dendrite/federationsender/queue/destinationqueue.go

209 lines
6.1 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package queue
import (
"context"
"encoding/json"
"fmt"
"sync"
"time"
"github.com/matrix-org/dendrite/federationsender/producers"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
log "github.com/sirupsen/logrus"
"go.uber.org/atomic"
)
// destinationQueue is a queue of events for a single destination.
// It is responsible for sending the events to the destination and
// ensures that only one request is in flight to a given destination
// at a time.
type destinationQueue struct {
rsProducer *producers.RoomserverProducer
client *gomatrixserverlib.FederationClient
origin gomatrixserverlib.ServerName
destination gomatrixserverlib.ServerName
running atomic.Bool
// The running mutex protects sentCounter, lastTransactionIDs and
// pendingEvents, pendingEDUs.
runningMutex sync.Mutex
sentCounter int
lastTransactionIDs []gomatrixserverlib.TransactionID
pendingEvents []*gomatrixserverlib.HeaderedEvent
pendingEDUs []*gomatrixserverlib.EDU
pendingInvites []*gomatrixserverlib.InviteV2Request
}
// Send event adds the event to the pending queue for the destination.
// If the queue is empty then it starts a background goroutine to
// start sending events to that destination.
func (oq *destinationQueue) sendEvent(ev *gomatrixserverlib.HeaderedEvent) {
oq.runningMutex.Lock()
defer oq.runningMutex.Unlock()
oq.pendingEvents = append(oq.pendingEvents, ev)
if !oq.running.Load() {
go oq.backgroundSend()
}
}
// sendEDU adds the EDU event to the pending queue for the destination.
// If the queue is empty then it starts a background goroutine to
// start sending events to that destination.
func (oq *destinationQueue) sendEDU(e *gomatrixserverlib.EDU) {
oq.runningMutex.Lock()
defer oq.runningMutex.Unlock()
oq.pendingEDUs = append(oq.pendingEDUs, e)
if !oq.running.Load() {
go oq.backgroundSend()
}
}
// sendInvite adds the invite event to the pending queue for the
// destination. If the queue is empty then it starts a background
// goroutine to start sending events to that destination.
func (oq *destinationQueue) sendInvite(ev *gomatrixserverlib.InviteV2Request) {
oq.runningMutex.Lock()
defer oq.runningMutex.Unlock()
oq.pendingInvites = append(oq.pendingInvites, ev)
if !oq.running.Load() {
go oq.backgroundSend()
}
}
// backgroundSend is the worker goroutine for sending events.
func (oq *destinationQueue) backgroundSend() {
oq.running.Store(true)
defer oq.running.Store(false)
for {
transaction, invites := oq.nextTransaction(), oq.nextInvites()
if !transaction && !invites {
// If the queue is empty then stop processing for this destination.
// TODO: Remove this destination from the queue map.
return
}
// TODO: handle retries.
// TODO: blacklist uncooperative servers.
}
}
// nextTransaction creates a new transaction from the pending event
// queue and sends it. Returns true if a transaction was sent or
// false otherwise.
func (oq *destinationQueue) nextTransaction() bool {
oq.runningMutex.Lock()
defer oq.runningMutex.Unlock()
if len(oq.pendingEvents) == 0 && len(oq.pendingEDUs) == 0 {
return false
}
t := gomatrixserverlib.Transaction{
PDUs: []json.RawMessage{},
EDUs: []gomatrixserverlib.EDU{},
}
now := gomatrixserverlib.AsTimestamp(time.Now())
t.TransactionID = gomatrixserverlib.TransactionID(fmt.Sprintf("%d-%d", now, oq.sentCounter))
t.Origin = oq.origin
t.Destination = oq.destination
t.OriginServerTS = now
t.PreviousIDs = oq.lastTransactionIDs
if t.PreviousIDs == nil {
t.PreviousIDs = []gomatrixserverlib.TransactionID{}
}
oq.lastTransactionIDs = []gomatrixserverlib.TransactionID{t.TransactionID}
for _, pdu := range oq.pendingEvents {
// Append the JSON of the event, since this is a json.RawMessage type in the
// gomatrixserverlib.Transaction struct
t.PDUs = append(t.PDUs, (*pdu).JSON())
}
oq.pendingEvents = nil
oq.sentCounter += len(t.PDUs)
for _, edu := range oq.pendingEDUs {
t.EDUs = append(t.EDUs, *edu)
}
oq.pendingEDUs = nil
oq.sentCounter += len(t.EDUs)
util.GetLogger(context.TODO()).Infof("Sending transaction %q containing %d PDUs, %d EDUs", t.TransactionID, len(t.PDUs), len(t.EDUs))
_, err := oq.client.SendTransaction(context.TODO(), t)
if err != nil {
log.WithFields(log.Fields{
"destination": oq.destination,
log.ErrorKey: err,
}).Info("problem sending transaction")
}
return true
}
// nextInvite takes pending invite events from the queue and sends
// them. Returns true if a transaction was sent or false otherwise.
func (oq *destinationQueue) nextInvites() bool {
oq.runningMutex.Lock()
defer oq.runningMutex.Unlock()
if len(oq.pendingInvites) == 0 {
return false
}
for _, inviteReq := range oq.pendingInvites {
ev, roomVersion := inviteReq.Event(), inviteReq.RoomVersion()
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"room_version": roomVersion,
"destination": oq.destination,
}).Info("sending invite")
inviteRes, err := oq.client.SendInviteV2(
context.TODO(),
oq.destination,
*inviteReq,
)
if err != nil {
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"state_key": ev.StateKey(),
"destination": oq.destination,
}).WithError(err).Error("failed to send invite")
continue
}
if _, err = oq.rsProducer.SendInviteResponse(
context.TODO(),
inviteRes,
roomVersion,
); err != nil {
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"state_key": ev.StateKey(),
"destination": oq.destination,
}).WithError(err).Error("failed to return signed invite to roomserver")
}
}
oq.pendingInvites = nil
return true
}