matrix-rust-sdk/matrix_sdk_base/src/client.rs
2020-12-19 20:20:39 +01:00

1229 lines
42 KiB
Rust

// Copyright 2020 Damir Jelić
// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::{
collections::{BTreeMap, BTreeSet},
convert::TryFrom,
fmt,
path::{Path, PathBuf},
result::Result as StdResult,
sync::Arc,
time::SystemTime,
};
use dashmap::DashMap;
#[cfg(feature = "encryption")]
use futures::StreamExt;
use matrix_sdk_common::{
api::r0 as api,
events::{
presence::PresenceEvent,
room::member::{MemberEventContent, MembershipState},
AnyBasicEvent, AnyStrippedStateEvent, AnySyncRoomEvent, AnySyncStateEvent, EventContent,
StateEvent,
},
identifiers::{RoomId, UserId},
locks::RwLock,
Raw,
};
#[cfg(feature = "encryption")]
use matrix_sdk_common::{
api::r0::keys::claim_keys::Request as KeysClaimRequest,
events::{room::encrypted::EncryptedEventContent, AnyMessageEventContent, AnySyncMessageEvent},
identifiers::DeviceId,
locks::Mutex,
uuid::Uuid,
};
#[cfg(feature = "encryption")]
use matrix_sdk_crypto::{
store::{CryptoStore, CryptoStoreError},
Device, EncryptionSettings, IncomingResponse, OlmError, OlmMachine, OutgoingRequest, Sas,
ToDeviceRequest, UserDevices,
};
use tracing::{info, warn};
use zeroize::Zeroizing;
use crate::{
error::Result,
event_emitter::Emitter,
responses::{
AccountData, Ephemeral, InviteState, InvitedRoom as InvitedRoomResponse,
JoinedRoom as JoinedRoomResponse, LeftRoom as LeftRoomResponse, MemberEvent, Presence,
Rooms, State, StrippedMemberEvent, SyncResponse, Timeline,
},
rooms::{Room, RoomInfo, RoomType, StrippedRoom, StrippedRoomInfo},
session::Session,
store::{StateChanges, Store},
EventEmitter, InvitedRoom, JoinedRoom, LeftRoom, RoomState,
};
pub type Token = String;
/// A deserialization wrapper for extracting the prev_content field when
/// found in an `unsigned` field.
///
/// Represents the outer `unsigned` field
#[derive(serde::Deserialize)]
pub struct AdditionalEventData {
unsigned: AdditionalUnsignedData,
}
/// A deserialization wrapper for extracting the prev_content field when
/// found in an `unsigned` field.
///
/// Represents the inner `prev_content` field
#[derive(serde::Deserialize)]
pub struct AdditionalUnsignedData {
pub prev_content: Option<Raw<MemberEventContent>>,
}
/// Transform state event by hoisting `prev_content` field from `unsigned` to the top level.
///
/// Due to a [bug in synapse][synapse-bug], `prev_content` often ends up in `unsigned` contrary to
/// the C2S spec. Some more discussion can be found [here][discussion]. Until this is fixed in
/// synapse or handled in Ruma, we use this to hoist up `prev_content` to the top level.
///
/// [synapse-bug]: <https://github.com/matrix-org/matrix-doc/issues/684#issuecomment-641182668>
/// [discussion]: <https://github.com/matrix-org/matrix-doc/issues/684#issuecomment-641182668>
pub fn hoist_and_deserialize_state_event(
event: &Raw<AnySyncStateEvent>,
) -> StdResult<AnySyncStateEvent, serde_json::Error> {
let prev_content = serde_json::from_str::<AdditionalEventData>(event.json().get())?
.unsigned
.prev_content;
let mut ev = event.deserialize()?;
if let AnySyncStateEvent::RoomMember(ref mut member) = ev {
if member.prev_content.is_none() {
member.prev_content = prev_content.map(|e| e.deserialize().ok()).flatten();
}
}
Ok(ev)
}
fn hoist_member_event(
event: &Raw<StateEvent<MemberEventContent>>,
) -> StdResult<StateEvent<MemberEventContent>, serde_json::Error> {
let prev_content = serde_json::from_str::<AdditionalEventData>(event.json().get())?
.unsigned
.prev_content;
let mut e = event.deserialize()?;
if e.prev_content.is_none() {
e.prev_content = prev_content.map(|e| e.deserialize().ok()).flatten();
}
Ok(e)
}
fn hoist_room_event_prev_content(
event: &Raw<AnySyncRoomEvent>,
) -> StdResult<AnySyncRoomEvent, serde_json::Error> {
let prev_content = serde_json::from_str::<AdditionalEventData>(event.json().get())
.map(|more_unsigned| more_unsigned.unsigned)
.map(|additional| additional.prev_content)?
.map(|p| p.deserialize().ok())
.flatten();
let mut ev = event.deserialize()?;
match &mut ev {
AnySyncRoomEvent::State(AnySyncStateEvent::RoomMember(ref mut member))
if member.prev_content.is_none() =>
{
member.prev_content = prev_content;
}
_ => (),
}
Ok(ev)
}
/// Signals to the `BaseClient` which `RoomState` to send to `EventEmitter`.
#[derive(Debug)]
pub enum RoomStateType {
/// Represents a joined room, the `joined_rooms` HashMap will be used.
Joined,
/// Represents a left room, the `left_rooms` HashMap will be used.
Left,
/// Represents an invited room, the `invited_rooms` HashMap will be used.
Invited,
}
/// A no IO Client implementation.
///
/// This Client is a state machine that receives responses and events and
/// accordingly updates its state.
#[derive(Clone)]
pub struct BaseClient {
/// The current client session containing our user id, device id and access
/// token.
session: Arc<RwLock<Option<Session>>>,
/// The current sync token that should be used for the next sync call.
pub(crate) sync_token: Arc<RwLock<Option<Token>>>,
/// Database
store: Store,
rooms: Arc<DashMap<RoomId, Room>>,
stripped_rooms: Arc<DashMap<RoomId, StrippedRoom>>,
#[cfg(feature = "encryption")]
olm: Arc<Mutex<Option<OlmMachine>>>,
#[cfg(feature = "encryption")]
cryptostore: Arc<Mutex<Option<Box<dyn CryptoStore>>>>,
store_path: Arc<Option<PathBuf>>,
store_passphrase: Arc<Zeroizing<String>>,
/// Any implementor of EventEmitter will act as the callbacks for various
/// events.
event_emitter: Arc<RwLock<Option<Emitter>>>,
}
#[cfg(not(tarpaulin_include))]
impl fmt::Debug for BaseClient {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Client")
.field("session", &self.session)
.field("sync_token", &self.sync_token)
.finish()
}
}
/// Configuration for the creation of the `BaseClient`.
///
/// # Example
///
/// ```
/// # use matrix_sdk_base::BaseClientConfig;
///
/// let client_config = BaseClientConfig::new()
/// .store_path("/home/example/matrix-sdk-client")
/// .passphrase("test-passphrase".to_owned());
/// ```
#[derive(Default)]
pub struct BaseClientConfig {
#[cfg(feature = "encryption")]
crypto_store: Option<Box<dyn CryptoStore>>,
store_path: Option<PathBuf>,
passphrase: Option<Zeroizing<String>>,
}
#[cfg(not(tarpaulin_include))]
impl std::fmt::Debug for BaseClientConfig {
fn fmt(&self, fmt: &mut std::fmt::Formatter<'_>) -> StdResult<(), std::fmt::Error> {
fmt.debug_struct("BaseClientConfig").finish()
}
}
impl BaseClientConfig {
/// Create a new default `BaseClientConfig`.
pub fn new() -> Self {
Default::default()
}
/// Set a custom implementation of a `CryptoStore`.
///
/// The crypto store should be opened before being set.
#[cfg(feature = "encryption")]
pub fn crypto_store(mut self, store: Box<dyn CryptoStore>) -> Self {
self.crypto_store = Some(store);
self
}
/// Set the path for storage.
///
/// # Arguments
///
/// * `path` - The path where the stores should save data in. It is the
/// callers responsibility to make sure that the path exists.
///
/// In the default configuration the client will open default
/// implementations for the crypto store and the state store. It will use
/// the given path to open the stores. If no path is provided no store will
/// be opened
pub fn store_path<P: AsRef<Path>>(mut self, path: P) -> Self {
self.store_path = Some(path.as_ref().into());
self
}
/// Set the passphrase to encrypt the crypto store.
///
/// # Argument
///
/// * `passphrase` - The passphrase that will be used to encrypt the data in
/// the cryptostore.
///
/// This is only used if no custom cryptostore is set.
pub fn passphrase(mut self, passphrase: String) -> Self {
self.passphrase = Some(Zeroizing::new(passphrase));
self
}
}
impl BaseClient {
/// Create a new default client.
pub fn new() -> Result<Self> {
BaseClient::new_with_config(BaseClientConfig::default())
}
/// Create a new client.
///
/// # Arguments
///
/// * `config` - An optional session if the user already has one from a
/// previous login call.
pub fn new_with_config(config: BaseClientConfig) -> Result<Self> {
let store = if let Some(path) = &config.store_path {
info!("Opening store in path {}", path.display());
Store::open_with_path(path)
} else {
Store::open()
};
Ok(BaseClient {
session: RwLock::new(None).into(),
sync_token: RwLock::new(None).into(),
store,
rooms: DashMap::new().into(),
stripped_rooms: DashMap::new().into(),
#[cfg(feature = "encryption")]
olm: Mutex::new(None).into(),
#[cfg(feature = "encryption")]
cryptostore: Mutex::new(config.crypto_store).into(),
store_path: config.store_path.into(),
store_passphrase: config
.passphrase
.unwrap_or_else(|| Zeroizing::new("DEFAULT_PASSPHRASE".to_owned()))
.into(),
event_emitter: RwLock::new(None).into(),
})
}
/// The current client session containing our user id, device id and access
/// token.
pub fn session(&self) -> &Arc<RwLock<Option<Session>>> {
&self.session
}
/// Get a reference to the store.
pub fn store(&self) -> &Store {
&self.store
}
/// Is the client logged in.
pub async fn logged_in(&self) -> bool {
// TODO turn this into a atomic bool so this method doesn't need to be
// async.
self.session.read().await.is_some()
}
/// Receive a login response and update the session of the client.
///
/// # Arguments
///
/// * `response` - A successful login response that contains our access token
/// and device id.
pub async fn receive_login_response(
&self,
response: &api::session::login::Response,
) -> Result<()> {
let session = Session {
access_token: response.access_token.clone(),
device_id: response.device_id.clone(),
user_id: response.user_id.clone(),
};
self.restore_login(session).await
}
/// Restore a previously logged in session.
///
/// # Arguments
///
/// * `session` - An session that the user already has from a
/// previous login call.
pub async fn restore_login(&self, session: Session) -> Result<()> {
// If there wasn't a state store opened, try to open the default one if
// a store path was provided.
// if self.state_store.read().await.is_none() {
// #[cfg(not(target_arch = "wasm32"))]
// if let Some(path) = &*self.store_path {
// let store = JsonStore::open(path)?;
// *self.state_store.write().await = Some(Box::new(store));
// }
// }
// self.sync_with_state_store(&session).await?;
#[cfg(feature = "encryption")]
{
let mut olm = self.olm.lock().await;
let store = self.cryptostore.lock().await.take();
if let Some(store) = store {
*olm = Some(
OlmMachine::new_with_store(
session.user_id.to_owned(),
session.device_id.as_str().into(),
store,
)
.await
.map_err(OlmError::from)?,
);
} else if let Some(path) = self.store_path.as_ref() {
#[cfg(feature = "sqlite_cryptostore")]
{
*olm = Some(
OlmMachine::new_with_default_store(
&session.user_id,
&session.device_id,
path,
&self.store_passphrase,
)
.await
.map_err(OlmError::from)?,
);
}
#[cfg(not(feature = "sqlite_cryptostore"))]
{
*olm = Some(OlmMachine::new(&session.user_id, &session.device_id));
}
} else {
*olm = Some(OlmMachine::new(&session.user_id, &session.device_id));
}
}
*self.session.write().await = Some(session);
Ok(())
}
/// Get the current, if any, sync token of the client.
/// This will be None if the client didn't sync at least once.
pub async fn sync_token(&self) -> Option<String> {
self.sync_token.read().await.clone()
}
/// Add `EventEmitter` to `Client`.
///
/// The methods of `EventEmitter` are called when the respective `RoomEvents` occur.
pub async fn add_event_emitter(&self, emitter: Box<dyn EventEmitter>) {
let emitter = Emitter { inner: emitter };
*self.event_emitter.write().await = Some(emitter);
}
async fn get_or_create_stripped_room(&self, room_id: &RoomId) -> StrippedRoom {
let session = self.session.read().await;
let user_id = &session
.as_ref()
.expect("Creating room while not being logged in")
.user_id;
self.stripped_rooms
.entry(room_id.clone())
.or_insert_with(|| StrippedRoom::new(user_id, self.store.clone(), room_id))
.clone()
}
async fn get_or_create_room(&self, room_id: &RoomId, room_type: RoomType) -> Room {
let session = self.session.read().await;
let user_id = &session
.as_ref()
.expect("Creating room while not being logged in")
.user_id;
self.rooms
.entry(room_id.clone())
.or_insert_with(|| Room::new(user_id, self.store.clone(), room_id, room_type))
.clone()
}
async fn handle_timeline(
&self,
room_id: &RoomId,
ruma_timeline: api::sync::sync_events::Timeline,
room_info: &mut RoomInfo,
changes: &mut StateChanges,
user_ids: &mut BTreeSet<UserId>,
) -> Timeline {
let mut timeline = Timeline::new(ruma_timeline.limited, ruma_timeline.prev_batch.clone());
for event in ruma_timeline.events {
if let Ok(mut e) = hoist_room_event_prev_content(&event) {
match &mut e {
AnySyncRoomEvent::State(s) => match s {
AnySyncStateEvent::RoomMember(member) => {
if let Ok(member) = MemberEvent::try_from(member.clone()) {
match member.content.membership {
MembershipState::Join | MembershipState::Invite => {
user_ids.insert(member.state_key.clone());
}
_ => {
user_ids.remove(&member.state_key);
}
}
changes
.members
.entry(room_id.clone())
.or_insert_with(BTreeMap::new)
.insert(member.state_key.clone(), member);
}
}
_ => {
room_info.handle_state_event(&s);
changes.add_state_event(room_id, s.clone());
}
},
#[cfg(feature = "encryption")]
AnySyncRoomEvent::Message(message) => {
if let AnySyncMessageEvent::RoomEncrypted(encrypted) = message {
if let Some(olm) = self.olm_machine().await {
if let Ok(decrypted) =
olm.decrypt_room_event(encrypted, room_id).await
{
match decrypted.deserialize() {
Ok(decrypted) => e = decrypted,
Err(e) => {
warn!("Error deserializing a decrypted event {:?} ", e)
}
}
}
}
}
}
_ => (),
}
timeline.events.push(e);
}
}
timeline
}
fn handle_invited_state(
&self,
events: Vec<Raw<AnyStrippedStateEvent>>,
room_info: &mut StrippedRoomInfo,
) -> (
InviteState,
BTreeMap<UserId, StrippedMemberEvent>,
BTreeMap<String, BTreeMap<String, AnyStrippedStateEvent>>,
) {
events.into_iter().fold(
(InviteState::default(), BTreeMap::new(), BTreeMap::new()),
|(mut state, mut members, mut state_events), e| {
match e.deserialize() {
Ok(e) => {
state.events.push(e.clone());
if let AnyStrippedStateEvent::RoomMember(member) = e {
match StrippedMemberEvent::try_from(member) {
Ok(m) => {
members.insert(m.state_key.clone(), m);
}
Err(e) => warn!(
"Stripped member event in room {} has an invalid state key {:?}",
room_info.room_id, e
),
}
} else {
room_info.handle_state_event(&e);
state_events
.entry(e.content().event_type().to_owned())
.or_insert_with(BTreeMap::new)
.insert(e.state_key().to_owned(), e);
}
}
Err(err) => {
warn!(
"Couldn't deserialize stripped state event for room {}: {:?}",
room_info.room_id, err
);
}
}
(state, members, state_events)
},
)
}
fn handle_state(
&self,
events: Vec<Raw<AnySyncStateEvent>>,
room_info: &mut RoomInfo,
) -> (
State,
BTreeMap<UserId, MemberEvent>,
BTreeMap<String, BTreeMap<String, AnySyncStateEvent>>,
BTreeSet<UserId>,
) {
let mut state = State::default();
let mut members = BTreeMap::new();
let mut state_events = BTreeMap::new();
let mut user_ids = BTreeSet::new();
let room_id = room_info.room_id.clone();
for event in
events
.into_iter()
.filter_map(|e| match hoist_and_deserialize_state_event(&e) {
Ok(e) => Some(e),
Err(err) => {
warn!(
"Couldn't deserialize state event for room {}: {:?} {:#?}",
room_id, err, e
);
None
}
})
{
state.events.push(event.clone());
room_info.handle_state_event(&event);
if let AnySyncStateEvent::RoomMember(member) = event {
match MemberEvent::try_from(member) {
Ok(m) => {
match m.content.membership {
MembershipState::Join | MembershipState::Invite => {
user_ids.insert(m.state_key.clone());
}
_ => (),
}
members.insert(m.state_key.clone(), m);
}
Err(e) => warn!(
"Member event in room {} has an invalid state key {:?}",
room_info.room_id, e
),
}
} else {
state_events
.entry(event.content().event_type().to_owned())
.or_insert_with(BTreeMap::new)
.insert(event.state_key().to_owned(), event);
}
}
(state, members, state_events, user_ids)
}
async fn handle_room_account_data(
&self,
room_id: &RoomId,
events: &[Raw<AnyBasicEvent>],
changes: &mut StateChanges,
) -> AccountData {
let events: Vec<AnyBasicEvent> =
events.iter().filter_map(|e| e.deserialize().ok()).collect();
for event in &events {
changes.add_room_account_data(room_id, event.clone());
}
AccountData { events }
}
/// Receive a response from a sync call.
///
/// # Arguments
///
/// * `response` - The response that we received after a successful sync.
pub async fn receive_sync_response(
&self,
mut response: api::sync::sync_events::Response,
) -> Result<SyncResponse> {
// The server might respond multiple times with the same sync token, in
// that case we already received this response and there's nothing to
// do.
if self.sync_token.read().await.as_ref() == Some(&response.next_batch) {
return Ok(SyncResponse::new(response.next_batch));
}
let now = SystemTime::now();
#[cfg(feature = "encryption")]
{
let olm = self.olm.lock().await;
if let Some(o) = &*olm {
// Let the crypto machine handle the sync response, this
// decryptes to-device events, but leaves room events alone.
// This makes sure that we have the deryption keys for the room
// events at hand.
o.receive_sync_response(&mut response).await?;
}
}
let mut changes = StateChanges::default();
let mut rooms = Rooms::default();
for (room_id, new_info) in response.rooms.join {
let room = self.get_or_create_room(&room_id, RoomType::Joined).await;
let mut room_info = room.clone_info();
room_info.update_summary(&new_info.summary);
room_info.set_prev_batch(new_info.timeline.prev_batch.as_deref());
let (state, members, state_events, mut user_ids) =
self.handle_state(new_info.state.events, &mut room_info);
changes.members.insert(room_id.clone(), members);
changes.state.insert(room_id.clone(), state_events);
if new_info.timeline.limited {
room_info.mark_members_missing();
}
let timeline = self
.handle_timeline(
&room_id,
new_info.timeline,
&mut room_info,
&mut changes,
&mut user_ids,
)
.await;
let account_data = self
.handle_room_account_data(&room_id, &new_info.account_data.events, &mut changes)
.await;
#[cfg(feature = "encryption")]
if room_info.is_encrypted() {
if let Some(o) = self.olm_machine().await {
if !room.is_encrypted() {
// The room turned on encryption in this sync, we need
// to get also all the existing users and mark them for
// tracking.
let joined = self.store.get_joined_user_ids(&room_id).await;
let invited = self.store.get_invited_user_ids(&room_id).await;
// TODO don't use collect here.
let user_ids: Vec<UserId> = joined.chain(invited).collect().await;
o.update_tracked_users(&user_ids).await
}
o.update_tracked_users(&user_ids).await
}
}
let notification_count = new_info.unread_notifications.into();
room_info.update_notification_count(notification_count);
// TODO should we store this?
let ephemeral = Ephemeral {
events: new_info
.ephemeral
.events
.into_iter()
.filter_map(|e| e.deserialize().ok())
.collect(),
};
rooms.join.insert(
room_id,
JoinedRoomResponse::new(
timeline,
state,
account_data,
ephemeral,
notification_count,
),
);
changes.add_room(room_info);
}
for (room_id, new_info) in response.rooms.leave {
let room = self.get_or_create_room(&room_id, RoomType::Left).await;
let mut room_info = room.clone_info();
room_info.mark_as_left();
let (state, members, state_events, mut user_ids) =
self.handle_state(new_info.state.events, &mut room_info);
changes.members.insert(room_id.clone(), members);
changes.state.insert(room_id.clone(), state_events);
let timeline = self
.handle_timeline(
&room_id,
new_info.timeline,
&mut room_info,
&mut changes,
&mut user_ids,
)
.await;
let account_data = self
.handle_room_account_data(&room_id, &new_info.account_data.events, &mut changes)
.await;
rooms.leave.insert(
room_id,
LeftRoomResponse::new(timeline, state, account_data),
);
}
for (room_id, new_info) in response.rooms.invite {
{
let room = self.get_or_create_room(&room_id, RoomType::Invited).await;
let mut room_info = room.clone_info();
room_info.mark_as_invited();
changes.add_room(room_info);
}
let room = self.get_or_create_stripped_room(&room_id).await;
let mut room_info = room.clone_info();
let (state, members, state_events) =
self.handle_invited_state(new_info.invite_state.events, &mut room_info);
changes.stripped_members.insert(room_id.clone(), members);
changes.stripped_state.insert(room_id.clone(), state_events);
let room = InvitedRoomResponse {
invite_state: state,
};
rooms.invite.insert(room_id, room);
}
let presence: BTreeMap<UserId, PresenceEvent> = response
.presence
.events
.into_iter()
.filter_map(|e| {
let event = e.deserialize().ok()?;
Some((event.sender.clone(), event))
})
.collect();
changes.presence = presence;
let account_data: BTreeMap<String, AnyBasicEvent> = response
.account_data
.events
.into_iter()
.filter_map(|e| {
let event = e.deserialize().ok()?;
Some((event.content().event_type().to_owned(), event))
})
.collect();
changes.account_data = account_data;
self.store.save_changes(&changes).await;
*self.sync_token.write().await = Some(response.next_batch.clone());
self.apply_changes(&changes).await;
info!("Processed a sync response in {:?}", now.elapsed().unwrap());
let response = SyncResponse {
next_batch: response.next_batch,
rooms,
presence: Presence {
events: changes.presence.into_iter().map(|(_, v)| v).collect(),
},
account_data: AccountData {
events: changes.account_data.into_iter().map(|(_, e)| e).collect(),
},
device_lists: response.device_lists,
device_one_time_keys_count: response
.device_one_time_keys_count
.into_iter()
.map(|(k, v)| (k, v.into()))
.collect(),
..Default::default()
};
if let Some(emitter) = self.event_emitter.read().await.as_ref() {
emitter.emit_sync(&response).await;
}
Ok(response)
}
async fn apply_changes(&self, changes: &StateChanges) {
for (room_id, room_info) in &changes.room_infos {
if let Some(room) = self.get_bare_room(&room_id) {
room.update_summary(room_info.clone())
}
}
}
pub async fn receive_members(
&self,
room_id: &RoomId,
response: &api::membership::get_member_events::Response,
) -> Result<()> {
if let Some(room) = self.get_bare_room(room_id) {
let mut room_info = room.clone_info();
room_info.mark_members_synced();
let mut members = BTreeMap::new();
#[cfg(feature = "encryption")]
let mut user_ids = BTreeSet::new();
for member in response.chunk.iter().filter_map(|e| {
hoist_member_event(e)
.ok()
.map(|e| MemberEvent::try_from(e).ok())
.flatten()
}) {
if self
.store
.get_member_event(&room_id, &member.state_key)
.await
.is_none()
{
#[cfg(feature = "encryption")]
match member.content.membership {
MembershipState::Join | MembershipState::Invite => {
user_ids.insert(member.state_key.clone());
}
_ => (),
}
members.insert(member.state_key.clone(), member);
}
}
let mut changes = StateChanges::default();
changes.members.insert(room_id.clone(), members);
#[cfg(feature = "encryption")]
if room_info.is_encrypted() {
if let Some(o) = self.olm_machine().await {
o.update_tracked_users(&user_ids).await
}
}
changes.add_room(room_info);
self.store.save_changes(&changes).await;
self.apply_changes(&changes).await;
}
Ok(())
}
pub async fn receive_filter_upload(
&self,
filter_name: &str,
response: &api::filter::create_filter::Response,
) {
self.store
.save_filter(filter_name, &response.filter_id)
.await;
}
pub async fn get_filter(&self, filter_name: &str) -> Option<String> {
self.store.get_filter(filter_name).await
}
/// Should the client share a group session for the given room.
///
/// Returns true if a session needs to be shared before room messages can be
/// encrypted, false if one is already shared and ready to encrypt room
/// messages.
///
/// This should be called every time a new room message wants to be sent out
/// since group sessions can expire at any time.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn should_share_group_session(&self, room_id: &RoomId) -> bool {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => o.should_share_group_session(room_id),
None => false,
}
}
/// Get the outgoing requests that need to be sent out.
///
/// This returns a list of `OutGoingRequest`, those requests need to be sent
/// out to the server and the responses need to be passed back to the state
/// machine using [`mark_request_as_sent`].
///
/// [`mark_request_as_sent`]: #method.mark_request_as_sent
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn outgoing_requests(&self) -> Vec<OutgoingRequest> {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => o.outgoing_requests().await,
None => vec![],
}
}
/// Mark the request with the given request id as sent.
///
/// # Arguments
///
/// * `request_id` - The unique id of the request that was sent out. This is
/// needed to couple the response with the now sent out request.
///
/// * `response` - The response that was received from the server after the
/// outgoing request was sent out.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn mark_request_as_sent<'a>(
&self,
request_id: &Uuid,
response: impl Into<IncomingResponse<'a>>,
) -> Result<()> {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => Ok(o.mark_request_as_sent(request_id, response).await?),
None => Ok(()),
}
}
/// Get a tuple of device and one-time keys that need to be uploaded.
///
/// Returns an empty error if no keys need to be uploaded.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn get_missing_sessions(
&self,
users: &mut impl Iterator<Item = &UserId>,
) -> Result<Option<(Uuid, KeysClaimRequest)>> {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => Ok(o.get_missing_sessions(users).await?),
None => Ok(None),
}
}
/// Get a to-device request that will share a group session for a room.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn share_group_session(&self, room_id: &RoomId) -> Result<Vec<Arc<ToDeviceRequest>>> {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => {
let joined = self.store.get_joined_user_ids(room_id).await;
let invited = self.store.get_invited_user_ids(room_id).await;
// TODO don't use collect here.
let members: Vec<UserId> = joined.chain(invited).collect().await;
Ok(
o.share_group_session(room_id, members.iter(), EncryptionSettings::default())
.await?,
)
}
None => panic!("Olm machine wasn't started"),
}
}
fn get_bare_room(&self, room_id: &RoomId) -> Option<Room> {
#[allow(clippy::map_clone)]
self.rooms.get(room_id).map(|r| r.clone())
}
pub fn get_joined_room(&self, room_id: &RoomId) -> Option<JoinedRoom> {
self.get_room(room_id).map(|r| r.joined()).flatten()
}
pub fn get_room(&self, room_id: &RoomId) -> Option<RoomState> {
self.get_bare_room(room_id)
.map(|r| match r.room_type() {
RoomType::Joined => Some(RoomState::Joined(JoinedRoom { inner: r })),
RoomType::Left => Some(RoomState::Left(LeftRoom { inner: r })),
RoomType::Invited => self
.get_stripped_room(room_id)
.map(|r| RoomState::Invited(InvitedRoom { inner: r })),
})
.flatten()
}
fn get_stripped_room(&self, room_id: &RoomId) -> Option<StrippedRoom> {
#[allow(clippy::map_clone)]
self.stripped_rooms.get(room_id).map(|r| r.clone())
}
/// Encrypt a message event content.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn encrypt(
&self,
room_id: &RoomId,
content: impl Into<AnyMessageEventContent>,
) -> Result<EncryptedEventContent> {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => Ok(o.encrypt(room_id, content.into()).await?),
None => panic!("Olm machine wasn't started"),
}
}
/// Invalidate the currently active outbound group session for the given
/// room.
///
/// Returns true if a session was invalidated, false if there was no session
/// to invalidate.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn invalidate_group_session(&self, room_id: &RoomId) -> bool {
let olm = self.olm.lock().await;
match &*olm {
Some(o) => o.invalidate_group_session(room_id),
None => false,
}
}
/// Get a `Sas` verification object with the given flow id.
///
/// # Arguments
///
/// * `flow_id` - The unique id that identifies a interactive verification
/// flow. For in-room verifications this will be the event id of the
/// *m.key.verification.request* event that started the flow, for the
/// to-device verification flows this will be the transaction id of the
/// *m.key.verification.start* event.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn get_verification(&self, flow_id: &str) -> Option<Sas> {
self.olm
.lock()
.await
.as_ref()
.and_then(|o| o.get_verification(flow_id))
}
/// Get a specific device of a user.
///
/// # Arguments
///
/// * `user_id` - The unique id of the user that the device belongs to.
///
/// * `device_id` - The unique id of the device.
///
/// Returns a `Device` if one is found and the crypto store didn't throw an
/// error.
///
/// This will always return None if the client hasn't been logged in.
///
/// # Example
///
/// ```
/// # use std::convert::TryFrom;
/// # use matrix_sdk_base::BaseClient;
/// # use matrix_sdk_common::identifiers::UserId;
/// # use futures::executor::block_on;
/// # let alice = UserId::try_from("@alice:example.org").unwrap();
/// # let client = BaseClient::new().unwrap();
/// # block_on(async {
/// let device = client.get_device(&alice, "DEVICEID".into()).await;
///
/// println!("{:?}", device);
/// # });
/// ```
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn get_device(
&self,
user_id: &UserId,
device_id: &DeviceId,
) -> StdResult<Option<Device>, CryptoStoreError> {
let olm = self.olm.lock().await;
if let Some(olm) = olm.as_ref() {
olm.get_device(user_id, device_id).await
} else {
Ok(None)
}
}
/// Get the user login session.
///
/// If the client is currently logged in, this will return a `matrix_sdk::Session` object which
/// can later be given to `restore_login`.
///
/// Returns a session object if the client is logged in. Otherwise returns `None`.
pub async fn get_session(&self) -> Option<Session> {
self.session.read().await.clone()
}
/// Get a map holding all the devices of an user.
///
/// This will always return an empty map if the client hasn't been logged
/// in.
///
/// # Arguments
///
/// * `user_id` - The unique id of the user that the devices belong to.
///
/// # Panics
///
/// Panics if the client hasn't been logged in and the crypto layer thus
/// hasn't been initialized.
///
/// # Example
///
/// ```no_run
/// # use std::convert::TryFrom;
/// # use matrix_sdk_base::BaseClient;
/// # use matrix_sdk_common::identifiers::UserId;
/// # use futures::executor::block_on;
/// # let alice = UserId::try_from("@alice:example.org").unwrap();
/// # let client = BaseClient::new().unwrap();
/// # block_on(async {
/// let devices = client.get_user_devices(&alice).await.unwrap();
///
/// for device in devices.devices() {
/// println!("{:?}", device);
/// }
/// # });
/// ```
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn get_user_devices(
&self,
user_id: &UserId,
) -> StdResult<UserDevices, CryptoStoreError> {
let olm = self.olm.lock().await;
if let Some(olm) = olm.as_ref() {
Ok(olm.get_user_devices(user_id).await?)
} else {
// TODO remove this panic.
panic!("The client hasn't been logged in")
}
}
/// Get the olm machine.
#[cfg(feature = "encryption")]
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
pub async fn olm_machine(&self) -> Option<OlmMachine> {
let olm = self.olm.lock().await;
olm.as_ref().cloned()
}
}
#[cfg(test)]
mod test {}