dendrite/syncapi/consumers/roomserver.go
Neil Alexander b5a8935042
Sync refactor — Part 1 (#1688)
* It's half-alive

* Wakeups largely working

* Other tweaks, typing works

* Fix bugs, add receipt stream

* Delete notifier, other tweaks

* Dedupe a bit, add a template for the invite stream

* Clean up, add templates for other streams

* Don't leak channels

* Bring forward some more PDU logic, clean up other places

* Add some more wakeups

* Use addRoomDeltaToResponse

* Log tweaks, typing fixed?

* Fix timed out syncs

* Don't reset next batch position on timeout

* Add account data stream/position

* End of day

* Fix complete sync for receipt, typing

* Streams package

* Clean up a bit

* Complete sync send-to-device

* Don't drop errors

* More lightweight notifications

* Fix typing positions

* Don't advance position on remove again unless needed

* Device list updates

* Advance account data position

* Use limit for incremental sync

* Limit fixes, amongst other things

* Remove some fmt.Println

* Tweaks

* Re-add notifier

* Fix invite position

* Fixes

* Notify account data without advancing PDU position in notifier

* Apply account data position

* Get initial position for account data

* Fix position update

* Fix complete sync positions

* Review comments @Kegsay

* Room consumer parameters
2021-01-08 16:59:06 +00:00

379 lines
12 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package consumers
import (
"context"
"encoding/json"
"fmt"
"github.com/Shopify/sarama"
"github.com/matrix-org/dendrite/internal"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/setup/config"
"github.com/matrix-org/dendrite/syncapi/notifier"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
log "github.com/sirupsen/logrus"
)
// OutputRoomEventConsumer consumes events that originated in the room server.
type OutputRoomEventConsumer struct {
cfg *config.SyncAPI
rsAPI api.RoomserverInternalAPI
rsConsumer *internal.ContinualConsumer
db storage.Database
pduStream types.StreamProvider
inviteStream types.StreamProvider
notifier *notifier.Notifier
}
// NewOutputRoomEventConsumer creates a new OutputRoomEventConsumer. Call Start() to begin consuming from room servers.
func NewOutputRoomEventConsumer(
cfg *config.SyncAPI,
kafkaConsumer sarama.Consumer,
store storage.Database,
notifier *notifier.Notifier,
pduStream types.StreamProvider,
inviteStream types.StreamProvider,
rsAPI api.RoomserverInternalAPI,
) *OutputRoomEventConsumer {
consumer := internal.ContinualConsumer{
ComponentName: "syncapi/roomserver",
Topic: string(cfg.Matrix.Kafka.TopicFor(config.TopicOutputRoomEvent)),
Consumer: kafkaConsumer,
PartitionStore: store,
}
s := &OutputRoomEventConsumer{
cfg: cfg,
rsConsumer: &consumer,
db: store,
notifier: notifier,
pduStream: pduStream,
inviteStream: inviteStream,
rsAPI: rsAPI,
}
consumer.ProcessMessage = s.onMessage
return s
}
// Start consuming from room servers
func (s *OutputRoomEventConsumer) Start() error {
return s.rsConsumer.Start()
}
// onMessage is called when the sync server receives a new event from the room server output log.
// It is not safe for this function to be called from multiple goroutines, or else the
// sync stream position may race and be incorrectly calculated.
func (s *OutputRoomEventConsumer) onMessage(msg *sarama.ConsumerMessage) error {
// Parse out the event JSON
var output api.OutputEvent
if err := json.Unmarshal(msg.Value, &output); err != nil {
// If the message was invalid, log it and move on to the next message in the stream
log.WithError(err).Errorf("roomserver output log: message parse failure")
return nil
}
switch output.Type {
case api.OutputTypeNewRoomEvent:
// Ignore redaction events. We will add them to the database when they are
// validated (when we receive OutputTypeRedactedEvent)
event := output.NewRoomEvent.Event
if event.Type() == gomatrixserverlib.MRoomRedaction && event.StateKey() == nil {
// in the special case where the event redacts itself, just pass the message through because
// we will never see the other part of the pair
if event.Redacts() != event.EventID() {
return nil
}
}
return s.onNewRoomEvent(context.TODO(), *output.NewRoomEvent)
case api.OutputTypeOldRoomEvent:
return s.onOldRoomEvent(context.TODO(), *output.OldRoomEvent)
case api.OutputTypeNewInviteEvent:
return s.onNewInviteEvent(context.TODO(), *output.NewInviteEvent)
case api.OutputTypeRetireInviteEvent:
return s.onRetireInviteEvent(context.TODO(), *output.RetireInviteEvent)
case api.OutputTypeNewPeek:
return s.onNewPeek(context.TODO(), *output.NewPeek)
case api.OutputTypeRetirePeek:
return s.onRetirePeek(context.TODO(), *output.RetirePeek)
case api.OutputTypeRedactedEvent:
return s.onRedactEvent(context.TODO(), *output.RedactedEvent)
default:
log.WithField("type", output.Type).Debug(
"roomserver output log: ignoring unknown output type",
)
return nil
}
}
func (s *OutputRoomEventConsumer) onRedactEvent(
ctx context.Context, msg api.OutputRedactedEvent,
) error {
err := s.db.RedactEvent(ctx, msg.RedactedEventID, msg.RedactedBecause)
if err != nil {
log.WithError(err).Error("RedactEvent error'd")
return err
}
// fake a room event so we notify clients about the redaction, as if it were
// a normal event.
return s.onNewRoomEvent(ctx, api.OutputNewRoomEvent{
Event: msg.RedactedBecause,
})
}
func (s *OutputRoomEventConsumer) onNewRoomEvent(
ctx context.Context, msg api.OutputNewRoomEvent,
) error {
ev := msg.Event
addsStateEvents := msg.AddsState()
ev, err := s.updateStateEvent(ev)
if err != nil {
return err
}
for i := range addsStateEvents {
addsStateEvents[i], err = s.updateStateEvent(addsStateEvents[i])
if err != nil {
return err
}
}
if msg.RewritesState {
if err = s.db.PurgeRoomState(ctx, ev.RoomID()); err != nil {
return fmt.Errorf("s.db.PurgeRoom: %w", err)
}
}
pduPos, err := s.db.WriteEvent(
ctx,
ev,
addsStateEvents,
msg.AddsStateEventIDs,
msg.RemovesStateEventIDs,
msg.TransactionID,
false,
)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event": string(ev.JSON()),
log.ErrorKey: err,
"add": msg.AddsStateEventIDs,
"del": msg.RemovesStateEventIDs,
}).Panicf("roomserver output log: write new event failure")
return nil
}
if pduPos, err = s.notifyJoinedPeeks(ctx, ev, pduPos); err != nil {
log.WithError(err).Errorf("Failed to notifyJoinedPeeks for PDU pos %d", pduPos)
return err
}
s.pduStream.Advance(pduPos)
s.notifier.OnNewEvent(ev, ev.RoomID(), nil, types.StreamingToken{PDUPosition: pduPos})
return nil
}
func (s *OutputRoomEventConsumer) onOldRoomEvent(
ctx context.Context, msg api.OutputOldRoomEvent,
) error {
ev := msg.Event
// TODO: The state key check when excluding from sync is designed
// to stop us from lying to clients with old state, whilst still
// allowing normal timeline events through. This is an absolute
// hack but until we have some better strategy for dealing with
// old events in the sync API, this should at least prevent us
// from confusing clients into thinking they've joined/left rooms.
pduPos, err := s.db.WriteEvent(
ctx,
ev,
[]*gomatrixserverlib.HeaderedEvent{},
[]string{}, // adds no state
[]string{}, // removes no state
nil, // no transaction
ev.StateKey() != nil, // exclude from sync?
)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event": string(ev.JSON()),
log.ErrorKey: err,
}).Panicf("roomserver output log: write old event failure")
return nil
}
if pduPos, err = s.notifyJoinedPeeks(ctx, ev, pduPos); err != nil {
log.WithError(err).Errorf("Failed to notifyJoinedPeeks for PDU pos %d", pduPos)
return err
}
s.pduStream.Advance(pduPos)
s.notifier.OnNewEvent(ev, ev.RoomID(), nil, types.StreamingToken{PDUPosition: pduPos})
return nil
}
func (s *OutputRoomEventConsumer) notifyJoinedPeeks(ctx context.Context, ev *gomatrixserverlib.HeaderedEvent, sp types.StreamPosition) (types.StreamPosition, error) {
if ev.Type() != gomatrixserverlib.MRoomMember {
return sp, nil
}
membership, err := ev.Membership()
if err != nil {
return sp, fmt.Errorf("ev.Membership: %w", err)
}
// TODO: check that it's a join and not a profile change (means unmarshalling prev_content)
if membership == gomatrixserverlib.Join {
// check it's a local join
_, domain, err := gomatrixserverlib.SplitID('@', *ev.StateKey())
if err != nil {
return sp, fmt.Errorf("gomatrixserverlib.SplitID: %w", err)
}
if domain != s.cfg.Matrix.ServerName {
return sp, nil
}
// cancel any peeks for it
peekSP, peekErr := s.db.DeletePeeks(ctx, ev.RoomID(), *ev.StateKey())
if peekErr != nil {
return sp, fmt.Errorf("s.db.DeletePeeks: %w", peekErr)
}
if peekSP > 0 {
sp = peekSP
}
}
return sp, nil
}
func (s *OutputRoomEventConsumer) onNewInviteEvent(
ctx context.Context, msg api.OutputNewInviteEvent,
) error {
if msg.Event.StateKey() == nil {
log.WithFields(log.Fields{
"event": string(msg.Event.JSON()),
}).Panicf("roomserver output log: invite has no state key")
return nil
}
pduPos, err := s.db.AddInviteEvent(ctx, msg.Event)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event": string(msg.Event.JSON()),
"pdupos": pduPos,
log.ErrorKey: err,
}).Panicf("roomserver output log: write invite failure")
return nil
}
s.inviteStream.Advance(pduPos)
s.notifier.OnNewInvite(types.StreamingToken{InvitePosition: pduPos}, *msg.Event.StateKey())
return nil
}
func (s *OutputRoomEventConsumer) onRetireInviteEvent(
ctx context.Context, msg api.OutputRetireInviteEvent,
) error {
pduPos, err := s.db.RetireInviteEvent(ctx, msg.EventID)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event_id": msg.EventID,
log.ErrorKey: err,
}).Panicf("roomserver output log: remove invite failure")
return nil
}
// Notify any active sync requests that the invite has been retired.
s.inviteStream.Advance(pduPos)
s.notifier.OnNewInvite(types.StreamingToken{InvitePosition: pduPos}, msg.TargetUserID)
return nil
}
func (s *OutputRoomEventConsumer) onNewPeek(
ctx context.Context, msg api.OutputNewPeek,
) error {
sp, err := s.db.AddPeek(ctx, msg.RoomID, msg.UserID, msg.DeviceID)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
log.ErrorKey: err,
}).Panicf("roomserver output log: write peek failure")
return nil
}
// tell the notifier about the new peek so it knows to wake up new devices
// TODO: This only works because the peeks table is reusing the same
// index as PDUs, but we should fix this
s.pduStream.Advance(sp)
s.notifier.OnNewPeek(msg.RoomID, msg.UserID, msg.DeviceID, types.StreamingToken{PDUPosition: sp})
return nil
}
func (s *OutputRoomEventConsumer) onRetirePeek(
ctx context.Context, msg api.OutputRetirePeek,
) error {
sp, err := s.db.DeletePeek(ctx, msg.RoomID, msg.UserID, msg.DeviceID)
if err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
log.ErrorKey: err,
}).Panicf("roomserver output log: write peek failure")
return nil
}
// tell the notifier about the new peek so it knows to wake up new devices
// TODO: This only works because the peeks table is reusing the same
// index as PDUs, but we should fix this
s.pduStream.Advance(sp)
s.notifier.OnRetirePeek(msg.RoomID, msg.UserID, msg.DeviceID, types.StreamingToken{PDUPosition: sp})
return nil
}
func (s *OutputRoomEventConsumer) updateStateEvent(event *gomatrixserverlib.HeaderedEvent) (*gomatrixserverlib.HeaderedEvent, error) {
if event.StateKey() == nil {
return event, nil
}
stateKey := *event.StateKey()
prevEvent, err := s.db.GetStateEvent(
context.TODO(), event.RoomID(), event.Type(), stateKey,
)
if err != nil {
return event, err
}
if prevEvent == nil {
return event, nil
}
prev := types.PrevEventRef{
PrevContent: prevEvent.Content(),
ReplacesState: prevEvent.EventID(),
PrevSender: prevEvent.Sender(),
}
event.Event, err = event.SetUnsigned(prev)
return event, err
}