a16db1c408
* Improve federation sender performance and behaviour, add backoff * Tweaks * Tweaks * Tweaks * Take copies of events before passing to destination queues * Don't accidentally drop queued messages * Don't take copies again * Tidy up a bit * Break out statistics (tracked component-wide), report success and failures from Perform actions * Fix comment, use atomic add * Improve logic a bit, don't block on wakeup, move idle check * Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc * Dedupe destinations, fix other bug hopefully * Dispatch sends again * Federation sender to ignore invites that are destined locally * Loopback invite events * Remodel a bit with channels * Linter * Only loopback invite event if we know the room * We should tell other resident servers about the invite if we know about the room * Correct invite signing * Fix invite loopback * Check HTTP response codes, push new invites to front of queue * Review comments
243 lines
7.5 KiB
Go
243 lines
7.5 KiB
Go
package internal
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"time"
|
|
|
|
"github.com/matrix-org/dendrite/federationsender/api"
|
|
"github.com/matrix-org/dendrite/federationsender/internal/perform"
|
|
"github.com/matrix-org/dendrite/roomserver/version"
|
|
"github.com/matrix-org/gomatrixserverlib"
|
|
"github.com/matrix-org/util"
|
|
"github.com/sirupsen/logrus"
|
|
)
|
|
|
|
// PerformLeaveRequest implements api.FederationSenderInternalAPI
|
|
func (r *FederationSenderInternalAPI) PerformDirectoryLookup(
|
|
ctx context.Context,
|
|
request *api.PerformDirectoryLookupRequest,
|
|
response *api.PerformDirectoryLookupResponse,
|
|
) (err error) {
|
|
dir, err := r.federation.LookupRoomAlias(
|
|
ctx,
|
|
request.ServerName,
|
|
request.RoomAlias,
|
|
)
|
|
if err != nil {
|
|
r.statistics.ForServer(request.ServerName).Failure()
|
|
return err
|
|
}
|
|
response.RoomID = dir.RoomID
|
|
response.ServerNames = dir.Servers
|
|
r.statistics.ForServer(request.ServerName).Success()
|
|
return nil
|
|
}
|
|
|
|
// PerformJoinRequest implements api.FederationSenderInternalAPI
|
|
func (r *FederationSenderInternalAPI) PerformJoin(
|
|
ctx context.Context,
|
|
request *api.PerformJoinRequest,
|
|
response *api.PerformJoinResponse,
|
|
) (err error) {
|
|
// Look up the supported room versions.
|
|
var supportedVersions []gomatrixserverlib.RoomVersion
|
|
for version := range version.SupportedRoomVersions() {
|
|
supportedVersions = append(supportedVersions, version)
|
|
}
|
|
|
|
// Deduplicate the server names we were provided.
|
|
util.Unique(request.ServerNames)
|
|
|
|
// Try each server that we were provided until we land on one that
|
|
// successfully completes the make-join send-join dance.
|
|
for _, serverName := range request.ServerNames {
|
|
// Try to perform a make_join using the information supplied in the
|
|
// request.
|
|
respMakeJoin, err := r.federation.MakeJoin(
|
|
ctx,
|
|
serverName,
|
|
request.RoomID,
|
|
request.UserID,
|
|
supportedVersions,
|
|
)
|
|
if err != nil {
|
|
// TODO: Check if the user was not allowed to join the room.
|
|
r.statistics.ForServer(serverName).Failure()
|
|
return fmt.Errorf("r.federation.MakeJoin: %w", err)
|
|
}
|
|
|
|
// Set all the fields to be what they should be, this should be a no-op
|
|
// but it's possible that the remote server returned us something "odd"
|
|
respMakeJoin.JoinEvent.Type = gomatrixserverlib.MRoomMember
|
|
respMakeJoin.JoinEvent.Sender = request.UserID
|
|
respMakeJoin.JoinEvent.StateKey = &request.UserID
|
|
respMakeJoin.JoinEvent.RoomID = request.RoomID
|
|
respMakeJoin.JoinEvent.Redacts = ""
|
|
if request.Content == nil {
|
|
request.Content = map[string]interface{}{}
|
|
}
|
|
request.Content["membership"] = "join"
|
|
if err = respMakeJoin.JoinEvent.SetContent(request.Content); err != nil {
|
|
return fmt.Errorf("respMakeJoin.JoinEvent.SetContent: %w", err)
|
|
}
|
|
if err = respMakeJoin.JoinEvent.SetUnsigned(struct{}{}); err != nil {
|
|
return fmt.Errorf("respMakeJoin.JoinEvent.SetUnsigned: %w", err)
|
|
}
|
|
|
|
// Work out if we support the room version that has been supplied in
|
|
// the make_join response.
|
|
if respMakeJoin.RoomVersion == "" {
|
|
respMakeJoin.RoomVersion = gomatrixserverlib.RoomVersionV1
|
|
}
|
|
if _, err = respMakeJoin.RoomVersion.EventFormat(); err != nil {
|
|
return fmt.Errorf("respMakeJoin.RoomVersion.EventFormat: %w", err)
|
|
}
|
|
|
|
// Build the join event.
|
|
event, err := respMakeJoin.JoinEvent.Build(
|
|
time.Now(),
|
|
r.cfg.Matrix.ServerName,
|
|
r.cfg.Matrix.KeyID,
|
|
r.cfg.Matrix.PrivateKey,
|
|
respMakeJoin.RoomVersion,
|
|
)
|
|
if err != nil {
|
|
return fmt.Errorf("respMakeJoin.JoinEvent.Build: %w", err)
|
|
}
|
|
|
|
// Try to perform a send_join using the newly built event.
|
|
respSendJoin, err := r.federation.SendJoin(
|
|
ctx,
|
|
serverName,
|
|
event,
|
|
respMakeJoin.RoomVersion,
|
|
)
|
|
if err != nil {
|
|
logrus.WithError(err).Warnf("r.federation.SendJoin failed")
|
|
r.statistics.ForServer(serverName).Failure()
|
|
continue
|
|
}
|
|
|
|
// Check that the send_join response was valid.
|
|
joinCtx := perform.JoinContext(r.federation, r.keyRing)
|
|
if err = joinCtx.CheckSendJoinResponse(
|
|
ctx, event, serverName, respMakeJoin, respSendJoin,
|
|
); err != nil {
|
|
logrus.WithError(err).Warnf("joinCtx.CheckSendJoinResponse failed")
|
|
continue
|
|
}
|
|
|
|
// If we successfully performed a send_join above then the other
|
|
// server now thinks we're a part of the room. Send the newly
|
|
// returned state to the roomserver to update our local view.
|
|
if err = r.producer.SendEventWithState(
|
|
ctx,
|
|
respSendJoin.ToRespState(),
|
|
event.Headered(respMakeJoin.RoomVersion),
|
|
); err != nil {
|
|
logrus.WithError(err).Warnf("r.producer.SendEventWithState failed")
|
|
continue
|
|
}
|
|
|
|
// We're all good.
|
|
r.statistics.ForServer(serverName).Success()
|
|
return nil
|
|
}
|
|
|
|
// If we reach here then we didn't complete a join for some reason.
|
|
return fmt.Errorf(
|
|
"failed to join user %q to room %q through %d server(s)",
|
|
request.UserID, request.RoomID, len(request.ServerNames),
|
|
)
|
|
}
|
|
|
|
// PerformLeaveRequest implements api.FederationSenderInternalAPI
|
|
func (r *FederationSenderInternalAPI) PerformLeave(
|
|
ctx context.Context,
|
|
request *api.PerformLeaveRequest,
|
|
response *api.PerformLeaveResponse,
|
|
) (err error) {
|
|
// Deduplicate the server names we were provided.
|
|
util.Unique(request.ServerNames)
|
|
|
|
// Try each server that we were provided until we land on one that
|
|
// successfully completes the make-leave send-leave dance.
|
|
for _, serverName := range request.ServerNames {
|
|
// Try to perform a make_leave using the information supplied in the
|
|
// request.
|
|
respMakeLeave, err := r.federation.MakeLeave(
|
|
ctx,
|
|
serverName,
|
|
request.RoomID,
|
|
request.UserID,
|
|
)
|
|
if err != nil {
|
|
// TODO: Check if the user was not allowed to leave the room.
|
|
logrus.WithError(err).Warnf("r.federation.MakeLeave failed")
|
|
r.statistics.ForServer(serverName).Failure()
|
|
continue
|
|
}
|
|
|
|
// Set all the fields to be what they should be, this should be a no-op
|
|
// but it's possible that the remote server returned us something "odd"
|
|
respMakeLeave.LeaveEvent.Type = gomatrixserverlib.MRoomMember
|
|
respMakeLeave.LeaveEvent.Sender = request.UserID
|
|
respMakeLeave.LeaveEvent.StateKey = &request.UserID
|
|
respMakeLeave.LeaveEvent.RoomID = request.RoomID
|
|
respMakeLeave.LeaveEvent.Redacts = ""
|
|
if respMakeLeave.LeaveEvent.Content == nil {
|
|
content := map[string]interface{}{
|
|
"membership": "leave",
|
|
}
|
|
if err = respMakeLeave.LeaveEvent.SetContent(content); err != nil {
|
|
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetContent failed")
|
|
continue
|
|
}
|
|
}
|
|
if err = respMakeLeave.LeaveEvent.SetUnsigned(struct{}{}); err != nil {
|
|
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetUnsigned failed")
|
|
continue
|
|
}
|
|
|
|
// Work out if we support the room version that has been supplied in
|
|
// the make_leave response.
|
|
if _, err = respMakeLeave.RoomVersion.EventFormat(); err != nil {
|
|
return gomatrixserverlib.UnsupportedRoomVersionError{}
|
|
}
|
|
|
|
// Build the leave event.
|
|
event, err := respMakeLeave.LeaveEvent.Build(
|
|
time.Now(),
|
|
r.cfg.Matrix.ServerName,
|
|
r.cfg.Matrix.KeyID,
|
|
r.cfg.Matrix.PrivateKey,
|
|
respMakeLeave.RoomVersion,
|
|
)
|
|
if err != nil {
|
|
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.Build failed")
|
|
continue
|
|
}
|
|
|
|
// Try to perform a send_leave using the newly built event.
|
|
err = r.federation.SendLeave(
|
|
ctx,
|
|
serverName,
|
|
event,
|
|
)
|
|
if err != nil {
|
|
logrus.WithError(err).Warnf("r.federation.SendLeave failed")
|
|
r.statistics.ForServer(serverName).Failure()
|
|
continue
|
|
}
|
|
|
|
r.statistics.ForServer(serverName).Success()
|
|
return nil
|
|
}
|
|
|
|
// If we reach here then we didn't complete a leave for some reason.
|
|
return fmt.Errorf(
|
|
"Failed to leave room %q through %d server(s)",
|
|
request.RoomID, len(request.ServerNames),
|
|
)
|
|
}
|