / r).sqrt(); println!("{}", speed);