dendrite/syncapi/storage/shared/syncserver.go
Neil Alexander b5a8935042
Sync refactor — Part 1 (#1688)
* It's half-alive

* Wakeups largely working

* Other tweaks, typing works

* Fix bugs, add receipt stream

* Delete notifier, other tweaks

* Dedupe a bit, add a template for the invite stream

* Clean up, add templates for other streams

* Don't leak channels

* Bring forward some more PDU logic, clean up other places

* Add some more wakeups

* Use addRoomDeltaToResponse

* Log tweaks, typing fixed?

* Fix timed out syncs

* Don't reset next batch position on timeout

* Add account data stream/position

* End of day

* Fix complete sync for receipt, typing

* Streams package

* Clean up a bit

* Complete sync send-to-device

* Don't drop errors

* More lightweight notifications

* Fix typing positions

* Don't advance position on remove again unless needed

* Device list updates

* Advance account data position

* Use limit for incremental sync

* Limit fixes, amongst other things

* Remove some fmt.Println

* Tweaks

* Re-add notifier

* Fix invite position

* Fixes

* Notify account data without advancing PDU position in notifier

* Apply account data position

* Get initial position for account data

* Fix position update

* Fix complete sync positions

* Review comments @Kegsay

* Room consumer parameters
2021-01-08 16:59:06 +00:00

1020 lines
35 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shared
import (
"context"
"database/sql"
"encoding/json"
"fmt"
eduAPI "github.com/matrix-org/dendrite/eduserver/api"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/dendrite/internal/sqlutil"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/syncapi/storage/tables"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
log "github.com/sirupsen/logrus"
)
// Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite
// For now this contains the shared functions
type Database struct {
DB *sql.DB
Writer sqlutil.Writer
Invites tables.Invites
Peeks tables.Peeks
AccountData tables.AccountData
OutputEvents tables.Events
Topology tables.Topology
CurrentRoomState tables.CurrentRoomState
BackwardExtremities tables.BackwardsExtremities
SendToDevice tables.SendToDevice
Filter tables.Filter
Receipts tables.Receipts
}
func (d *Database) readOnlySnapshot(ctx context.Context) (*sql.Tx, error) {
return d.DB.BeginTx(ctx, &sql.TxOptions{
// Set the isolation level so that we see a snapshot of the database.
// In PostgreSQL repeatable read transactions will see a snapshot taken
// at the first query, and since the transaction is read-only it can't
// run into any serialisation errors.
// https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
Isolation: sql.LevelRepeatableRead,
ReadOnly: true,
})
}
func (d *Database) MaxStreamPositionForPDUs(ctx context.Context) (types.StreamPosition, error) {
id, err := d.OutputEvents.SelectMaxEventID(ctx, nil)
if err != nil {
return 0, fmt.Errorf("d.OutputEvents.SelectMaxEventID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *Database) MaxStreamPositionForReceipts(ctx context.Context) (types.StreamPosition, error) {
id, err := d.Receipts.SelectMaxReceiptID(ctx, nil)
if err != nil {
return 0, fmt.Errorf("d.Receipts.SelectMaxReceiptID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *Database) MaxStreamPositionForInvites(ctx context.Context) (types.StreamPosition, error) {
id, err := d.Invites.SelectMaxInviteID(ctx, nil)
if err != nil {
return 0, fmt.Errorf("d.Invites.SelectMaxInviteID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *Database) MaxStreamPositionForAccountData(ctx context.Context) (types.StreamPosition, error) {
id, err := d.AccountData.SelectMaxAccountDataID(ctx, nil)
if err != nil {
return 0, fmt.Errorf("d.Invites.SelectMaxAccountDataID: %w", err)
}
return types.StreamPosition(id), nil
}
func (d *Database) CurrentState(ctx context.Context, roomID string, stateFilterPart *gomatrixserverlib.StateFilter) ([]*gomatrixserverlib.HeaderedEvent, error) {
return d.CurrentRoomState.SelectCurrentState(ctx, nil, roomID, stateFilterPart)
}
func (d *Database) RoomIDsWithMembership(ctx context.Context, userID string, membership string) ([]string, error) {
return d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, nil, userID, membership)
}
func (d *Database) RecentEvents(ctx context.Context, roomID string, r types.Range, limit int, chronologicalOrder bool, onlySyncEvents bool) ([]types.StreamEvent, bool, error) {
return d.OutputEvents.SelectRecentEvents(ctx, nil, roomID, r, limit, chronologicalOrder, onlySyncEvents)
}
func (d *Database) PositionInTopology(ctx context.Context, eventID string) (pos types.StreamPosition, spos types.StreamPosition, err error) {
return d.Topology.SelectPositionInTopology(ctx, nil, eventID)
}
func (d *Database) InviteEventsInRange(ctx context.Context, targetUserID string, r types.Range) (map[string]*gomatrixserverlib.HeaderedEvent, map[string]*gomatrixserverlib.HeaderedEvent, error) {
return d.Invites.SelectInviteEventsInRange(ctx, nil, targetUserID, r)
}
func (d *Database) PeeksInRange(ctx context.Context, userID, deviceID string, r types.Range) (peeks []types.Peek, err error) {
return d.Peeks.SelectPeeksInRange(ctx, nil, userID, deviceID, r)
}
func (d *Database) RoomReceiptsAfter(ctx context.Context, roomIDs []string, streamPos types.StreamPosition) (types.StreamPosition, []eduAPI.OutputReceiptEvent, error) {
return d.Receipts.SelectRoomReceiptsAfter(ctx, roomIDs, streamPos)
}
// Events lookups a list of event by their event ID.
// Returns a list of events matching the requested IDs found in the database.
// If an event is not found in the database then it will be omitted from the list.
// Returns an error if there was a problem talking with the database.
// Does not include any transaction IDs in the returned events.
func (d *Database) Events(ctx context.Context, eventIDs []string) ([]*gomatrixserverlib.HeaderedEvent, error) {
streamEvents, err := d.OutputEvents.SelectEvents(ctx, nil, eventIDs)
if err != nil {
return nil, err
}
// We don't include a device here as we only include transaction IDs in
// incremental syncs.
return d.StreamEventsToEvents(nil, streamEvents), nil
}
// GetEventsInStreamingRange retrieves all of the events on a given ordering using the
// given extremities and limit.
func (d *Database) GetEventsInStreamingRange(
ctx context.Context,
from, to *types.StreamingToken,
roomID string, limit int,
backwardOrdering bool,
) (events []types.StreamEvent, err error) {
r := types.Range{
From: from.PDUPosition,
To: to.PDUPosition,
Backwards: backwardOrdering,
}
if backwardOrdering {
// When using backward ordering, we want the most recent events first.
if events, _, err = d.OutputEvents.SelectRecentEvents(
ctx, nil, roomID, r, limit, false, false,
); err != nil {
return
}
} else {
// When using forward ordering, we want the least recent events first.
if events, err = d.OutputEvents.SelectEarlyEvents(
ctx, nil, roomID, r, limit,
); err != nil {
return
}
}
return events, err
}
/*
func (d *Database) AddTypingUser(
userID, roomID string, expireTime *time.Time,
) types.StreamPosition {
return types.StreamPosition(d.EDUCache.AddTypingUser(userID, roomID, expireTime))
}
func (d *Database) RemoveTypingUser(
userID, roomID string,
) types.StreamPosition {
return types.StreamPosition(d.EDUCache.RemoveUser(userID, roomID))
}
func (d *Database) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) {
d.EDUCache.SetTimeoutCallback(fn)
}
*/
/*
func (d *Database) AddSendToDevice() types.StreamPosition {
return types.StreamPosition(d.EDUCache.AddSendToDeviceMessage())
}
*/
func (d *Database) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
return d.CurrentRoomState.SelectJoinedUsers(ctx)
}
func (d *Database) AllPeekingDevicesInRooms(ctx context.Context) (map[string][]types.PeekingDevice, error) {
return d.Peeks.SelectPeekingDevices(ctx)
}
func (d *Database) GetStateEvent(
ctx context.Context, roomID, evType, stateKey string,
) (*gomatrixserverlib.HeaderedEvent, error) {
return d.CurrentRoomState.SelectStateEvent(ctx, roomID, evType, stateKey)
}
func (d *Database) GetStateEventsForRoom(
ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter,
) (stateEvents []*gomatrixserverlib.HeaderedEvent, err error) {
stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, nil, roomID, stateFilter)
return
}
// AddInviteEvent stores a new invite event for a user.
// If the invite was successfully stored this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) AddInviteEvent(
ctx context.Context, inviteEvent *gomatrixserverlib.HeaderedEvent,
) (sp types.StreamPosition, err error) {
_ = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Invites.InsertInviteEvent(ctx, txn, inviteEvent)
return err
})
return
}
// RetireInviteEvent removes an old invite event from the database.
// Returns an error if there was a problem communicating with the database.
func (d *Database) RetireInviteEvent(
ctx context.Context, inviteEventID string,
) (sp types.StreamPosition, err error) {
_ = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Invites.DeleteInviteEvent(ctx, txn, inviteEventID)
return err
})
return
}
// AddPeek tracks the fact that a user has started peeking.
// If the peek was successfully stored this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) AddPeek(
ctx context.Context, roomID, userID, deviceID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.InsertPeek(ctx, txn, roomID, userID, deviceID)
return err
})
return
}
// DeletePeeks tracks the fact that a user has stopped peeking from the specified
// device. If the peeks was successfully deleted this returns the stream ID it was
// stored at. Returns an error if there was a problem communicating with the database.
func (d *Database) DeletePeek(
ctx context.Context, roomID, userID, deviceID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.DeletePeek(ctx, txn, roomID, userID, deviceID)
return err
})
if err == sql.ErrNoRows {
sp = 0
err = nil
}
return
}
// DeletePeeks tracks the fact that a user has stopped peeking from all devices
// If the peeks was successfully deleted this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) DeletePeeks(
ctx context.Context, roomID, userID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.DeletePeeks(ctx, txn, roomID, userID)
return err
})
if err == sql.ErrNoRows {
sp = 0
err = nil
}
return
}
// GetAccountDataInRange returns all account data for a given user inserted or
// updated between two given positions
// Returns a map following the format data[roomID] = []dataTypes
// If no data is retrieved, returns an empty map
// If there was an issue with the retrieval, returns an error
func (d *Database) GetAccountDataInRange(
ctx context.Context, userID string, r types.Range,
accountDataFilterPart *gomatrixserverlib.EventFilter,
) (map[string][]string, error) {
return d.AccountData.SelectAccountDataInRange(ctx, userID, r, accountDataFilterPart)
}
// UpsertAccountData keeps track of new or updated account data, by saving the type
// of the new/updated data, and the user ID and room ID the data is related to (empty)
// room ID means the data isn't specific to any room)
// If no data with the given type, user ID and room ID exists in the database,
// creates a new row, else update the existing one
// Returns an error if there was an issue with the upsert
func (d *Database) UpsertAccountData(
ctx context.Context, userID, roomID, dataType string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.AccountData.InsertAccountData(ctx, txn, userID, roomID, dataType)
return err
})
return
}
func (d *Database) StreamEventsToEvents(device *userapi.Device, in []types.StreamEvent) []*gomatrixserverlib.HeaderedEvent {
out := make([]*gomatrixserverlib.HeaderedEvent, len(in))
for i := 0; i < len(in); i++ {
out[i] = in[i].HeaderedEvent
if device != nil && in[i].TransactionID != nil {
if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID {
err := out[i].SetUnsignedField(
"transaction_id", in[i].TransactionID.TransactionID,
)
if err != nil {
log.WithFields(log.Fields{
"event_id": out[i].EventID(),
}).WithError(err).Warnf("Failed to add transaction ID to event")
}
}
}
}
return out
}
// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of
// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table
// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such.
// This function should always be called within a sqlutil.Writer for safety in SQLite.
func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error {
if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
return err
}
// Check if we have all of the event's previous events. If an event is
// missing, add it to the room's backward extremities.
prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs())
if err != nil {
return err
}
var found bool
for _, eID := range ev.PrevEventIDs() {
found = false
for _, prevEv := range prevEvents {
if eID == prevEv.EventID() {
found = true
}
}
// If the event is missing, consider it a backward extremity.
if !found {
if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil {
return err
}
}
}
return nil
}
func (d *Database) PurgeRoomState(
ctx context.Context, roomID string,
) error {
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
// If the event is a create event then we'll delete all of the existing
// data for the room. The only reason that a create event would be replayed
// to us in this way is if we're about to receive the entire room state.
if err := d.CurrentRoomState.DeleteRoomStateForRoom(ctx, txn, roomID); err != nil {
return fmt.Errorf("d.CurrentRoomState.DeleteRoomStateForRoom: %w", err)
}
return nil
})
}
func (d *Database) WriteEvent(
ctx context.Context,
ev *gomatrixserverlib.HeaderedEvent,
addStateEvents []*gomatrixserverlib.HeaderedEvent,
addStateEventIDs, removeStateEventIDs []string,
transactionID *api.TransactionID, excludeFromSync bool,
) (pduPosition types.StreamPosition, returnErr error) {
returnErr = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
var err error
pos, err := d.OutputEvents.InsertEvent(
ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync,
)
if err != nil {
return fmt.Errorf("d.OutputEvents.InsertEvent: %w", err)
}
pduPosition = pos
if err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil {
return fmt.Errorf("d.Topology.InsertEventInTopology: %w", err)
}
if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
return fmt.Errorf("d.handleBackwardExtremities: %w", err)
}
if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
// Nothing to do, the event may have just been a message event.
return nil
}
return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition)
})
return pduPosition, returnErr
}
// This function should always be called within a sqlutil.Writer for safety in SQLite.
func (d *Database) updateRoomState(
ctx context.Context, txn *sql.Tx,
removedEventIDs []string,
addedEvents []*gomatrixserverlib.HeaderedEvent,
pduPosition types.StreamPosition,
) error {
// remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
for _, eventID := range removedEventIDs {
if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil {
return fmt.Errorf("d.CurrentRoomState.DeleteRoomStateByEventID: %w", err)
}
}
for _, event := range addedEvents {
if event.StateKey() == nil {
// ignore non state events
continue
}
var membership *string
if event.Type() == "m.room.member" {
value, err := event.Membership()
if err != nil {
return fmt.Errorf("event.Membership: %w", err)
}
membership = &value
}
if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
return fmt.Errorf("d.CurrentRoomState.UpsertRoomState: %w", err)
}
}
return nil
}
func (d *Database) GetEventsInTopologicalRange(
ctx context.Context,
from, to *types.TopologyToken,
roomID string, limit int,
backwardOrdering bool,
) (events []types.StreamEvent, err error) {
var minDepth, maxDepth, maxStreamPosForMaxDepth types.StreamPosition
if backwardOrdering {
// Backward ordering means the 'from' token has a higher depth than the 'to' token
minDepth = to.Depth
maxDepth = from.Depth
// for cases where we have say 5 events with the same depth, the TopologyToken needs to
// know which of the 5 the client has seen. This is done by using the PDU position.
// Events with the same maxDepth but less than this PDU position will be returned.
maxStreamPosForMaxDepth = from.PDUPosition
} else {
// Forward ordering means the 'from' token has a lower depth than the 'to' token.
minDepth = from.Depth
maxDepth = to.Depth
}
// Select the event IDs from the defined range.
var eIDs []string
eIDs, err = d.Topology.SelectEventIDsInRange(
ctx, nil, roomID, minDepth, maxDepth, maxStreamPosForMaxDepth, limit, !backwardOrdering,
)
if err != nil {
return
}
// Retrieve the events' contents using their IDs.
events, err = d.OutputEvents.SelectEvents(ctx, nil, eIDs)
return
}
func (d *Database) BackwardExtremitiesForRoom(
ctx context.Context, roomID string,
) (backwardExtremities map[string][]string, err error) {
return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, roomID)
}
func (d *Database) MaxTopologicalPosition(
ctx context.Context, roomID string,
) (types.TopologyToken, error) {
depth, streamPos, err := d.Topology.SelectMaxPositionInTopology(ctx, nil, roomID)
if err != nil {
return types.TopologyToken{}, err
}
return types.TopologyToken{Depth: depth, PDUPosition: streamPos}, nil
}
func (d *Database) EventPositionInTopology(
ctx context.Context, eventID string,
) (types.TopologyToken, error) {
depth, stream, err := d.Topology.SelectPositionInTopology(ctx, nil, eventID)
if err != nil {
return types.TopologyToken{}, err
}
return types.TopologyToken{Depth: depth, PDUPosition: stream}, nil
}
func (d *Database) GetFilter(
ctx context.Context, localpart string, filterID string,
) (*gomatrixserverlib.Filter, error) {
return d.Filter.SelectFilter(ctx, localpart, filterID)
}
func (d *Database) PutFilter(
ctx context.Context, localpart string, filter *gomatrixserverlib.Filter,
) (string, error) {
var filterID string
var err error
err = d.Writer.Do(nil, nil, func(txn *sql.Tx) error {
filterID, err = d.Filter.InsertFilter(ctx, filter, localpart)
return err
})
return filterID, err
}
func (d *Database) RedactEvent(ctx context.Context, redactedEventID string, redactedBecause *gomatrixserverlib.HeaderedEvent) error {
redactedEvents, err := d.Events(ctx, []string{redactedEventID})
if err != nil {
return err
}
if len(redactedEvents) == 0 {
log.WithField("event_id", redactedEventID).WithField("redaction_event", redactedBecause.EventID()).Warnf("missing redacted event for redaction")
return nil
}
eventToRedact := redactedEvents[0].Unwrap()
redactionEvent := redactedBecause.Unwrap()
ev, err := eventutil.RedactEvent(redactionEvent, eventToRedact)
if err != nil {
return err
}
newEvent := ev.Headered(redactedBecause.RoomVersion)
err = d.Writer.Do(nil, nil, func(txn *sql.Tx) error {
return d.OutputEvents.UpdateEventJSON(ctx, newEvent)
})
return err
}
// Retrieve the backward topology position, i.e. the position of the
// oldest event in the room's topology.
func (d *Database) GetBackwardTopologyPos(
ctx context.Context,
events []types.StreamEvent,
) (types.TopologyToken, error) {
zeroToken := types.TopologyToken{}
if len(events) == 0 {
return zeroToken, nil
}
pos, spos, err := d.Topology.SelectPositionInTopology(ctx, nil, events[0].EventID())
if err != nil {
return zeroToken, err
}
tok := types.TopologyToken{Depth: pos, PDUPosition: spos}
tok.Decrement()
return tok, nil
}
// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
// Returns a map of room ID to list of events.
func (d *Database) fetchStateEvents(
ctx context.Context, txn *sql.Tx,
roomIDToEventIDSet map[string]map[string]bool,
eventIDToEvent map[string]types.StreamEvent,
) (map[string][]types.StreamEvent, error) {
stateBetween := make(map[string][]types.StreamEvent)
missingEvents := make(map[string][]string)
for roomID, ids := range roomIDToEventIDSet {
events := stateBetween[roomID]
for id, need := range ids {
if !need {
continue // deleted state
}
e, ok := eventIDToEvent[id]
if ok {
events = append(events, e)
} else {
m := missingEvents[roomID]
m = append(m, id)
missingEvents[roomID] = m
}
}
stateBetween[roomID] = events
}
if len(missingEvents) > 0 {
// This happens when add_state_ids has an event ID which is not in the provided range.
// We need to explicitly fetch them.
allMissingEventIDs := []string{}
for _, missingEvIDs := range missingEvents {
allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
}
evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
if err != nil {
return nil, err
}
// we know we got them all otherwise an error would've been returned, so just loop the events
for _, ev := range evs {
roomID := ev.RoomID()
stateBetween[roomID] = append(stateBetween[roomID], ev)
}
}
return stateBetween, nil
}
func (d *Database) fetchMissingStateEvents(
ctx context.Context, txn *sql.Tx, eventIDs []string,
) ([]types.StreamEvent, error) {
// Fetch from the events table first so we pick up the stream ID for the
// event.
events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs)
if err != nil {
return nil, err
}
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range eventIDs {
if !have[eventID] {
missing = append(missing, eventID)
}
}
if len(missing) == 0 {
return events, nil
}
// If they are missing from the events table then they should be state
// events that we received from outside the main event stream.
// These should be in the room state table.
stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing)
if err != nil {
return nil, err
}
if len(stateEvents) != len(missing) {
log.WithContext(ctx).Warnf("Failed to map all event IDs to events (got %d, wanted %d)", len(stateEvents), len(missing))
// TODO: Why is this happening? It's probably the roomserver. Uncomment
// this error again when we work out what it is and fix it, otherwise we
// just end up returning lots of 500s to the client and that breaks
// pretty much everything, rather than just sending what we have.
//return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
}
events = append(events, stateEvents...)
return events, nil
}
// getStateDeltas returns the state deltas between fromPos and toPos,
// exclusive of oldPos, inclusive of newPos, for the rooms in which
// the user has new membership events.
// A list of joined room IDs is also returned in case the caller needs it.
// nolint:gocyclo
func (d *Database) GetStateDeltas(
ctx context.Context, device *userapi.Device,
r types.Range, userID string,
stateFilter *gomatrixserverlib.StateFilter,
) ([]types.StateDelta, []string, error) {
// Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
// - Get membership list changes for this user in this sync response
// - For each room which has membership list changes:
// * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
// If it is, then we need to send the full room state down (and 'limited' is always true).
// * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
// * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
// - Get all CURRENTLY joined rooms, and add them to 'joined' block.
txn, err := d.readOnlySnapshot(ctx)
if err != nil {
return nil, nil, fmt.Errorf("d.readOnlySnapshot: %w", err)
}
var succeeded bool
defer sqlutil.EndTransactionWithCheck(txn, &succeeded, &err)
var deltas []types.StateDelta
// get all the state events ever (i.e. for all available rooms) between these two positions
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, r, stateFilter)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
// find out which rooms this user is peeking, if any.
// We do this before joins so any peeks get overwritten
peeks, err := d.Peeks.SelectPeeksInRange(ctx, txn, userID, device.ID, r)
if err != nil {
return nil, nil, err
}
// add peek blocks
for _, peek := range peeks {
if peek.New {
// send full room state down instead of a delta
var s []types.StreamEvent
s, err = d.currentStateStreamEventsForRoom(ctx, txn, peek.RoomID, stateFilter)
if err != nil {
return nil, nil, err
}
state[peek.RoomID] = s
}
if !peek.Deleted {
deltas = append(deltas, types.StateDelta{
Membership: gomatrixserverlib.Peek,
StateEvents: d.StreamEventsToEvents(device, state[peek.RoomID]),
RoomID: peek.RoomID,
})
}
}
// handle newly joined rooms and non-joined rooms
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
// TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event.
// We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this,
// dupe join events will result in the entire room state coming down to the client again. This is added in
// the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to
// the timeline.
if membership := getMembershipFromEvent(ev.Event, userID); membership != "" {
if membership == gomatrixserverlib.Join {
// send full room state down instead of a delta
var s []types.StreamEvent
s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilter)
if err != nil {
return nil, nil, err
}
state[roomID] = s
continue // we'll add this room in when we do joined rooms
}
deltas = append(deltas, types.StateDelta{
Membership: membership,
MembershipPos: ev.StreamPosition,
StateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
RoomID: roomID,
})
break
}
}
}
// Add in currently joined rooms
joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
for _, joinedRoomID := range joinedRoomIDs {
deltas = append(deltas, types.StateDelta{
Membership: gomatrixserverlib.Join,
StateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]),
RoomID: joinedRoomID,
})
}
succeeded = true
return deltas, joinedRoomIDs, nil
}
// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
// requests with full_state=true.
// Fetches full state for all joined rooms and uses selectStateInRange to get
// updates for other rooms.
// nolint:gocyclo
func (d *Database) GetStateDeltasForFullStateSync(
ctx context.Context, device *userapi.Device,
r types.Range, userID string,
stateFilter *gomatrixserverlib.StateFilter,
) ([]types.StateDelta, []string, error) {
txn, err := d.readOnlySnapshot(ctx)
if err != nil {
return nil, nil, fmt.Errorf("d.readOnlySnapshot: %w", err)
}
var succeeded bool
defer sqlutil.EndTransactionWithCheck(txn, &succeeded, &err)
// Use a reasonable initial capacity
deltas := make(map[string]types.StateDelta)
peeks, err := d.Peeks.SelectPeeksInRange(ctx, txn, userID, device.ID, r)
if err != nil {
return nil, nil, err
}
// Add full states for all peeking rooms
for _, peek := range peeks {
if !peek.Deleted {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, peek.RoomID, stateFilter)
if stateErr != nil {
return nil, nil, stateErr
}
deltas[peek.RoomID] = types.StateDelta{
Membership: gomatrixserverlib.Peek,
StateEvents: d.StreamEventsToEvents(device, s),
RoomID: peek.RoomID,
}
}
}
// Get all the state events ever between these two positions
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, r, stateFilter)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
if membership := getMembershipFromEvent(ev.Event, userID); membership != "" {
if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
deltas[roomID] = types.StateDelta{
Membership: membership,
MembershipPos: ev.StreamPosition,
StateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
RoomID: roomID,
}
}
break
}
}
}
joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
// Add full states for all joined rooms
for _, joinedRoomID := range joinedRoomIDs {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilter)
if stateErr != nil {
return nil, nil, stateErr
}
deltas[joinedRoomID] = types.StateDelta{
Membership: gomatrixserverlib.Join,
StateEvents: d.StreamEventsToEvents(device, s),
RoomID: joinedRoomID,
}
}
// Create a response array.
result := make([]types.StateDelta, len(deltas))
i := 0
for _, delta := range deltas {
result[i] = delta
i++
}
succeeded = true
return result, joinedRoomIDs, nil
}
func (d *Database) currentStateStreamEventsForRoom(
ctx context.Context, txn *sql.Tx, roomID string,
stateFilter *gomatrixserverlib.StateFilter,
) ([]types.StreamEvent, error) {
allState, err := d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter)
if err != nil {
return nil, err
}
s := make([]types.StreamEvent, len(allState))
for i := 0; i < len(s); i++ {
s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0}
}
return s, nil
}
func (d *Database) SendToDeviceUpdatesWaiting(
ctx context.Context, userID, deviceID string,
) (bool, error) {
count, err := d.SendToDevice.CountSendToDeviceMessages(ctx, nil, userID, deviceID)
if err != nil {
return false, err
}
return count > 0, nil
}
func (d *Database) StoreNewSendForDeviceMessage(
ctx context.Context, userID, deviceID string, event gomatrixserverlib.SendToDeviceEvent,
) (newPos types.StreamPosition, err error) {
j, err := json.Marshal(event)
if err != nil {
return 0, err
}
// Delegate the database write task to the SendToDeviceWriter. It'll guarantee
// that we don't lock the table for writes in more than one place.
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
newPos, err = d.SendToDevice.InsertSendToDeviceMessage(
ctx, txn, userID, deviceID, string(j),
)
return err
})
if err != nil {
return 0, err
}
return 0, nil
}
func (d *Database) SendToDeviceUpdatesForSync(
ctx context.Context,
userID, deviceID string,
token types.StreamingToken,
) (types.StreamPosition, []types.SendToDeviceEvent, []types.SendToDeviceNID, []types.SendToDeviceNID, error) {
// First of all, get our send-to-device updates for this user.
lastPos, events, err := d.SendToDevice.SelectSendToDeviceMessages(ctx, nil, userID, deviceID)
if err != nil {
return 0, nil, nil, nil, fmt.Errorf("d.SendToDevice.SelectSendToDeviceMessages: %w", err)
}
// If there's nothing to do then stop here.
if len(events) == 0 {
return 0, nil, nil, nil, nil
}
// Work out whether we need to update any of the database entries.
toReturn := []types.SendToDeviceEvent{}
toUpdate := []types.SendToDeviceNID{}
toDelete := []types.SendToDeviceNID{}
for _, event := range events {
if event.SentByToken == nil {
// If the event has no sent-by token yet then we haven't attempted to send
// it. Record the current requested sync token in the database.
toUpdate = append(toUpdate, event.ID)
toReturn = append(toReturn, event)
event.SentByToken = &token
} else if token.IsAfter(*event.SentByToken) {
// The event had a sync token, therefore we've sent it before. The current
// sync token is now after the stored one so we can assume that the client
// successfully completed the previous sync (it would re-request it otherwise)
// so we can remove the entry from the database.
toDelete = append(toDelete, event.ID)
} else {
// It looks like the sync is being re-requested, maybe it timed out or
// failed. Re-send any that should have been acknowledged by now.
toReturn = append(toReturn, event)
}
}
return lastPos, toReturn, toUpdate, toDelete, nil
}
func (d *Database) CleanSendToDeviceUpdates(
ctx context.Context,
toUpdate, toDelete []types.SendToDeviceNID,
token types.StreamingToken,
) (err error) {
if len(toUpdate) == 0 && len(toDelete) == 0 {
return nil
}
// If we need to write to the database then we'll ask the SendToDeviceWriter to
// do that for us. It'll guarantee that we don't lock the table for writes in
// more than one place.
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
// Delete any send-to-device messages marked for deletion.
if e := d.SendToDevice.DeleteSendToDeviceMessages(ctx, txn, toDelete); e != nil {
return fmt.Errorf("d.SendToDevice.DeleteSendToDeviceMessages: %w", e)
}
// Now update any outstanding send-to-device messages with the new sync token.
if e := d.SendToDevice.UpdateSentSendToDeviceMessages(ctx, txn, token.String(), toUpdate); e != nil {
return fmt.Errorf("d.SendToDevice.UpdateSentSendToDeviceMessages: %w", err)
}
return nil
})
return
}
// getMembershipFromEvent returns the value of content.membership iff the event is a state event
// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string {
if ev.Type() != "m.room.member" || !ev.StateKeyEquals(userID) {
return ""
}
membership, err := ev.Membership()
if err != nil {
return ""
}
return membership
}
// StoreReceipt stores user receipts
func (d *Database) StoreReceipt(ctx context.Context, roomId, receiptType, userId, eventId string, timestamp gomatrixserverlib.Timestamp) (pos types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
pos, err = d.Receipts.UpsertReceipt(ctx, txn, roomId, receiptType, userId, eventId, timestamp)
return err
})
return
}
func (d *Database) GetRoomReceipts(ctx context.Context, roomIDs []string, streamPos types.StreamPosition) ([]eduAPI.OutputReceiptEvent, error) {
_, receipts, err := d.Receipts.SelectRoomReceiptsAfter(ctx, roomIDs, streamPos)
return receipts, err
}