Merge branch 'room_merge'
commit
e5585b57e8
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@ -4,7 +4,7 @@ use tokio::time::{sleep, Duration};
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use matrix_sdk::{
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self, async_trait,
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events::{room::member::MemberEventContent, StrippedStateEvent},
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Client, ClientConfig, EventHandler, RoomState, SyncSettings,
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Client, ClientConfig, EventHandler, Room, RoomType, SyncSettings,
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};
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use url::Url;
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@ -22,7 +22,7 @@ impl AutoJoinBot {
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impl EventHandler for AutoJoinBot {
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async fn on_stripped_state_member(
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&self,
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room: RoomState,
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room: Room,
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room_member: &StrippedStateEvent<MemberEventContent>,
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_: Option<MemberEventContent>,
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) {
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@ -30,7 +30,7 @@ impl EventHandler for AutoJoinBot {
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return;
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}
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if let RoomState::Invited(room) = room {
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if room.room_type() == RoomType::Invited {
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println!("Autojoining room {}", room.room_id());
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let mut delay = 2;
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@ -6,7 +6,7 @@ use matrix_sdk::{
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room::message::{MessageEventContent, MessageType, TextMessageEventContent},
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AnyMessageEventContent, SyncMessageEvent,
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},
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Client, ClientConfig, EventHandler, RoomState, SyncSettings,
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Client, ClientConfig, EventHandler, Room, RoomType, SyncSettings,
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};
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use url::Url;
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@ -24,12 +24,8 @@ impl CommandBot {
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#[async_trait]
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impl EventHandler for CommandBot {
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async fn on_room_message(
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&self,
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room: RoomState,
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event: &SyncMessageEvent<MessageEventContent>,
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) {
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if let RoomState::Joined(room) = room {
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async fn on_room_message(&self, room: Room, event: &SyncMessageEvent<MessageEventContent>) {
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if room.room_type() == RoomType::Joined {
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let msg_body = if let SyncMessageEvent {
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content:
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MessageEventContent {
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@ -14,7 +14,7 @@ use matrix_sdk::{
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room::message::{MessageEventContent, MessageType, TextMessageEventContent},
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SyncMessageEvent,
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},
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Client, EventHandler, RoomState, SyncSettings,
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Client, EventHandler, Room, RoomType, SyncSettings,
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};
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use url::Url;
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@ -32,12 +32,8 @@ impl ImageBot {
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#[async_trait]
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impl EventHandler for ImageBot {
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async fn on_room_message(
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&self,
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room: RoomState,
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event: &SyncMessageEvent<MessageEventContent>,
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) {
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if let RoomState::Joined(room) = room {
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async fn on_room_message(&self, room: Room, event: &SyncMessageEvent<MessageEventContent>) {
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if room.room_type() == RoomType::Joined {
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let msg_body = if let SyncMessageEvent {
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content:
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MessageEventContent {
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@ -7,19 +7,15 @@ use matrix_sdk::{
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room::message::{MessageEventContent, MessageType, TextMessageEventContent},
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SyncMessageEvent,
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},
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Client, EventHandler, RoomState, SyncSettings,
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Client, EventHandler, Room, RoomType, SyncSettings,
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};
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struct EventCallback;
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#[async_trait]
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impl EventHandler for EventCallback {
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async fn on_room_message(
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&self,
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room: RoomState,
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event: &SyncMessageEvent<MessageEventContent>,
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) {
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if let RoomState::Joined(room) = room {
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async fn on_room_message(&self, room: Room, event: &SyncMessageEvent<MessageEventContent>) {
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if room.room_type() == RoomType::Joined {
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if let SyncMessageEvent {
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content:
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MessageEventContent {
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@ -41,8 +41,7 @@ use tracing::{error, info, instrument};
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use matrix_sdk_base::{
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deserialized_responses::{MembersResponse, SyncResponse},
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BaseClient, BaseClientConfig, EventHandler, InvitedRoom, JoinedRoom, LeftRoom, RoomState,
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Session, Store,
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BaseClient, BaseClientConfig, EventHandler, Room, RoomType, Session, Store,
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};
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#[cfg(feature = "encryption")]
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@ -564,34 +563,34 @@ impl Client {
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/// Get all the rooms the client knows about.
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///
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/// This will return the list of joined, invited, and left rooms.
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pub fn rooms(&self) -> Vec<RoomState> {
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pub fn rooms(&self) -> Vec<Room> {
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self.store().get_rooms()
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}
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/// Returns the joined rooms this client knows about.
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pub fn joined_rooms(&self) -> Vec<JoinedRoom> {
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pub fn joined_rooms(&self) -> Vec<Room> {
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self.store()
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.get_rooms()
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.into_iter()
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.filter_map(|r| r.joined())
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.filter(|room| room.room_type() == RoomType::Joined)
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.collect()
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}
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/// Returns the invited rooms this client knows about.
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pub fn invited_rooms(&self) -> Vec<InvitedRoom> {
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pub fn invited_rooms(&self) -> Vec<Room> {
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self.store()
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.get_rooms()
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.into_iter()
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.filter_map(|r| r.invited())
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.filter(|room| room.room_type() == RoomType::Invited)
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.collect()
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}
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/// Returns the left rooms this client knows about.
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pub fn left_rooms(&self) -> Vec<LeftRoom> {
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pub fn left_rooms(&self) -> Vec<Room> {
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self.store()
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.get_rooms()
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.into_iter()
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.filter_map(|r| r.left())
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.filter(|room| room.room_type() == RoomType::Left)
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.collect()
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}
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@ -600,8 +599,10 @@ impl Client {
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/// # Arguments
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///
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/// `room_id` - The unique id of the room that should be fetched.
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pub fn get_joined_room(&self, room_id: &RoomId) -> Option<JoinedRoom> {
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self.store().get_joined_room(room_id)
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pub fn get_joined_room(&self, room_id: &RoomId) -> Option<Room> {
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self.store()
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.get_room(room_id)
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.filter(|room| room.room_type() == RoomType::Joined)
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}
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/// Get an invited room with the given room id.
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@ -609,8 +610,10 @@ impl Client {
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/// # Arguments
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///
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/// `room_id` - The unique id of the room that should be fetched.
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pub fn get_invited_room(&self, room_id: &RoomId) -> Option<InvitedRoom> {
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self.store().get_invited_room(room_id)
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pub fn get_invited_room(&self, room_id: &RoomId) -> Option<Room> {
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self.store()
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.get_room(room_id)
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.filter(|room| room.room_type() == RoomType::Invited)
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}
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/// Get a left room with the given room id.
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@ -618,8 +621,10 @@ impl Client {
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/// # Arguments
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///
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/// `room_id` - The unique id of the room that should be fetched.
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pub fn get_left_room(&self, room_id: &RoomId) -> Option<LeftRoom> {
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self.store().get_left_room(room_id)
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pub fn get_left_room(&self, room_id: &RoomId) -> Option<Room> {
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self.store()
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.get_room(room_id)
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.filter(|room| room.room_type() == RoomType::Left)
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}
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/// Login to the server.
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@ -68,8 +68,8 @@ compile_error!("only one of 'native-tls' or 'rustls-tls' features can be enabled
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#[cfg_attr(feature = "docs", doc(cfg(encryption)))]
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pub use matrix_sdk_base::crypto::{EncryptionInfo, LocalTrust};
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pub use matrix_sdk_base::{
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CustomEvent, Error as BaseError, EventHandler, InvitedRoom, JoinedRoom, LeftRoom, RoomInfo,
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RoomMember, RoomState, RoomType, Session, StateChanges, StoreError,
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CustomEvent, Error as BaseError, EventHandler, Room, RoomInfo, RoomMember, RoomType, Session,
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StateChanges, StoreError,
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};
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pub use matrix_sdk_common::*;
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@ -63,10 +63,10 @@ use zeroize::Zeroizing;
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use crate::{
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error::Result,
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event_handler::Handler,
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rooms::{RoomInfo, RoomType, StrippedRoomInfo},
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rooms::{Room, RoomInfo, RoomType},
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session::Session,
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store::{ambiguity_map::AmbiguityCache, Result as StoreResult, StateChanges, Store},
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EventHandler, RoomState,
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EventHandler,
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};
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pub type Token = String;
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@ -481,7 +481,7 @@ impl BaseClient {
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}
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}
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_ => {
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room_info.handle_state_event(&s);
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room_info.handle_state_event(&s.content());
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changes.add_state_event(room_id, s.clone());
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}
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},
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@ -525,7 +525,7 @@ impl BaseClient {
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fn handle_invited_state(
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&self,
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events: Vec<Raw<AnyStrippedStateEvent>>,
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room_info: &mut StrippedRoomInfo,
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room_info: &mut RoomInfo,
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) -> (
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InviteState,
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BTreeMap<UserId, StrippedMemberEvent>,
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@ -549,7 +549,7 @@ impl BaseClient {
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),
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}
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} else {
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room_info.handle_state_event(&e);
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room_info.handle_state_event(&e.content());
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state_events
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.entry(e.content().event_type().to_owned())
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.or_insert_with(BTreeMap::new)
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@ -598,7 +598,7 @@ impl BaseClient {
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})
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{
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state.events.push(event.clone());
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room_info.handle_state_event(&event);
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room_info.handle_state_event(&event.content());
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if let AnySyncStateEvent::RoomMember(member) = event {
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match MemberEvent::try_from(member) {
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@ -1178,7 +1178,7 @@ impl BaseClient {
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/// # Arguments
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///
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/// * `room_id` - The id of the room that should be fetched.
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pub fn get_room(&self, room_id: &RoomId) -> Option<RoomState> {
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pub fn get_room(&self, room_id: &RoomId) -> Option<Room> {
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self.store.get_room(room_id)
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}
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|
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@ -47,7 +47,7 @@ use crate::{
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AnySyncStateEvent, BasicEvent, StrippedStateEvent, SyncEphemeralRoomEvent,
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SyncMessageEvent, SyncStateEvent,
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},
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rooms::RoomState,
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rooms::Room,
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Store,
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};
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use matrix_sdk_common::async_trait;
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@ -66,7 +66,7 @@ impl Deref for Handler {
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}
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impl Handler {
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fn get_room(&self, room_id: &RoomId) -> Option<RoomState> {
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fn get_room(&self, room_id: &RoomId) -> Option<Room> {
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self.store.get_room(room_id)
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}
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|
@ -120,7 +120,7 @@ impl Handler {
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}
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}
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async fn handle_timeline_event(&self, room: RoomState, event: &AnySyncRoomEvent) {
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async fn handle_timeline_event(&self, room: Room, event: &AnySyncRoomEvent) {
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match event {
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AnySyncRoomEvent::State(event) => match event {
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AnySyncStateEvent::RoomMember(e) => self.on_room_member(room, e).await,
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|
@ -160,7 +160,7 @@ impl Handler {
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}
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}
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async fn handle_state_event(&self, room: RoomState, event: &AnySyncStateEvent) {
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async fn handle_state_event(&self, room: Room, event: &AnySyncStateEvent) {
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match event {
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AnySyncStateEvent::RoomMember(member) => self.on_state_member(room, &member).await,
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AnySyncStateEvent::RoomName(name) => self.on_state_name(room, &name).await,
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|
@ -188,7 +188,7 @@ impl Handler {
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pub(crate) async fn handle_stripped_state_event(
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&self,
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// TODO these events are only handleted in invited rooms.
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room: RoomState,
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room: Room,
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event: &AnyStrippedStateEvent,
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) {
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match event {
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|
@ -216,7 +216,7 @@ impl Handler {
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}
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}
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pub(crate) async fn handle_account_data_event(&self, room: RoomState, event: &AnyBasicEvent) {
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pub(crate) async fn handle_account_data_event(&self, room: Room, event: &AnyBasicEvent) {
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match event {
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AnyBasicEvent::Presence(presence) => self.on_non_room_presence(room, &presence).await,
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AnyBasicEvent::IgnoredUserList(ignored) => {
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|
@ -229,7 +229,7 @@ impl Handler {
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pub(crate) async fn handle_ephemeral_event(
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&self,
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room: RoomState,
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room: Room,
|
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event: &AnySyncEphemeralRoomEvent,
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) {
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match event {
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|
@ -276,7 +276,7 @@ pub enum CustomEvent<'c> {
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/// # room::message::{MessageEventContent, MessageType, TextMessageEventContent},
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/// # SyncMessageEvent
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/// # },
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/// # EventHandler, RoomState
|
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/// # EventHandler, Room, RoomType,
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/// # };
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/// # use matrix_sdk_common::{async_trait, locks::RwLock};
|
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///
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|
@ -284,8 +284,8 @@ pub enum CustomEvent<'c> {
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|||
///
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/// #[async_trait]
|
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/// impl EventHandler for EventCallback {
|
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/// async fn on_room_message(&self, room: RoomState, event: &SyncMessageEvent<MessageEventContent>) {
|
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/// if let RoomState::Joined(room) = room {
|
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/// async fn on_room_message(&self, room: Room, event: &SyncMessageEvent<MessageEventContent>) {
|
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/// if room.room_type() == RoomType::Joined {
|
||||
/// if let SyncMessageEvent {
|
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/// content:
|
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/// MessageEventContent {
|
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|
@ -311,165 +311,130 @@ pub enum CustomEvent<'c> {
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|||
pub trait EventHandler: Send + Sync {
|
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// ROOM EVENTS from `IncomingTimeline`
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/// Fires when `Client` receives a `RoomEvent::RoomMember` event.
|
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async fn on_room_member(&self, _: RoomState, _: &SyncStateEvent<MemberEventContent>) {}
|
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async fn on_room_member(&self, _: Room, _: &SyncStateEvent<MemberEventContent>) {}
|
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/// Fires when `Client` receives a `RoomEvent::RoomName` event.
|
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async fn on_room_name(&self, _: RoomState, _: &SyncStateEvent<NameEventContent>) {}
|
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async fn on_room_name(&self, _: Room, _: &SyncStateEvent<NameEventContent>) {}
|
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/// Fires when `Client` receives a `RoomEvent::RoomCanonicalAlias` event.
|
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async fn on_room_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomAliases` event.
|
||||
async fn on_room_aliases(&self, _: RoomState, _: &SyncStateEvent<AliasesEventContent>) {}
|
||||
async fn on_room_aliases(&self, _: Room, _: &SyncStateEvent<AliasesEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomAvatar` event.
|
||||
async fn on_room_avatar(&self, _: RoomState, _: &SyncStateEvent<AvatarEventContent>) {}
|
||||
async fn on_room_avatar(&self, _: Room, _: &SyncStateEvent<AvatarEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomMessage` event.
|
||||
async fn on_room_message(&self, _: RoomState, _: &SyncMessageEvent<MsgEventContent>) {}
|
||||
async fn on_room_message(&self, _: Room, _: &SyncMessageEvent<MsgEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomMessageFeedback` event.
|
||||
async fn on_room_message_feedback(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncMessageEvent<FeedbackEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_room_message_feedback(&self, _: Room, _: &SyncMessageEvent<FeedbackEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::CallInvite` event
|
||||
async fn on_room_call_invite(&self, _: RoomState, _: &SyncMessageEvent<InviteEventContent>) {}
|
||||
async fn on_room_call_invite(&self, _: Room, _: &SyncMessageEvent<InviteEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::CallAnswer` event
|
||||
async fn on_room_call_answer(&self, _: RoomState, _: &SyncMessageEvent<AnswerEventContent>) {}
|
||||
async fn on_room_call_answer(&self, _: Room, _: &SyncMessageEvent<AnswerEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::CallCandidates` event
|
||||
async fn on_room_call_candidates(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncMessageEvent<CandidatesEventContent>,
|
||||
) {
|
||||
async fn on_room_call_candidates(&self, _: Room, _: &SyncMessageEvent<CandidatesEventContent>) {
|
||||
}
|
||||
/// Fires when `Client` receives a `RoomEvent::CallHangup` event
|
||||
async fn on_room_call_hangup(&self, _: RoomState, _: &SyncMessageEvent<HangupEventContent>) {}
|
||||
async fn on_room_call_hangup(&self, _: Room, _: &SyncMessageEvent<HangupEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomRedaction` event.
|
||||
async fn on_room_redaction(&self, _: RoomState, _: &SyncRedactionEvent) {}
|
||||
async fn on_room_redaction(&self, _: Room, _: &SyncRedactionEvent) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::RoomPowerLevels` event.
|
||||
async fn on_room_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_room_power_levels(&self, _: Room, _: &SyncStateEvent<PowerLevelsEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::Tombstone` event.
|
||||
async fn on_room_join_rules(&self, _: RoomState, _: &SyncStateEvent<JoinRulesEventContent>) {}
|
||||
async fn on_room_join_rules(&self, _: Room, _: &SyncStateEvent<JoinRulesEventContent>) {}
|
||||
/// Fires when `Client` receives a `RoomEvent::Tombstone` event.
|
||||
async fn on_room_tombstone(&self, _: RoomState, _: &SyncStateEvent<TombstoneEventContent>) {}
|
||||
async fn on_room_tombstone(&self, _: Room, _: &SyncStateEvent<TombstoneEventContent>) {}
|
||||
|
||||
// `RoomEvent`s from `IncomingState`
|
||||
/// Fires when `Client` receives a `StateEvent::RoomMember` event.
|
||||
async fn on_state_member(&self, _: RoomState, _: &SyncStateEvent<MemberEventContent>) {}
|
||||
async fn on_state_member(&self, _: Room, _: &SyncStateEvent<MemberEventContent>) {}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomName` event.
|
||||
async fn on_state_name(&self, _: RoomState, _: &SyncStateEvent<NameEventContent>) {}
|
||||
async fn on_state_name(&self, _: Room, _: &SyncStateEvent<NameEventContent>) {}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomCanonicalAlias` event.
|
||||
async fn on_state_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomAliases` event.
|
||||
async fn on_state_aliases(&self, _: RoomState, _: &SyncStateEvent<AliasesEventContent>) {}
|
||||
async fn on_state_aliases(&self, _: Room, _: &SyncStateEvent<AliasesEventContent>) {}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomAvatar` event.
|
||||
async fn on_state_avatar(&self, _: RoomState, _: &SyncStateEvent<AvatarEventContent>) {}
|
||||
async fn on_state_avatar(&self, _: Room, _: &SyncStateEvent<AvatarEventContent>) {}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomPowerLevels` event.
|
||||
async fn on_state_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_state_power_levels(&self, _: Room, _: &SyncStateEvent<PowerLevelsEventContent>) {}
|
||||
/// Fires when `Client` receives a `StateEvent::RoomJoinRules` event.
|
||||
async fn on_state_join_rules(&self, _: RoomState, _: &SyncStateEvent<JoinRulesEventContent>) {}
|
||||
async fn on_state_join_rules(&self, _: Room, _: &SyncStateEvent<JoinRulesEventContent>) {}
|
||||
|
||||
// `AnyStrippedStateEvent`s
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomMember` event.
|
||||
async fn on_stripped_state_member(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<MemberEventContent>,
|
||||
_: Option<MemberEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomName` event.
|
||||
async fn on_stripped_state_name(&self, _: RoomState, _: &StrippedStateEvent<NameEventContent>) {
|
||||
}
|
||||
async fn on_stripped_state_name(&self, _: Room, _: &StrippedStateEvent<NameEventContent>) {}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomCanonicalAlias` event.
|
||||
async fn on_stripped_state_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAliases` event.
|
||||
async fn on_stripped_state_aliases(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<AliasesEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAvatar` event.
|
||||
async fn on_stripped_state_avatar(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &StrippedStateEvent<AvatarEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_stripped_state_avatar(&self, _: Room, _: &StrippedStateEvent<AvatarEventContent>) {}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomPowerLevels` event.
|
||||
async fn on_stripped_state_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomJoinRules` event.
|
||||
async fn on_stripped_state_join_rules(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<JoinRulesEventContent>,
|
||||
) {
|
||||
}
|
||||
|
||||
// `NonRoomEvent` (this is a type alias from ruma_events)
|
||||
/// Fires when `Client` receives a `NonRoomEvent::RoomPresence` event.
|
||||
async fn on_non_room_presence(&self, _: RoomState, _: &PresenceEvent) {}
|
||||
async fn on_non_room_presence(&self, _: Room, _: &PresenceEvent) {}
|
||||
/// Fires when `Client` receives a `NonRoomEvent::RoomName` event.
|
||||
async fn on_non_room_ignored_users(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &BasicEvent<IgnoredUserListEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `NonRoomEvent::RoomCanonicalAlias` event.
|
||||
async fn on_non_room_push_rules(&self, _: RoomState, _: &BasicEvent<PushRulesEventContent>) {}
|
||||
async fn on_non_room_push_rules(&self, _: Room, _: &BasicEvent<PushRulesEventContent>) {}
|
||||
/// Fires when `Client` receives a `NonRoomEvent::RoomAliases` event.
|
||||
async fn on_non_room_fully_read(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncEphemeralRoomEvent<FullyReadEventContent>,
|
||||
) {
|
||||
}
|
||||
/// Fires when `Client` receives a `NonRoomEvent::Typing` event.
|
||||
async fn on_non_room_typing(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncEphemeralRoomEvent<TypingEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_non_room_typing(&self, _: Room, _: &SyncEphemeralRoomEvent<TypingEventContent>) {}
|
||||
/// Fires when `Client` receives a `NonRoomEvent::Receipt` event.
|
||||
///
|
||||
/// This is always a read receipt.
|
||||
async fn on_non_room_receipt(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncEphemeralRoomEvent<ReceiptEventContent>,
|
||||
) {
|
||||
}
|
||||
async fn on_non_room_receipt(&self, _: Room, _: &SyncEphemeralRoomEvent<ReceiptEventContent>) {}
|
||||
|
||||
// `PresenceEvent` is a struct so there is only the one method
|
||||
/// Fires when `Client` receives a `NonRoomEvent::RoomAliases` event.
|
||||
|
@ -479,14 +444,14 @@ pub trait EventHandler: Send + Sync {
|
|||
/// because the event was unknown to ruma.
|
||||
///
|
||||
/// The only guarantee this method can give about the event is that it is valid JSON.
|
||||
async fn on_unrecognized_event(&self, _: RoomState, _: &RawJsonValue) {}
|
||||
async fn on_unrecognized_event(&self, _: Room, _: &RawJsonValue) {}
|
||||
|
||||
/// Fires when `Client` receives a `Event::Custom` event or if deserialization fails
|
||||
/// because the event was unknown to ruma.
|
||||
///
|
||||
/// The only guarantee this method can give about the event is that it is in the
|
||||
/// shape of a valid matrix event.
|
||||
async fn on_custom_event(&self, _: RoomState, _: &CustomEvent<'_>) {}
|
||||
async fn on_custom_event(&self, _: Room, _: &CustomEvent<'_>) {}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
@ -505,108 +470,88 @@ mod test {
|
|||
#[cfg_attr(target_arch = "wasm32", async_trait(?Send))]
|
||||
#[cfg_attr(not(target_arch = "wasm32"), async_trait)]
|
||||
impl EventHandler for EvHandlerTest {
|
||||
async fn on_room_member(&self, _: RoomState, _: &SyncStateEvent<MemberEventContent>) {
|
||||
async fn on_room_member(&self, _: Room, _: &SyncStateEvent<MemberEventContent>) {
|
||||
self.0.lock().await.push("member".to_string())
|
||||
}
|
||||
async fn on_room_name(&self, _: RoomState, _: &SyncStateEvent<NameEventContent>) {
|
||||
async fn on_room_name(&self, _: Room, _: &SyncStateEvent<NameEventContent>) {
|
||||
self.0.lock().await.push("name".to_string())
|
||||
}
|
||||
async fn on_room_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("canonical".to_string())
|
||||
}
|
||||
async fn on_room_aliases(&self, _: RoomState, _: &SyncStateEvent<AliasesEventContent>) {
|
||||
async fn on_room_aliases(&self, _: Room, _: &SyncStateEvent<AliasesEventContent>) {
|
||||
self.0.lock().await.push("aliases".to_string())
|
||||
}
|
||||
async fn on_room_avatar(&self, _: RoomState, _: &SyncStateEvent<AvatarEventContent>) {
|
||||
async fn on_room_avatar(&self, _: Room, _: &SyncStateEvent<AvatarEventContent>) {
|
||||
self.0.lock().await.push("avatar".to_string())
|
||||
}
|
||||
async fn on_room_message(&self, _: RoomState, _: &SyncMessageEvent<MsgEventContent>) {
|
||||
async fn on_room_message(&self, _: Room, _: &SyncMessageEvent<MsgEventContent>) {
|
||||
self.0.lock().await.push("message".to_string())
|
||||
}
|
||||
async fn on_room_message_feedback(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncMessageEvent<FeedbackEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("feedback".to_string())
|
||||
}
|
||||
async fn on_room_call_invite(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncMessageEvent<InviteEventContent>,
|
||||
) {
|
||||
async fn on_room_call_invite(&self, _: Room, _: &SyncMessageEvent<InviteEventContent>) {
|
||||
self.0.lock().await.push("call invite".to_string())
|
||||
}
|
||||
async fn on_room_call_answer(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncMessageEvent<AnswerEventContent>,
|
||||
) {
|
||||
async fn on_room_call_answer(&self, _: Room, _: &SyncMessageEvent<AnswerEventContent>) {
|
||||
self.0.lock().await.push("call answer".to_string())
|
||||
}
|
||||
async fn on_room_call_candidates(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncMessageEvent<CandidatesEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("call candidates".to_string())
|
||||
}
|
||||
async fn on_room_call_hangup(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncMessageEvent<HangupEventContent>,
|
||||
) {
|
||||
async fn on_room_call_hangup(&self, _: Room, _: &SyncMessageEvent<HangupEventContent>) {
|
||||
self.0.lock().await.push("call hangup".to_string())
|
||||
}
|
||||
async fn on_room_redaction(&self, _: RoomState, _: &SyncRedactionEvent) {
|
||||
async fn on_room_redaction(&self, _: Room, _: &SyncRedactionEvent) {
|
||||
self.0.lock().await.push("redaction".to_string())
|
||||
}
|
||||
async fn on_room_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
async fn on_room_power_levels(&self, _: Room, _: &SyncStateEvent<PowerLevelsEventContent>) {
|
||||
self.0.lock().await.push("power".to_string())
|
||||
}
|
||||
async fn on_room_tombstone(&self, _: RoomState, _: &SyncStateEvent<TombstoneEventContent>) {
|
||||
async fn on_room_tombstone(&self, _: Room, _: &SyncStateEvent<TombstoneEventContent>) {
|
||||
self.0.lock().await.push("tombstone".to_string())
|
||||
}
|
||||
|
||||
async fn on_state_member(&self, _: RoomState, _: &SyncStateEvent<MemberEventContent>) {
|
||||
async fn on_state_member(&self, _: Room, _: &SyncStateEvent<MemberEventContent>) {
|
||||
self.0.lock().await.push("state member".to_string())
|
||||
}
|
||||
async fn on_state_name(&self, _: RoomState, _: &SyncStateEvent<NameEventContent>) {
|
||||
async fn on_state_name(&self, _: Room, _: &SyncStateEvent<NameEventContent>) {
|
||||
self.0.lock().await.push("state name".to_string())
|
||||
}
|
||||
async fn on_state_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("state canonical".to_string())
|
||||
}
|
||||
async fn on_state_aliases(&self, _: RoomState, _: &SyncStateEvent<AliasesEventContent>) {
|
||||
async fn on_state_aliases(&self, _: Room, _: &SyncStateEvent<AliasesEventContent>) {
|
||||
self.0.lock().await.push("state aliases".to_string())
|
||||
}
|
||||
async fn on_state_avatar(&self, _: RoomState, _: &SyncStateEvent<AvatarEventContent>) {
|
||||
async fn on_state_avatar(&self, _: Room, _: &SyncStateEvent<AvatarEventContent>) {
|
||||
self.0.lock().await.push("state avatar".to_string())
|
||||
}
|
||||
async fn on_state_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("state power".to_string())
|
||||
}
|
||||
async fn on_state_join_rules(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &SyncStateEvent<JoinRulesEventContent>,
|
||||
) {
|
||||
async fn on_state_join_rules(&self, _: Room, _: &SyncStateEvent<JoinRulesEventContent>) {
|
||||
self.0.lock().await.push("state rules".to_string())
|
||||
}
|
||||
|
||||
|
@ -614,7 +559,7 @@ mod test {
|
|||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomMember` event.
|
||||
async fn on_stripped_state_member(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<MemberEventContent>,
|
||||
_: Option<MemberEventContent>,
|
||||
) {
|
||||
|
@ -624,17 +569,13 @@ mod test {
|
|||
.push("stripped state member".to_string())
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomName` event.
|
||||
async fn on_stripped_state_name(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &StrippedStateEvent<NameEventContent>,
|
||||
) {
|
||||
async fn on_stripped_state_name(&self, _: Room, _: &StrippedStateEvent<NameEventContent>) {
|
||||
self.0.lock().await.push("stripped state name".to_string())
|
||||
}
|
||||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomCanonicalAlias` event.
|
||||
async fn on_stripped_state_canonical_alias(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<CanonicalAliasEventContent>,
|
||||
) {
|
||||
self.0
|
||||
|
@ -645,7 +586,7 @@ mod test {
|
|||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAliases` event.
|
||||
async fn on_stripped_state_aliases(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<AliasesEventContent>,
|
||||
) {
|
||||
self.0
|
||||
|
@ -656,7 +597,7 @@ mod test {
|
|||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomAvatar` event.
|
||||
async fn on_stripped_state_avatar(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<AvatarEventContent>,
|
||||
) {
|
||||
self.0
|
||||
|
@ -667,7 +608,7 @@ mod test {
|
|||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomPowerLevels` event.
|
||||
async fn on_stripped_state_power_levels(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<PowerLevelsEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("stripped state power".to_string())
|
||||
|
@ -675,46 +616,42 @@ mod test {
|
|||
/// Fires when `Client` receives a `AnyStrippedStateEvent::StrippedRoomJoinRules` event.
|
||||
async fn on_stripped_state_join_rules(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &StrippedStateEvent<JoinRulesEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("stripped state rules".to_string())
|
||||
}
|
||||
|
||||
async fn on_non_room_presence(&self, _: RoomState, _: &PresenceEvent) {
|
||||
async fn on_non_room_presence(&self, _: Room, _: &PresenceEvent) {
|
||||
self.0.lock().await.push("presence".to_string())
|
||||
}
|
||||
async fn on_non_room_ignored_users(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &BasicEvent<IgnoredUserListEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("account ignore".to_string())
|
||||
}
|
||||
async fn on_non_room_push_rules(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: &BasicEvent<PushRulesEventContent>,
|
||||
) {
|
||||
async fn on_non_room_push_rules(&self, _: Room, _: &BasicEvent<PushRulesEventContent>) {
|
||||
self.0.lock().await.push("account push rules".to_string())
|
||||
}
|
||||
async fn on_non_room_fully_read(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncEphemeralRoomEvent<FullyReadEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("account read".to_string())
|
||||
}
|
||||
async fn on_non_room_typing(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncEphemeralRoomEvent<TypingEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("typing event".to_string())
|
||||
}
|
||||
async fn on_non_room_receipt(
|
||||
&self,
|
||||
_: RoomState,
|
||||
_: Room,
|
||||
_: &SyncEphemeralRoomEvent<ReceiptEventContent>,
|
||||
) {
|
||||
self.0.lock().await.push("receipt event".to_string())
|
||||
|
@ -722,10 +659,10 @@ mod test {
|
|||
async fn on_presence_event(&self, _: &PresenceEvent) {
|
||||
self.0.lock().await.push("presence event".to_string())
|
||||
}
|
||||
async fn on_unrecognized_event(&self, _: RoomState, _: &RawJsonValue) {
|
||||
async fn on_unrecognized_event(&self, _: Room, _: &RawJsonValue) {
|
||||
self.0.lock().await.push("unrecognized event".to_string())
|
||||
}
|
||||
async fn on_custom_event(&self, _: RoomState, _: &CustomEvent<'_>) {
|
||||
async fn on_custom_event(&self, _: Room, _: &CustomEvent<'_>) {
|
||||
self.0.lock().await.push("custom event".to_string())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,10 +52,7 @@ mod session;
|
|||
mod store;
|
||||
|
||||
pub use event_handler::{CustomEvent, EventHandler};
|
||||
pub use rooms::{
|
||||
InvitedRoom, JoinedRoom, LeftRoom, Room, RoomInfo, RoomMember, RoomState, RoomType,
|
||||
StrippedRoom, StrippedRoomInfo,
|
||||
};
|
||||
pub use rooms::{Room, RoomInfo, RoomMember, RoomType};
|
||||
pub use store::{StateChanges, StateStore, Store, StoreError};
|
||||
|
||||
pub use client::{BaseClient, BaseClientConfig};
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
mod members;
|
||||
mod normal;
|
||||
mod stripped;
|
||||
|
||||
use matrix_sdk_common::{
|
||||
events::room::{
|
||||
|
@ -10,12 +9,11 @@ use matrix_sdk_common::{
|
|||
identifiers::UserId,
|
||||
};
|
||||
pub use normal::{Room, RoomInfo, RoomType};
|
||||
pub use stripped::{StrippedRoom, StrippedRoomInfo};
|
||||
|
||||
pub use members::RoomMember;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{cmp::max, ops::Deref};
|
||||
use std::cmp::max;
|
||||
|
||||
use matrix_sdk_common::{
|
||||
events::{
|
||||
|
@ -25,132 +23,6 @@ use matrix_sdk_common::{
|
|||
identifiers::RoomAliasId,
|
||||
};
|
||||
|
||||
/// An enum that represents the state of the given `Room`.
|
||||
///
|
||||
/// If the event came from the `join`, `invite` or `leave` rooms map from the server
|
||||
/// the variant that holds the corresponding room is used. `RoomState` is generic
|
||||
/// so it can be used to represent a `Room` or an `Arc<RwLock<Room>>`
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum RoomState {
|
||||
/// A room from the `join` section of a sync response.
|
||||
Joined(JoinedRoom),
|
||||
/// A room from the `leave` section of a sync response.
|
||||
Left(LeftRoom),
|
||||
/// A room from the `invite` section of a sync response.
|
||||
Invited(InvitedRoom),
|
||||
}
|
||||
|
||||
impl RoomState {
|
||||
/// Destructure the room into a `JoinedRoom` if the room is in the joined
|
||||
/// state.
|
||||
pub fn joined(self) -> Option<JoinedRoom> {
|
||||
if let RoomState::Joined(r) = self {
|
||||
Some(r)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Destructure the room into an `InvitedRoom` if the room is in the invited
|
||||
/// state.
|
||||
pub fn invited(self) -> Option<InvitedRoom> {
|
||||
if let RoomState::Invited(r) = self {
|
||||
Some(r)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Destructure the room into a `LeftRoom` if the room is in the left
|
||||
/// state.
|
||||
pub fn left(self) -> Option<LeftRoom> {
|
||||
if let RoomState::Left(r) = self {
|
||||
Some(r)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Is the room encrypted.
|
||||
pub fn is_encrypted(&self) -> bool {
|
||||
match self {
|
||||
RoomState::Joined(r) => r.inner.is_encrypted(),
|
||||
RoomState::Left(r) => r.inner.is_encrypted(),
|
||||
RoomState::Invited(r) => r.inner.is_encrypted(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the history visibility policy of this room.
|
||||
pub fn history_visibility(&self) -> HistoryVisibility {
|
||||
match self {
|
||||
RoomState::Joined(r) => r.inner.history_visibility(),
|
||||
RoomState::Left(r) => r.inner.history_visibility(),
|
||||
RoomState::Invited(r) => r.inner.history_visibility(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the `m.room.encryption` content that enabled end to end encryption
|
||||
/// in the room.
|
||||
pub fn encryption_settings(&self) -> Option<EncryptionEventContent> {
|
||||
match self {
|
||||
RoomState::Joined(r) => r.inner.encryption_settings(),
|
||||
RoomState::Left(r) => r.inner.encryption_settings(),
|
||||
RoomState::Invited(r) => r.inner.encryption_settings(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Are the members for this room synced.
|
||||
pub fn are_members_synced(&self) -> bool {
|
||||
if let RoomState::Joined(r) = self {
|
||||
r.inner.are_members_synced()
|
||||
} else {
|
||||
true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A room in a joined state.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct JoinedRoom {
|
||||
pub(crate) inner: Room,
|
||||
}
|
||||
|
||||
impl Deref for JoinedRoom {
|
||||
type Target = Room;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
/// A room in a left state.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct LeftRoom {
|
||||
pub(crate) inner: Room,
|
||||
}
|
||||
|
||||
impl Deref for LeftRoom {
|
||||
type Target = Room;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
/// A room in an invited state.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct InvitedRoom {
|
||||
pub(crate) inner: StrippedRoom,
|
||||
}
|
||||
|
||||
impl Deref for InvitedRoom {
|
||||
type Target = StrippedRoom;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.inner
|
||||
}
|
||||
}
|
||||
|
||||
/// A base room info struct that is the backbone of normal as well as stripped
|
||||
/// rooms. Holds all the state events that are important to present a room to
|
||||
/// users.
|
||||
|
|
|
@ -29,7 +29,7 @@ use matrix_sdk_common::{
|
|||
guest_access::GuestAccess, history_visibility::HistoryVisibility, join_rules::JoinRule,
|
||||
tombstone::TombstoneEventContent,
|
||||
},
|
||||
AnySyncStateEvent, EventType,
|
||||
AnyStateEventContent, AnySyncStateEvent, EventType,
|
||||
},
|
||||
identifiers::{RoomAliasId, RoomId, UserId},
|
||||
};
|
||||
|
@ -43,7 +43,7 @@ use crate::{
|
|||
|
||||
use super::{BaseRoomInfo, RoomMember};
|
||||
|
||||
/// The underlying room data structure collecting state for joined and left rooms.
|
||||
/// The underlying room data structure collecting state for joined, left and invtied rooms.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Room {
|
||||
room_id: Arc<RoomId>,
|
||||
|
@ -67,7 +67,7 @@ pub struct RoomSummary {
|
|||
|
||||
/// Enum keeping track in which state the room is, e.g. if our own user is
|
||||
/// joined, invited, or has left the room.
|
||||
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
|
||||
#[derive(Clone, Copy, Debug, Eq, PartialEq, Serialize, Deserialize)]
|
||||
pub enum RoomType {
|
||||
/// The room is in a joined state.
|
||||
Joined,
|
||||
|
@ -484,8 +484,8 @@ impl RoomInfo {
|
|||
self.base_info.encryption.is_some()
|
||||
}
|
||||
|
||||
pub(crate) fn handle_state_event(&mut self, event: &AnySyncStateEvent) -> bool {
|
||||
self.base_info.handle_state_event(&event.content())
|
||||
pub(crate) fn handle_state_event(&mut self, event: &AnyStateEventContent) -> bool {
|
||||
self.base_info.handle_state_event(&event)
|
||||
}
|
||||
|
||||
pub(crate) fn update_notification_count(
|
||||
|
|
|
@ -1,145 +0,0 @@
|
|||
// Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
use std::sync::{Arc, Mutex as SyncMutex};
|
||||
|
||||
use matrix_sdk_common::{
|
||||
events::{
|
||||
room::{encryption::EncryptionEventContent, history_visibility::HistoryVisibility},
|
||||
AnyStrippedStateEvent,
|
||||
},
|
||||
identifiers::{RoomId, UserId},
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::store::StateStore;
|
||||
|
||||
use super::BaseRoomInfo;
|
||||
|
||||
/// The underlying room data structure collecting state for invited rooms.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct StrippedRoom {
|
||||
room_id: Arc<RoomId>,
|
||||
own_user_id: Arc<UserId>,
|
||||
inner: Arc<SyncMutex<StrippedRoomInfo>>,
|
||||
store: Arc<Box<dyn StateStore>>,
|
||||
}
|
||||
|
||||
impl StrippedRoom {
|
||||
pub(crate) fn new(
|
||||
own_user_id: &UserId,
|
||||
store: Arc<Box<dyn StateStore>>,
|
||||
room_id: &RoomId,
|
||||
) -> Self {
|
||||
let room_id = Arc::new(room_id.clone());
|
||||
|
||||
let info = StrippedRoomInfo {
|
||||
room_id,
|
||||
base_info: BaseRoomInfo::new(),
|
||||
};
|
||||
|
||||
Self::restore(own_user_id, store, info)
|
||||
}
|
||||
|
||||
pub(crate) fn restore(
|
||||
own_user_id: &UserId,
|
||||
store: Arc<Box<dyn StateStore>>,
|
||||
room_info: StrippedRoomInfo,
|
||||
) -> Self {
|
||||
Self {
|
||||
own_user_id: Arc::new(own_user_id.clone()),
|
||||
room_id: room_info.room_id.clone(),
|
||||
store,
|
||||
inner: Arc::new(SyncMutex::new(room_info)),
|
||||
}
|
||||
}
|
||||
|
||||
async fn calculate_name(&self) -> String {
|
||||
let inner = self.inner.lock().unwrap();
|
||||
|
||||
if let Some(name) = &inner.base_info.name {
|
||||
let name = name.trim();
|
||||
name.to_string()
|
||||
} else if let Some(alias) = &inner.base_info.canonical_alias {
|
||||
let alias = alias.alias().trim();
|
||||
alias.to_string()
|
||||
} else {
|
||||
// TODO do the dance with room members to calculate the name
|
||||
self.room_id.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the unique room id of the room.
|
||||
pub fn room_id(&self) -> &RoomId {
|
||||
&self.room_id
|
||||
}
|
||||
|
||||
/// Get our own user id.
|
||||
pub fn own_user_id(&self) -> &UserId {
|
||||
&self.own_user_id
|
||||
}
|
||||
|
||||
pub(crate) fn clone_info(&self) -> StrippedRoomInfo {
|
||||
(*self.inner.lock().unwrap()).clone()
|
||||
}
|
||||
|
||||
/// Is the room encrypted.
|
||||
pub fn is_encrypted(&self) -> bool {
|
||||
self.inner.lock().unwrap().base_info.encryption.is_some()
|
||||
}
|
||||
|
||||
/// Get the `m.room.encryption` content that enabled end to end encryption
|
||||
/// in the room.
|
||||
pub fn encryption_settings(&self) -> Option<EncryptionEventContent> {
|
||||
self.inner.lock().unwrap().base_info.encryption.clone()
|
||||
}
|
||||
|
||||
/// Get the history visibility policy of this room.
|
||||
pub fn history_visibility(&self) -> HistoryVisibility {
|
||||
self.inner
|
||||
.lock()
|
||||
.unwrap()
|
||||
.base_info
|
||||
.history_visibility
|
||||
.clone()
|
||||
}
|
||||
|
||||
/// Calculate the canonical display name of the room, taking into account
|
||||
/// its name, aliases and members.
|
||||
///
|
||||
/// The display name is calculated according to [this algorithm][spec].
|
||||
///
|
||||
/// [spec]: <https://matrix.org/docs/spec/client_server/latest#calculating-the-display-name-for-a-room>
|
||||
pub async fn display_name(&self) -> String {
|
||||
self.calculate_name().await
|
||||
}
|
||||
}
|
||||
|
||||
/// The underlying pure data structure for invited rooms.
|
||||
///
|
||||
/// Holds all the info needed to persist a room into the state store.
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct StrippedRoomInfo {
|
||||
/// The unique room id of the room.
|
||||
pub room_id: Arc<RoomId>,
|
||||
/// Base room info which holds some basic event contents important for the
|
||||
/// room state.
|
||||
pub base_info: BaseRoomInfo,
|
||||
}
|
||||
|
||||
impl StrippedRoomInfo {
|
||||
pub(crate) fn handle_state_event(&mut self, event: &AnyStrippedStateEvent) -> bool {
|
||||
self.base_info.handle_state_event(&event.content())
|
||||
}
|
||||
}
|
|
@ -33,7 +33,7 @@ use tracing::info;
|
|||
|
||||
use crate::deserialized_responses::{MemberEvent, StrippedMemberEvent};
|
||||
|
||||
use super::{Result, RoomInfo, StateChanges, StateStore, StrippedRoomInfo};
|
||||
use super::{Result, RoomInfo, StateChanges, StateStore};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct MemoryStore {
|
||||
|
@ -49,7 +49,7 @@ pub struct MemoryStore {
|
|||
#[allow(clippy::type_complexity)]
|
||||
room_state: Arc<DashMap<RoomId, DashMap<String, DashMap<String, AnySyncStateEvent>>>>,
|
||||
room_account_data: Arc<DashMap<RoomId, DashMap<String, AnyBasicEvent>>>,
|
||||
stripped_room_info: Arc<DashMap<RoomId, StrippedRoomInfo>>,
|
||||
stripped_room_info: Arc<DashMap<RoomId, RoomInfo>>,
|
||||
#[allow(clippy::type_complexity)]
|
||||
stripped_room_state:
|
||||
Arc<DashMap<RoomId, DashMap<String, DashMap<String, AnyStrippedStateEvent>>>>,
|
||||
|
@ -291,7 +291,7 @@ impl MemoryStore {
|
|||
self.room_info.iter().map(|r| r.clone()).collect()
|
||||
}
|
||||
|
||||
fn get_stripped_room_infos(&self) -> Vec<StrippedRoomInfo> {
|
||||
fn get_stripped_room_infos(&self) -> Vec<RoomInfo> {
|
||||
#[allow(clippy::map_clone)]
|
||||
self.stripped_room_info.iter().map(|r| r.clone()).collect()
|
||||
}
|
||||
|
@ -357,7 +357,7 @@ impl StateStore for MemoryStore {
|
|||
Ok(self.get_room_infos())
|
||||
}
|
||||
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<StrippedRoomInfo>> {
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<RoomInfo>> {
|
||||
Ok(self.get_stripped_room_infos())
|
||||
}
|
||||
|
||||
|
|
|
@ -35,8 +35,8 @@ use sled::Db;
|
|||
|
||||
use crate::{
|
||||
deserialized_responses::{MemberEvent, StrippedMemberEvent},
|
||||
rooms::{RoomInfo, RoomType, StrippedRoom, StrippedRoomInfo},
|
||||
InvitedRoom, JoinedRoom, LeftRoom, Room, RoomState, Session,
|
||||
rooms::{RoomInfo, RoomType},
|
||||
Room, Session,
|
||||
};
|
||||
|
||||
pub(crate) mod ambiguity_map;
|
||||
|
@ -164,8 +164,8 @@ pub trait StateStore: AsyncTraitDeps {
|
|||
/// Get all the pure `RoomInfo`s the store knows about.
|
||||
async fn get_room_infos(&self) -> Result<Vec<RoomInfo>>;
|
||||
|
||||
/// Get all the pure `StrippedRoomInfo`s the store knows about.
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<StrippedRoomInfo>>;
|
||||
/// Get all the pure `RoomInfo`s the store knows about.
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<RoomInfo>>;
|
||||
|
||||
/// Get all the users that use the given display name in the given room.
|
||||
///
|
||||
|
@ -192,7 +192,7 @@ pub struct Store {
|
|||
pub(crate) session: Arc<RwLock<Option<Session>>>,
|
||||
pub(crate) sync_token: Arc<RwLock<Option<String>>>,
|
||||
rooms: Arc<DashMap<RoomId, Room>>,
|
||||
stripped_rooms: Arc<DashMap<RoomId, StrippedRoom>>,
|
||||
stripped_rooms: Arc<DashMap<RoomId, Room>>,
|
||||
}
|
||||
|
||||
impl Store {
|
||||
|
@ -216,7 +216,7 @@ impl Store {
|
|||
}
|
||||
|
||||
for info in self.inner.get_stripped_room_infos().await? {
|
||||
let room = StrippedRoom::restore(&session.user_id, self.inner.clone(), info);
|
||||
let room = Room::restore(&session.user_id, self.inner.clone(), info);
|
||||
self.stripped_rooms.insert(room.room_id().to_owned(), room);
|
||||
}
|
||||
|
||||
|
@ -267,60 +267,29 @@ impl Store {
|
|||
}
|
||||
|
||||
/// Get all the rooms this store knows about.
|
||||
pub fn get_rooms(&self) -> Vec<RoomState> {
|
||||
pub fn get_rooms(&self) -> Vec<Room> {
|
||||
self.rooms
|
||||
.iter()
|
||||
.filter_map(|r| self.get_room(r.key()))
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Get the joined room with the given room id.
|
||||
///
|
||||
/// *Note*: A room with the given id might exist in a different state, this
|
||||
/// will only return the room if it's in the joined state.
|
||||
pub fn get_joined_room(&self, room_id: &RoomId) -> Option<JoinedRoom> {
|
||||
self.get_room(room_id).and_then(|r| r.joined())
|
||||
}
|
||||
|
||||
/// Get the joined room with the given room id.
|
||||
///
|
||||
/// *Note*: A room with the given id might exist in a different state, this
|
||||
/// will only return the room if it's in the invited state.
|
||||
pub fn get_invited_room(&self, room_id: &RoomId) -> Option<InvitedRoom> {
|
||||
self.get_room(room_id).and_then(|r| r.invited())
|
||||
}
|
||||
|
||||
/// Get the joined room with the given room id.
|
||||
///
|
||||
/// *Note*: A room with the given id might exist in a different state, this
|
||||
/// will only return the room if it's in the left state.
|
||||
pub fn get_left_room(&self, room_id: &RoomId) -> Option<LeftRoom> {
|
||||
self.get_room(room_id).and_then(|r| r.left())
|
||||
}
|
||||
|
||||
/// Get the room with the given room id.
|
||||
///
|
||||
/// *Note*: This will return the room in the `RoomState` enum, a room might
|
||||
/// turn from an invited room to a joined one between sync requests, this
|
||||
/// room struct might have stale info in that case and a new one should be
|
||||
/// pulled out of the store.
|
||||
pub fn get_room(&self, room_id: &RoomId) -> Option<RoomState> {
|
||||
pub fn get_room(&self, room_id: &RoomId) -> Option<Room> {
|
||||
self.get_bare_room(room_id)
|
||||
.and_then(|r| match r.room_type() {
|
||||
RoomType::Joined => Some(RoomState::Joined(JoinedRoom { inner: r })),
|
||||
RoomType::Left => Some(RoomState::Left(LeftRoom { inner: r })),
|
||||
RoomType::Invited => self
|
||||
.get_stripped_room(room_id)
|
||||
.map(|r| RoomState::Invited(InvitedRoom { inner: r })),
|
||||
RoomType::Joined => Some(r),
|
||||
RoomType::Left => Some(r),
|
||||
RoomType::Invited => self.get_stripped_room(room_id),
|
||||
})
|
||||
}
|
||||
|
||||
fn get_stripped_room(&self, room_id: &RoomId) -> Option<StrippedRoom> {
|
||||
fn get_stripped_room(&self, room_id: &RoomId) -> Option<Room> {
|
||||
#[allow(clippy::map_clone)]
|
||||
self.stripped_rooms.get(room_id).map(|r| r.clone())
|
||||
}
|
||||
|
||||
pub(crate) async fn get_or_create_stripped_room(&self, room_id: &RoomId) -> StrippedRoom {
|
||||
pub(crate) async fn get_or_create_stripped_room(&self, room_id: &RoomId) -> Room {
|
||||
let session = self.session.read().await;
|
||||
let user_id = &session
|
||||
.as_ref()
|
||||
|
@ -329,7 +298,7 @@ impl Store {
|
|||
|
||||
self.stripped_rooms
|
||||
.entry(room_id.clone())
|
||||
.or_insert_with(|| StrippedRoom::new(user_id, self.inner.clone(), room_id))
|
||||
.or_insert_with(|| Room::new(user_id, self.inner.clone(), room_id, RoomType::Invited))
|
||||
.clone()
|
||||
}
|
||||
|
||||
|
@ -384,8 +353,8 @@ pub struct StateChanges {
|
|||
pub stripped_state: BTreeMap<RoomId, BTreeMap<String, BTreeMap<String, AnyStrippedStateEvent>>>,
|
||||
/// A mapping of `RoomId` to a map of users and their `StrippedMemberEvent`.
|
||||
pub stripped_members: BTreeMap<RoomId, BTreeMap<UserId, StrippedMemberEvent>>,
|
||||
/// A map of `RoomId` to `StrippedRoomInfo`.
|
||||
pub invited_room_info: BTreeMap<RoomId, StrippedRoomInfo>,
|
||||
/// A map of `RoomId` to `RoomInfo`.
|
||||
pub invited_room_info: BTreeMap<RoomId, RoomInfo>,
|
||||
}
|
||||
|
||||
impl StateChanges {
|
||||
|
@ -408,8 +377,8 @@ impl StateChanges {
|
|||
.insert(room.room_id.as_ref().to_owned(), room);
|
||||
}
|
||||
|
||||
/// Update the `StateChanges` struct with the given `StrippedRoomInfo`.
|
||||
pub fn add_stripped_room(&mut self, room: StrippedRoomInfo) {
|
||||
/// Update the `StateChanges` struct with the given `RoomInfo`.
|
||||
pub fn add_stripped_room(&mut self, room: RoomInfo) {
|
||||
self.invited_room_info
|
||||
.insert(room.room_id.as_ref().to_owned(), room);
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ use sled::{
|
|||
};
|
||||
use tracing::info;
|
||||
|
||||
use crate::{deserialized_responses::MemberEvent, rooms::StrippedRoomInfo};
|
||||
use crate::deserialized_responses::MemberEvent;
|
||||
|
||||
use self::store_key::{EncryptedEvent, StoreKey};
|
||||
|
||||
|
@ -560,7 +560,7 @@ impl SledStore {
|
|||
)
|
||||
}
|
||||
|
||||
pub async fn get_stripped_room_infos(&self) -> impl Stream<Item = Result<StrippedRoomInfo>> {
|
||||
pub async fn get_stripped_room_infos(&self) -> impl Stream<Item = Result<RoomInfo>> {
|
||||
let db = self.clone();
|
||||
stream::iter(
|
||||
self.stripped_room_info
|
||||
|
@ -644,7 +644,7 @@ impl StateStore for SledStore {
|
|||
self.get_room_infos().await.try_collect().await
|
||||
}
|
||||
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<StrippedRoomInfo>> {
|
||||
async fn get_stripped_room_infos(&self) -> Result<Vec<RoomInfo>> {
|
||||
self.get_stripped_room_infos().await.try_collect().await
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue