dendrite/roomserver
Will Hunt 9557ccada4
Fix appsevice alias queries part 2 (#1684)
* Check membership of room

* Use QueryStateAfterEventsResponse

* Fix complexity

* Add field ShouldHitAppservice to GetRoomIDForAlias

* Hit appservice when trying to join a non-existent alias

* remove unused

* Changes that I made a long time ago

* Rename to appserviceJoinedAtEvent

* Check membership in GetMemberships

* Update QueryMembershipsForRoom

* Tweaks in client API

* Update appserviceJoinedAtEvent

* Comments

* Try QueryMembershipForUser instead

* Undo some changes to client API that shouldn't be needed

* More /event tweaks

* Refactor /event bit

* Go back to QueryMembershipsForRoom because appservices are hard

* Fix bugs in onMessage

* Add comments

* More logical naming, clean up a bit

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2021-03-03 17:00:31 +00:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Fix appsevice alias queries part 2 (#1684) 2021-03-03 17:00:31 +00:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Fix appsevice alias queries part 2 (#1684) 2021-03-03 17:00:31 +00:00
inthttp Peeking over federation via MSC2444 (#1391) 2021-01-22 14:55:08 +00:00
state Increase gocyclo complexity to 25 (and remove all but 2 golint directives related to it) (#1783) 2021-03-03 14:35:57 +00:00
storage Increase gocyclo complexity to 25 (and remove all but 2 golint directives related to it) (#1783) 2021-03-03 14:35:57 +00:00
types Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00
roomserver_test.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00

README.md

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+