// Copyright 2020 Damir Jelić // Copyright 2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use std::ops::Deref; use matrix_sdk_common::{events::AnySyncRoomEvent, identifiers::RoomId}; use serde_json::value::RawValue as RawJsonValue; use crate::{ events::{ call::{ answer::AnswerEventContent, candidates::CandidatesEventContent, hangup::HangupEventContent, invite::InviteEventContent, }, custom::CustomEventContent, fully_read::FullyReadEventContent, ignored_user_list::IgnoredUserListEventContent, presence::PresenceEvent, push_rules::PushRulesEventContent, receipt::ReceiptEventContent, room::{ aliases::AliasesEventContent, avatar::AvatarEventContent, canonical_alias::CanonicalAliasEventContent, join_rules::JoinRulesEventContent, member::MemberEventContent, message::{feedback::FeedbackEventContent, MessageEventContent as MsgEventContent}, name::NameEventContent, power_levels::PowerLevelsEventContent, redaction::SyncRedactionEvent, tombstone::TombstoneEventContent, }, typing::TypingEventContent, AnyBasicEvent, AnyStrippedStateEvent, AnySyncEphemeralRoomEvent, AnySyncMessageEvent, AnySyncStateEvent, BasicEvent, StrippedStateEvent, SyncEphemeralRoomEvent, SyncMessageEvent, SyncStateEvent, }, responses::SyncResponse, rooms::RoomState, Store, }; use matrix_sdk_common::async_trait; pub(crate) struct Emitter { pub(crate) inner: Box, pub(crate) store: Store, } impl Deref for Emitter { type Target = dyn EventEmitter; fn deref(&self) -> &Self::Target { &*self.inner } } impl Emitter { fn get_room(&self, room_id: &RoomId) -> Option { self.store.get_room(room_id) } pub(crate) async fn emit_sync(&self, response: &SyncResponse) { for (room_id, room_info) in &response.rooms.join { if let Some(room) = self.get_room(room_id) { for event in &room_info.ephemeral.events { self.emit_ephemeral_event(room.clone(), event).await; } for event in &room_info.account_data.events { self.emit_account_data_event(room.clone(), event).await; } for event in &room_info.state.events { self.emit_state_event(room.clone(), event).await; } for event in &room_info.timeline.events { self.emit_timeline_event(room.clone(), event).await; } } } for (room_id, room_info) in &response.rooms.leave { if let Some(room) = self.get_room(room_id) { for event in &room_info.account_data.events { self.emit_account_data_event(room.clone(), event).await; } for event in &room_info.state.events { self.emit_state_event(room.clone(), event).await; } for event in &room_info.timeline.events { self.emit_timeline_event(room.clone(), event).await; } } } for (room_id, room_info) in &response.rooms.invite { if let Some(room) = self.get_room(room_id) { for event in &room_info.invite_state.events { self.emit_stripped_state_event(room.clone(), event).await; } } } for event in &response.presence.events { self.on_presence_event(event).await; } } async fn emit_timeline_event(&self, room: RoomState, event: &AnySyncRoomEvent) { match event { AnySyncRoomEvent::State(event) => match event { AnySyncStateEvent::RoomMember(e) => self.on_room_member(room, e).await, AnySyncStateEvent::RoomName(e) => self.on_room_name(room, e).await, AnySyncStateEvent::RoomCanonicalAlias(e) => { self.on_room_canonical_alias(room, e).await } AnySyncStateEvent::RoomAliases(e) => self.on_room_aliases(room, e).await, AnySyncStateEvent::RoomAvatar(e) => self.on_room_avatar(room, e).await, AnySyncStateEvent::RoomPowerLevels(e) => self.on_room_power_levels(room, e).await, AnySyncStateEvent::RoomTombstone(e) => self.on_room_tombstone(room, e).await, AnySyncStateEvent::RoomJoinRules(e) => self.on_room_join_rules(room, e).await, AnySyncStateEvent::Custom(e) => { self.on_custom_event(room, &CustomEvent::State(e)).await } _ => {} }, AnySyncRoomEvent::Message(event) => match event { AnySyncMessageEvent::RoomMessage(e) => self.on_room_message(room, e).await, AnySyncMessageEvent::RoomMessageFeedback(e) => { self.on_room_message_feedback(room, e).await } AnySyncMessageEvent::RoomRedaction(e) => self.on_room_redaction(room, e).await, AnySyncMessageEvent::Custom(e) => { self.on_custom_event(room, &CustomEvent::Message(e)).await } AnySyncMessageEvent::CallInvite(e) => self.on_room_call_invite(room, e).await, AnySyncMessageEvent::CallAnswer(e) => self.on_room_call_answer(room, e).await, AnySyncMessageEvent::CallCandidates(e) => { self.on_room_call_candidates(room, e).await } AnySyncMessageEvent::CallHangup(e) => self.on_room_call_hangup(room, e).await, _ => {} }, AnySyncRoomEvent::RedactedState(_event) => {} AnySyncRoomEvent::RedactedMessage(_event) => {} } } async fn emit_state_event(&self, room: RoomState, event: &AnySyncStateEvent) { match event { AnySyncStateEvent::RoomMember(member) => self.on_state_member(room, &member).await, AnySyncStateEvent::RoomName(name) => self.on_state_name(room, &name).await, AnySyncStateEvent::RoomCanonicalAlias(canonical) => { self.on_state_canonical_alias(room, &canonical).await } AnySyncStateEvent::RoomAliases(aliases) => self.on_state_aliases(room, &aliases).await, AnySyncStateEvent::RoomAvatar(avatar) => self.on_state_avatar(room, &avatar).await, AnySyncStateEvent::RoomPowerLevels(power) => { self.on_state_power_levels(room, &power).await } AnySyncStateEvent::RoomJoinRules(rules) => self.on_state_join_rules(room, &rules).await, AnySyncStateEvent::RoomTombstone(tomb) => { // TODO make `on_state_tombstone` method self.on_room_tombstone(room, &tomb).await } AnySyncStateEvent::Custom(custom) => { self.on_custom_event(room, &CustomEvent::State(custom)) .await } _ => {} } } pub(crate) async fn emit_stripped_state_event( &self, // TODO these events are only emitted in invited rooms. room: RoomState, event: &AnyStrippedStateEvent, ) { match event { AnyStrippedStateEvent::RoomMember(member) => { self.on_stripped_state_member(room, &member, None).await } AnyStrippedStateEvent::RoomName(name) => self.on_stripped_state_name(room, &name).await, AnyStrippedStateEvent::RoomCanonicalAlias(canonical) => { self.on_stripped_state_canonical_alias(room, &canonical) .await } AnyStrippedStateEvent::RoomAliases(aliases) => { self.on_stripped_state_aliases(room, &aliases).await } AnyStrippedStateEvent::RoomAvatar(avatar) => { self.on_stripped_state_avatar(room, &avatar).await } AnyStrippedStateEvent::RoomPowerLevels(power) => { self.on_stripped_state_power_levels(room, &power).await } AnyStrippedStateEvent::RoomJoinRules(rules) => { self.on_stripped_state_join_rules(room, &rules).await } _ => {} } } pub(crate) async fn emit_account_data_event(&self, room: RoomState, event: &AnyBasicEvent) { match event { AnyBasicEvent::Presence(presence) => self.on_non_room_presence(room, &presence).await, AnyBasicEvent::IgnoredUserList(ignored) => { self.on_non_room_ignored_users(room, &ignored).await } AnyBasicEvent::PushRules(rules) => self.on_non_room_push_rules(room, &rules).await, _ => {} } } pub(crate) async fn emit_ephemeral_event( &self, room: RoomState, event: &AnySyncEphemeralRoomEvent, ) { match event { AnySyncEphemeralRoomEvent::FullyRead(full_read) => { self.on_non_room_fully_read(room, full_read).await } AnySyncEphemeralRoomEvent::Typing(typing) => { self.on_non_room_typing(room, typing).await } AnySyncEphemeralRoomEvent::Receipt(receipt) => { self.on_non_room_receipt(room, receipt).await } _ => {} } } } /// This represents the various "unrecognized" events. #[derive(Clone, Copy, Debug)] pub enum CustomEvent<'c> { /// A custom basic event. Basic(&'c BasicEvent), /// A custom basic event. EphemeralRoom(&'c SyncEphemeralRoomEvent), /// A custom room event. Message(&'c SyncMessageEvent), /// A custom state event. State(&'c SyncStateEvent), /// A custom stripped state event. StrippedState(&'c StrippedStateEvent), } /// This trait allows any type implementing `EventEmitter` to specify event callbacks for each event. /// The `Client` calls each method when the corresponding event is received. /// /// # Examples /// ``` /// # use std::ops::Deref; /// # use std::sync::Arc; /// # use std::{env, process::exit}; /// # use matrix_sdk_base::{ /// # self, /// # events::{ /// # room::message::{MessageEventContent, TextMessageEventContent}, /// # SyncMessageEvent /// # }, /// # EventEmitter, RoomState /// # }; /// # use matrix_sdk_common::{async_trait, locks::RwLock}; /// /// struct EventCallback; /// /// #[async_trait] /// impl EventEmitter for EventCallback { /// async fn on_room_message(&self, room: RoomState, event: &SyncMessageEvent) { /// if let RoomState::Joined(room) = room { /// if let SyncMessageEvent { /// content: MessageEventContent::Text(TextMessageEventContent { body: msg_body, .. }), /// sender, /// .. /// } = event /// { /// let member = room.get_member(&sender).await.unwrap().unwrap(); /// let name = member /// .display_name() /// .unwrap_or_else(|| member.user_id().as_str()); /// println!("{}: {}", name, msg_body); /// } /// } /// } /// } /// ``` #[cfg_attr(target_arch = "wasm32", async_trait(?Send))] #[cfg_attr(not(target_arch = "wasm32"), async_trait)] pub trait EventEmitter: Send + Sync { // ROOM EVENTS from `IncomingTimeline` /// Fires when `Client` receives a `RoomEvent::RoomMember` event. async fn on_room_member(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomName` event. async fn on_room_name(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomCanonicalAlias` event. async fn on_room_canonical_alias( &self, _: RoomState, _: &SyncStateEvent, ) { } /// Fires when `Client` receives a `RoomEvent::RoomAliases` event. async fn on_room_aliases(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomAvatar` event. async fn on_room_avatar(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomMessage` event. async fn on_room_message(&self, _: RoomState, _: &SyncMessageEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomMessageFeedback` event. async fn on_room_message_feedback( &self, _: RoomState, _: &SyncMessageEvent, ) { } /// Fires when `Client` receives a `RoomEvent::CallInvite` event async fn on_room_call_invite(&self, _: RoomState, _: &SyncMessageEvent) {} /// Fires when `Client` receives a `RoomEvent::CallAnswer` event async fn on_room_call_answer(&self, _: RoomState, _: &SyncMessageEvent) {} /// Fires when `Client` receives a `RoomEvent::CallCandidates` event async fn on_room_call_candidates( &self, _: RoomState, _: &SyncMessageEvent, ) { } /// Fires when `Client` receives a `RoomEvent::CallHangup` event async fn on_room_call_hangup(&self, _: RoomState, _: &SyncMessageEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomRedaction` event. async fn on_room_redaction(&self, _: RoomState, _: &SyncRedactionEvent) {} /// Fires when `Client` receives a `RoomEvent::RoomPowerLevels` event. async fn on_room_power_levels( &self, _: RoomState, _: &SyncStateEvent, ) { } /// Fires when `Client` receives a `RoomEvent::Tombstone` event. async fn on_room_join_rules(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `RoomEvent::Tombstone` event. async fn on_room_tombstone(&self, _: RoomState, _: &SyncStateEvent) {} // `RoomEvent`s from `IncomingState` /// Fires when `Client` receives a `StateEvent::RoomMember` event. async fn on_state_member(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `StateEvent::RoomName` event. async fn on_state_name(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `StateEvent::RoomCanonicalAlias` event. async fn on_state_canonical_alias( &self, _: RoomState, _: &SyncStateEvent, ) { } /// Fires when `Client` receives a `StateEvent::RoomAliases` event. async fn on_state_aliases(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `StateEvent::RoomAvatar` event. async fn on_state_avatar(&self, _: RoomState, _: &SyncStateEvent) {} /// Fires when `Client` receives a `StateEvent::RoomPowerLevels` event. async fn on_state_power_levels( &self, _: RoomState, _: &SyncStateEvent, ) { } /// Fires when `Client` receives a `StateEvent::RoomJoinRules` event. async fn on_state_join_rules(&self, _: RoomState, _: &SyncStateEvent) {} // `AnyStrippedStateEvent`s /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomMember` event. async fn on_stripped_state_member( &self, _: RoomState, _: &StrippedStateEvent, _: Option, ) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomName` event. async fn on_stripped_state_name(&self, _: RoomState, _: &StrippedStateEvent) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomCanonicalAlias` event. async fn on_stripped_state_canonical_alias( &self, _: RoomState, _: &StrippedStateEvent, ) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAliases` event. async fn on_stripped_state_aliases( &self, _: RoomState, _: &StrippedStateEvent, ) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAvatar` event. async fn on_stripped_state_avatar( &self, _: RoomState, _: &StrippedStateEvent, ) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomPowerLevels` event. async fn on_stripped_state_power_levels( &self, _: RoomState, _: &StrippedStateEvent, ) { } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomJoinRules` event. async fn on_stripped_state_join_rules( &self, _: RoomState, _: &StrippedStateEvent, ) { } // `NonRoomEvent` (this is a type alias from ruma_events) /// Fires when `Client` receives a `NonRoomEvent::RoomPresence` event. async fn on_non_room_presence(&self, _: RoomState, _: &PresenceEvent) {} /// Fires when `Client` receives a `NonRoomEvent::RoomName` event. async fn on_non_room_ignored_users( &self, _: RoomState, _: &BasicEvent, ) { } /// Fires when `Client` receives a `NonRoomEvent::RoomCanonicalAlias` event. async fn on_non_room_push_rules(&self, _: RoomState, _: &BasicEvent) {} /// Fires when `Client` receives a `NonRoomEvent::RoomAliases` event. async fn on_non_room_fully_read( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { } /// Fires when `Client` receives a `NonRoomEvent::Typing` event. async fn on_non_room_typing( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { } /// Fires when `Client` receives a `NonRoomEvent::Receipt` event. /// /// This is always a read receipt. async fn on_non_room_receipt( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { } // `PresenceEvent` is a struct so there is only the one method /// Fires when `Client` receives a `NonRoomEvent::RoomAliases` event. async fn on_presence_event(&self, _: &PresenceEvent) {} /// Fires when `Client` receives a `Event::Custom` event or if deserialization fails /// because the event was unknown to ruma. /// /// The only guarantee this method can give about the event is that it is valid JSON. async fn on_unrecognized_event(&self, _: RoomState, _: &RawJsonValue) {} /// Fires when `Client` receives a `Event::Custom` event or if deserialization fails /// because the event was unknown to ruma. /// /// The only guarantee this method can give about the event is that it is in the /// shape of a valid matrix event. async fn on_custom_event(&self, _: RoomState, _: &CustomEvent<'_>) {} } #[cfg(test)] mod test { use super::*; use matrix_sdk_common::{async_trait, locks::Mutex}; use matrix_sdk_test::{async_test, sync_response, SyncResponseFile}; use std::sync::Arc; #[cfg(target_arch = "wasm32")] pub use wasm_bindgen_test::*; #[derive(Clone)] pub struct EvEmitterTest(Arc>>); #[cfg_attr(target_arch = "wasm32", async_trait(?Send))] #[cfg_attr(not(target_arch = "wasm32"), async_trait)] impl EventEmitter for EvEmitterTest { async fn on_room_member(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("member".to_string()) } async fn on_room_name(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("name".to_string()) } async fn on_room_canonical_alias( &self, _: RoomState, _: &SyncStateEvent, ) { self.0.lock().await.push("canonical".to_string()) } async fn on_room_aliases(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("aliases".to_string()) } async fn on_room_avatar(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("avatar".to_string()) } async fn on_room_message(&self, _: RoomState, _: &SyncMessageEvent) { self.0.lock().await.push("message".to_string()) } async fn on_room_message_feedback( &self, _: RoomState, _: &SyncMessageEvent, ) { self.0.lock().await.push("feedback".to_string()) } async fn on_room_call_invite( &self, _: RoomState, _: &SyncMessageEvent, ) { self.0.lock().await.push("call invite".to_string()) } async fn on_room_call_answer( &self, _: RoomState, _: &SyncMessageEvent, ) { self.0.lock().await.push("call answer".to_string()) } async fn on_room_call_candidates( &self, _: RoomState, _: &SyncMessageEvent, ) { self.0.lock().await.push("call candidates".to_string()) } async fn on_room_call_hangup( &self, _: RoomState, _: &SyncMessageEvent, ) { self.0.lock().await.push("call hangup".to_string()) } async fn on_room_redaction(&self, _: RoomState, _: &SyncRedactionEvent) { self.0.lock().await.push("redaction".to_string()) } async fn on_room_power_levels( &self, _: RoomState, _: &SyncStateEvent, ) { self.0.lock().await.push("power".to_string()) } async fn on_room_tombstone(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("tombstone".to_string()) } async fn on_state_member(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("state member".to_string()) } async fn on_state_name(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("state name".to_string()) } async fn on_state_canonical_alias( &self, _: RoomState, _: &SyncStateEvent, ) { self.0.lock().await.push("state canonical".to_string()) } async fn on_state_aliases(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("state aliases".to_string()) } async fn on_state_avatar(&self, _: RoomState, _: &SyncStateEvent) { self.0.lock().await.push("state avatar".to_string()) } async fn on_state_power_levels( &self, _: RoomState, _: &SyncStateEvent, ) { self.0.lock().await.push("state power".to_string()) } async fn on_state_join_rules( &self, _: RoomState, _: &SyncStateEvent, ) { self.0.lock().await.push("state rules".to_string()) } // `AnyStrippedStateEvent`s /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomMember` event. async fn on_stripped_state_member( &self, _: RoomState, _: &StrippedStateEvent, _: Option, ) { self.0 .lock() .await .push("stripped state member".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomName` event. async fn on_stripped_state_name( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0.lock().await.push("stripped state name".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomCanonicalAlias` event. async fn on_stripped_state_canonical_alias( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0 .lock() .await .push("stripped state canonical".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAliases` event. async fn on_stripped_state_aliases( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0 .lock() .await .push("stripped state aliases".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAvatar` event. async fn on_stripped_state_avatar( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0 .lock() .await .push("stripped state avatar".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomPowerLevels` event. async fn on_stripped_state_power_levels( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0.lock().await.push("stripped state power".to_string()) } /// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomJoinRules` event. async fn on_stripped_state_join_rules( &self, _: RoomState, _: &StrippedStateEvent, ) { self.0.lock().await.push("stripped state rules".to_string()) } async fn on_non_room_presence(&self, _: RoomState, _: &PresenceEvent) { self.0.lock().await.push("presence".to_string()) } async fn on_non_room_ignored_users( &self, _: RoomState, _: &BasicEvent, ) { self.0.lock().await.push("account ignore".to_string()) } async fn on_non_room_push_rules( &self, _: RoomState, _: &BasicEvent, ) { self.0.lock().await.push("account push rules".to_string()) } async fn on_non_room_fully_read( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { self.0.lock().await.push("account read".to_string()) } async fn on_non_room_typing( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { self.0.lock().await.push("typing event".to_string()) } async fn on_non_room_receipt( &self, _: RoomState, _: &SyncEphemeralRoomEvent, ) { self.0.lock().await.push("receipt event".to_string()) } async fn on_presence_event(&self, _: &PresenceEvent) { self.0.lock().await.push("presence event".to_string()) } async fn on_unrecognized_event(&self, _: RoomState, _: &RawJsonValue) { self.0.lock().await.push("unrecognized event".to_string()) } async fn on_custom_event(&self, _: RoomState, _: &CustomEvent<'_>) { self.0.lock().await.push("custom event".to_string()) } } use crate::{identifiers::user_id, BaseClient, Session}; async fn get_client() -> BaseClient { let session = Session { access_token: "1234".to_owned(), user_id: user_id!("@example:example.com"), device_id: "DEVICEID".into(), }; let client = BaseClient::new().unwrap(); client.restore_login(session).await.unwrap(); client } #[async_test] async fn event_emitter_joined() { let vec = Arc::new(Mutex::new(Vec::new())); let test_vec = Arc::clone(&vec); let emitter = Box::new(EvEmitterTest(vec)); let client = get_client().await; client.add_event_emitter(emitter).await; let response = sync_response(SyncResponseFile::Default); client.receive_sync_response(response).await.unwrap(); let v = test_vec.lock().await; assert_eq!( v.as_slice(), [ "receipt event", "account read", "account ignore", "state rules", "state member", "state aliases", "state power", "state canonical", "state member", "state member", "message", "presence event", ], ) } #[async_test] async fn event_emitter_invite() { let vec = Arc::new(Mutex::new(Vec::new())); let test_vec = Arc::clone(&vec); let emitter = Box::new(EvEmitterTest(vec)); let client = get_client().await; client.add_event_emitter(emitter).await; let response = sync_response(SyncResponseFile::Invite); client.receive_sync_response(response).await.unwrap(); let v = test_vec.lock().await; assert_eq!( v.as_slice(), [ "stripped state name", "stripped state member", "presence event" ], ) } #[async_test] async fn event_emitter_leave() { let vec = Arc::new(Mutex::new(Vec::new())); let test_vec = Arc::clone(&vec); let emitter = Box::new(EvEmitterTest(vec)); let client = get_client().await; client.add_event_emitter(emitter).await; let response = sync_response(SyncResponseFile::Leave); client.receive_sync_response(response).await.unwrap(); let v = test_vec.lock().await; assert_eq!( v.as_slice(), [ "account ignore", "state rules", "state member", "state aliases", "state power", "state canonical", "state member", "state member", "message", "presence event", ], ) } #[async_test] async fn event_emitter_more_events() { let vec = Arc::new(Mutex::new(Vec::new())); let test_vec = Arc::clone(&vec); let emitter = Box::new(EvEmitterTest(vec)); let client = get_client().await; client.add_event_emitter(emitter).await; let response = sync_response(SyncResponseFile::All); client.receive_sync_response(response).await.unwrap(); let v = test_vec.lock().await; assert_eq!( v.as_slice(), [ "receipt event", "typing event", "message", "message", // this is a message edit event "redaction", ], ) } #[async_test] async fn event_emitter_voip() { let vec = Arc::new(Mutex::new(Vec::new())); let test_vec = Arc::clone(&vec); let emitter = Box::new(EvEmitterTest(vec)); let client = get_client().await; client.add_event_emitter(emitter).await; let response = sync_response(SyncResponseFile::Voip); client.receive_sync_response(response).await.unwrap(); let v = test_vec.lock().await; assert_eq!( v.as_slice(), [ "call invite", "call answer", "call candidates", "call hangup", ], ) } }