base: WIP lazy loading support.
parent
3da1d3cf8f
commit
9edf8657d0
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@ -69,7 +69,7 @@ use matrix_sdk_common::{
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directory::{get_public_rooms, get_public_rooms_filtered},
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media::create_content,
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membership::{
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ban_user, forget_room,
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ban_user, forget_room, get_member_events,
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invite_user::{self, InvitationRecipient},
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join_room_by_id, join_room_by_id_or_alias, kick_user, leave_room, Invite3pid,
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},
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@ -1088,6 +1088,11 @@ impl Client {
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#[cfg(feature = "encryption")]
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let content = if self.is_room_encrypted(room_id).await {
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if !self.are_members_synced(room_id).await {
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self.room_members(room_id).await?;
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// TODO query keys here?
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}
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self.preshare_group_session(room_id).await?;
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AnyMessageEventContent::RoomEncrypted(self.base_client.encrypt(room_id, content).await?)
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} else {
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@ -1112,6 +1117,13 @@ impl Client {
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}
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}
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async fn are_members_synced(&self, room_id: &RoomId) -> bool {
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match self.base_client.get_joined_room(room_id) {
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Some(r) => r.is_encrypted(),
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None => true,
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}
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}
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/// Send an attachment to a room.
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///
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/// This will upload the given data that the reader produces using the
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@ -1434,6 +1446,16 @@ impl Client {
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self.send(request).await
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}
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#[allow(dead_code)]
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async fn room_members(&self, room_id: &RoomId) -> Result<()> {
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let request = get_member_events::Request::new(room_id);
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let response = self.send(request).await?;
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self.base_client.receive_members(room_id, &response).await?;
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Ok(())
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}
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/// Synchronize the client's state with the latest state on the server.
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///
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/// **Note**: You should not use this method to repeatedly sync if encryption
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@ -14,6 +14,7 @@
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// limitations under the License.
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use std::{
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convert::TryFrom,
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fmt,
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path::{Path, PathBuf},
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result::Result as StdResult,
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@ -29,7 +30,7 @@ use matrix_sdk_common::{
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api::r0 as api,
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events::{
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room::member::MemberEventContent, AnyStrippedStateEvent, AnySyncRoomEvent,
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AnySyncStateEvent, SyncStateEvent,
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AnySyncStateEvent, StateEvent, SyncStateEvent,
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},
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identifiers::{RoomId, UserId},
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locks::RwLock,
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@ -103,6 +104,22 @@ pub fn hoist_and_deserialize_state_event(
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Ok(ev)
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}
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fn hoist_member_event(
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event: &Raw<StateEvent<MemberEventContent>>,
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) -> StdResult<StateEvent<MemberEventContent>, serde_json::Error> {
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let prev_content = serde_json::from_str::<AdditionalEventData>(event.json().get())?
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.unsigned
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.prev_content;
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let mut e = event.deserialize()?;
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if e.prev_content.is_none() {
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e.prev_content = prev_content.map(|e| e.deserialize().ok()).flatten();
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}
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Ok(e)
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}
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fn hoist_room_event_prev_content(
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event: &Raw<AnySyncRoomEvent>,
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) -> StdResult<AnySyncRoomEvent, serde_json::Error> {
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@ -132,6 +149,27 @@ fn stripped_deserialize_prev_content(
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.ok()
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}
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fn handle_membership(
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changes: &mut StateChanges,
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room_id: &RoomId,
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event: SyncStateEvent<MemberEventContent>,
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) {
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use matrix_sdk_common::events::room::member::MembershipState::*;
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match &event.content.membership {
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Join => {
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info!("ADDING MEMBER {} to {}", event.state_key, room_id);
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changes.add_joined_member(room_id, event)
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// TODO check if the display name is
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// ambigous
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}
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Invite => {
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info!("ADDING INVITED MEMBER {} to {}", event.state_key, room_id);
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changes.add_invited_member(room_id, event)
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}
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_ => info!("UNHANDLED MEMBERSHIP"),
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}
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}
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/// Signals to the `BaseClient` which `RoomState` to send to `EventEmitter`.
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#[derive(Debug)]
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pub enum RoomStateType {
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@ -449,29 +487,6 @@ impl BaseClient {
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// apply and emit the new events and rooms.
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let mut changes = StateChanges::default();
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let handle_membership =
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|changes: &mut StateChanges, room_id, event: SyncStateEvent<MemberEventContent>| {
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// let member_id = UserId::try_from(member.state_key.clone()).unwrap();
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// self.store.get_member_event(room_id, &member_id).await;
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// TODO this isn't right, check the diff against
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// your previous state.
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use matrix_sdk_common::events::room::member::MembershipState::*;
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match &event.content.membership {
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Join => {
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info!("ADDING MEMBER {} to {}", event.state_key, room_id);
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changes.add_joined_member(room_id, event)
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// TODO check if the display name is
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// ambigous
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}
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Invite => {
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info!("ADDING INVITED MEMBER {} to {}", event.state_key, room_id);
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changes.add_invited_member(room_id, event)
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}
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_ => info!("UNHANDLED MEMBERSHIP"),
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}
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};
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for (room_id, room_info) in &response.rooms.join {
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let room = self.get_or_create_room(room_id, RoomType::Joined).await;
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@ -543,6 +558,36 @@ impl BaseClient {
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Ok(())
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}
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pub async fn receive_members(
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&self,
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room_id: &RoomId,
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response: &api::membership::get_member_events::Response,
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) -> Result<()> {
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if self.get_joined_room(room_id).is_some() {
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let mut changes = StateChanges::default();
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// TODO make sure we don't overwrite memership events from a sync.
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for e in &response.chunk {
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if let Ok(event) = hoist_member_event(e) {
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if let Ok(user_id) = UserId::try_from(event.state_key.as_str()) {
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if self
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.store
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.get_member_event(room_id, &user_id)
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.await
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.is_none()
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{
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handle_membership(&mut changes, room_id, event.into());
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}
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}
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}
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}
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self.store.save_changes(&changes).await;
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}
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Ok(())
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}
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/// Should the client share a group session for the given room.
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///
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/// Returns true if a session needs to be shared before room messages can be
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@ -158,6 +158,10 @@ impl Room {
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}
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}
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pub async fn are_members_synced(&self) -> bool {
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true
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}
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pub async fn get_j_members(&self) -> impl Stream<Item = RoomMember> + '_ {
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let joined = self.store.get_joined_user_ids(self.room_id()).await;
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let invited = self.store.get_invited_user_ids(self.room_id()).await;
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