287 lines
9.9 KiB
Rust
287 lines
9.9 KiB
Rust
// Copyright 2020 Damir Jelić
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// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::convert::TryFrom;
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use matrix_sdk_common::{
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events::{presence::PresenceEvent, room::member::MemberEventContent, SyncStateEvent},
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identifiers::{RoomId, UserId},
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js_int::{Int, UInt},
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presence::PresenceState,
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};
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use serde::{Deserialize, Serialize};
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// Notes: if Alice invites Bob into a room we will get an event with the sender as Alice and the state key as Bob.
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#[derive(Debug, Serialize, Deserialize, Clone)]
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/// A Matrix room member.
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pub struct RoomMember {
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/// The unique MXID of the user.
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pub user_id: UserId,
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/// The human readable name of the user.
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pub display_name: Option<String>,
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/// Whether the member's display name is ambiguous due to being shared with
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/// other members.
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pub display_name_ambiguous: bool,
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/// The matrix url of the users avatar.
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pub avatar_url: Option<String>,
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/// The time, in ms, since the user interacted with the server.
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pub last_active_ago: Option<UInt>,
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/// If the user should be considered active.
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pub currently_active: Option<bool>,
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/// The unique id of the room.
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pub room_id: RoomId,
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/// If the member is typing.
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pub typing: Option<bool>,
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/// The presence of the user, if found.
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pub presence: Option<PresenceState>,
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/// The presence status message, if found.
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pub status_msg: Option<String>,
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/// The users power level.
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pub power_level: Option<Int>,
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/// The normalized power level of this `RoomMember` (0-100).
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pub power_level_norm: Option<Int>,
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/// The human readable name of this room member.
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pub name: String,
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// FIXME: The docstring below is currently a lie since we only store the initial event that
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// creates the member (the one we pass to RoomMember::new).
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//
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// The intent of this field is to keep the last (or last few?) state events related to the room
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// member cached so we can quickly go back to the previous one in case some of them get
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// redacted. Keeping all state for each room member is probably too much.
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//
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// Needs design.
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/// The events that created the state of this room member.
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pub events: Vec<SyncStateEvent<MemberEventContent>>,
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/// The `PresenceEvent`s connected to this user.
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pub presence_events: Vec<PresenceEvent>,
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}
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impl PartialEq for RoomMember {
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fn eq(&self, other: &RoomMember) -> bool {
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// TODO check everything but events and presence_events they don't impl PartialEq
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self.room_id == other.room_id
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&& self.user_id == other.user_id
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&& self.name == other.name
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&& self.display_name == other.display_name
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&& self.display_name_ambiguous == other.display_name_ambiguous
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&& self.avatar_url == other.avatar_url
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&& self.last_active_ago == other.last_active_ago
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}
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}
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impl RoomMember {
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pub fn new(event: &SyncStateEvent<MemberEventContent>, room_id: &RoomId) -> Self {
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Self {
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name: event.state_key.clone(),
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room_id: room_id.clone(),
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user_id: UserId::try_from(event.state_key.as_str()).unwrap(),
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display_name: event.content.displayname.clone(),
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display_name_ambiguous: false,
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avatar_url: event.content.avatar_url.clone(),
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presence: None,
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status_msg: None,
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last_active_ago: None,
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currently_active: None,
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typing: None,
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power_level: None,
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power_level_norm: None,
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presence_events: Vec::default(),
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events: vec![event.clone()],
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}
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}
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/// Returns the most ergonomic (but potentially ambiguous/non-unique) name
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/// available for the member.
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///
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/// This is the member's display name if it is set, otherwise their MXID.
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pub fn name(&self) -> String {
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self.display_name
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.clone()
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.unwrap_or_else(|| format!("{}", self.user_id))
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}
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/// Returns a name for the member which is guaranteed to be unique, but not
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/// necessarily the most ergonomic.
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///
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/// This is either a name in the format "DISPLAY_NAME (MXID)" if the
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/// member's display name is set, or simply "MXID" if not.
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pub fn unique_name(&self) -> String {
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self.display_name
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.clone()
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.map(|d| format!("{} ({})", d, self.user_id))
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.unwrap_or_else(|| format!("{}", self.user_id))
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}
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/// Get the disambiguated display name for the member which is as ergonomic
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/// as possible while still guaranteeing it is unique.
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///
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/// If the member's display name is currently ambiguous (i.e. shared by
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/// other room members), this method will return the same result as
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/// `RoomMember::unique_name`. Otherwise, this method will return the same
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/// result as `RoomMember::name`.
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///
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/// This is usually the name you want when showing room messages from the
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/// member or when showing the member in the member list.
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///
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/// **Warning**: When displaying a room member's display name, clients
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/// *must* use a disambiguated name, so they *must not* use
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/// `RoomMember::display_name` directly. Clients *should* use this method to
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/// obtain the name, but an acceptable alternative is to use
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/// `RoomMember::unique_name` in certain situations.
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pub fn disambiguated_name(&self) -> String {
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if self.display_name_ambiguous {
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self.unique_name()
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} else {
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self.name()
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}
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}
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}
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#[cfg(test)]
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mod test {
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use matrix_sdk_test::{async_test, EventBuilder, EventsJson};
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use crate::{
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identifiers::{RoomId, UserId},
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BaseClient, Session,
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};
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use crate::js_int::int;
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen_test::*;
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use std::convert::TryFrom;
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async fn get_client() -> BaseClient {
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let session = Session {
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access_token: "1234".to_owned(),
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user_id: UserId::try_from("@example:localhost").unwrap(),
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device_id: "DEVICEID".into(),
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};
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let client = BaseClient::new().unwrap();
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client.restore_login(session).await.unwrap();
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client
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}
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// TODO: Move this to EventBuilder since it's a magic room ID used in EventBuilder's example
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// events.
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fn test_room_id() -> RoomId {
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RoomId::try_from("!SVkFJHzfwvuaIEawgC:localhost").unwrap()
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}
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#[async_test]
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async fn room_member_events() {
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let client = get_client().await;
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let room_id = test_room_id();
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let mut response = EventBuilder::default()
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.add_room_event(EventsJson::Member)
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.add_room_event(EventsJson::PowerLevels)
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.build_sync_response();
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client.receive_sync_response(&mut response).await.unwrap();
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let room = client.get_joined_room(&room_id).await.unwrap();
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let room = room.read().await;
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let member = room
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.joined_members
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.get(&UserId::try_from("@example:localhost").unwrap())
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.unwrap();
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assert_eq!(member.power_level, Some(int!(100)));
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}
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#[async_test]
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async fn room_member_display_name_change() {
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let client = get_client().await;
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let room_id = test_room_id();
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let mut builder = EventBuilder::default();
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let mut initial_response = builder
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.add_room_event(EventsJson::Member)
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.build_sync_response();
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let mut name_change_response = builder
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.add_room_event(EventsJson::MemberNameChange)
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.build_sync_response();
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client
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.receive_sync_response(&mut initial_response)
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.await
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.unwrap();
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let room = client.get_joined_room(&room_id).await.unwrap();
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// Initially, the display name is "example".
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{
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let room = room.read().await;
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let member = room
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.joined_members
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.get(&UserId::try_from("@example:localhost").unwrap())
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.unwrap();
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assert_eq!(member.display_name.as_ref().unwrap(), "example");
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}
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client
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.receive_sync_response(&mut name_change_response)
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.await
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.unwrap();
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// Afterwards, the display name is "changed".
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{
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let room = room.read().await;
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let member = room
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.joined_members
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.get(&UserId::try_from("@example:localhost").unwrap())
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.unwrap();
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assert_eq!(member.display_name.as_ref().unwrap(), "changed");
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}
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}
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#[async_test]
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async fn member_presence_events() {
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let client = get_client().await;
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let room_id = test_room_id();
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let mut response = EventBuilder::default()
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.add_room_event(EventsJson::Member)
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.add_room_event(EventsJson::PowerLevels)
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.add_presence_event(EventsJson::Presence)
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.build_sync_response();
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client.receive_sync_response(&mut response).await.unwrap();
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let room = client.get_joined_room(&room_id).await.unwrap();
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let room = room.read().await;
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let member = room
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.joined_members
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.get(&UserId::try_from("@example:localhost").unwrap())
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.unwrap();
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assert_eq!(member.power_level, Some(int!(100)));
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assert!(member.avatar_url.is_none());
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assert_eq!(member.last_active_ago, None);
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assert_eq!(member.presence, None);
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}
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}
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