dendrite/internal/caching/cache_roomservernids.go
Neil Alexander c8b873abc8
Roomserver NID caches (#1335)
* Initial work on roomserver NID caches

* Give caches to roomserver storage

* Populate caches

* Fix bugs

* Fix WASM build

* Don't hit cache twice in RoomNIDExcludingStubs

* Store reverse room ID-room NID mapping, consult caches when assigning NIDs
2020-08-25 12:32:29 +01:00

101 lines
3 KiB
Go

package caching
import (
"github.com/matrix-org/dendrite/roomserver/types"
)
const (
RoomServerStateKeyNIDsCacheName = "roomserver_statekey_nids"
RoomServerStateKeyNIDsCacheMaxEntries = 1024
RoomServerStateKeyNIDsCacheMutable = false
RoomServerEventTypeNIDsCacheName = "roomserver_eventtype_nids"
RoomServerEventTypeNIDsCacheMaxEntries = 64
RoomServerEventTypeNIDsCacheMutable = false
RoomServerRoomNIDsCacheName = "roomserver_room_nids"
RoomServerRoomNIDsCacheMaxEntries = 1024
RoomServerRoomNIDsCacheMutable = false
RoomServerRoomIDsCacheName = "roomserver_room_ids"
RoomServerRoomIDsCacheMaxEntries = 1024
RoomServerRoomIDsCacheMutable = false
)
type RoomServerCaches interface {
RoomServerNIDsCache
RoomVersionCache
}
// RoomServerNIDsCache contains the subset of functions needed for
// a roomserver NID cache.
type RoomServerNIDsCache interface {
GetRoomServerStateKeyNID(stateKey string) (types.EventStateKeyNID, bool)
StoreRoomServerStateKeyNID(stateKey string, nid types.EventStateKeyNID)
GetRoomServerEventTypeNID(eventType string) (types.EventTypeNID, bool)
StoreRoomServerEventTypeNID(eventType string, nid types.EventTypeNID)
GetRoomServerRoomNID(roomID string) (types.RoomNID, bool)
StoreRoomServerRoomNID(roomID string, nid types.RoomNID)
GetRoomServerRoomID(roomNID types.RoomNID) (string, bool)
StoreRoomServerRoomID(roomNID types.RoomNID, roomID string)
}
func (c Caches) GetRoomServerStateKeyNID(stateKey string) (types.EventStateKeyNID, bool) {
val, found := c.RoomServerStateKeyNIDs.Get(stateKey)
if found && val != nil {
if stateKeyNID, ok := val.(types.EventStateKeyNID); ok {
return stateKeyNID, true
}
}
return 0, false
}
func (c Caches) StoreRoomServerStateKeyNID(stateKey string, nid types.EventStateKeyNID) {
c.RoomServerStateKeyNIDs.Set(stateKey, nid)
}
func (c Caches) GetRoomServerEventTypeNID(eventType string) (types.EventTypeNID, bool) {
val, found := c.RoomServerEventTypeNIDs.Get(eventType)
if found && val != nil {
if eventTypeNID, ok := val.(types.EventTypeNID); ok {
return eventTypeNID, true
}
}
return 0, false
}
func (c Caches) StoreRoomServerEventTypeNID(eventType string, nid types.EventTypeNID) {
c.RoomServerEventTypeNIDs.Set(eventType, nid)
}
func (c Caches) GetRoomServerRoomNID(roomID string) (types.RoomNID, bool) {
val, found := c.RoomServerRoomNIDs.Get(roomID)
if found && val != nil {
if roomNID, ok := val.(types.RoomNID); ok {
return roomNID, true
}
}
return 0, false
}
func (c Caches) StoreRoomServerRoomNID(roomID string, roomNID types.RoomNID) {
c.RoomServerRoomNIDs.Set(roomID, roomNID)
c.RoomServerRoomIDs.Set(string(roomNID), roomID)
}
func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
val, found := c.RoomServerRoomIDs.Get(string(roomNID))
if found && val != nil {
if roomID, ok := val.(string); ok {
return roomID, true
}
}
return "", false
}
func (c Caches) StoreRoomServerRoomID(roomNID types.RoomNID, roomID string) {
c.StoreRoomServerRoomNID(roomID, roomNID)
}