state_store: move path into JsonStore, store must be "connected" before adding to AsyncClientConfig
parent
5491838228
commit
fd7d3db32b
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@ -12,9 +12,6 @@ use url::Url;
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struct CommandBot {
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/// This clone of the `AsyncClient` will send requests to the server,
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/// while the other keeps us in sync with the server using `sync_forever`.
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///
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/// The type parameter is for the `StateStore` trait specifying the `Store`
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/// type for state storage, here we don't care.
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client: AsyncClient,
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}
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@ -16,7 +16,6 @@
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use std::collections::HashMap;
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use std::convert::{TryFrom, TryInto};
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use std::ops::Deref;
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use std::path::{Path, PathBuf};
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use std::result::Result as StdResult;
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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@ -48,7 +47,7 @@ use crate::api;
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use crate::base_client::Client as BaseClient;
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use crate::models::Room;
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use crate::session::Session;
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use crate::state::{ClientState, JsonStore, StateStore};
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use crate::state::{ClientState, StateStore};
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use crate::VERSION;
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use crate::{Error, EventEmitter, Result};
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@ -65,8 +64,6 @@ pub struct AsyncClient {
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http_client: reqwest::Client,
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/// User session data.
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pub(crate) base_client: Arc<RwLock<BaseClient>>,
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/// The path to the default state store.
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state_store_path: Option<PathBuf>,
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}
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impl std::fmt::Debug for AsyncClient {
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@ -93,7 +90,6 @@ pub struct AsyncClientConfig {
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proxy: Option<reqwest::Proxy>,
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user_agent: Option<HeaderValue>,
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disable_ssl_verification: bool,
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store_path: Option<PathBuf>,
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state_store: Option<Box<dyn StateStore>>,
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}
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@ -103,7 +99,6 @@ impl std::fmt::Debug for AsyncClientConfig {
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.field("proxy", &self.proxy)
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.field("user_agent", &self.user_agent)
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.field("disable_ssl_verification", &self.disable_ssl_verification)
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.field("store_path", &self.store_path)
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.finish()
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}
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}
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@ -148,15 +143,6 @@ impl AsyncClientConfig {
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Ok(self)
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}
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/// Set the path for the default `StateStore`.
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///
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/// When the path is set `AsyncClient` will set the state store
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/// to `JsonStore`.
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pub fn state_store_path<P: AsRef<Path>>(mut self, path: P) -> Self {
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self.store_path = Some(path.as_ref().to_owned());
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self
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}
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/// Set a custom implementation of a `StateStore`.
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///
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/// The state store should be "connected" before being set.
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@ -289,11 +275,8 @@ impl AsyncClient {
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let http_client = http_client.default_headers(headers).build()?;
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let mut base_client = BaseClient::new(session)?;
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if let Some(path) = config.store_path.as_ref() {
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let store = JsonStore;
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store.open(path)?;
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base_client.state_store = Some(Box::new(store));
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} else if let Some(store) = config.state_store {
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if let Some(store) = config.state_store {
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base_client.state_store = Some(store);
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};
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@ -301,7 +284,6 @@ impl AsyncClient {
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homeserver,
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http_client,
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base_client: Arc::new(RwLock::new(base_client)),
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state_store_path: config.store_path,
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})
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}
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@ -382,15 +364,8 @@ impl AsyncClient {
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let response = self.send(request).await?;
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let mut client = self.base_client.write().await;
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// TODO avoid allocation somehow?
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let path = self.state_store_path.as_ref().map(|p| {
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let mut path = PathBuf::from(p);
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path.push(response.user_id.to_string());
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path
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});
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client
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.receive_login_response(&response, path.as_ref())
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.await?;
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client.receive_login_response(&response).await?;
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Ok(response)
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}
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@ -706,11 +681,9 @@ impl AsyncClient {
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if updated {
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if let Some(store) = self.base_client.read().await.state_store.as_ref() {
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if let Some(path) = self.state_store_path.as_ref() {
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store
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.store_room_state(&path, matrix_room.read().await.deref())
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.await?;
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};
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store
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.store_room_state(matrix_room.read().await.deref())
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.await?;
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}
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}
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}
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@ -720,10 +693,8 @@ impl AsyncClient {
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if updated {
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if let Some(store) = client.state_store.as_ref() {
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if let Some(path) = self.state_store_path.as_ref() {
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let state = ClientState::from_base_client(&client);
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store.store_client_state(&path, state).await?;
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};
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let state = ClientState::from_base_client(&client);
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store.store_client_state(state).await?;
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}
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}
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Ok(response)
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@ -19,7 +19,6 @@ use std::collections::HashSet;
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use std::fmt;
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use std::sync::Arc;
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use std::path::PathBuf;
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#[cfg(feature = "encryption")]
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use std::result::Result as StdResult;
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@ -145,7 +144,6 @@ impl Client {
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pub async fn receive_login_response(
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&mut self,
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response: &api::session::login::Response,
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store_path: Option<&PathBuf>,
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) -> Result<()> {
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let session = Session {
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access_token: response.access_token.clone(),
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@ -160,25 +158,23 @@ impl Client {
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*olm = Some(OlmMachine::new(&response.user_id, &response.device_id)?);
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}
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if let Some(path) = store_path {
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if let Some(store) = self.state_store.as_ref() {
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let ClientState {
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session,
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sync_token,
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ignored_users,
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push_ruleset,
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} = store.load_client_state(&path).await?;
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let mut rooms = store.load_all_rooms(&path).await?;
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if let Some(store) = self.state_store.as_ref() {
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let ClientState {
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session,
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sync_token,
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ignored_users,
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push_ruleset,
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} = store.load_client_state().await?;
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let mut rooms = store.load_all_rooms().await?;
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self.joined_rooms = rooms
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.drain()
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.map(|(k, room)| (k, Arc::new(RwLock::new(room))))
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.collect();
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self.session = session;
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self.sync_token = sync_token;
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self.ignored_users = ignored_users;
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self.push_ruleset = push_ruleset;
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}
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self.joined_rooms = rooms
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.drain()
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.map(|(k, room)| (k, Arc::new(RwLock::new(room))))
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.collect();
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self.session = session;
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self.sync_token = sync_token;
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self.ignored_users = ignored_users;
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self.push_ruleset = push_ruleset;
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}
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Ok(())
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@ -14,7 +14,6 @@
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// limitations under the License.
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use std::collections::HashMap;
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use std::path::Path;
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pub mod state_store;
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pub use state_store::JsonStore;
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@ -61,20 +60,18 @@ impl ClientState {
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/// Abstraction around the data store to avoid unnecessary request on client initialization.
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#[async_trait::async_trait]
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pub trait StateStore: Send + Sync {
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/// Set up connections or check files exist to load/save state.
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fn open(&self, path: &Path) -> Result<()>;
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/// Loads the state of `BaseClient` through `StateStore::Store` type.
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async fn load_client_state(&self, path: &Path) -> Result<ClientState>;
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async fn load_client_state(&self) -> Result<ClientState>;
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/// Load the state of a single `Room` by `RoomId`.
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async fn load_room_state(&self, path: &Path, room_id: &RoomId) -> Result<Room>;
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async fn load_room_state(&self, room_id: &RoomId) -> Result<Room>;
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/// Load the state of all `Room`s.
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///
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/// This will be mapped over in the client in order to store `Room`s in an async safe way.
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async fn load_all_rooms(&self, path: &Path) -> Result<HashMap<RoomId, Room>>;
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async fn load_all_rooms(&self) -> Result<HashMap<RoomId, Room>>;
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/// Save the current state of the `BaseClient` using the `StateStore::Store` type.
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async fn store_client_state(&self, path: &Path, _: ClientState) -> Result<()>;
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async fn store_client_state(&self, _: ClientState) -> Result<()>;
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/// Save the state a single `Room`.
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async fn store_room_state(&self, path: &Path, _: &Room) -> Result<()>;
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async fn store_room_state(&self, _: &Room) -> Result<()>;
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}
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#[cfg(test)]
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@ -1,26 +1,36 @@
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use std::collections::HashMap;
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use std::fs::{self, OpenOptions};
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use std::io::{BufReader, BufWriter, Write};
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use std::path::Path;
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use std::path::{Path, PathBuf};
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use super::{ClientState, StateStore};
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use crate::identifiers::RoomId;
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use crate::{Error, Result, Room};
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/// A default `StateStore` implementation that serializes state as json
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/// and saves it to disk.
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pub struct JsonStore;
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pub struct JsonStore {
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path: PathBuf,
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}
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impl JsonStore {
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/// Create a `JsonStore` to store the client and room state.
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///
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/// Checks if the provided path exists and creates the directories if not.
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pub fn open<P: AsRef<Path>>(path: P) -> Result<Self> {
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let p = path.as_ref();
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if !p.exists() {
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std::fs::create_dir_all(p)?;
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}
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Ok(Self {
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path: p.to_path_buf(),
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})
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}
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}
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#[async_trait::async_trait]
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impl StateStore for JsonStore {
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fn open(&self, path: &Path) -> Result<()> {
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if !path.exists() {
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std::fs::create_dir_all(path)?;
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}
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Ok(())
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}
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async fn load_client_state(&self, path: &Path) -> Result<ClientState> {
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let mut path = path.to_path_buf();
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async fn load_client_state(&self) -> Result<ClientState> {
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let mut path = self.path.clone();
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path.push("client.json");
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let file = OpenOptions::new().read(true).open(path)?;
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@ -28,8 +38,8 @@ impl StateStore for JsonStore {
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serde_json::from_reader(reader).map_err(Error::from)
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}
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async fn load_room_state(&self, path: &Path, room_id: &RoomId) -> Result<Room> {
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let mut path = path.to_path_buf();
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async fn load_room_state(&self, room_id: &RoomId) -> Result<Room> {
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let mut path = self.path.clone();
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path.push(&format!("rooms/{}.json", room_id));
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let file = OpenOptions::new().read(true).open(path)?;
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@ -37,8 +47,8 @@ impl StateStore for JsonStore {
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serde_json::from_reader(reader).map_err(Error::from)
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}
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async fn load_all_rooms(&self, path: &Path) -> Result<HashMap<RoomId, Room>> {
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let mut path = path.to_path_buf();
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async fn load_all_rooms(&self) -> Result<HashMap<RoomId, Room>> {
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let mut path = self.path.clone();
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path.push("rooms");
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let mut rooms_map = HashMap::new();
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@ -61,8 +71,8 @@ impl StateStore for JsonStore {
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Ok(rooms_map)
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}
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async fn store_client_state(&self, path: &Path, state: ClientState) -> Result<()> {
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let mut path = path.to_path_buf();
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async fn store_client_state(&self, state: ClientState) -> Result<()> {
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let mut path = self.path.clone();
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path.push("client.json");
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if !Path::new(&path).exists() {
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@ -84,8 +94,8 @@ impl StateStore for JsonStore {
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Ok(())
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}
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async fn store_room_state(&self, path: &Path, room: &Room) -> Result<()> {
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let mut path = path.to_path_buf();
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async fn store_room_state(&self, room: &Room) -> Result<()> {
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let mut path = self.path.clone();
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path.push(&format!("rooms/{}.json", room.room_id));
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if !Path::new(&path).exists() {
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@ -153,10 +163,11 @@ mod test {
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}
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async fn test_store_client_state() {
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let store = JsonStore;
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let path: &Path = &PATH;
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let store = JsonStore::open(path).unwrap();
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let state = ClientState::default();
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store.store_client_state(&PATH, state).await.unwrap();
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let loaded = store.load_client_state(&PATH).await.unwrap();
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store.store_client_state(state).await.unwrap();
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let loaded = store.load_client_state().await.unwrap();
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assert_eq!(loaded, ClientState::default());
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}
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@ -166,14 +177,15 @@ mod test {
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}
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async fn test_store_room_state() {
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let store = JsonStore;
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let path: &Path = &PATH;
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let store = JsonStore::open(path).unwrap();
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let id = RoomId::try_from("!roomid:example.com").unwrap();
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let user = UserId::try_from("@example:example.com").unwrap();
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let room = Room::new(&id, &user);
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store.store_room_state(&PATH, &room).await.unwrap();
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let loaded = store.load_room_state(&PATH, &id).await.unwrap();
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store.store_room_state(&room).await.unwrap();
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let loaded = store.load_room_state(&id).await.unwrap();
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assert_eq!(loaded, Room::new(&id, &user));
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}
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@ -183,14 +195,15 @@ mod test {
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}
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async fn test_load_rooms() {
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let store = JsonStore;
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let path: &Path = &PATH;
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let store = JsonStore::open(path).unwrap();
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let id = RoomId::try_from("!roomid:example.com").unwrap();
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let user = UserId::try_from("@example:example.com").unwrap();
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let room = Room::new(&id, &user);
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store.store_room_state(&PATH, &room).await.unwrap();
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let loaded = store.load_all_rooms(&PATH).await.unwrap();
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store.store_room_state(&room).await.unwrap();
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let loaded = store.load_all_rooms().await.unwrap();
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assert_eq!(&room, loaded.get(&id).unwrap());
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}
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@ -221,20 +234,19 @@ mod test {
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.with_body_from_file("tests/data/login_response.json")
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.create();
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let mut path = PATH.clone();
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path.push(session.user_id.to_string());
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// a sync response to populate our JSON store with user_id added to path
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let config = AsyncClientConfig::default().state_store_path(&path);
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let path: &Path = &PATH;
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// a sync response to populate our JSON store
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let config =
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AsyncClientConfig::default().state_store(Box::new(JsonStore::open(path).unwrap()));
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let client =
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AsyncClient::new_with_config(homeserver.clone(), Some(session.clone()), config)
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.unwrap();
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let sync_settings = SyncSettings::new().timeout(std::time::Duration::from_millis(3000));
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let _ = client.sync(sync_settings).await.unwrap();
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// remove user_id as login will set this
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path.pop();
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// once logged in without syncing the client is updated from the state store
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let config = AsyncClientConfig::default().state_store_path(&path);
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let config =
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AsyncClientConfig::default().state_store(Box::new(JsonStore::open(path).unwrap()));
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let client = AsyncClient::new_with_config(homeserver, None, config).unwrap();
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client
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.login("example", "wordpass", None, None)
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