matrix-rust-sdk/matrix_sdk_base/src/rooms/normal.rs

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// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::{
convert::TryFrom,
sync::{Arc, RwLock as SyncRwLock},
};
use futures::{
future,
stream::{self, Stream, StreamExt, TryStreamExt},
};
use matrix_sdk_common::{
api::r0::sync::sync_events::RoomSummary as RumaSummary,
events::{
room::{
create::CreateEventContent, encryption::EncryptionEventContent,
guest_access::GuestAccess, history_visibility::HistoryVisibility, join_rules::JoinRule,
tombstone::TombstoneEventContent,
},
AnySyncStateEvent, EventType,
},
identifiers::{RoomAliasId, RoomId, UserId},
};
use serde::{Deserialize, Serialize};
use tracing::info;
use crate::{
responses::UnreadNotificationsCount,
store::{Result as StoreResult, SledStore},
};
use super::{BaseRoomInfo, RoomMember};
#[derive(Debug, Clone)]
pub struct Room {
room_id: Arc<RoomId>,
own_user_id: Arc<UserId>,
inner: Arc<SyncRwLock<RoomInfo>>,
store: SledStore,
}
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
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pub struct RoomSummary {
heroes: Vec<String>,
joined_member_count: u64,
invited_member_count: u64,
}
/// Signals to the `BaseClient` which `RoomState` to send to `EventEmitter`.
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub enum RoomType {
/// Represents a joined room, the `joined_rooms` HashMap will be used.
Joined,
/// Represents a left room, the `left_rooms` HashMap will be used.
Left,
/// Represents an invited room, the `invited_rooms` HashMap will be used.
Invited,
}
impl Room {
pub(crate) fn new(
own_user_id: &UserId,
store: SledStore,
room_id: &RoomId,
room_type: RoomType,
) -> Self {
let room_id = Arc::new(room_id.clone());
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let room_info = RoomInfo {
room_id,
room_type,
notification_counts: Default::default(),
summary: Default::default(),
members_synced: false,
last_prev_batch: None,
base_info: BaseRoomInfo::new(),
};
Self::restore(own_user_id, store, room_info)
}
pub(crate) fn restore(own_user_id: &UserId, store: SledStore, room_info: RoomInfo) -> Self {
Self {
own_user_id: Arc::new(own_user_id.clone()),
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room_id: room_info.room_id.clone(),
store,
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inner: Arc::new(SyncRwLock::new(room_info)),
}
}
pub fn room_id(&self) -> &RoomId {
&self.room_id
}
pub fn own_user_id(&self) -> &UserId {
&self.own_user_id
}
pub fn room_type(&self) -> RoomType {
self.inner.read().unwrap().room_type
}
pub fn unread_notification_counts(&self) -> UnreadNotificationsCount {
self.inner.read().unwrap().notification_counts
}
pub fn are_members_synced(&self) -> bool {
self.inner.read().unwrap().members_synced
}
pub fn last_prev_batch(&self) -> Option<String> {
self.inner.read().unwrap().last_prev_batch.clone()
}
pub fn avatar_url(&self) -> Option<String> {
self.inner.read().unwrap().base_info.avatar_url.clone()
}
pub fn canonical_alias(&self) -> Option<RoomAliasId> {
self.inner.read().unwrap().base_info.canonical_alias.clone()
}
pub fn create_content(&self) -> Option<CreateEventContent> {
self.inner.read().unwrap().base_info.create.clone()
}
pub fn is_direct(&self) -> bool {
self.inner.read().unwrap().base_info.dm_target.is_some()
}
pub fn direct_target(&self) -> Option<UserId> {
self.inner.read().unwrap().base_info.dm_target.clone()
}
pub fn is_encrypted(&self) -> bool {
self.inner.read().unwrap().is_encrypted()
}
pub fn encryption_settings(&self) -> Option<EncryptionEventContent> {
self.inner.read().unwrap().base_info.encryption.clone()
}
pub fn guest_access(&self) -> GuestAccess {
self.inner.read().unwrap().base_info.guest_access.clone()
}
pub fn history_visibility(&self) -> HistoryVisibility {
self.inner
.read()
.unwrap()
.base_info
.history_visibility
.clone()
}
pub fn is_public(&self) -> bool {
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matches!(self.join_rule(), JoinRule::Public)
}
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pub fn join_rule(&self) -> JoinRule {
self.inner.read().unwrap().base_info.join_rule.clone()
}
pub fn max_power_level(&self) -> i64 {
self.inner.read().unwrap().base_info.max_power_level
}
pub fn name(&self) -> Option<String> {
self.inner.read().unwrap().base_info.name.clone()
}
pub fn is_tombstoned(&self) -> bool {
self.inner.read().unwrap().base_info.tombstone.is_some()
}
pub fn tombstone(&self) -> Option<TombstoneEventContent> {
self.inner.read().unwrap().base_info.tombstone.clone()
}
pub fn topic(&self) -> Option<String> {
self.inner.read().unwrap().base_info.topic.clone()
}
pub async fn display_name(&self) -> StoreResult<String> {
self.calculate_name().await
}
pub async fn joined_user_ids(&self) -> impl Stream<Item = StoreResult<UserId>> {
self.store.get_joined_user_ids(self.room_id()).await
}
pub async fn joined_members(&self) -> impl Stream<Item = StoreResult<RoomMember>> + '_ {
let joined = self.store.get_joined_user_ids(self.room_id()).await;
joined.filter_map(move |u| async move {
let ret = match u {
Ok(u) => self.get_member(&u).await,
Err(e) => Err(e),
};
ret.transpose()
})
}
pub async fn active_members(&self) -> impl Stream<Item = StoreResult<RoomMember>> + '_ {
let joined = self.store.get_joined_user_ids(self.room_id()).await;
let invited = self.store.get_invited_user_ids(self.room_id()).await;
joined.chain(invited).filter_map(move |u| async move {
let ret = match u {
Ok(u) => self.get_member(&u).await,
Err(e) => Err(e),
};
ret.transpose()
})
}
/// Calculate the canonical display name of the room, taking into account
/// its name, aliases and members.
///
/// The display name is calculated according to [this algorithm][spec].
///
/// [spec]:
/// <https://matrix.org/docs/spec/client_server/latest#calculating-the-display-name-for-a-room>
async fn calculate_name(&self) -> StoreResult<String> {
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let summary = {
let inner = self.inner.read().unwrap();
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if let Some(name) = &inner.base_info.name {
let name = name.trim();
return Ok(name.to_string());
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} else if let Some(alias) = &inner.base_info.canonical_alias {
let alias = alias.alias().trim();
return Ok(alias.to_string());
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}
inner.summary.clone()
};
// TODO what should we do here? We have correct counts only if lazy
// loading is used.
let joined = summary.joined_member_count;
let invited = summary.invited_member_count;
let heroes_count = summary.heroes.len() as u64;
let is_own_member = |m: &RoomMember| m.user_id() == &*self.own_user_id;
let is_own_user_id = |u: &str| u == self.own_user_id().as_str();
let members: StoreResult<Vec<RoomMember>> = if summary.heroes.is_empty() {
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self.active_members()
.await
.try_filter(|u| future::ready(!is_own_member(&u)))
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.take(5)
.try_collect()
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.await
} else {
let members: Vec<_> = stream::iter(summary.heroes.iter())
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.filter(|u| future::ready(!is_own_user_id(u)))
.filter_map(|u| async move {
let user_id = UserId::try_from(u.as_str()).ok()?;
self.get_member(&user_id).await.transpose()
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})
.collect()
.await;
members.into_iter().collect()
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};
info!(
"Calculating name for {}, own user {} hero count {} heroes {:#?}",
self.room_id(),
self.own_user_id,
heroes_count,
summary.heroes
);
let inner = self.inner.read().unwrap();
Ok(inner
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.base_info
.calculate_room_name(joined, invited, members?))
}
pub(crate) fn clone_info(&self) -> RoomInfo {
(*self.inner.read().unwrap()).clone()
}
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pub fn update_summary(&self, summary: RoomInfo) {
let mut inner = self.inner.write().unwrap();
*inner = summary;
}
pub async fn get_member(&self, user_id: &UserId) -> StoreResult<Option<RoomMember>> {
let presence = self.store.get_presence_event(user_id).await?;
let profile = self.store.get_profile(self.room_id(), user_id).await?;
let max_power_level = self.max_power_level();
let is_room_creator = self
.inner
.read()
.unwrap()
.base_info
.create
.as_ref()
.map(|c| &c.creator == user_id)
.unwrap_or(false);
let power = self
.store
.get_state_event(self.room_id(), EventType::RoomPowerLevels, "")
.await?
.map(|e| {
if let AnySyncStateEvent::RoomPowerLevels(e) = e {
Some(e)
} else {
None
}
})
.flatten();
Ok(self
.store
.get_member_event(&self.room_id, user_id)
.await?
.map(|e| RoomMember {
event: e.into(),
profile: profile.into(),
presence: presence.into(),
power_levles: power.into(),
max_power_level,
is_room_creator,
}))
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct RoomInfo {
pub room_id: Arc<RoomId>,
pub room_type: RoomType,
pub notification_counts: UnreadNotificationsCount,
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pub summary: RoomSummary,
pub members_synced: bool,
pub last_prev_batch: Option<String>,
pub base_info: BaseRoomInfo,
}
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impl RoomInfo {
pub(crate) fn mark_as_joined(&mut self) {
self.room_type = RoomType::Joined;
}
pub(crate) fn mark_as_left(&mut self) {
self.room_type = RoomType::Left;
}
pub(crate) fn mark_as_invited(&mut self) {
self.room_type = RoomType::Invited;
}
pub(crate) fn mark_members_synced(&mut self) {
self.members_synced = true;
}
pub(crate) fn mark_members_missing(&mut self) {
self.members_synced = false;
}
pub(crate) fn set_prev_batch(&mut self, prev_batch: Option<&str>) -> bool {
if self.last_prev_batch.as_deref() != prev_batch {
self.last_prev_batch = prev_batch.map(|p| p.to_string());
true
} else {
false
}
}
pub(crate) fn is_encrypted(&self) -> bool {
self.base_info.encryption.is_some()
}
pub(crate) fn handle_state_event(&mut self, event: &AnySyncStateEvent) -> bool {
self.base_info.handle_state_event(&event.content())
}
pub(crate) fn update_notification_count(
&mut self,
notification_counts: UnreadNotificationsCount,
) {
self.notification_counts = notification_counts;
}
pub(crate) fn update_summary(&mut self, summary: &RumaSummary) -> bool {
let mut changed = false;
if !summary.is_empty() {
if !summary.heroes.is_empty() {
self.summary.heroes = summary.heroes.clone();
changed = true;
}
if let Some(joined) = summary.joined_member_count {
self.summary.joined_member_count = joined.into();
changed = true;
}
if let Some(invited) = summary.invited_member_count {
self.summary.invited_member_count = invited.into();
changed = true;
}
}
changed
}
}