matrix-rust-sdk/matrix_sdk_base/src/models/room_member.rs
2020-08-02 07:46:02 -04:00

287 lines
9.9 KiB
Rust

// Copyright 2020 Damir Jelić
// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::convert::TryFrom;
use matrix_sdk_common::{
events::{presence::PresenceEvent, room::member::MemberEventContent, SyncStateEvent},
identifiers::{RoomId, UserId},
js_int::{Int, UInt},
presence::PresenceState,
};
use serde::{Deserialize, Serialize};
// Notes: if Alice invites Bob into a room we will get an event with the sender as Alice and the state key as Bob.
#[derive(Debug, Serialize, Deserialize, Clone)]
/// A Matrix room member.
pub struct RoomMember {
/// The unique MXID of the user.
pub user_id: UserId,
/// The human readable name of the user.
pub display_name: Option<String>,
/// Whether the member's display name is ambiguous due to being shared with
/// other members.
pub display_name_ambiguous: bool,
/// The matrix url of the users avatar.
pub avatar_url: Option<String>,
/// The time, in ms, since the user interacted with the server.
pub last_active_ago: Option<UInt>,
/// If the user should be considered active.
pub currently_active: Option<bool>,
/// The unique id of the room.
pub room_id: RoomId,
/// If the member is typing.
pub typing: Option<bool>,
/// The presence of the user, if found.
pub presence: Option<PresenceState>,
/// The presence status message, if found.
pub status_msg: Option<String>,
/// The users power level.
pub power_level: Option<Int>,
/// The normalized power level of this `RoomMember` (0-100).
pub power_level_norm: Option<Int>,
/// The human readable name of this room member.
pub name: String,
// FIXME: The docstring below is currently a lie since we only store the initial event that
// creates the member (the one we pass to RoomMember::new).
//
// The intent of this field is to keep the last (or last few?) state events related to the room
// member cached so we can quickly go back to the previous one in case some of them get
// redacted. Keeping all state for each room member is probably too much.
//
// Needs design.
/// The events that created the state of this room member.
pub events: Vec<SyncStateEvent<MemberEventContent>>,
/// The `PresenceEvent`s connected to this user.
pub presence_events: Vec<PresenceEvent>,
}
impl PartialEq for RoomMember {
fn eq(&self, other: &RoomMember) -> bool {
// TODO check everything but events and presence_events they don't impl PartialEq
self.room_id == other.room_id
&& self.user_id == other.user_id
&& self.name == other.name
&& self.display_name == other.display_name
&& self.display_name_ambiguous == other.display_name_ambiguous
&& self.avatar_url == other.avatar_url
&& self.last_active_ago == other.last_active_ago
}
}
impl RoomMember {
pub fn new(event: &SyncStateEvent<MemberEventContent>, room_id: &RoomId) -> Self {
Self {
name: event.state_key.clone(),
room_id: room_id.clone(),
user_id: UserId::try_from(event.state_key.as_str()).unwrap(),
display_name: event.content.displayname.clone(),
display_name_ambiguous: false,
avatar_url: event.content.avatar_url.clone(),
presence: None,
status_msg: None,
last_active_ago: None,
currently_active: None,
typing: None,
power_level: None,
power_level_norm: None,
presence_events: Vec::default(),
events: vec![event.clone()],
}
}
/// Returns the most ergonomic (but potentially ambiguous/non-unique) name
/// available for the member.
///
/// This is the member's display name if it is set, otherwise their MXID.
pub fn name(&self) -> String {
self.display_name
.clone()
.unwrap_or_else(|| format!("{}", self.user_id))
}
/// Returns a name for the member which is guaranteed to be unique, but not
/// necessarily the most ergonomic.
///
/// This is either a name in the format "DISPLAY_NAME (MXID)" if the
/// member's display name is set, or simply "MXID" if not.
pub fn unique_name(&self) -> String {
self.display_name
.clone()
.map(|d| format!("{} ({})", d, self.user_id))
.unwrap_or_else(|| format!("{}", self.user_id))
}
/// Get the disambiguated display name for the member which is as ergonomic
/// as possible while still guaranteeing it is unique.
///
/// If the member's display name is currently ambiguous (i.e. shared by
/// other room members), this method will return the same result as
/// `RoomMember::unique_name`. Otherwise, this method will return the same
/// result as `RoomMember::name`.
///
/// This is usually the name you want when showing room messages from the
/// member or when showing the member in the member list.
///
/// **Warning**: When displaying a room member's display name, clients
/// *must* use a disambiguated name, so they *must not* use
/// `RoomMember::display_name` directly. Clients *should* use this method to
/// obtain the name, but an acceptable alternative is to use
/// `RoomMember::unique_name` in certain situations.
pub fn disambiguated_name(&self) -> String {
if self.display_name_ambiguous {
self.unique_name()
} else {
self.name()
}
}
}
#[cfg(test)]
mod test {
use matrix_sdk_test::{async_test, EventBuilder, EventsJson};
use crate::{
identifiers::{RoomId, UserId},
BaseClient, Session,
};
use crate::js_int::int;
#[cfg(target_arch = "wasm32")]
use wasm_bindgen_test::*;
use std::convert::TryFrom;
async fn get_client() -> BaseClient {
let session = Session {
access_token: "1234".to_owned(),
user_id: UserId::try_from("@example:localhost").unwrap(),
device_id: "DEVICEID".into(),
};
let client = BaseClient::new().unwrap();
client.restore_login(session).await.unwrap();
client
}
// TODO: Move this to EventBuilder since it's a magic room ID used in EventBuilder's example
// events.
fn test_room_id() -> RoomId {
RoomId::try_from("!SVkFJHzfwvuaIEawgC:localhost").unwrap()
}
#[async_test]
async fn room_member_events() {
let client = get_client().await;
let room_id = test_room_id();
let mut response = EventBuilder::default()
.add_room_event(EventsJson::Member)
.add_room_event(EventsJson::PowerLevels)
.build_sync_response();
client.receive_sync_response(&mut response).await.unwrap();
let room = client.get_joined_room(&room_id).await.unwrap();
let room = room.read().await;
let member = room
.joined_members
.get(&UserId::try_from("@example:localhost").unwrap())
.unwrap();
assert_eq!(member.power_level, Some(int!(100)));
}
#[async_test]
async fn room_member_display_name_change() {
let client = get_client().await;
let room_id = test_room_id();
let mut builder = EventBuilder::default();
let mut initial_response = builder
.add_room_event(EventsJson::Member)
.build_sync_response();
let mut name_change_response = builder
.add_room_event(EventsJson::MemberNameChange)
.build_sync_response();
client
.receive_sync_response(&mut initial_response)
.await
.unwrap();
let room = client.get_joined_room(&room_id).await.unwrap();
// Initially, the display name is "example".
{
let room = room.read().await;
let member = room
.joined_members
.get(&UserId::try_from("@example:localhost").unwrap())
.unwrap();
assert_eq!(member.display_name.as_ref().unwrap(), "example");
}
client
.receive_sync_response(&mut name_change_response)
.await
.unwrap();
// Afterwards, the display name is "changed".
{
let room = room.read().await;
let member = room
.joined_members
.get(&UserId::try_from("@example:localhost").unwrap())
.unwrap();
assert_eq!(member.display_name.as_ref().unwrap(), "changed");
}
}
#[async_test]
async fn member_presence_events() {
let client = get_client().await;
let room_id = test_room_id();
let mut response = EventBuilder::default()
.add_room_event(EventsJson::Member)
.add_room_event(EventsJson::PowerLevels)
.add_presence_event(EventsJson::Presence)
.build_sync_response();
client.receive_sync_response(&mut response).await.unwrap();
let room = client.get_joined_room(&room_id).await.unwrap();
let room = room.read().await;
let member = room
.joined_members
.get(&UserId::try_from("@example:localhost").unwrap())
.unwrap();
assert_eq!(member.power_level, Some(int!(100)));
assert!(member.avatar_url.is_none());
assert_eq!(member.last_active_ago, None);
assert_eq!(member.presence, None);
}
}