Merge branch 'master' into crypto-improvements
commit
f4137c6bba
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@ -64,9 +64,7 @@ async fn login_and_sync(
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.add_event_emitter(Box::new(AutoJoinBot::new(client.clone())))
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.add_event_emitter(Box::new(AutoJoinBot::new(client.clone())))
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.await;
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.await;
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client
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client.sync(SyncSettings::default()).await;
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.sync_forever(SyncSettings::default(), |_| async {})
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.await;
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Ok(())
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Ok(())
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}
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}
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@ -91,7 +91,7 @@ async fn login_and_sync(
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// An initial sync to set up state and so our bot doesn't respond to old messages.
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// An initial sync to set up state and so our bot doesn't respond to old messages.
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// If the `StateStore` finds saved state in the location given the initial sync will
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// If the `StateStore` finds saved state in the location given the initial sync will
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// be skipped in favor of loading state from the store
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// be skipped in favor of loading state from the store
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client.sync(SyncSettings::default()).await.unwrap();
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client.sync_once(SyncSettings::default()).await.unwrap();
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// add our CommandBot to be notified of incoming messages, we do this after the initial
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// add our CommandBot to be notified of incoming messages, we do this after the initial
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// sync to avoid responding to messages before the bot was running.
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// sync to avoid responding to messages before the bot was running.
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client
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client
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@ -102,7 +102,7 @@ async fn login_and_sync(
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// `sync_forever`
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// `sync_forever`
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let settings = SyncSettings::default().token(client.sync_token().await.unwrap());
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let settings = SyncSettings::default().token(client.sync_token().await.unwrap());
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// this keeps state from the server streaming in to CommandBot via the EventEmitter trait
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// this keeps state from the server streaming in to CommandBot via the EventEmitter trait
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client.sync_forever(settings, |_| async {}).await;
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client.sync(settings).await;
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Ok(())
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Ok(())
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}
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}
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@ -69,7 +69,7 @@ async fn login(
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let client_ref = &client;
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let client_ref = &client;
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client
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client
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.sync_forever(SyncSettings::new(), |response| async move {
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.sync_with_callback(SyncSettings::new(), |response| async move {
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let client = &client_ref;
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let client = &client_ref;
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for event in &response.to_device.events {
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for event in &response.to_device.events {
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@ -116,6 +116,8 @@ async fn login(
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_ => (),
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_ => (),
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}
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}
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}
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}
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false
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})
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})
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.await;
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.await;
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@ -81,13 +81,13 @@ async fn login_and_sync(
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.login(&username, &password, None, Some("command bot"))
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.login(&username, &password, None, Some("command bot"))
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.await?;
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.await?;
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client.sync(SyncSettings::default()).await.unwrap();
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client.sync_once(SyncSettings::default()).await.unwrap();
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client
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client
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.add_event_emitter(Box::new(ImageBot::new(client.clone(), image)))
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.add_event_emitter(Box::new(ImageBot::new(client.clone(), image)))
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.await;
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.await;
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let settings = SyncSettings::default().token(client.sync_token().await.unwrap());
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let settings = SyncSettings::default().token(client.sync_token().await.unwrap());
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client.sync_forever(settings, |_| async {}).await;
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client.sync(settings).await;
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Ok(())
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Ok(())
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}
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}
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@ -52,7 +52,7 @@ async fn login(
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client
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client
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.login(username, password, None, Some("rust-sdk"))
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.login(username, password, None, Some("rust-sdk"))
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.await?;
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.await?;
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client.sync_forever(SyncSettings::new(), |_| async {}).await;
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client.sync(SyncSettings::new()).await;
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Ok(())
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Ok(())
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}
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}
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@ -477,7 +477,7 @@ impl Client {
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/// If this isn't the first login a device id should be provided to restore
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/// If this isn't the first login a device id should be provided to restore
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/// the correct stores.
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/// the correct stores.
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///
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///
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/// Alternatively the `restore_login()` method can be used to restore a
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/// Alternatively the [`restore_login`] method can be used to restore a
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/// logged in client without the password.
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/// logged in client without the password.
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///
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///
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/// # Arguments
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/// # Arguments
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@ -490,6 +490,27 @@ impl Client {
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/// not given the homeserver will create one. Can be an existing
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/// not given the homeserver will create one. Can be an existing
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/// device_id from a previous login call. Note that this should be done
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/// device_id from a previous login call. Note that this should be done
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/// only if the client also holds the encryption keys for this device.
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/// only if the client also holds the encryption keys for this device.
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///
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/// # Example
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/// ```no_run
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/// # use std::convert::TryFrom;
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/// # use matrix_sdk::Client;
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/// # use matrix_sdk::identifiers::DeviceId;
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/// # use matrix_sdk_common::assign;
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/// # use futures::executor::block_on;
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/// # use url::Url;
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/// # let homeserver = Url::parse("http://example.com").unwrap();
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/// # block_on(async {
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/// let client = Client::new(homeserver).unwrap();
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/// let user = "example";
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/// let response = client.login(user, "wordpass", None, Some("My bot")).await;
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///
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/// println!("Logged in as {}, got device_id {} and access_token {}",
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/// user, response.device_id, response.access_token);
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/// # })
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/// ```
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///
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/// [`restore_login`]: #method.restore_login
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#[instrument(skip(password))]
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#[instrument(skip(password))]
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pub async fn login(
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pub async fn login(
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&self,
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&self,
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@ -521,13 +542,15 @@ impl Client {
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/// This can be used to restore the client to a logged in state, loading all
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/// This can be used to restore the client to a logged in state, loading all
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/// the stored state and encryption keys.
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/// the stored state and encryption keys.
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///
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///
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/// Alternatively, if the whole session isn't stored the `login()` method
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/// Alternatively, if the whole session isn't stored the [`login`] method
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/// can be used with a device id.
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/// can be used with a device id.
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///
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///
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/// # Arguments
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/// # Arguments
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///
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///
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/// * `session` - A session that the user already has from a
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/// * `session` - A session that the user already has from a
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/// previous login call.
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/// previous login call.
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///
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/// [`login`]: #method.login
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pub async fn restore_login(&self, session: Session) -> Result<()> {
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pub async fn restore_login(&self, session: Session) -> Result<()> {
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Ok(self.base_client.restore_login(session).await?)
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Ok(self.base_client.restore_login(session).await?)
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}
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}
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@ -1345,14 +1368,20 @@ impl Client {
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/// Synchronize the client's state with the latest state on the server.
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/// Synchronize the client's state with the latest state on the server.
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///
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///
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/// If a `StateStore` is provided and this is the initial sync state will
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/// **Note**: You should not use this method to repeatedly sync if encryption
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/// be loaded from the state store.
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/// support is enabled, the [`sync`] method will make additional
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/// requests between syncs that are needed for E2E encryption to work.
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///
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///
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/// # Arguments
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/// # Arguments
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///
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///
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/// * `sync_settings` - Settings for the sync call.
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/// * `sync_settings` - Settings for the sync call.
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///
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/// [`sync`]: #method.sync
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#[instrument]
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#[instrument]
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pub async fn sync(&self, sync_settings: SyncSettings<'_>) -> Result<sync_events::Response> {
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pub async fn sync_once(
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&self,
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sync_settings: SyncSettings<'_>,
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) -> Result<sync_events::Response> {
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let request = assign!(sync_events::Request::new(), {
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let request = assign!(sync_events::Request::new(), {
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filter: sync_settings.filter,
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filter: sync_settings.filter,
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since: sync_settings.token.as_deref(),
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since: sync_settings.token.as_deref(),
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@ -1370,6 +1399,23 @@ impl Client {
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Ok(response)
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Ok(response)
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}
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}
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|
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/// Repeatedly call sync to synchronize the client state with the server.
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///
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/// This method will never return, if cancellation is needed the method
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/// should be wrapped in a cancelable task or the [`sync_with_callback`]
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/// method can be used.
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///
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/// # Arguments
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///
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/// * `sync_settings` - Settings for the sync call. Note that those settings
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/// will be only used for the first sync call.
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///
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/// [`sync_with_callback`]: #method.sync_with_callback
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pub async fn sync(&self, sync_settings: SyncSettings<'_>) {
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self.sync_with_callback(sync_settings, |_| async { false })
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|
.await
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|
}
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|
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/// Repeatedly call sync to synchronize the client state with the server.
|
/// Repeatedly call sync to synchronize the client state with the server.
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///
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///
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/// # Arguments
|
/// # Arguments
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@ -1378,7 +1424,10 @@ impl Client {
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/// will be only used for the first sync call.
|
/// will be only used for the first sync call.
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///
|
///
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/// * `callback` - A callback that will be called every time a successful
|
/// * `callback` - A callback that will be called every time a successful
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/// response has been fetched from the server.
|
/// response has been fetched from the server. The callback must return
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|
/// a boolean which signalizes if the method should stop syncing. If the
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|
/// callback returns `false` the sync will continue, if the callback
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|
/// returns `true` the sync will be stopped.
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///
|
///
|
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/// # Examples
|
/// # Examples
|
||||||
///
|
///
|
||||||
|
@ -1421,17 +1470,19 @@ impl Client {
|
||||||
/// }
|
/// }
|
||||||
/// }
|
/// }
|
||||||
/// }
|
/// }
|
||||||
|
///
|
||||||
|
/// false
|
||||||
/// })
|
/// })
|
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/// .await;
|
/// .await;
|
||||||
/// })
|
/// })
|
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/// ```
|
/// ```
|
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#[instrument(skip(callback))]
|
#[instrument(skip(callback))]
|
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pub async fn sync_forever<C>(
|
pub async fn sync_with_callback<C>(
|
||||||
&self,
|
&self,
|
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sync_settings: SyncSettings<'_>,
|
sync_settings: SyncSettings<'_>,
|
||||||
callback: impl Fn(sync_events::Response) -> C,
|
callback: impl Fn(sync_events::Response) -> C,
|
||||||
) where
|
) where
|
||||||
C: Future<Output = ()>,
|
C: Future<Output = bool>,
|
||||||
{
|
{
|
||||||
let mut sync_settings = sync_settings;
|
let mut sync_settings = sync_settings;
|
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let filter = sync_settings.filter;
|
let filter = sync_settings.filter;
|
||||||
|
@ -1442,7 +1493,7 @@ impl Client {
|
||||||
}
|
}
|
||||||
|
|
||||||
loop {
|
loop {
|
||||||
let response = self.sync(sync_settings.clone()).await;
|
let response = self.sync_once(sync_settings.clone()).await;
|
||||||
|
|
||||||
let response = match response {
|
let response = match response {
|
||||||
Ok(r) => r,
|
Ok(r) => r,
|
||||||
|
@ -1483,7 +1534,9 @@ impl Client {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
callback(response).await;
|
if callback(response).await {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
let now = Instant::now();
|
let now = Instant::now();
|
||||||
|
|
||||||
|
@ -1781,7 +1834,10 @@ impl Client {
|
||||||
/// ```
|
/// ```
|
||||||
#[cfg(feature = "encryption")]
|
#[cfg(feature = "encryption")]
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
|
#[cfg_attr(
|
||||||
|
feature = "docs",
|
||||||
|
doc(cfg(all(encryption, not(target_arch = "wasm32"))))
|
||||||
|
)]
|
||||||
pub async fn export_keys(
|
pub async fn export_keys(
|
||||||
&self,
|
&self,
|
||||||
path: PathBuf,
|
path: PathBuf,
|
||||||
|
@ -1831,7 +1887,10 @@ impl Client {
|
||||||
/// ```
|
/// ```
|
||||||
#[cfg(feature = "encryption")]
|
#[cfg(feature = "encryption")]
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
|
#[cfg_attr(
|
||||||
|
feature = "docs",
|
||||||
|
doc(cfg(all(encryption, not(target_arch = "wasm32"))))
|
||||||
|
)]
|
||||||
pub async fn import_keys(&self, path: PathBuf, passphrase: &str) -> Result<()> {
|
pub async fn import_keys(&self, path: PathBuf, passphrase: &str) -> Result<()> {
|
||||||
let olm = self
|
let olm = self
|
||||||
.base_client
|
.base_client
|
||||||
|
@ -1959,7 +2018,7 @@ mod test {
|
||||||
let room = client.get_joined_room(&room_id).await;
|
let room = client.get_joined_room(&room_id).await;
|
||||||
assert!(room.is_none());
|
assert!(room.is_none());
|
||||||
|
|
||||||
client.sync(SyncSettings::default()).await.unwrap();
|
client.sync_once(SyncSettings::default()).await.unwrap();
|
||||||
|
|
||||||
let room = client.get_left_room(&room_id).await;
|
let room = client.get_left_room(&room_id).await;
|
||||||
assert!(room.is_none());
|
assert!(room.is_none());
|
||||||
|
@ -1974,7 +2033,10 @@ mod test {
|
||||||
joined_client.restore_login(session).await.unwrap();
|
joined_client.restore_login(session).await.unwrap();
|
||||||
|
|
||||||
// joined room reloaded from state store
|
// joined room reloaded from state store
|
||||||
joined_client.sync(SyncSettings::default()).await.unwrap();
|
joined_client
|
||||||
|
.sync_once(SyncSettings::default())
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
let room = joined_client.get_joined_room(&room_id).await;
|
let room = joined_client.get_joined_room(&room_id).await;
|
||||||
assert!(room.is_some());
|
assert!(room.is_some());
|
||||||
|
|
||||||
|
@ -1986,7 +2048,10 @@ mod test {
|
||||||
.with_body(test_json::LEAVE_SYNC_EVENT.to_string())
|
.with_body(test_json::LEAVE_SYNC_EVENT.to_string())
|
||||||
.create();
|
.create();
|
||||||
|
|
||||||
joined_client.sync(SyncSettings::default()).await.unwrap();
|
joined_client
|
||||||
|
.sync_once(SyncSettings::default())
|
||||||
|
.await
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
let room = joined_client.get_joined_room(&room_id).await;
|
let room = joined_client.get_joined_room(&room_id).await;
|
||||||
assert!(room.is_none());
|
assert!(room.is_none());
|
||||||
|
@ -2009,7 +2074,7 @@ mod test {
|
||||||
.create();
|
.create();
|
||||||
|
|
||||||
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
||||||
let _response = client.sync(sync_settings).await.unwrap();
|
let _response = client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
// let bc = &client.base_client;
|
// let bc = &client.base_client;
|
||||||
// let ignored_users = bc.ignored_users.read().await;
|
// let ignored_users = bc.ignored_users.read().await;
|
||||||
|
@ -2478,7 +2543,7 @@ mod test {
|
||||||
|
|
||||||
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
||||||
|
|
||||||
let _response = client.sync(sync_settings).await.unwrap();
|
let _response = client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
let rooms_lock = &client.base_client.joined_rooms();
|
let rooms_lock = &client.base_client.joined_rooms();
|
||||||
let rooms = rooms_lock.read().await;
|
let rooms = rooms_lock.read().await;
|
||||||
|
@ -2506,7 +2571,7 @@ mod test {
|
||||||
.create();
|
.create();
|
||||||
|
|
||||||
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
||||||
let _response = client.sync(sync_settings).await.unwrap();
|
let _response = client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
let mut room_names = vec![];
|
let mut room_names = vec![];
|
||||||
for room in client.joined_rooms().read().await.values() {
|
for room in client.joined_rooms().read().await.values() {
|
||||||
|
@ -2529,7 +2594,7 @@ mod test {
|
||||||
.with_body(test_json::INVITE_SYNC.to_string())
|
.with_body(test_json::INVITE_SYNC.to_string())
|
||||||
.create();
|
.create();
|
||||||
|
|
||||||
let _response = client.sync(SyncSettings::default()).await.unwrap();
|
let _response = client.sync_once(SyncSettings::default()).await.unwrap();
|
||||||
|
|
||||||
assert!(client.joined_rooms().read().await.is_empty());
|
assert!(client.joined_rooms().read().await.is_empty());
|
||||||
assert!(client.left_rooms().read().await.is_empty());
|
assert!(client.left_rooms().read().await.is_empty());
|
||||||
|
@ -2554,7 +2619,7 @@ mod test {
|
||||||
.with_body(test_json::LEAVE_SYNC.to_string())
|
.with_body(test_json::LEAVE_SYNC.to_string())
|
||||||
.create();
|
.create();
|
||||||
|
|
||||||
let _response = client.sync(SyncSettings::default()).await.unwrap();
|
let _response = client.sync_once(SyncSettings::default()).await.unwrap();
|
||||||
|
|
||||||
assert!(client.joined_rooms().read().await.is_empty());
|
assert!(client.joined_rooms().read().await.is_empty());
|
||||||
assert!(!client.left_rooms().read().await.is_empty());
|
assert!(!client.left_rooms().read().await.is_empty());
|
||||||
|
@ -2598,14 +2663,14 @@ mod test {
|
||||||
let sync_settings = SyncSettings::new().timeout(std::time::Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(std::time::Duration::from_millis(3000));
|
||||||
|
|
||||||
// gather state to save to the db, the first time through loading will be skipped
|
// gather state to save to the db, the first time through loading will be skipped
|
||||||
let _ = client.sync(sync_settings.clone()).await.unwrap();
|
let _ = client.sync_once(sync_settings.clone()).await.unwrap();
|
||||||
|
|
||||||
// now syncing the client will update from the state store
|
// now syncing the client will update from the state store
|
||||||
let config =
|
let config =
|
||||||
ClientConfig::default().state_store(Box::new(JsonStore::open(dir.path()).unwrap()));
|
ClientConfig::default().state_store(Box::new(JsonStore::open(dir.path()).unwrap()));
|
||||||
let client = Client::new_with_config(homeserver, config).unwrap();
|
let client = Client::new_with_config(homeserver, config).unwrap();
|
||||||
client.restore_login(session.clone()).await.unwrap();
|
client.restore_login(session.clone()).await.unwrap();
|
||||||
client.sync(sync_settings).await.unwrap();
|
client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
let base_client = &client.base_client;
|
let base_client = &client.base_client;
|
||||||
|
|
||||||
|
@ -2638,7 +2703,7 @@ mod test {
|
||||||
|
|
||||||
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
||||||
|
|
||||||
let response = client.sync(sync_settings).await.unwrap();
|
let response = client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
assert_ne!(response.next_batch, "");
|
assert_ne!(response.next_batch, "");
|
||||||
|
|
||||||
|
@ -2660,7 +2725,7 @@ mod test {
|
||||||
|
|
||||||
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
let sync_settings = SyncSettings::new().timeout(Duration::from_millis(3000));
|
||||||
|
|
||||||
let _response = client.sync(sync_settings).await.unwrap();
|
let _response = client.sync_once(sync_settings).await.unwrap();
|
||||||
|
|
||||||
let mut names = vec![];
|
let mut names = vec![];
|
||||||
for r in client.joined_rooms().read().await.values() {
|
for r in client.joined_rooms().read().await.values() {
|
||||||
|
|
Loading…
Reference in New Issue