dendrite/roomserver
Neil Alexander d821f9d3c9
Deep checking of forward extremities (#1491)
* Deep forward extremity calculation

* Use updater txn

* Update error

* Update error

* Create previous event references in StoreEvent

* Use latest events updater to row-lock prev events

* Fix unexpected fallthrough

* Fix deadlock

* Don't roll back

* Update comments in calculateLatest

* Don't include events that we can't find references for in the forward extremities

* Add another passing test
2020-10-07 14:05:33 +01:00
..
acls Move currentstateserver API to roomserver (#1387) 2020-09-03 17:20:54 +01:00
api Deep checking of forward extremities (#1491) 2020-10-07 14:05:33 +01:00
auth Honour history_visibility when backfilling (#990) 2020-04-29 18:41:45 +01:00
internal Deep checking of forward extremities (#1491) 2020-10-07 14:05:33 +01:00
inthttp Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450) 2020-09-29 13:40:29 +01:00
state Resolve state after event against current room state when determining latest state changes (#1479) 2020-10-05 17:47:08 +01:00
storage Deep checking of forward extremities (#1491) 2020-10-07 14:05:33 +01:00
types Implement rejected events (#1426) 2020-09-16 13:00:52 +01:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Optimise servers to backfill from (#1485) 2020-10-06 18:09:02 +01:00
roomserver_test.go Remove KindRewrite (#1481) 2020-10-06 11:05:00 +01:00

README.md

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+