dendrite/roomserver
Neil Alexander 3bd023e74d
Federation fixes (#845)
* Update gomatrixserverlib to p2p commit 92c0338, other tweaks

* Update gomatrixserverlib to p2p commit e5dcc65

* Rewrite getAuthChain

* Update gomatrixserverlib in go.mod/go.sum

* Correct a couple of package refs for updated gmsl/gomatrix

* Update gomatrixserverlib ref in go.mod/go.sum

* Update getAuthChain comments following @babolivier review
2020-01-10 12:11:44 +00:00
..
alias Fix permission and 404 response for alias deletion - #654 (#706) 2019-08-07 11:00:58 +08:00
api Fix copy & paste error (#812) 2019-12-20 15:00:25 +00:00
auth Replace membership and visibility values with constants (#774) 2019-08-06 15:07:36 +01:00
input Associate transactions with session IDs instead of device IDs (#789) 2019-08-24 00:55:40 +08:00
query Federation fixes (#845) 2020-01-10 12:11:44 +00:00
state use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
storage Fix #842 - again... 2020-01-09 17:18:19 +00:00
types use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00

README.md

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+