dendrite/roomserver
Kegsay b507312d4c
MSC2836 threading: part 2 (#1596)
* Update GMSL

* Add MSC2836EventRelationships to fedsender

* Call MSC2836EventRelationships in reqCtx

* auth remote servers

* Extract room ID and servers from previous events; refactor a bit

* initial cut of federated threading

* Use the right client/fed struct in the response

* Add QueryAuthChain for use with MSC2836

* Add auth chain to federated response

* Fix pointers

* under CI: more logging and enable mscs, nil fix

* Handle direction: up

* Actually send message events to the roomserver..

* Add children and children_hash to unsigned, with tests

* Add logic for exploring threads and tracking children; missing storage functions

* Implement storage functions for children

* Add fetchUnknownEvent

* Do federated hits for include_children if we have unexplored children

* Use /ev_rel rather than /event as the former includes child metadata

* Remove cross-room threading impl

* Enable MSC2836 in the p2p demo

* Namespace mscs db

* Enable msc2836 for ygg

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-12-04 14:11:01 +00:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api MSC2836 threading: part 2 (#1596) 2020-12-04 14:11:01 +00:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal MSC2836 threading: part 2 (#1596) 2020-12-04 14:11:01 +00:00
inthttp MSC2836 threading: part 2 (#1596) 2020-12-04 14:11:01 +00:00
state Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
storage Don't recalculate event IDs so often (#1610) 2020-12-04 10:41:07 +00:00
types Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00
roomserver_test.go Top-level setup package (#1605) 2020-12-02 17:41:00 +00:00

README.md

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+