dendrite/roomserver
Neil Alexander 738b829a23
Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450)
* Try to ask other servers in the room for missing events if the origin won't provide them

* Logging

* More logging

* Implement QueryMissingAuthPrevEvents

* Try to get missing auth events badly

* Use processEvent

* Logging

* Update QueryMissingAuthPrevEvents

* Try to find missing auth events

* Patchy fix for test

* Logging tweaks

* Send auth events as outliers

* Update check in QueryMissingAuthPrevEvents

* Error responses

* More return codes

* Don't return error on reject/soft-fail since it was ultimately handled

* More tweaks

* More error tweaks
2020-09-29 13:40:29 +01:00
..
acls
api Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450) 2020-09-29 13:40:29 +01:00
auth
internal Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450) 2020-09-29 13:40:29 +01:00
inthttp Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450) 2020-09-29 13:40:29 +01:00
state
storage
types
version
README.md
roomserver.go
roomserver_test.go

README.md

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+