dendrite/userapi/api/api.go
Will Hunt a2773922d2
Send events to appservice based on room membership (#1680)
* Check membership of room

* Use QueryStateAfterEventsResponse

* Fix complexity

* Changes that I made a long time ago

* Rename to appserviceJoinedAtEvent

* Check membership in GetMemberships

* Update QueryMembershipsForRoom

* Tweaks in client API

* Update appserviceJoinedAtEvent

* Comments

* Try QueryMembershipForUser instead

* Undo some changes to client API that shouldn't be needed

* More /event tweaks

* Refactor /event bit

* Go back to QueryMembershipsForRoom because appservices are hard

* Fix bugs in onMessage

* Add comments

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2021-03-03 16:27:44 +00:00

293 lines
10 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package api
import (
"context"
"encoding/json"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/gomatrixserverlib"
)
// UserInternalAPI is the internal API for information about users and devices.
type UserInternalAPI interface {
InputAccountData(ctx context.Context, req *InputAccountDataRequest, res *InputAccountDataResponse) error
PerformAccountCreation(ctx context.Context, req *PerformAccountCreationRequest, res *PerformAccountCreationResponse) error
PerformPasswordUpdate(ctx context.Context, req *PerformPasswordUpdateRequest, res *PerformPasswordUpdateResponse) error
PerformDeviceCreation(ctx context.Context, req *PerformDeviceCreationRequest, res *PerformDeviceCreationResponse) error
PerformDeviceDeletion(ctx context.Context, req *PerformDeviceDeletionRequest, res *PerformDeviceDeletionResponse) error
PerformLastSeenUpdate(ctx context.Context, req *PerformLastSeenUpdateRequest, res *PerformLastSeenUpdateResponse) error
PerformDeviceUpdate(ctx context.Context, req *PerformDeviceUpdateRequest, res *PerformDeviceUpdateResponse) error
PerformAccountDeactivation(ctx context.Context, req *PerformAccountDeactivationRequest, res *PerformAccountDeactivationResponse) error
QueryProfile(ctx context.Context, req *QueryProfileRequest, res *QueryProfileResponse) error
QueryAccessToken(ctx context.Context, req *QueryAccessTokenRequest, res *QueryAccessTokenResponse) error
QueryDevices(ctx context.Context, req *QueryDevicesRequest, res *QueryDevicesResponse) error
QueryAccountData(ctx context.Context, req *QueryAccountDataRequest, res *QueryAccountDataResponse) error
QueryDeviceInfos(ctx context.Context, req *QueryDeviceInfosRequest, res *QueryDeviceInfosResponse) error
QuerySearchProfiles(ctx context.Context, req *QuerySearchProfilesRequest, res *QuerySearchProfilesResponse) error
}
// InputAccountDataRequest is the request for InputAccountData
type InputAccountDataRequest struct {
UserID string // required: the user to set account data for
RoomID string // optional: the room to associate the account data with
DataType string // required: the data type of the data
AccountData json.RawMessage // required: the message content
}
// InputAccountDataResponse is the response for InputAccountData
type InputAccountDataResponse struct {
}
type PerformDeviceUpdateRequest struct {
RequestingUserID string
DeviceID string
DisplayName *string
}
type PerformDeviceUpdateResponse struct {
DeviceExists bool
Forbidden bool
}
type PerformDeviceDeletionRequest struct {
UserID string
// The devices to delete. An empty slice means delete all devices.
DeviceIDs []string
// The requesting device ID to exclude from deletion. This is needed
// so that a password change doesn't cause that client to be logged
// out. Only specify when DeviceIDs is empty.
ExceptDeviceID string
}
type PerformDeviceDeletionResponse struct {
}
// QueryDeviceInfosRequest is the request to QueryDeviceInfos
type QueryDeviceInfosRequest struct {
DeviceIDs []string
}
// QueryDeviceInfosResponse is the response to QueryDeviceInfos
type QueryDeviceInfosResponse struct {
DeviceInfo map[string]struct {
DisplayName string
UserID string
}
}
// QueryAccessTokenRequest is the request for QueryAccessToken
type QueryAccessTokenRequest struct {
AccessToken string
// optional user ID, valid only if the token is an appservice.
// https://matrix.org/docs/spec/application_service/r0.1.2#using-sync-and-events
AppServiceUserID string
}
// QueryAccessTokenResponse is the response for QueryAccessToken
type QueryAccessTokenResponse struct {
Device *Device
Err error // e.g ErrorForbidden
}
// QueryAccountDataRequest is the request for QueryAccountData
type QueryAccountDataRequest struct {
UserID string // required: the user to get account data for.
RoomID string // optional: the room ID, or global account data if not specified.
DataType string // optional: the data type, or all types if not specified.
}
// QueryAccountDataResponse is the response for QueryAccountData
type QueryAccountDataResponse struct {
GlobalAccountData map[string]json.RawMessage // type -> data
RoomAccountData map[string]map[string]json.RawMessage // room -> type -> data
}
// QueryDevicesRequest is the request for QueryDevices
type QueryDevicesRequest struct {
UserID string
}
// QueryDevicesResponse is the response for QueryDevices
type QueryDevicesResponse struct {
UserExists bool
Devices []Device
}
// QueryProfileRequest is the request for QueryProfile
type QueryProfileRequest struct {
// The user ID to query
UserID string
}
// QueryProfileResponse is the response for QueryProfile
type QueryProfileResponse struct {
// True if the user exists. Querying for a profile does not create them.
UserExists bool
// The current display name if set.
DisplayName string
// The current avatar URL if set.
AvatarURL string
}
// QuerySearchProfilesRequest is the request for QueryProfile
type QuerySearchProfilesRequest struct {
// The search string to match
SearchString string
// How many results to return
Limit int
}
// QuerySearchProfilesResponse is the response for QuerySearchProfilesRequest
type QuerySearchProfilesResponse struct {
// Profiles matching the search
Profiles []authtypes.Profile
}
// PerformAccountCreationRequest is the request for PerformAccountCreation
type PerformAccountCreationRequest struct {
AccountType AccountType // Required: whether this is a guest or user account
Localpart string // Required: The localpart for this account. Ignored if account type is guest.
AppServiceID string // optional: the application service ID (not user ID) creating this account, if any.
Password string // optional: if missing then this account will be a passwordless account
OnConflict Conflict
}
// PerformAccountCreationResponse is the response for PerformAccountCreation
type PerformAccountCreationResponse struct {
AccountCreated bool
Account *Account
}
// PerformAccountCreationRequest is the request for PerformAccountCreation
type PerformPasswordUpdateRequest struct {
Localpart string // Required: The localpart for this account.
Password string // Required: The new password to set.
}
// PerformAccountCreationResponse is the response for PerformAccountCreation
type PerformPasswordUpdateResponse struct {
PasswordUpdated bool
Account *Account
}
// PerformLastSeenUpdateRequest is the request for PerformLastSeenUpdate.
type PerformLastSeenUpdateRequest struct {
UserID string
DeviceID string
RemoteAddr string
}
// PerformLastSeenUpdateResponse is the response for PerformLastSeenUpdate.
type PerformLastSeenUpdateResponse struct {
}
// PerformDeviceCreationRequest is the request for PerformDeviceCreation
type PerformDeviceCreationRequest struct {
Localpart string
AccessToken string // optional: if blank one will be made on your behalf
// optional: if nil an ID is generated for you. If set, replaces any existing device session,
// which will generate a new access token and invalidate the old one.
DeviceID *string
// optional: if nil no display name will be associated with this device.
DeviceDisplayName *string
// IP address of this device
IPAddr string
// Useragent for this device
UserAgent string
}
// PerformDeviceCreationResponse is the response for PerformDeviceCreation
type PerformDeviceCreationResponse struct {
DeviceCreated bool
Device *Device
}
// PerformAccountDeactivationRequest is the request for PerformAccountDeactivation
type PerformAccountDeactivationRequest struct {
Localpart string
}
// PerformAccountDeactivationResponse is the response for PerformAccountDeactivation
type PerformAccountDeactivationResponse struct {
AccountDeactivated bool
}
// Device represents a client's device (mobile, web, etc)
type Device struct {
ID string
UserID string
// The access_token granted to this device.
// This uniquely identifies the device from all other devices and clients.
AccessToken string
// The unique ID of the session identified by the access token.
// Can be used as a secure substitution in places where data needs to be
// associated with access tokens.
SessionID int64
DisplayName string
LastSeenTS int64
LastSeenIP string
UserAgent string
// If the device is for an appservice user,
// this is the appservice ID.
AppserviceID string
}
// Account represents a Matrix account on this home server.
type Account struct {
UserID string
Localpart string
ServerName gomatrixserverlib.ServerName
AppServiceID string
// TODO: Other flags like IsAdmin, IsGuest
// TODO: Associations (e.g. with application services)
}
// ErrorForbidden is an error indicating that the supplied access token is forbidden
type ErrorForbidden struct {
Message string
}
func (e *ErrorForbidden) Error() string {
return "Forbidden: " + e.Message
}
// ErrorConflict is an error indicating that there was a conflict which resulted in the request being aborted.
type ErrorConflict struct {
Message string
}
func (e *ErrorConflict) Error() string {
return "Conflict: " + e.Message
}
// Conflict is an enum representing what to do when encountering conflicting when creating profiles/devices
type Conflict int
// AccountType is an enum representing the kind of account
type AccountType int
const (
// ConflictUpdate will update matching records returning no error
ConflictUpdate Conflict = 1
// ConflictAbort will reject the request with ErrorConflict
ConflictAbort Conflict = 2
// AccountTypeUser indicates this is a user account
AccountTypeUser AccountType = 1
// AccountTypeGuest indicates this is a guest account
AccountTypeGuest AccountType = 2
)