base: Expire group sessions if the member list changes.
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1 changed files with 30 additions and 2 deletions
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@ -493,7 +493,21 @@ impl BaseClient {
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let room_lock = self.get_or_create_joined_room(&room_id).await;
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let mut room = room_lock.write().await;
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(decrypted_event, room.receive_timeline_event(&e))
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if let RoomEvent::RoomMember(event) = &e {
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let changed = room.handle_membership(event);
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// The memberlist of the room changed, invalidate the group session
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// of the room.
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if changed {
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#[cfg(feature = "encryption")]
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self.invalidate_group_session(room_id).await;
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}
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(decrypted_event, changed)
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} else {
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(decrypted_event, room.receive_timeline_event(&e))
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}
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}
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_ => (None, false),
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}
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@ -512,7 +526,21 @@ impl BaseClient {
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pub async fn receive_joined_state_event(&self, room_id: &RoomId, event: &StateEvent) -> bool {
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let room_lock = self.get_or_create_joined_room(room_id).await;
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let mut room = room_lock.write().await;
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room.receive_state_event(event)
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if let StateEvent::RoomMember(e) = event {
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let changed = room.handle_membership(e);
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// The memberlist of the room changed, invalidate the group session
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// of the room.
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if changed {
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#[cfg(feature = "encryption")]
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self.invalidate_group_session(room_id).await;
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}
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changed
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} else {
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room.receive_state_event(event)
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}
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}
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/// Receive a state event for a room the user has been invited to.
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