matrix-sdk: Add function to get room avatar

master
Julian Sparber 2021-03-19 18:07:33 +01:00
parent d35e730052
commit 84b187ec12
1 changed files with 56 additions and 0 deletions

View File

@ -1,5 +1,6 @@
use matrix_sdk_common::{
api::r0::{
media::{get_content, get_content_thumbnail},
membership::{get_member_events, join_room_by_id, leave_room},
message::get_message_events,
},
@ -60,6 +61,61 @@ impl Common {
Ok(())
}
/// Gets the avatar of this room, if set.
///
/// Returns the avatar. No guarantee on the size of the image is given.
/// If no size is given the full-sized avatar will be returned.
///
/// # Arguments
///
/// * `width` - The desired width of the avatar.
///
/// * `height` - The desired height of the avatar.
///
/// # Example
/// ```no_run
/// # use futures::executor::block_on;
/// # use matrix_sdk::Client;
/// # use matrix_sdk::identifiers::room_id;
/// # use url::Url;
/// # let homeserver = Url::parse("http://example.com").unwrap();
/// # block_on(async {
/// # let user = "example";
/// let client = Client::new(homeserver).unwrap();
/// client.login(user, "password", None, None).await.unwrap();
/// let room_id = room_id!("!roomid:example.com");
/// let room = client
/// .get_joined_room(&room_id)
/// .unwrap();
/// if let Some(avatar) = room.avatar(Some(96), Some(96)).await.unwrap() {
/// std::fs::write("avatar.png", avatar);
/// }
/// # })
/// ```
pub async fn avatar(&self, width: Option<u32>, height: Option<u32>) -> Result<Option<Vec<u8>>> {
// TODO: try to offer the avatar from cache, requires avatar cache
if let Some((server_name, media_id)) =
self.avatar_url().and_then(|url| crate::parse_mxc(&url))
{
if let (Some(width), Some(height)) = (width, height) {
let request = get_content_thumbnail::Request::new(
&media_id,
&server_name,
width.into(),
height.into(),
);
let response = self.client.send(request, None).await?;
Ok(Some(response.file))
} else {
let request = get_content::Request::new(&media_id, &server_name);
let response = self.client.send(request, None).await?;
Ok(Some(response.file))
}
} else {
Ok(None)
}
}
/// Sends a request to `/_matrix/client/r0/rooms/{room_id}/messages` and returns
/// a `get_message_events::Response` that contains a chunk of room and state events
/// (`AnyRoomEvent` and `AnyStateEvent`).