2b5052eccf
* Add Range * Use Range
395 lines
12 KiB
Go
395 lines
12 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package types
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import (
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"encoding/json"
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"errors"
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"fmt"
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"strconv"
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"strings"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/tidwall/gjson"
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)
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var (
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// ErrInvalidSyncTokenType is returned when an attempt at creating a
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// new instance of SyncToken with an invalid type (i.e. neither "s"
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// nor "t").
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ErrInvalidSyncTokenType = fmt.Errorf("Sync token has an unknown prefix (should be either s or t)")
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// ErrInvalidSyncTokenLen is returned when the pagination token is an
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// invalid length
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ErrInvalidSyncTokenLen = fmt.Errorf("Sync token has an invalid length")
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)
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// StreamPosition represents the offset in the sync stream a client is at.
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type StreamPosition int64
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// StreamEvent is the same as gomatrixserverlib.Event but also has the PDU stream position for this event.
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type StreamEvent struct {
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gomatrixserverlib.HeaderedEvent
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StreamPosition StreamPosition
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TransactionID *api.TransactionID
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ExcludeFromSync bool
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}
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// Range represents a range between two stream positions.
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type Range struct {
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// From is the position the client has already received.
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From StreamPosition
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// To is the position the client is going towards.
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To StreamPosition
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// True if the client is going backwards
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Backwards bool
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}
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// Low returns the low number of the range.
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// This represents the position the client already has and hence is exclusive.
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func (r *Range) Low() StreamPosition {
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if !r.Backwards {
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return r.From
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}
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return r.To
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}
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// High returns the high number of the range
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// This represents the position the client is going towards and hence is inclusive.
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func (r *Range) High() StreamPosition {
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if !r.Backwards {
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return r.To
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}
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return r.From
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}
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// SyncTokenType represents the type of a sync token.
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// It can be either "s" (representing a position in the whole stream of events)
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// or "t" (representing a position in a room's topology/depth).
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type SyncTokenType string
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const (
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// SyncTokenTypeStream represents a position in the server's whole
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// stream of events
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SyncTokenTypeStream SyncTokenType = "s"
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// SyncTokenTypeTopology represents a position in a room's topology.
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SyncTokenTypeTopology SyncTokenType = "t"
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)
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type StreamingToken struct {
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syncToken
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}
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func (t *StreamingToken) PDUPosition() StreamPosition {
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return t.Positions[0]
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}
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func (t *StreamingToken) EDUPosition() StreamPosition {
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return t.Positions[1]
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}
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// IsAfter returns true if ANY position in this token is greater than `other`.
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func (t *StreamingToken) IsAfter(other StreamingToken) bool {
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for i := range other.Positions {
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if t.Positions[i] > other.Positions[i] {
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return true
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}
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}
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return false
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}
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// WithUpdates returns a copy of the StreamingToken with updates applied from another StreamingToken.
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// If the latter StreamingToken contains a field that is not 0, it is considered an update,
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// and its value will replace the corresponding value in the StreamingToken on which WithUpdates is called.
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func (t *StreamingToken) WithUpdates(other StreamingToken) (ret StreamingToken) {
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ret.Type = t.Type
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ret.Positions = make([]StreamPosition, len(t.Positions))
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for i := range t.Positions {
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ret.Positions[i] = t.Positions[i]
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if other.Positions[i] == 0 {
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continue
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}
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ret.Positions[i] = other.Positions[i]
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}
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return ret
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}
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type TopologyToken struct {
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syncToken
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}
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func (t *TopologyToken) Depth() StreamPosition {
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return t.Positions[0]
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}
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func (t *TopologyToken) PDUPosition() StreamPosition {
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return t.Positions[1]
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}
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func (t *TopologyToken) StreamToken() StreamingToken {
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return NewStreamToken(t.PDUPosition(), 0)
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}
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func (t *TopologyToken) String() string {
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return t.syncToken.String()
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}
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// Decrement the topology token to one event earlier.
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func (t *TopologyToken) Decrement() {
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depth := t.Positions[0]
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pduPos := t.Positions[1]
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if depth-1 <= 0 {
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// nothing can be lower than this
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depth = 1
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} else {
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// this assumes that we will never have 1000 events all with the same
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// depth. TODO: work out what the right PDU position is to use, probably needs a db hit.
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depth--
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pduPos += 1000
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}
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// The lowest token value is 1, therefore we need to manually set it to that
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// value if we're below it.
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if depth < 1 {
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depth = 1
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}
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t.Positions = []StreamPosition{
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depth, pduPos,
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}
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}
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// NewSyncTokenFromString takes a string of the form "xyyyy..." where "x"
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// represents the type of a pagination token and "yyyy..." the token itself, and
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// parses it in order to create a new instance of SyncToken. Returns an
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// error if the token couldn't be parsed into an int64, or if the token type
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// isn't a known type (returns ErrInvalidSyncTokenType in the latter
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// case).
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func newSyncTokenFromString(s string) (token *syncToken, err error) {
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if len(s) == 0 {
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return nil, ErrInvalidSyncTokenLen
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}
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token = new(syncToken)
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var positions []string
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switch t := SyncTokenType(s[:1]); t {
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case SyncTokenTypeStream, SyncTokenTypeTopology:
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token.Type = t
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positions = strings.Split(s[1:], "_")
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default:
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return nil, ErrInvalidSyncTokenType
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}
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for _, pos := range positions {
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if posInt, err := strconv.ParseInt(pos, 10, 64); err != nil {
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return nil, err
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} else if posInt < 0 {
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return nil, errors.New("negative position not allowed")
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} else {
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token.Positions = append(token.Positions, StreamPosition(posInt))
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}
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}
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return
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}
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// NewTopologyToken creates a new sync token for /messages
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func NewTopologyToken(depth, streamPos StreamPosition) TopologyToken {
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if depth < 0 {
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depth = 1
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}
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return TopologyToken{
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syncToken: syncToken{
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Type: SyncTokenTypeTopology,
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Positions: []StreamPosition{depth, streamPos},
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},
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}
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}
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func NewTopologyTokenFromString(tok string) (token TopologyToken, err error) {
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t, err := newSyncTokenFromString(tok)
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if err != nil {
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return
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}
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if t.Type != SyncTokenTypeTopology {
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err = fmt.Errorf("token %s is not a topology token", tok)
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return
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}
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if len(t.Positions) != 2 {
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err = fmt.Errorf("token %s wrong number of values, got %d want 2", tok, len(t.Positions))
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return
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}
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return TopologyToken{
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syncToken: *t,
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}, nil
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}
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// NewStreamToken creates a new sync token for /sync
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func NewStreamToken(pduPos, eduPos StreamPosition) StreamingToken {
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return StreamingToken{
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syncToken: syncToken{
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Type: SyncTokenTypeStream,
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Positions: []StreamPosition{pduPos, eduPos},
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},
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}
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}
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func NewStreamTokenFromString(tok string) (token StreamingToken, err error) {
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t, err := newSyncTokenFromString(tok)
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if err != nil {
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return
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}
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if t.Type != SyncTokenTypeStream {
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err = fmt.Errorf("token %s is not a streaming token", tok)
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return
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}
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if len(t.Positions) != 2 {
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err = fmt.Errorf("token %s wrong number of values, got %d want 2", tok, len(t.Positions))
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return
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}
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return StreamingToken{
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syncToken: *t,
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}, nil
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}
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// syncToken represents a syncapi token, used for interactions with
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// /sync or /messages, for example.
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type syncToken struct {
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Type SyncTokenType
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// A list of stream positions, their meanings vary depending on the token type.
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Positions []StreamPosition
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}
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// String translates a SyncToken to a string of the "xyyyy..." (see
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// NewSyncToken to know what it represents).
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func (p *syncToken) String() string {
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posStr := make([]string, len(p.Positions))
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for i := range p.Positions {
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posStr[i] = strconv.FormatInt(int64(p.Positions[i]), 10)
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}
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return fmt.Sprintf("%s%s", p.Type, strings.Join(posStr, "_"))
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}
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// PrevEventRef represents a reference to a previous event in a state event upgrade
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type PrevEventRef struct {
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PrevContent json.RawMessage `json:"prev_content"`
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ReplacesState string `json:"replaces_state"`
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PrevSender string `json:"prev_sender"`
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}
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// Response represents a /sync API response. See https://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync
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type Response struct {
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NextBatch string `json:"next_batch"`
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AccountData struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"account_data"`
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Presence struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"presence"`
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Rooms struct {
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Join map[string]JoinResponse `json:"join"`
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Invite map[string]InviteResponse `json:"invite"`
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Leave map[string]LeaveResponse `json:"leave"`
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} `json:"rooms"`
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}
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// NewResponse creates an empty response with initialised maps.
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func NewResponse(token StreamingToken) *Response {
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res := Response{
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NextBatch: token.String(),
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}
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// Pre-initialise the maps. Synapse will return {} even if there are no rooms under a specific section,
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// so let's do the same thing. Bonus: this means we can't get dreaded 'assignment to entry in nil map' errors.
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res.Rooms.Join = make(map[string]JoinResponse)
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res.Rooms.Invite = make(map[string]InviteResponse)
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res.Rooms.Leave = make(map[string]LeaveResponse)
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// Also pre-intialise empty slices or else we'll insert 'null' instead of '[]' for the value.
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// TODO: We really shouldn't have to do all this to coerce encoding/json to Do The Right Thing. We should
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// really be using our own Marshal/Unmarshal implementations otherwise this may prove to be a CPU bottleneck.
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// This also applies to NewJoinResponse, NewInviteResponse and NewLeaveResponse.
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Presence.Events = make([]gomatrixserverlib.ClientEvent, 0)
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return &res
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}
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// IsEmpty returns true if the response is empty, i.e. used to decided whether
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// to return the response immediately to the client or to wait for more data.
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func (r *Response) IsEmpty() bool {
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return len(r.Rooms.Join) == 0 &&
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len(r.Rooms.Invite) == 0 &&
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len(r.Rooms.Leave) == 0 &&
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len(r.AccountData.Events) == 0 &&
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len(r.Presence.Events) == 0
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}
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// JoinResponse represents a /sync response for a room which is under the 'join' key.
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type JoinResponse struct {
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State struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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Ephemeral struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"ephemeral"`
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AccountData struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"account_data"`
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}
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// NewJoinResponse creates an empty response with initialised arrays.
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func NewJoinResponse() *JoinResponse {
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res := JoinResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Ephemeral.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.AccountData.Events = make([]gomatrixserverlib.ClientEvent, 0)
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return &res
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}
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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type InviteResponse struct {
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InviteState struct {
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Events json.RawMessage `json:"events"`
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} `json:"invite_state"`
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}
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// NewInviteResponse creates an empty response with initialised arrays.
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func NewInviteResponse(event gomatrixserverlib.HeaderedEvent) *InviteResponse {
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res := InviteResponse{}
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res.InviteState.Events = json.RawMessage{'[', ']'}
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if inviteRoomState := gjson.GetBytes(event.Unsigned(), "invite_room_state"); inviteRoomState.Exists() {
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res.InviteState.Events = json.RawMessage(inviteRoomState.Raw)
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}
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return &res
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}
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// LeaveResponse represents a /sync response for a room which is under the 'leave' key.
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type LeaveResponse struct {
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State struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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} `json:"state"`
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Timeline struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Limited bool `json:"limited"`
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PrevBatch string `json:"prev_batch"`
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} `json:"timeline"`
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}
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// NewLeaveResponse creates an empty response with initialised arrays.
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func NewLeaveResponse() *LeaveResponse {
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res := LeaveResponse{}
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res.State.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.Timeline.Events = make([]gomatrixserverlib.ClientEvent, 0)
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return &res
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}
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