340 lines
11 KiB
Rust
340 lines
11 KiB
Rust
// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::{
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convert::TryFrom,
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sync::{Arc, Mutex as SyncMutex},
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};
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use futures::{
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future,
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stream::{self, Stream, StreamExt},
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};
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use matrix_sdk_common::{
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api::r0::sync::sync_events::RoomSummary as RumaSummary,
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events::{AnySyncStateEvent, EventType},
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identifiers::{RoomId, UserId},
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};
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use serde::{Deserialize, Serialize};
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use tracing::info;
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use crate::{responses::UnreadNotificationsCount, store::Store};
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use super::{BaseRoomInfo, RoomMember};
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#[derive(Debug, Clone)]
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pub struct Room {
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room_id: Arc<RoomId>,
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own_user_id: Arc<UserId>,
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inner: Arc<SyncMutex<RoomInfo>>,
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store: Store,
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}
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#[derive(Clone, Debug, Default, Serialize, Deserialize)]
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pub struct RoomSummary {
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heroes: Vec<String>,
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joined_member_count: u64,
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invited_member_count: u64,
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}
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/// Signals to the `BaseClient` which `RoomState` to send to `EventEmitter`.
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#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
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pub enum RoomType {
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/// Represents a joined room, the `joined_rooms` HashMap will be used.
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Joined,
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/// Represents a left room, the `left_rooms` HashMap will be used.
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Left,
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/// Represents an invited room, the `invited_rooms` HashMap will be used.
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Invited,
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}
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impl Room {
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pub fn new(own_user_id: &UserId, store: Store, room_id: &RoomId, room_type: RoomType) -> Self {
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let room_id = Arc::new(room_id.clone());
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Self {
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own_user_id: Arc::new(own_user_id.clone()),
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room_id: room_id.clone(),
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store,
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inner: Arc::new(SyncMutex::new(RoomInfo {
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room_id,
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room_type,
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notification_counts: Default::default(),
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summary: Default::default(),
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members_synced: false,
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last_prev_batch: None,
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base_info: BaseRoomInfo::new(),
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})),
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}
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}
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pub fn are_members_synced(&self) -> bool {
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self.inner.lock().unwrap().members_synced
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}
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pub async fn get_active_members(&self) -> impl Stream<Item = RoomMember> + '_ {
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let joined = self.store.get_joined_user_ids(self.room_id()).await;
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let invited = self.store.get_invited_user_ids(self.room_id()).await;
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let x = move |u| async move {
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let presence = self.store.get_presence_event(&u).await;
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let power = self
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.store
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.get_state_event(self.room_id(), EventType::RoomPowerLevels, "")
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.await
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.map(|e| {
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if let AnySyncStateEvent::RoomPowerLevels(e) = e {
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Some(e)
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} else {
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None
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}
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})
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.flatten();
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self.store
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.get_member_event(self.room_id(), &u)
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.await
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.map(|m| RoomMember {
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event: m.into(),
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presence: presence.into(),
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power_levles: power.into(),
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})
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};
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joined.chain(invited).filter_map(x)
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}
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/// Calculate the canonical display name of the room, taking into account
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/// its name, aliases and members.
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///
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/// The display name is calculated according to [this algorithm][spec].
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///
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/// [spec]:
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/// <https://matrix.org/docs/spec/client_server/latest#calculating-the-display-name-for-a-room>
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pub async fn calculate_name(&self) -> String {
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let inner = self.inner.lock().unwrap();
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if let Some(name) = &inner.base_info.name {
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let name = name.trim();
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name.to_string()
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} else if let Some(alias) = &inner.base_info.canonical_alias {
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let alias = alias.alias().trim();
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alias.to_string()
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} else {
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let joined = inner.summary.joined_member_count;
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let invited = inner.summary.invited_member_count;
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let heroes_count = inner.summary.heroes.len() as u64;
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let invited_joined = (invited + joined).saturating_sub(1);
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let members = self.get_active_members().await;
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info!(
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"Calculating name for {}, hero count {} heroes {:#?}",
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self.room_id(),
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heroes_count,
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inner.summary.heroes
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);
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let own_user_id = self.own_user_id.clone();
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let is_own_member = |m: &RoomMember| m.user_id() == &*own_user_id;
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if !inner.summary.heroes.is_empty() {
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let mut names = stream::iter(inner.summary.heroes.iter())
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.take(3)
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.filter_map(|u| async move {
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let user_id = UserId::try_from(u.as_str()).ok()?;
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self.get_member(&user_id).await
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})
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.map(|mem| {
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mem.display_name()
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.map(|d| d.to_string())
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.unwrap_or_else(|| mem.user_id().localpart().to_string())
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})
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.collect::<Vec<String>>()
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.await;
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names.sort();
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names.join(", ")
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} else if heroes_count >= invited_joined {
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let mut names = members
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.filter(|m| future::ready(is_own_member(m)))
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.take(3)
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.map(|mem| {
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mem.display_name()
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.map(|d| d.to_string())
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.unwrap_or_else(|| mem.user_id().localpart().to_string())
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})
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.collect::<Vec<String>>()
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.await;
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// stabilize ordering
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names.sort();
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names.join(", ")
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} else if heroes_count < invited_joined && invited + joined > 1 {
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let mut names = members
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.filter(|m| future::ready(is_own_member(m)))
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.take(3)
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.map(|mem| {
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mem.display_name()
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.map(|d| d.to_string())
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.unwrap_or_else(|| mem.user_id().localpart().to_string())
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})
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.collect::<Vec<String>>()
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.await;
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names.sort();
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// TODO: What length does the spec want us to use here and in
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// the `else`?
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format!("{}, and {} others", names.join(", "), (joined + invited))
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} else {
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"Empty room".to_string()
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}
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}
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}
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pub fn own_user_id(&self) -> &UserId {
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&self.own_user_id
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}
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pub(crate) fn clone_info(&self) -> RoomInfo {
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(*self.inner.lock().unwrap()).clone()
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}
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pub async fn joined_user_ids(&self) -> impl Stream<Item = UserId> {
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self.store.get_joined_user_ids(&self.room_id).await
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}
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pub fn is_encrypted(&self) -> bool {
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self.inner.lock().unwrap().is_encrypted()
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}
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pub fn update_summary(&self, summary: RoomInfo) {
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let mut inner = self.inner.lock().unwrap();
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*inner = summary;
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}
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pub async fn get_member(&self, user_id: &UserId) -> Option<RoomMember> {
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let presence = self.store.get_presence_event(user_id).await;
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let power = self
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.store
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.get_state_event(self.room_id(), EventType::RoomPowerLevels, "")
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.await
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.map(|e| {
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if let AnySyncStateEvent::RoomPowerLevels(e) = e {
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Some(e)
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} else {
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None
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}
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})
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.flatten();
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self.store
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.get_member_event(&self.room_id, user_id)
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.await
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.map(|e| RoomMember {
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event: e.into(),
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presence: presence.into(),
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power_levles: power.into(),
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})
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}
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pub fn room_id(&self) -> &RoomId {
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&self.room_id
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}
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pub fn last_prev_batch(&self) -> Option<String> {
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self.inner.lock().unwrap().last_prev_batch.clone()
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}
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pub async fn display_name(&self) -> String {
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self.calculate_name().await
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct RoomInfo {
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pub room_id: Arc<RoomId>,
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pub room_type: RoomType,
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pub notification_counts: UnreadNotificationsCount,
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pub summary: RoomSummary,
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pub members_synced: bool,
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pub last_prev_batch: Option<String>,
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pub base_info: BaseRoomInfo,
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}
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impl RoomInfo {
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pub fn mark_as_joined(&mut self) {
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self.room_type = RoomType::Joined;
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}
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pub fn mark_as_left(&mut self) {
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self.room_type = RoomType::Left;
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}
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pub fn mark_as_invited(&mut self) {
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self.room_type = RoomType::Invited;
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}
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pub fn mark_members_synced(&mut self) {
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self.members_synced = true;
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}
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pub fn mark_members_missing(&mut self) {
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self.members_synced = false;
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}
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pub fn set_prev_batch(&mut self, prev_batch: Option<&str>) -> bool {
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if self.last_prev_batch.as_deref() != prev_batch {
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self.last_prev_batch = prev_batch.map(|p| p.to_string());
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true
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} else {
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false
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}
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}
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pub fn is_encrypted(&self) -> bool {
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self.base_info.encryption.is_some()
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}
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pub fn handle_state_event(&mut self, event: &AnySyncStateEvent) -> bool {
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self.base_info.handle_state_event(&event.content())
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}
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pub fn update_notification_count(&mut self, notification_counts: UnreadNotificationsCount) {
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self.notification_counts = notification_counts;
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}
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pub(crate) fn update_summary(&mut self, summary: &RumaSummary) -> bool {
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let mut changed = false;
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if !summary.is_empty() {
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if !summary.heroes.is_empty() {
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self.summary.heroes = summary.heroes.clone();
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changed = true;
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}
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if let Some(joined) = summary.joined_member_count {
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self.summary.joined_member_count = joined.into();
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changed = true;
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}
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if let Some(invited) = summary.invited_member_count {
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self.summary.invited_member_count = invited.into();
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changed = true;
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}
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}
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changed
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}
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}
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