use std::{ops::Deref, sync::Arc}; use matrix_sdk_base::{deserialized_responses::MembersResponse, identifiers::UserId}; use matrix_sdk_common::{ api::r0::{ media::{get_content, get_content_thumbnail}, membership::{get_member_events, join_room_by_id, leave_room}, message::get_message_events, }, locks::Mutex, }; use crate::{BaseRoom, Client, Result, RoomMember}; /// A struct containing methodes that are common for Joined, Invited and Left /// Rooms #[derive(Debug, Clone)] pub struct Common { inner: BaseRoom, pub(crate) client: Client, } impl Deref for Common { type Target = BaseRoom; fn deref(&self) -> &Self::Target { &self.inner } } impl Common { /// Create a new `room::Common` /// /// # Arguments /// * `client` - The client used to make requests. /// /// * `room` - The underlaying room. pub fn new(client: Client, room: BaseRoom) -> Self { // TODO: Make this private Self { inner: room, client } } /// Leave this room. /// /// Only invited and joined rooms can be left pub(crate) async fn leave(&self) -> Result<()> { let request = leave_room::Request::new(self.inner.room_id()); let _response = self.client.send(request, None).await?; Ok(()) } /// Join this room. /// /// Only invited and left rooms can be joined via this method pub(crate) async fn join(&self) -> Result<()> { let request = join_room_by_id::Request::new(self.inner.room_id()); let _resposne = self.client.send(request, None).await?; Ok(()) } /// Gets the avatar of this room, if set. /// /// Returns the avatar. No guarantee on the size of the image is given. /// If no size is given the full-sized avatar will be returned. /// /// # Arguments /// /// * `width` - The desired width of the avatar. /// /// * `height` - The desired height of the avatar. /// /// # Example /// ```no_run /// # use futures::executor::block_on; /// # use matrix_sdk::Client; /// # use matrix_sdk::identifiers::room_id; /// # use url::Url; /// # let homeserver = Url::parse("http://example.com").unwrap(); /// # block_on(async { /// # let user = "example"; /// let client = Client::new(homeserver).unwrap(); /// client.login(user, "password", None, None).await.unwrap(); /// let room_id = room_id!("!roomid:example.com"); /// let room = client /// .get_joined_room(&room_id) /// .unwrap(); /// if let Some(avatar) = room.avatar(Some(96), Some(96)).await.unwrap() { /// std::fs::write("avatar.png", avatar); /// } /// # }) /// ``` pub async fn avatar(&self, width: Option, height: Option) -> Result>> { // TODO: try to offer the avatar from cache, requires avatar cache if let Some(url) = self.avatar_url() { if let (Some(width), Some(height)) = (width, height) { let request = get_content_thumbnail::Request::from_url(&url, width.into(), height.into())?; let response = self.client.send(request, None).await?; Ok(Some(response.file)) } else { let request = get_content::Request::from_url(&url)?; let response = self.client.send(request, None).await?; Ok(Some(response.file)) } } else { Ok(None) } } /// Sends a request to `/_matrix/client/r0/rooms/{room_id}/messages` and /// returns a `get_message_events::Response` that contains a chunk of /// room and state events (`AnyRoomEvent` and `AnyStateEvent`). /// /// # Arguments /// /// * `request` - The easiest way to create this request is using the /// `get_message_events::Request` itself. /// /// # Examples /// ```no_run /// # use std::convert::TryFrom; /// use matrix_sdk::Client; /// # use matrix_sdk::identifiers::room_id; /// # use matrix_sdk::api::r0::filter::RoomEventFilter; /// # use matrix_sdk::api::r0::message::get_message_events::Request as MessagesRequest; /// # use url::Url; /// /// # let homeserver = Url::parse("http://example.com").unwrap(); /// let room_id = room_id!("!roomid:example.com"); /// let request = MessagesRequest::backward(&room_id, "t47429-4392820_219380_26003_2265"); /// /// let mut client = Client::new(homeserver).unwrap(); /// # let room = client /// # .get_joined_room(&room_id) /// # .unwrap(); /// # use futures::executor::block_on; /// # block_on(async { /// assert!(room.messages(request).await.is_ok()); /// # }); /// ``` pub async fn messages( &self, request: impl Into>, ) -> Result { let request = request.into(); self.client.send(request, None).await } pub(crate) async fn request_members(&self) -> Result> { #[allow(clippy::map_clone)] if let Some(mutex) = self.client.members_request_locks.get(self.inner.room_id()).map(|m| m.clone()) { mutex.lock().await; Ok(None) } else { let mutex = Arc::new(Mutex::new(())); self.client.members_request_locks.insert(self.inner.room_id().clone(), mutex.clone()); let _guard = mutex.lock().await; let request = get_member_events::Request::new(self.inner.room_id()); let response = self.client.send(request, None).await?; let response = self.client.base_client.receive_members(self.inner.room_id(), &response).await?; self.client.members_request_locks.remove(self.inner.room_id()); Ok(Some(response)) } } async fn ensure_members(&self) -> Result<()> { if !self.are_members_synced() { self.request_members().await?; } Ok(()) } /// Sync the member list with the server. /// /// This method will de-duplicate requests if it is called multiple times in /// quick succession, in that case the return value will be `None`. pub async fn sync_members(&self) -> Result> { self.request_members().await } /// Get active members for this room, includes invited, joined members. /// /// *Note*: This method will fetch the members from the homeserver if the /// member list isn't synchronized due to member lazy loading. Because of /// that, it might panic if it isn't run on a tokio thread. /// /// Use [active_members_no_sync()](#method.active_members_no_sync) if you /// want a method that doesn't do any requests. pub async fn active_members(&self) -> Result> { self.ensure_members().await?; self.active_members_no_sync().await } /// Get active members for this room, includes invited, joined members. /// /// *Note*: This method will fetch the members from the homeserver if the /// member list isn't synchronized due to member lazy loading. Because of /// that, it might panic if it isn't run on a tokio thread. /// /// Use [active_members()](#method.active_members) if you want to ensure to /// always get the full member list. pub async fn active_members_no_sync(&self) -> Result> { Ok(self .inner .active_members() .await? .into_iter() .map(|member| RoomMember::new(self.client.clone(), member)) .collect()) } /// Get all the joined members of this room. /// /// *Note*: This method will fetch the members from the homeserver if the /// member list isn't synchronized due to member lazy loading. Because of /// that it might panic if it isn't run on a tokio thread. /// /// Use [joined_members_no_sync()](#method.joined_members_no_sync) if you /// want a method that doesn't do any requests. pub async fn joined_members(&self) -> Result> { self.ensure_members().await?; self.joined_members_no_sync().await } /// Get all the joined members of this room. /// /// *Note*: This method will not fetch the members from the homeserver if /// the member list isn't synchronized due to member lazy loading. Thus, /// members could be missing from the list. /// /// Use [joined_members()](#method.joined_members) if you want to ensure to /// always get the full member list. pub async fn joined_members_no_sync(&self) -> Result> { Ok(self .inner .members() .await? .into_iter() .map(|member| RoomMember::new(self.client.clone(), member)) .collect()) } /// Get a specific member of this room. /// /// *Note*: This method will fetch the members from the homeserver if the /// member list isn't synchronized due to member lazy loading. Because of /// that it might panic if it isn't run on a tokio thread. /// /// Use [get_member_no_sync()](#method.get_member_no_sync) if you want a /// method that doesn't do any requests. /// /// # Arguments /// /// * `user_id` - The ID of the user that should be fetched out of the /// store. pub async fn get_member(&self, user_id: &UserId) -> Result> { self.ensure_members().await?; self.get_member_no_sync(user_id).await } /// Get a specific member of this room. /// /// *Note*: This method will not fetch the members from the homeserver if /// the member list isn't synchronized due to member lazy loading. Thus, /// members could be missing. /// /// Use [get_member()](#method.get_member) if you want to ensure to always /// have the full member list to chose from. /// /// # Arguments /// /// * `user_id` - The ID of the user that should be fetched out of the /// store. pub async fn get_member_no_sync(&self, user_id: &UserId) -> Result> { Ok(self .inner .get_member(user_id) .await? .map(|member| RoomMember::new(self.client.clone(), member))) } /// Get all members for this room, includes invited, joined and left /// members. /// /// *Note*: This method will fetch the members from the homeserver if the /// member list isn't synchronized due to member lazy loading. Because of /// that it might panic if it isn't run on a tokio thread. /// /// Use [members_no_sync()](#method.members_no_sync) if you want a /// method that doesn't do any requests. pub async fn members(&self) -> Result> { self.ensure_members().await?; self.members_no_sync().await } /// Get all members for this room, includes invited, joined and left /// members. /// /// *Note*: This method will not fetch the members from the homeserver if /// the member list isn't synchronized due to member lazy loading. Thus, /// members could be missing. /// /// Use [members()](#method.members) if you want to ensure to always get /// the full member list. pub async fn members_no_sync(&self) -> Result> { Ok(self .inner .members() .await? .into_iter() .map(|member| RoomMember::new(self.client.clone(), member)) .collect()) } }