matrix-sdk: Add the Client level room send method back
parent
35c7ae665d
commit
9d0085d4dd
|
@ -40,7 +40,8 @@ use tracing::{debug, warn};
|
|||
use tracing::{error, info, instrument};
|
||||
|
||||
use matrix_sdk_base::{
|
||||
deserialized_responses::SyncResponse, BaseClient, BaseClientConfig, Session, Store,
|
||||
deserialized_responses::SyncResponse, events::AnyMessageEventContent, BaseClient,
|
||||
BaseClientConfig, Session, Store,
|
||||
};
|
||||
|
||||
#[cfg(feature = "encryption")]
|
||||
|
@ -1002,6 +1003,72 @@ impl Client {
|
|||
Ok(self.http_client.upload(request, Some(timeout)).await?)
|
||||
}
|
||||
|
||||
/// Send a room message to a room.
|
||||
///
|
||||
/// Returns the parsed response from the server.
|
||||
///
|
||||
/// If the encryption feature is enabled this method will transparently
|
||||
/// encrypt the room message if this room is encrypted.
|
||||
///
|
||||
/// **Note**: This method will send an unencrypted message if the room cannot
|
||||
/// be found in the store, prefer the higher level
|
||||
/// [send()](room::Joined::send()) method that can be found for the
|
||||
/// [Joined](room::Joined) room struct to avoid this.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `room_id` - The unique id of the room.
|
||||
///
|
||||
/// * `content` - The content of the message event.
|
||||
///
|
||||
/// * `txn_id` - A unique `Uuid` that can be attached to a `MessageEvent`
|
||||
/// held in its unsigned field as `transaction_id`. If not given one is
|
||||
/// created for the message.
|
||||
///
|
||||
/// # Example
|
||||
/// ```no_run
|
||||
/// # use std::sync::{Arc, RwLock};
|
||||
/// # use matrix_sdk::{Client, SyncSettings};
|
||||
/// # use url::Url;
|
||||
/// # use futures::executor::block_on;
|
||||
/// # use matrix_sdk::identifiers::room_id;
|
||||
/// # use std::convert::TryFrom;
|
||||
/// use matrix_sdk::events::{
|
||||
/// AnyMessageEventContent,
|
||||
/// room::message::{MessageEventContent, TextMessageEventContent},
|
||||
/// };
|
||||
/// # block_on(async {
|
||||
/// # let homeserver = Url::parse("http://localhost:8080").unwrap();
|
||||
/// # let mut client = Client::new(homeserver).unwrap();
|
||||
/// # let room_id = room_id!("!test:localhost");
|
||||
/// use matrix_sdk_common::uuid::Uuid;
|
||||
///
|
||||
/// let content = AnyMessageEventContent::RoomMessage(
|
||||
/// MessageEventContent::text_plain("Hello world")
|
||||
/// );
|
||||
///
|
||||
/// let txn_id = Uuid::new_v4();
|
||||
/// client.send(room_id, content, Some(txn_id)).await.unwrap();
|
||||
/// # })
|
||||
/// ```
|
||||
pub async fn room_send(
|
||||
&self,
|
||||
room_id: &RoomId,
|
||||
content: impl Into<AnyMessageEventContent>,
|
||||
txn_id: Option<Uuid>,
|
||||
) -> Result<send_message_event::Response> {
|
||||
#[cfg(feature = "encryption")]
|
||||
if let Some(room) = self.get_joined_room(room_id) {
|
||||
room.send(content, txn_id).await
|
||||
} else {
|
||||
let content = content.into();
|
||||
let txn_id = txn_id.unwrap_or_else(Uuid::new_v4).to_string();
|
||||
let request = send_message_event::Request::new(room_id, &txn_id, &content);
|
||||
|
||||
self.send(request, None).await
|
||||
}
|
||||
}
|
||||
|
||||
/// Send an arbitrary request to the server, without updating client state.
|
||||
///
|
||||
/// **Warning:** Because this method *does not* update the client state, it is
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
use matrix_sdk_common::api::r0::{
|
||||
membership::{get_member_events, join_room_by_id, leave_room},
|
||||
message::get_message_events,
|
||||
use matrix_sdk_common::{
|
||||
api::r0::{
|
||||
membership::{get_member_events, join_room_by_id, leave_room},
|
||||
message::get_message_events,
|
||||
},
|
||||
locks::Mutex,
|
||||
};
|
||||
use matrix_sdk_common::locks::Mutex;
|
||||
|
||||
use std::{ops::Deref, sync::Arc};
|
||||
|
||||
|
|
|
@ -7,10 +7,7 @@ mod invited;
|
|||
mod joined;
|
||||
mod left;
|
||||
|
||||
pub use self::common::Common;
|
||||
pub use self::invited::Invited;
|
||||
pub use self::joined::Joined;
|
||||
pub use self::left::Left;
|
||||
pub use self::{common::Common, invited::Invited, joined::Joined, left::Left};
|
||||
|
||||
/// An enum that abstracts over the different states a room can be in.
|
||||
#[derive(Debug, Clone)]
|
||||
|
|
Loading…
Reference in New Issue