461 lines
16 KiB
Rust
461 lines
16 KiB
Rust
// Copyright 2021 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::{
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collections::{BTreeMap, BTreeSet},
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ops::Deref,
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path::Path,
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sync::Arc,
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};
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use dashmap::DashMap;
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use matrix_sdk_common::{
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async_trait,
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events::{
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presence::PresenceEvent, room::member::MemberEventContent, AnyBasicEvent,
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AnyStrippedStateEvent, AnySyncStateEvent, EventContent, EventType,
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},
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identifiers::{RoomId, UserId},
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locks::RwLock,
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AsyncTraitDeps,
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};
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#[cfg(feature = "sled_state_store")]
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use sled::Db;
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use crate::{
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deserialized_responses::{MemberEvent, StrippedMemberEvent},
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rooms::{RoomInfo, RoomType},
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InvitedRoom, JoinedRoom, LeftRoom, Room, RoomState, Session,
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};
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pub(crate) mod ambiguity_map;
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mod memory_store;
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#[cfg(feature = "sled_state_store")]
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mod sled_store;
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#[cfg(not(feature = "sled_state_store"))]
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use self::memory_store::MemoryStore;
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#[cfg(feature = "sled_state_store")]
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use self::sled_store::SledStore;
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/// State store specific error type.
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#[derive(Debug, thiserror::Error)]
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pub enum StoreError {
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/// An error happened in the underlying sled database.
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#[cfg(feature = "sled_state_store")]
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#[error(transparent)]
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Sled(#[from] sled::Error),
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/// An error happened while serializing or deserializing some data.
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#[error(transparent)]
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Json(#[from] serde_json::Error),
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/// An error happened while deserializing a Matrix identifier, e.g. an user
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/// id.
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#[error(transparent)]
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Identifier(#[from] matrix_sdk_common::identifiers::Error),
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/// The store is locked with a passphrase and an incorrect passphrase was
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/// given.
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#[error("The store failed to be unlocked")]
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StoreLocked,
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/// An unencrypted store was tried to be unlocked with a passphrase.
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#[error("The store is not encrypted but was tried to be opened with a passphrase")]
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UnencryptedStore,
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/// The store failed to encrypt or decrypt some data.
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#[error("Error encrypting or decrypting data from the store: {0}")]
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Encryption(String),
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}
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/// A `StateStore` specific result type.
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pub type Result<T> = std::result::Result<T, StoreError>;
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/// An abstract state store trait that can be used to implement different stores
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/// for the SDK.
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#[cfg_attr(target_arch = "wasm32", async_trait(?Send))]
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#[cfg_attr(not(target_arch = "wasm32"), async_trait)]
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pub trait StateStore: AsyncTraitDeps {
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/// Save the given filter id under the given name.
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///
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/// # Arguments
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///
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/// * `filter_name` - The name that should be used to store the filter id.
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///
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/// * `filter_id` - The filter id that should be stored in the state store.
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async fn save_filter(&self, filter_name: &str, filter_id: &str) -> Result<()>;
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/// Save the set of state changes in the store.
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async fn save_changes(&self, changes: &StateChanges) -> Result<()>;
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/// Get the filter id that was stored under the given filter name.
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///
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/// # Arguments
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///
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/// * `filter_name` - The name that was used to store the filter id.
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async fn get_filter(&self, filter_name: &str) -> Result<Option<String>>;
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/// Get the last stored sync token.
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async fn get_sync_token(&self) -> Result<Option<String>>;
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/// Get the stored presence event for the given user.
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///
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/// # Arguments
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///
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/// * `user_id` - The id of the user for which we wish to fetch the presence
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/// event for.
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async fn get_presence_event(&self, user_id: &UserId) -> Result<Option<PresenceEvent>>;
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/// Get a state event out of the state store.
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///
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/// # Arguments
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///
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/// * `room_id` - The id of the room the state event was received for.
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///
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/// * `event_type` - The event type of the state event.
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async fn get_state_event(
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&self,
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room_id: &RoomId,
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event_type: EventType,
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state_key: &str,
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) -> Result<Option<AnySyncStateEvent>>;
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/// Get the current profile for the given user in the given room.
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///
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/// # Arguments
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///
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/// * `room_id` - The room id the profile is used in.
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///
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/// * `user_id` - The id of the user the profile belongs to.
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async fn get_profile(
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&self,
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room_id: &RoomId,
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user_id: &UserId,
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) -> Result<Option<MemberEventContent>>;
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/// Get a raw `MemberEvent` for the given state key in the given room id.
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///
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/// # Arguments
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///
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/// * `room_id` - The room id the member event belongs to.
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///
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/// * `state_key` - The user id that the member event defines the state for.
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async fn get_member_event(
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&self,
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room_id: &RoomId,
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state_key: &UserId,
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) -> Result<Option<MemberEvent>>;
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/// Get all the user ids of members that are in the invited state for a
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/// given room.
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async fn get_invited_user_ids(&self, room_id: &RoomId) -> Result<Vec<UserId>>;
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/// Get all the user ids of members that are in the joined state for a
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/// given room.
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async fn get_joined_user_ids(&self, room_id: &RoomId) -> Result<Vec<UserId>>;
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/// Get all the pure `RoomInfo`s the store knows about.
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async fn get_room_infos(&self) -> Result<Vec<RoomInfo>>;
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/// Get all the pure `RoomInfo`s the store knows about.
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async fn get_stripped_room_infos(&self) -> Result<Vec<RoomInfo>>;
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/// Get all the users that use the given display name in the given room.
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///
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/// # Arguments
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///
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/// * `room_id` - The id of the room for which the display name users should
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/// be fetched for.
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///
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/// * `display_name` - The display name that the users use.
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async fn get_users_with_display_name(
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&self,
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room_id: &RoomId,
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display_name: &str,
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) -> Result<BTreeSet<UserId>>;
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}
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/// A state store wrapper for the SDK.
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///
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/// This adds additional higher level store functionality on top of a
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/// `StateStore` implementation.
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#[derive(Debug, Clone)]
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pub struct Store {
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inner: Arc<Box<dyn StateStore>>,
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pub(crate) session: Arc<RwLock<Option<Session>>>,
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pub(crate) sync_token: Arc<RwLock<Option<String>>>,
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rooms: Arc<DashMap<RoomId, Room>>,
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stripped_rooms: Arc<DashMap<RoomId, Room>>,
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}
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impl Store {
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fn new(inner: Box<dyn StateStore>) -> Self {
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let session = Arc::new(RwLock::new(None));
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let sync_token = Arc::new(RwLock::new(None));
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Self {
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inner: inner.into(),
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session,
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sync_token,
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rooms: DashMap::new().into(),
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stripped_rooms: DashMap::new().into(),
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}
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}
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pub(crate) async fn restore_session(&self, session: Session) -> Result<()> {
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for info in self.inner.get_room_infos().await? {
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let room = Room::restore(&session.user_id, self.inner.clone(), info);
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self.rooms.insert(room.room_id().to_owned(), room);
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}
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for info in self.inner.get_stripped_room_infos().await? {
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let room = Room::restore(&session.user_id, self.inner.clone(), info);
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self.stripped_rooms.insert(room.room_id().to_owned(), room);
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}
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let token = self.get_sync_token().await?;
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*self.sync_token.write().await = token;
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*self.session.write().await = Some(session);
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Ok(())
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}
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#[cfg(not(feature = "sled_state_store"))]
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pub(crate) fn open_memory_store() -> Self {
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let inner = Box::new(MemoryStore::new());
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Self::new(inner)
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}
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/// Open the default Sled store.
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///
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/// # Arguments
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///
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/// * `path` - The path where the store should reside in.
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///
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/// * `passphrase` - A passphrase that should be used to encrypt the state
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/// store.
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#[cfg(feature = "sled_state_store")]
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pub fn open_default(path: impl AsRef<Path>, passphrase: Option<&str>) -> Result<(Self, Db)> {
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let inner = if let Some(passphrase) = passphrase {
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SledStore::open_with_passphrase(path, passphrase)?
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} else {
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SledStore::open_with_path(path)?
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};
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Ok((Self::new(Box::new(inner.clone())), inner.inner))
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}
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#[cfg(feature = "sled_state_store")]
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pub(crate) fn open_temporary() -> Result<(Self, Db)> {
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let inner = SledStore::open()?;
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Ok((Self::new(Box::new(inner.clone())), inner.inner))
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}
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pub(crate) fn get_bare_room(&self, room_id: &RoomId) -> Option<Room> {
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#[allow(clippy::map_clone)]
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self.rooms.get(room_id).map(|r| r.clone())
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}
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/// Get all the rooms this store knows about.
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pub fn get_rooms(&self) -> Vec<RoomState> {
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self.rooms
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.iter()
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.filter_map(|r| self.get_room(r.key()))
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.collect()
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}
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/// Get the joined room with the given room id.
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///
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/// *Note*: A room with the given id might exist in a different state, this
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/// will only return the room if it's in the joined state.
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pub fn get_joined_room(&self, room_id: &RoomId) -> Option<JoinedRoom> {
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self.get_room(room_id).and_then(|r| r.joined())
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}
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/// Get the joined room with the given room id.
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///
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/// *Note*: A room with the given id might exist in a different state, this
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/// will only return the room if it's in the invited state.
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pub fn get_invited_room(&self, room_id: &RoomId) -> Option<InvitedRoom> {
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self.get_room(room_id).and_then(|r| r.invited())
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}
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/// Get the joined room with the given room id.
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///
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/// *Note*: A room with the given id might exist in a different state, this
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/// will only return the room if it's in the left state.
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pub fn get_left_room(&self, room_id: &RoomId) -> Option<LeftRoom> {
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self.get_room(room_id).and_then(|r| r.left())
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}
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/// Get the room with the given room id.
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///
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/// *Note*: This will return the room in the `RoomState` enum, a room might
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/// turn from an invited room to a joined one between sync requests, this
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/// room struct might have stale info in that case and a new one should be
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/// pulled out of the store.
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pub fn get_room(&self, room_id: &RoomId) -> Option<RoomState> {
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self.get_bare_room(room_id)
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.and_then(|r| match r.room_type() {
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RoomType::Joined => Some(RoomState::Joined(JoinedRoom { inner: r })),
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RoomType::Left => Some(RoomState::Left(LeftRoom { inner: r })),
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RoomType::Invited => self
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.get_stripped_room(room_id)
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.map(|r| RoomState::Invited(InvitedRoom { inner: r })),
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})
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}
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fn get_stripped_room(&self, room_id: &RoomId) -> Option<Room> {
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#[allow(clippy::map_clone)]
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self.stripped_rooms.get(room_id).map(|r| r.clone())
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}
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pub(crate) async fn get_or_create_stripped_room(&self, room_id: &RoomId) -> Room {
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let session = self.session.read().await;
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let user_id = &session
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.as_ref()
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.expect("Creating room while not being logged in")
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.user_id;
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self.stripped_rooms
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.entry(room_id.clone())
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.or_insert_with(|| Room::new(user_id, self.inner.clone(), room_id, RoomType::Invited))
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.clone()
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}
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pub(crate) async fn get_or_create_room(&self, room_id: &RoomId, room_type: RoomType) -> Room {
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let session = self.session.read().await;
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let user_id = &session
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.as_ref()
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.expect("Creating room while not being logged in")
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.user_id;
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self.rooms
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.entry(room_id.clone())
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.or_insert_with(|| Room::new(user_id, self.inner.clone(), room_id, room_type))
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.clone()
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}
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}
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impl Deref for Store {
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type Target = Box<dyn StateStore>;
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fn deref(&self) -> &Self::Target {
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&self.inner
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}
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}
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/// Store state changes and pass them to the StateStore.
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#[derive(Debug, Default)]
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pub struct StateChanges {
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/// The sync token that relates to this update.
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pub sync_token: Option<String>,
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/// A user session, containing an access token and information about the associated user account.
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pub session: Option<Session>,
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/// A mapping of event type string to `AnyBasicEvent`.
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pub account_data: BTreeMap<String, AnyBasicEvent>,
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/// A mapping of `UserId` to `PresenceEvent`.
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pub presence: BTreeMap<UserId, PresenceEvent>,
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/// A mapping of `RoomId` to a map of users and their `MemberEvent`.
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pub members: BTreeMap<RoomId, BTreeMap<UserId, MemberEvent>>,
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/// A mapping of `RoomId` to a map of users and their `MemberEventContent`.
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pub profiles: BTreeMap<RoomId, BTreeMap<UserId, MemberEventContent>>,
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pub(crate) ambiguity_maps: BTreeMap<RoomId, BTreeMap<String, BTreeSet<UserId>>>,
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/// A mapping of `RoomId` to a map of event type string to a state key and `AnySyncStateEvent`.
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pub state: BTreeMap<RoomId, BTreeMap<String, BTreeMap<String, AnySyncStateEvent>>>,
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/// A mapping of `RoomId` to a map of event type string to `AnyBasicEvent`.
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pub room_account_data: BTreeMap<RoomId, BTreeMap<String, AnyBasicEvent>>,
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/// A map of `RoomId` to `RoomInfo`.
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pub room_infos: BTreeMap<RoomId, RoomInfo>,
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/// A mapping of `RoomId` to a map of event type to a map of state key to `AnyStrippedStateEvent`.
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pub stripped_state: BTreeMap<RoomId, BTreeMap<String, BTreeMap<String, AnyStrippedStateEvent>>>,
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/// A mapping of `RoomId` to a map of users and their `StrippedMemberEvent`.
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pub stripped_members: BTreeMap<RoomId, BTreeMap<UserId, StrippedMemberEvent>>,
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/// A map of `RoomId` to `RoomInfo`.
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pub invited_room_info: BTreeMap<RoomId, RoomInfo>,
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}
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impl StateChanges {
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/// Create a new `StateChanges` struct with the given sync_token.
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pub fn new(sync_token: String) -> Self {
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Self {
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sync_token: Some(sync_token),
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..Default::default()
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}
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}
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/// Update the `StateChanges` struct with the given `PresenceEvent`.
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pub fn add_presence_event(&mut self, event: PresenceEvent) {
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self.presence.insert(event.sender.clone(), event);
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}
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/// Update the `StateChanges` struct with the given `RoomInfo`.
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pub fn add_room(&mut self, room: RoomInfo) {
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self.room_infos
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.insert(room.room_id.as_ref().to_owned(), room);
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}
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/// Update the `StateChanges` struct with the given `RoomInfo`.
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pub fn add_stripped_room(&mut self, room: RoomInfo) {
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self.invited_room_info
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.insert(room.room_id.as_ref().to_owned(), room);
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}
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/// Update the `StateChanges` struct with the given `AnyBasicEvent`.
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pub fn add_account_data(&mut self, event: AnyBasicEvent) {
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self.account_data
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.insert(event.content().event_type().to_owned(), event);
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}
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/// Update the `StateChanges` struct with the given room with a new `AnyBasicEvent`.
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pub fn add_room_account_data(&mut self, room_id: &RoomId, event: AnyBasicEvent) {
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self.room_account_data
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.entry(room_id.to_owned())
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.or_insert_with(BTreeMap::new)
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.insert(event.content().event_type().to_owned(), event);
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}
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/// Update the `StateChanges` struct with the given room with a new `AnyStrippedStateEvent`.
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pub fn add_stripped_state_event(&mut self, room_id: &RoomId, event: AnyStrippedStateEvent) {
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self.stripped_state
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.entry(room_id.to_owned())
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.or_insert_with(BTreeMap::new)
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.entry(event.content().event_type().to_string())
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.or_insert_with(BTreeMap::new)
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.insert(event.state_key().to_string(), event);
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}
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/// Update the `StateChanges` struct with the given room with a new `StrippedMemberEvent`.
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pub fn add_stripped_member(&mut self, room_id: &RoomId, event: StrippedMemberEvent) {
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let user_id = event.state_key.clone();
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self.stripped_members
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.entry(room_id.to_owned())
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.or_insert_with(BTreeMap::new)
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.insert(user_id, event);
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}
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/// Update the `StateChanges` struct with the given room with a new `AnySyncStateEvent`.
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pub fn add_state_event(&mut self, room_id: &RoomId, event: AnySyncStateEvent) {
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self.state
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.entry(room_id.to_owned())
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.or_insert_with(BTreeMap::new)
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.entry(event.content().event_type().to_string())
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.or_insert_with(BTreeMap::new)
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.insert(event.state_key().to_string(), event);
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}
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}
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