room: receive AnyStrippedStateEvent and handle within Room struct
parent
7b2ffd1f25
commit
fa4a99504e
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@ -30,7 +30,7 @@ use crate::events::room::{
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power_levels::{NotificationPowerLevels, PowerLevelsEvent, PowerLevelsEventContent},
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tombstone::TombstoneEvent,
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};
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use crate::events::stripped::AnyStrippedStateEvent;
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use crate::events::stripped::{AnyStrippedStateEvent, StrippedRoomName};
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use crate::events::EventType;
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use crate::identifiers::{RoomAliasId, RoomId, UserId};
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@ -352,6 +352,16 @@ impl Room {
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}
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}
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/// Handle a room.name event, updating the room state if necessary.
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///
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/// Returns true if the room name changed, false otherwise.
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pub fn handle_stripped_room_name(&mut self, event: &StrippedRoomName) -> bool {
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match event.content.name() {
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Some(name) => self.set_room_name(name),
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_ => false,
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}
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}
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/// Handle a room.power_levels event, updating the room state if necessary.
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///
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/// Returns true if the room name changed, false otherwise.
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@ -438,9 +448,11 @@ impl Room {
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///
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/// * `event` - The `AnyStrippedStateEvent` sent by the server for invited but not
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/// joined rooms.
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pub fn receive_stripped_state_event(&mut self, _event: &AnyStrippedStateEvent) -> bool {
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// TODO do we want to do anything with the events from an invited room?
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true
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pub fn receive_stripped_state_event(&mut self, event: &AnyStrippedStateEvent) -> bool {
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match event {
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AnyStrippedStateEvent::RoomName(n) => self.handle_stripped_room_name(n),
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_ => false,
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}
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}
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/// Receive a presence event from an `IncomingResponse` and updates the client state.
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