a5d822004d
* Groundwork for send-to-device messaging * Update sample config * Add unstable routing for now * Send to device consumer in sync API * Start the send-to-device consumer * fix indentation in dendrite-config.yaml * Create send-to-device database tables, other tweaks * Add some logic for send-to-device messages, add them into sync stream * Handle incoming send-to-device messages, count them with EDU stream pos * Undo changes to test * pq.Array * Fix sync * Logging * Fix a couple of transaction things, fix client API * Add send-to-device test, hopefully fix bugs * Comments * Refactor a bit * Fix schema * Fix queries * Debug logging * Fix storing and retrieving of send-to-device messages * Try to avoid database locks * Update sync position * Use latest sync position * Jiggle about sync a bit * Fix tests * Break out the retrieval from the update/delete behaviour * Comments * nolint on getResponseWithPDUsForCompleteSync * Try to line up sync tokens again * Implement wildcard * Add all send-to-device tests to whitelist, what could possibly go wrong? * Only care about wildcard when targeted locally * Deduplicate transactions * Handle tokens properly, return immediately if waiting send-to-device messages * Fix sync * Update sytest-whitelist * Fix copyright notice (need to do more of this) * Comments, copyrights * Return errors from Do, fix dendritejs * Review comments * Comments * Constructor for TransactionWriter * defletions * Update gomatrixserverlib, sytest-blacklist
1206 lines
40 KiB
Go
1206 lines
40 KiB
Go
// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shared
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import (
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"context"
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"database/sql"
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"encoding/json"
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"fmt"
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"time"
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"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
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"github.com/matrix-org/dendrite/eduserver/cache"
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"github.com/matrix-org/dendrite/internal"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/syncapi/storage/tables"
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"github.com/matrix-org/dendrite/syncapi/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/sirupsen/logrus"
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)
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// Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite
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// For now this contains the shared functions
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type Database struct {
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DB *sql.DB
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Invites tables.Invites
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AccountData tables.AccountData
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OutputEvents tables.Events
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Topology tables.Topology
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CurrentRoomState tables.CurrentRoomState
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BackwardExtremities tables.BackwardsExtremities
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SendToDevice tables.SendToDevice
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SendToDeviceWriter *internal.TransactionWriter
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EDUCache *cache.EDUCache
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}
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// Events lookups a list of event by their event ID.
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// Returns a list of events matching the requested IDs found in the database.
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// If an event is not found in the database then it will be omitted from the list.
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// Returns an error if there was a problem talking with the database.
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// Does not include any transaction IDs in the returned events.
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func (d *Database) Events(ctx context.Context, eventIDs []string) ([]gomatrixserverlib.HeaderedEvent, error) {
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streamEvents, err := d.OutputEvents.SelectEvents(ctx, nil, eventIDs)
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if err != nil {
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return nil, err
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}
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// We don't include a device here as we only include transaction IDs in
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// incremental syncs.
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return d.StreamEventsToEvents(nil, streamEvents), nil
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}
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// GetEventsInStreamingRange retrieves all of the events on a given ordering using the
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// given extremities and limit.
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func (d *Database) GetEventsInStreamingRange(
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ctx context.Context,
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from, to *types.StreamingToken,
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roomID string, limit int,
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backwardOrdering bool,
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) (events []types.StreamEvent, err error) {
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r := types.Range{
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From: from.PDUPosition(),
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To: to.PDUPosition(),
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Backwards: backwardOrdering,
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}
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if backwardOrdering {
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// When using backward ordering, we want the most recent events first.
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if events, err = d.OutputEvents.SelectRecentEvents(
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ctx, nil, roomID, r, limit, false, false,
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); err != nil {
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return
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}
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} else {
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// When using forward ordering, we want the least recent events first.
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if events, err = d.OutputEvents.SelectEarlyEvents(
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ctx, nil, roomID, r, limit,
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); err != nil {
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return
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}
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}
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return events, err
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}
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func (d *Database) AddTypingUser(
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userID, roomID string, expireTime *time.Time,
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) types.StreamPosition {
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return types.StreamPosition(d.EDUCache.AddTypingUser(userID, roomID, expireTime))
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}
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func (d *Database) RemoveTypingUser(
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userID, roomID string,
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) types.StreamPosition {
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return types.StreamPosition(d.EDUCache.RemoveUser(userID, roomID))
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}
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func (d *Database) AddSendToDevice() types.StreamPosition {
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return types.StreamPosition(d.EDUCache.AddSendToDeviceMessage())
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}
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func (d *Database) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) {
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d.EDUCache.SetTimeoutCallback(fn)
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}
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func (d *Database) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
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return d.CurrentRoomState.SelectJoinedUsers(ctx)
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}
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func (d *Database) GetStateEvent(
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ctx context.Context, roomID, evType, stateKey string,
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) (*gomatrixserverlib.HeaderedEvent, error) {
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return d.CurrentRoomState.SelectStateEvent(ctx, roomID, evType, stateKey)
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}
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func (d *Database) GetStateEventsForRoom(
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ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter,
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) (stateEvents []gomatrixserverlib.HeaderedEvent, err error) {
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err = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter)
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return err
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})
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return
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}
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func (d *Database) SyncStreamPosition(ctx context.Context) (types.StreamPosition, error) {
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var maxID int64
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var err error
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err = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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maxID, err = d.OutputEvents.SelectMaxEventID(ctx, txn)
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if err != nil {
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return err
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}
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var maxAccountDataID int64
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maxAccountDataID, err = d.AccountData.SelectMaxAccountDataID(ctx, txn)
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if err != nil {
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return err
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}
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if maxAccountDataID > maxID {
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maxID = maxAccountDataID
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}
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var maxInviteID int64
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maxInviteID, err = d.Invites.SelectMaxInviteID(ctx, txn)
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if err != nil {
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return err
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}
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if maxInviteID > maxID {
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maxID = maxInviteID
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}
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return nil
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})
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return types.StreamPosition(maxID), err
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}
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// AddInviteEvent stores a new invite event for a user.
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// If the invite was successfully stored this returns the stream ID it was stored at.
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// Returns an error if there was a problem communicating with the database.
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func (d *Database) AddInviteEvent(
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ctx context.Context, inviteEvent gomatrixserverlib.HeaderedEvent,
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) (sp types.StreamPosition, err error) {
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err = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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sp, err = d.Invites.InsertInviteEvent(ctx, txn, inviteEvent)
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return err
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})
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return
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}
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// RetireInviteEvent removes an old invite event from the database.
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// Returns an error if there was a problem communicating with the database.
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func (d *Database) RetireInviteEvent(
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ctx context.Context, inviteEventID string,
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) error {
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// TODO: Record that invite has been retired in a stream so that we can
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// notify the user in an incremental sync.
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err := d.Invites.DeleteInviteEvent(ctx, inviteEventID)
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return err
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}
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// GetAccountDataInRange returns all account data for a given user inserted or
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// updated between two given positions
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// Returns a map following the format data[roomID] = []dataTypes
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// If no data is retrieved, returns an empty map
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// If there was an issue with the retrieval, returns an error
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func (d *Database) GetAccountDataInRange(
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ctx context.Context, userID string, r types.Range,
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accountDataFilterPart *gomatrixserverlib.EventFilter,
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) (map[string][]string, error) {
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return d.AccountData.SelectAccountDataInRange(ctx, userID, r, accountDataFilterPart)
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}
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// UpsertAccountData keeps track of new or updated account data, by saving the type
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// of the new/updated data, and the user ID and room ID the data is related to (empty)
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// room ID means the data isn't specific to any room)
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// If no data with the given type, user ID and room ID exists in the database,
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// creates a new row, else update the existing one
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// Returns an error if there was an issue with the upsert
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func (d *Database) UpsertAccountData(
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ctx context.Context, userID, roomID, dataType string,
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) (sp types.StreamPosition, err error) {
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err = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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sp, err = d.AccountData.InsertAccountData(ctx, txn, userID, roomID, dataType)
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return err
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})
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return
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}
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func (d *Database) StreamEventsToEvents(device *authtypes.Device, in []types.StreamEvent) []gomatrixserverlib.HeaderedEvent {
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out := make([]gomatrixserverlib.HeaderedEvent, len(in))
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for i := 0; i < len(in); i++ {
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out[i] = in[i].HeaderedEvent
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if device != nil && in[i].TransactionID != nil {
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if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID {
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err := out[i].SetUnsignedField(
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"transaction_id", in[i].TransactionID.TransactionID,
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)
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if err != nil {
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logrus.WithFields(logrus.Fields{
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"event_id": out[i].EventID(),
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}).WithError(err).Warnf("Failed to add transaction ID to event")
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}
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}
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}
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}
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return out
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}
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// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of
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// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table
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// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such.
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func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error {
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if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
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return err
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}
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// Check if we have all of the event's previous events. If an event is
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// missing, add it to the room's backward extremities.
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prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs())
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if err != nil {
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return err
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}
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var found bool
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for _, eID := range ev.PrevEventIDs() {
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found = false
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for _, prevEv := range prevEvents {
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if eID == prevEv.EventID() {
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found = true
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}
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}
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// If the event is missing, consider it a backward extremity.
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if !found {
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if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil {
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return err
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}
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}
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}
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return nil
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}
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func (d *Database) WriteEvent(
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ctx context.Context,
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ev *gomatrixserverlib.HeaderedEvent,
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addStateEvents []gomatrixserverlib.HeaderedEvent,
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addStateEventIDs, removeStateEventIDs []string,
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transactionID *api.TransactionID, excludeFromSync bool,
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) (pduPosition types.StreamPosition, returnErr error) {
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returnErr = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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var err error
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pos, err := d.OutputEvents.InsertEvent(
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ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync,
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)
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if err != nil {
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return err
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}
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pduPosition = pos
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if err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil {
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return err
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}
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if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
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return err
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}
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if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
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// Nothing to do, the event may have just been a message event.
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return nil
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}
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return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition)
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})
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return pduPosition, returnErr
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}
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func (d *Database) updateRoomState(
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ctx context.Context, txn *sql.Tx,
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removedEventIDs []string,
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addedEvents []gomatrixserverlib.HeaderedEvent,
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pduPosition types.StreamPosition,
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) error {
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// remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
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for _, eventID := range removedEventIDs {
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if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil {
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return err
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}
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}
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for _, event := range addedEvents {
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if event.StateKey() == nil {
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// ignore non state events
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continue
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}
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var membership *string
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if event.Type() == "m.room.member" {
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value, err := event.Membership()
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if err != nil {
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return err
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}
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membership = &value
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}
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if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
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return err
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}
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}
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return nil
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}
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func (d *Database) GetEventsInTopologicalRange(
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ctx context.Context,
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from, to *types.TopologyToken,
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roomID string, limit int,
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backwardOrdering bool,
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) (events []types.StreamEvent, err error) {
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var minDepth, maxDepth, maxStreamPosForMaxDepth types.StreamPosition
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if backwardOrdering {
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// Backward ordering means the 'from' token has a higher depth than the 'to' token
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minDepth = to.Depth()
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maxDepth = from.Depth()
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// for cases where we have say 5 events with the same depth, the TopologyToken needs to
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// know which of the 5 the client has seen. This is done by using the PDU position.
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// Events with the same maxDepth but less than this PDU position will be returned.
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maxStreamPosForMaxDepth = from.PDUPosition()
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} else {
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// Forward ordering means the 'from' token has a lower depth than the 'to' token.
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minDepth = from.Depth()
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maxDepth = to.Depth()
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}
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// Select the event IDs from the defined range.
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var eIDs []string
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eIDs, err = d.Topology.SelectEventIDsInRange(
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ctx, nil, roomID, minDepth, maxDepth, maxStreamPosForMaxDepth, limit, !backwardOrdering,
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)
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if err != nil {
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return
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}
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// Retrieve the events' contents using their IDs.
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events, err = d.OutputEvents.SelectEvents(ctx, nil, eIDs)
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return
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}
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func (d *Database) SyncPosition(ctx context.Context) (tok types.StreamingToken, err error) {
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err = internal.WithTransaction(d.DB, func(txn *sql.Tx) error {
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pos, err := d.syncPositionTx(ctx, txn)
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if err != nil {
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return err
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}
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tok = pos
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return nil
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})
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return
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}
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func (d *Database) BackwardExtremitiesForRoom(
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ctx context.Context, roomID string,
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) (backwardExtremities map[string][]string, err error) {
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return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, roomID)
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}
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func (d *Database) MaxTopologicalPosition(
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ctx context.Context, roomID string,
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) (types.TopologyToken, error) {
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depth, streamPos, err := d.Topology.SelectMaxPositionInTopology(ctx, nil, roomID)
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if err != nil {
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return types.NewTopologyToken(0, 0), err
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}
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return types.NewTopologyToken(depth, streamPos), nil
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}
|
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|
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func (d *Database) EventPositionInTopology(
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ctx context.Context, eventID string,
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) (types.TopologyToken, error) {
|
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depth, stream, err := d.Topology.SelectPositionInTopology(ctx, nil, eventID)
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if err != nil {
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return types.NewTopologyToken(0, 0), err
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}
|
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return types.NewTopologyToken(depth, stream), nil
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}
|
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|
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func (d *Database) syncPositionTx(
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ctx context.Context, txn *sql.Tx,
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) (sp types.StreamingToken, err error) {
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maxEventID, err := d.OutputEvents.SelectMaxEventID(ctx, txn)
|
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if err != nil {
|
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return sp, err
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}
|
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maxAccountDataID, err := d.AccountData.SelectMaxAccountDataID(ctx, txn)
|
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if err != nil {
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return sp, err
|
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}
|
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if maxAccountDataID > maxEventID {
|
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maxEventID = maxAccountDataID
|
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}
|
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maxInviteID, err := d.Invites.SelectMaxInviteID(ctx, txn)
|
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if err != nil {
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return sp, err
|
|
}
|
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if maxInviteID > maxEventID {
|
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maxEventID = maxInviteID
|
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}
|
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sp = types.NewStreamToken(types.StreamPosition(maxEventID), types.StreamPosition(d.EDUCache.GetLatestSyncPosition()))
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return
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}
|
|
|
|
// addPDUDeltaToResponse adds all PDU deltas to a sync response.
|
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// IDs of all rooms the user joined are returned so EDU deltas can be added for them.
|
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func (d *Database) addPDUDeltaToResponse(
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ctx context.Context,
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device authtypes.Device,
|
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r types.Range,
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numRecentEventsPerRoom int,
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wantFullState bool,
|
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res *types.Response,
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) (joinedRoomIDs []string, err error) {
|
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txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot)
|
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if err != nil {
|
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return nil, err
|
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}
|
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var succeeded bool
|
|
defer func() {
|
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txerr := internal.EndTransaction(txn, &succeeded)
|
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if err == nil && txerr != nil {
|
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err = txerr
|
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}
|
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}()
|
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|
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stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
|
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|
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// Work out which rooms to return in the response. This is done by getting not only the currently
|
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// joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions.
|
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// This works out what the 'state' key should be for each room as well as which membership block
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// to put the room into.
|
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var deltas []stateDelta
|
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if !wantFullState {
|
|
deltas, joinedRoomIDs, err = d.getStateDeltas(
|
|
ctx, &device, txn, r, device.UserID, &stateFilter,
|
|
)
|
|
} else {
|
|
deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync(
|
|
ctx, &device, txn, r, device.UserID, &stateFilter,
|
|
)
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
for _, delta := range deltas {
|
|
err = d.addRoomDeltaToResponse(ctx, &device, txn, r, delta, numRecentEventsPerRoom, res)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
// TODO: This should be done in getStateDeltas
|
|
if err = d.addInvitesToResponse(ctx, txn, device.UserID, r, res); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
succeeded = true
|
|
return joinedRoomIDs, nil
|
|
}
|
|
|
|
// addTypingDeltaToResponse adds all typing notifications to a sync response
|
|
// since the specified position.
|
|
func (d *Database) addTypingDeltaToResponse(
|
|
since types.StreamingToken,
|
|
joinedRoomIDs []string,
|
|
res *types.Response,
|
|
) error {
|
|
var jr types.JoinResponse
|
|
var ok bool
|
|
var err error
|
|
for _, roomID := range joinedRoomIDs {
|
|
if typingUsers, updated := d.EDUCache.GetTypingUsersIfUpdatedAfter(
|
|
roomID, int64(since.EDUPosition()),
|
|
); updated {
|
|
ev := gomatrixserverlib.ClientEvent{
|
|
Type: gomatrixserverlib.MTyping,
|
|
}
|
|
ev.Content, err = json.Marshal(map[string]interface{}{
|
|
"user_ids": typingUsers,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if jr, ok = res.Rooms.Join[roomID]; !ok {
|
|
jr = *types.NewJoinResponse()
|
|
}
|
|
jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev)
|
|
res.Rooms.Join[roomID] = jr
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if
|
|
// the positions of that type are not equal in fromPos and toPos.
|
|
func (d *Database) addEDUDeltaToResponse(
|
|
fromPos, toPos types.StreamingToken,
|
|
joinedRoomIDs []string,
|
|
res *types.Response,
|
|
) (err error) {
|
|
|
|
if fromPos.EDUPosition() != toPos.EDUPosition() {
|
|
err = d.addTypingDeltaToResponse(
|
|
fromPos, joinedRoomIDs, res,
|
|
)
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
func (d *Database) IncrementalSync(
|
|
ctx context.Context, res *types.Response,
|
|
device authtypes.Device,
|
|
fromPos, toPos types.StreamingToken,
|
|
numRecentEventsPerRoom int,
|
|
wantFullState bool,
|
|
) (*types.Response, error) {
|
|
nextBatchPos := fromPos.WithUpdates(toPos)
|
|
res.NextBatch = nextBatchPos.String()
|
|
|
|
var joinedRoomIDs []string
|
|
var err error
|
|
if fromPos.PDUPosition() != toPos.PDUPosition() || wantFullState {
|
|
r := types.Range{
|
|
From: fromPos.PDUPosition(),
|
|
To: toPos.PDUPosition(),
|
|
}
|
|
joinedRoomIDs, err = d.addPDUDeltaToResponse(
|
|
ctx, device, r, numRecentEventsPerRoom, wantFullState, res,
|
|
)
|
|
} else {
|
|
joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(
|
|
ctx, nil, device.UserID, gomatrixserverlib.Join,
|
|
)
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
err = d.addEDUDeltaToResponse(
|
|
fromPos, toPos, joinedRoomIDs, res,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return res, nil
|
|
}
|
|
|
|
// getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed
|
|
// to it. It returns toPos and joinedRoomIDs for use of adding EDUs.
|
|
// nolint:nakedret
|
|
func (d *Database) getResponseWithPDUsForCompleteSync(
|
|
ctx context.Context, res *types.Response,
|
|
userID string,
|
|
numRecentEventsPerRoom int,
|
|
) (
|
|
toPos types.StreamingToken,
|
|
joinedRoomIDs []string,
|
|
err error,
|
|
) {
|
|
// This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have
|
|
// a consistent view of the database throughout. This includes extracting the sync position.
|
|
// This does have the unfortunate side-effect that all the matrixy logic resides in this function,
|
|
// but it's better to not hide the fact that this is being done in a transaction.
|
|
txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot)
|
|
if err != nil {
|
|
return
|
|
}
|
|
var succeeded bool
|
|
defer func() {
|
|
txerr := internal.EndTransaction(txn, &succeeded)
|
|
if err == nil && txerr != nil {
|
|
err = txerr
|
|
}
|
|
}()
|
|
|
|
// Get the current sync position which we will base the sync response on.
|
|
toPos, err = d.syncPositionTx(ctx, txn)
|
|
if err != nil {
|
|
return
|
|
}
|
|
r := types.Range{
|
|
From: 0,
|
|
To: toPos.PDUPosition(),
|
|
}
|
|
|
|
res.NextBatch = toPos.String()
|
|
|
|
// Extract room state and recent events for all rooms the user is joined to.
|
|
joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
|
|
|
|
// Build up a /sync response. Add joined rooms.
|
|
for _, roomID := range joinedRoomIDs {
|
|
var stateEvents []gomatrixserverlib.HeaderedEvent
|
|
stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, &stateFilter)
|
|
if err != nil {
|
|
return
|
|
}
|
|
// TODO: When filters are added, we may need to call this multiple times to get enough events.
|
|
// See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316
|
|
var recentStreamEvents []types.StreamEvent
|
|
recentStreamEvents, err = d.OutputEvents.SelectRecentEvents(
|
|
ctx, txn, roomID, r, numRecentEventsPerRoom, true, true,
|
|
)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
// Retrieve the backward topology position, i.e. the position of the
|
|
// oldest event in the room's topology.
|
|
var prevBatchStr string
|
|
if len(recentStreamEvents) > 0 {
|
|
var backwardTopologyPos, backwardStreamPos types.StreamPosition
|
|
backwardTopologyPos, backwardStreamPos, err = d.Topology.SelectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID())
|
|
if err != nil {
|
|
return
|
|
}
|
|
prevBatch := types.NewTopologyToken(backwardTopologyPos, backwardStreamPos)
|
|
prevBatch.Decrement()
|
|
prevBatchStr = prevBatch.String()
|
|
}
|
|
|
|
// We don't include a device here as we don't need to send down
|
|
// transaction IDs for complete syncs
|
|
recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents)
|
|
stateEvents = removeDuplicates(stateEvents, recentEvents)
|
|
jr := types.NewJoinResponse()
|
|
jr.Timeline.PrevBatch = prevBatchStr
|
|
jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
|
|
jr.Timeline.Limited = true
|
|
jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
|
|
res.Rooms.Join[roomID] = *jr
|
|
}
|
|
|
|
if err = d.addInvitesToResponse(ctx, txn, userID, r, res); err != nil {
|
|
return
|
|
}
|
|
|
|
succeeded = true
|
|
return //res, toPos, joinedRoomIDs, err
|
|
}
|
|
|
|
func (d *Database) CompleteSync(
|
|
ctx context.Context, res *types.Response,
|
|
device authtypes.Device, numRecentEventsPerRoom int,
|
|
) (*types.Response, error) {
|
|
toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync(
|
|
ctx, res, device.UserID, numRecentEventsPerRoom,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Use a zero value SyncPosition for fromPos so all EDU states are added.
|
|
err = d.addEDUDeltaToResponse(
|
|
types.NewStreamToken(0, 0), toPos, joinedRoomIDs, res,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return res, nil
|
|
}
|
|
|
|
var txReadOnlySnapshot = sql.TxOptions{
|
|
// Set the isolation level so that we see a snapshot of the database.
|
|
// In PostgreSQL repeatable read transactions will see a snapshot taken
|
|
// at the first query, and since the transaction is read-only it can't
|
|
// run into any serialisation errors.
|
|
// https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
|
|
Isolation: sql.LevelRepeatableRead,
|
|
ReadOnly: true,
|
|
}
|
|
|
|
func (d *Database) addInvitesToResponse(
|
|
ctx context.Context, txn *sql.Tx,
|
|
userID string,
|
|
r types.Range,
|
|
res *types.Response,
|
|
) error {
|
|
invites, err := d.Invites.SelectInviteEventsInRange(
|
|
ctx, txn, userID, r,
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for roomID, inviteEvent := range invites {
|
|
ir := types.NewInviteResponse(inviteEvent)
|
|
res.Rooms.Invite[roomID] = *ir
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Retrieve the backward topology position, i.e. the position of the
|
|
// oldest event in the room's topology.
|
|
func (d *Database) getBackwardTopologyPos(
|
|
ctx context.Context, txn *sql.Tx,
|
|
events []types.StreamEvent,
|
|
) (types.TopologyToken, error) {
|
|
zeroToken := types.NewTopologyToken(0, 0)
|
|
if len(events) == 0 {
|
|
return zeroToken, nil
|
|
}
|
|
pos, spos, err := d.Topology.SelectPositionInTopology(ctx, txn, events[0].EventID())
|
|
if err != nil {
|
|
return zeroToken, err
|
|
}
|
|
tok := types.NewTopologyToken(pos, spos)
|
|
tok.Decrement()
|
|
return tok, nil
|
|
}
|
|
|
|
// addRoomDeltaToResponse adds a room state delta to a sync response
|
|
func (d *Database) addRoomDeltaToResponse(
|
|
ctx context.Context,
|
|
device *authtypes.Device,
|
|
txn *sql.Tx,
|
|
r types.Range,
|
|
delta stateDelta,
|
|
numRecentEventsPerRoom int,
|
|
res *types.Response,
|
|
) error {
|
|
if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave {
|
|
// make sure we don't leak recent events after the leave event.
|
|
// TODO: History visibility makes this somewhat complex to handle correctly. For example:
|
|
// TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join).
|
|
// TODO: This will fail on join -> leave -> sensitive msg -> join -> leave
|
|
// in a single /sync request
|
|
// This is all "okay" assuming history_visibility == "shared" which it is by default.
|
|
r.To = delta.membershipPos
|
|
}
|
|
recentStreamEvents, err := d.OutputEvents.SelectRecentEvents(
|
|
ctx, txn, delta.roomID, r,
|
|
numRecentEventsPerRoom, true, true,
|
|
)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
recentEvents := d.StreamEventsToEvents(device, recentStreamEvents)
|
|
delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents) // roll back
|
|
prevBatch, err := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
switch delta.membership {
|
|
case gomatrixserverlib.Join:
|
|
jr := types.NewJoinResponse()
|
|
|
|
jr.Timeline.PrevBatch = prevBatch.String()
|
|
jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
|
|
jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
|
|
jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
|
|
res.Rooms.Join[delta.roomID] = *jr
|
|
case gomatrixserverlib.Leave:
|
|
fallthrough // transitions to leave are the same as ban
|
|
case gomatrixserverlib.Ban:
|
|
// TODO: recentEvents may contain events that this user is not allowed to see because they are
|
|
// no longer in the room.
|
|
lr := types.NewLeaveResponse()
|
|
lr.Timeline.PrevBatch = prevBatch.String()
|
|
lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
|
|
lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
|
|
lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
|
|
res.Rooms.Leave[delta.roomID] = *lr
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
|
|
// Returns a map of room ID to list of events.
|
|
func (d *Database) fetchStateEvents(
|
|
ctx context.Context, txn *sql.Tx,
|
|
roomIDToEventIDSet map[string]map[string]bool,
|
|
eventIDToEvent map[string]types.StreamEvent,
|
|
) (map[string][]types.StreamEvent, error) {
|
|
stateBetween := make(map[string][]types.StreamEvent)
|
|
missingEvents := make(map[string][]string)
|
|
for roomID, ids := range roomIDToEventIDSet {
|
|
events := stateBetween[roomID]
|
|
for id, need := range ids {
|
|
if !need {
|
|
continue // deleted state
|
|
}
|
|
e, ok := eventIDToEvent[id]
|
|
if ok {
|
|
events = append(events, e)
|
|
} else {
|
|
m := missingEvents[roomID]
|
|
m = append(m, id)
|
|
missingEvents[roomID] = m
|
|
}
|
|
}
|
|
stateBetween[roomID] = events
|
|
}
|
|
|
|
if len(missingEvents) > 0 {
|
|
// This happens when add_state_ids has an event ID which is not in the provided range.
|
|
// We need to explicitly fetch them.
|
|
allMissingEventIDs := []string{}
|
|
for _, missingEvIDs := range missingEvents {
|
|
allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
|
|
}
|
|
evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
// we know we got them all otherwise an error would've been returned, so just loop the events
|
|
for _, ev := range evs {
|
|
roomID := ev.RoomID()
|
|
stateBetween[roomID] = append(stateBetween[roomID], ev)
|
|
}
|
|
}
|
|
return stateBetween, nil
|
|
}
|
|
|
|
func (d *Database) fetchMissingStateEvents(
|
|
ctx context.Context, txn *sql.Tx, eventIDs []string,
|
|
) ([]types.StreamEvent, error) {
|
|
// Fetch from the events table first so we pick up the stream ID for the
|
|
// event.
|
|
events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
have := map[string]bool{}
|
|
for _, event := range events {
|
|
have[event.EventID()] = true
|
|
}
|
|
var missing []string
|
|
for _, eventID := range eventIDs {
|
|
if !have[eventID] {
|
|
missing = append(missing, eventID)
|
|
}
|
|
}
|
|
if len(missing) == 0 {
|
|
return events, nil
|
|
}
|
|
|
|
// If they are missing from the events table then they should be state
|
|
// events that we received from outside the main event stream.
|
|
// These should be in the room state table.
|
|
stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing)
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if len(stateEvents) != len(missing) {
|
|
return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
|
|
}
|
|
events = append(events, stateEvents...)
|
|
return events, nil
|
|
}
|
|
|
|
// getStateDeltas returns the state deltas between fromPos and toPos,
|
|
// exclusive of oldPos, inclusive of newPos, for the rooms in which
|
|
// the user has new membership events.
|
|
// A list of joined room IDs is also returned in case the caller needs it.
|
|
func (d *Database) getStateDeltas(
|
|
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
|
|
r types.Range, userID string,
|
|
stateFilter *gomatrixserverlib.StateFilter,
|
|
) ([]stateDelta, []string, error) {
|
|
// Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
|
|
// - Get membership list changes for this user in this sync response
|
|
// - For each room which has membership list changes:
|
|
// * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
|
|
// If it is, then we need to send the full room state down (and 'limited' is always true).
|
|
// * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
|
|
// * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
|
|
// - Get all CURRENTLY joined rooms, and add them to 'joined' block.
|
|
var deltas []stateDelta
|
|
|
|
// get all the state events ever between these two positions
|
|
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, r, stateFilter)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
|
|
for roomID, stateStreamEvents := range state {
|
|
for _, ev := range stateStreamEvents {
|
|
// TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event.
|
|
// We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this,
|
|
// dupe join events will result in the entire room state coming down to the client again. This is added in
|
|
// the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to
|
|
// the timeline.
|
|
if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
|
|
if membership == gomatrixserverlib.Join {
|
|
// send full room state down instead of a delta
|
|
var s []types.StreamEvent
|
|
s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilter)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
state[roomID] = s
|
|
continue // we'll add this room in when we do joined rooms
|
|
}
|
|
|
|
deltas = append(deltas, stateDelta{
|
|
membership: membership,
|
|
membershipPos: ev.StreamPosition,
|
|
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
|
|
roomID: roomID,
|
|
})
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add in currently joined rooms
|
|
joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
for _, joinedRoomID := range joinedRoomIDs {
|
|
deltas = append(deltas, stateDelta{
|
|
membership: gomatrixserverlib.Join,
|
|
stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]),
|
|
roomID: joinedRoomID,
|
|
})
|
|
}
|
|
|
|
return deltas, joinedRoomIDs, nil
|
|
}
|
|
|
|
// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
|
|
// requests with full_state=true.
|
|
// Fetches full state for all joined rooms and uses selectStateInRange to get
|
|
// updates for other rooms.
|
|
func (d *Database) getStateDeltasForFullStateSync(
|
|
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
|
|
r types.Range, userID string,
|
|
stateFilter *gomatrixserverlib.StateFilter,
|
|
) ([]stateDelta, []string, error) {
|
|
joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
|
|
// Use a reasonable initial capacity
|
|
deltas := make([]stateDelta, 0, len(joinedRoomIDs))
|
|
|
|
// Add full states for all joined rooms
|
|
for _, joinedRoomID := range joinedRoomIDs {
|
|
s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilter)
|
|
if stateErr != nil {
|
|
return nil, nil, stateErr
|
|
}
|
|
deltas = append(deltas, stateDelta{
|
|
membership: gomatrixserverlib.Join,
|
|
stateEvents: d.StreamEventsToEvents(device, s),
|
|
roomID: joinedRoomID,
|
|
})
|
|
}
|
|
|
|
// Get all the state events ever between these two positions
|
|
stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, r, stateFilter)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
|
|
for roomID, stateStreamEvents := range state {
|
|
for _, ev := range stateStreamEvents {
|
|
if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
|
|
if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
|
|
deltas = append(deltas, stateDelta{
|
|
membership: membership,
|
|
membershipPos: ev.StreamPosition,
|
|
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
|
|
roomID: roomID,
|
|
})
|
|
}
|
|
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
return deltas, joinedRoomIDs, nil
|
|
}
|
|
|
|
func (d *Database) currentStateStreamEventsForRoom(
|
|
ctx context.Context, txn *sql.Tx, roomID string,
|
|
stateFilter *gomatrixserverlib.StateFilter,
|
|
) ([]types.StreamEvent, error) {
|
|
allState, err := d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
s := make([]types.StreamEvent, len(allState))
|
|
for i := 0; i < len(s); i++ {
|
|
s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0}
|
|
}
|
|
return s, nil
|
|
}
|
|
|
|
func (d *Database) SendToDeviceUpdatesWaiting(
|
|
ctx context.Context, userID, deviceID string,
|
|
) (bool, error) {
|
|
count, err := d.SendToDevice.CountSendToDeviceMessages(ctx, nil, userID, deviceID)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
return count > 0, nil
|
|
}
|
|
|
|
func (d *Database) AddSendToDeviceEvent(
|
|
ctx context.Context, txn *sql.Tx,
|
|
userID, deviceID, content string,
|
|
) error {
|
|
return d.SendToDevice.InsertSendToDeviceMessage(
|
|
ctx, txn, userID, deviceID, content,
|
|
)
|
|
}
|
|
|
|
func (d *Database) StoreNewSendForDeviceMessage(
|
|
ctx context.Context, streamPos types.StreamPosition, userID, deviceID string, event gomatrixserverlib.SendToDeviceEvent,
|
|
) (types.StreamPosition, error) {
|
|
j, err := json.Marshal(event)
|
|
if err != nil {
|
|
return streamPos, err
|
|
}
|
|
// Delegate the database write task to the SendToDeviceWriter. It'll guarantee
|
|
// that we don't lock the table for writes in more than one place.
|
|
err = d.SendToDeviceWriter.Do(d.DB, func(txn *sql.Tx) error {
|
|
return d.AddSendToDeviceEvent(
|
|
ctx, txn, userID, deviceID, string(j),
|
|
)
|
|
})
|
|
if err != nil {
|
|
return streamPos, err
|
|
}
|
|
return streamPos, nil
|
|
}
|
|
|
|
func (d *Database) SendToDeviceUpdatesForSync(
|
|
ctx context.Context,
|
|
userID, deviceID string,
|
|
token types.StreamingToken,
|
|
) ([]types.SendToDeviceEvent, []types.SendToDeviceNID, []types.SendToDeviceNID, error) {
|
|
// First of all, get our send-to-device updates for this user.
|
|
events, err := d.SendToDevice.SelectSendToDeviceMessages(ctx, nil, userID, deviceID)
|
|
if err != nil {
|
|
return nil, nil, nil, fmt.Errorf("d.SendToDevice.SelectSendToDeviceMessages: %w", err)
|
|
}
|
|
|
|
// If there's nothing to do then stop here.
|
|
if len(events) == 0 {
|
|
return nil, nil, nil, nil
|
|
}
|
|
|
|
// Work out whether we need to update any of the database entries.
|
|
toReturn := []types.SendToDeviceEvent{}
|
|
toUpdate := []types.SendToDeviceNID{}
|
|
toDelete := []types.SendToDeviceNID{}
|
|
for _, event := range events {
|
|
if event.SentByToken == nil {
|
|
// If the event has no sent-by token yet then we haven't attempted to send
|
|
// it. Record the current requested sync token in the database.
|
|
toUpdate = append(toUpdate, event.ID)
|
|
toReturn = append(toReturn, event)
|
|
event.SentByToken = &token
|
|
} else if token.IsAfter(*event.SentByToken) {
|
|
// The event had a sync token, therefore we've sent it before. The current
|
|
// sync token is now after the stored one so we can assume that the client
|
|
// successfully completed the previous sync (it would re-request it otherwise)
|
|
// so we can remove the entry from the database.
|
|
toDelete = append(toDelete, event.ID)
|
|
} else {
|
|
// It looks like the sync is being re-requested, maybe it timed out or
|
|
// failed. Re-send any that should have been acknowledged by now.
|
|
toReturn = append(toReturn, event)
|
|
}
|
|
}
|
|
|
|
return toReturn, toUpdate, toDelete, nil
|
|
}
|
|
|
|
func (d *Database) CleanSendToDeviceUpdates(
|
|
ctx context.Context,
|
|
toUpdate, toDelete []types.SendToDeviceNID,
|
|
token types.StreamingToken,
|
|
) (err error) {
|
|
if len(toUpdate) == 0 && len(toDelete) == 0 {
|
|
return nil
|
|
}
|
|
// If we need to write to the database then we'll ask the SendToDeviceWriter to
|
|
// do that for us. It'll guarantee that we don't lock the table for writes in
|
|
// more than one place.
|
|
err = d.SendToDeviceWriter.Do(d.DB, func(txn *sql.Tx) error {
|
|
// Delete any send-to-device messages marked for deletion.
|
|
if e := d.SendToDevice.DeleteSendToDeviceMessages(ctx, txn, toDelete); e != nil {
|
|
return fmt.Errorf("d.SendToDevice.DeleteSendToDeviceMessages: %w", e)
|
|
}
|
|
|
|
// Now update any outstanding send-to-device messages with the new sync token.
|
|
if e := d.SendToDevice.UpdateSentSendToDeviceMessages(ctx, txn, token.String(), toUpdate); e != nil {
|
|
return fmt.Errorf("d.SendToDevice.UpdateSentSendToDeviceMessages: %w", err)
|
|
}
|
|
|
|
return nil
|
|
})
|
|
return
|
|
}
|
|
|
|
// There may be some overlap where events in stateEvents are already in recentEvents, so filter
|
|
// them out so we don't include them twice in the /sync response. They should be in recentEvents
|
|
// only, so clients get to the correct state once they have rolled forward.
|
|
func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.HeaderedEvent) []gomatrixserverlib.HeaderedEvent {
|
|
for _, recentEv := range recentEvents {
|
|
if recentEv.StateKey() == nil {
|
|
continue // not a state event
|
|
}
|
|
// TODO: This is a linear scan over all the current state events in this room. This will
|
|
// be slow for big rooms. We should instead sort the state events by event ID (ORDER BY)
|
|
// then do a binary search to find matching events, similar to what roomserver does.
|
|
for j := 0; j < len(stateEvents); j++ {
|
|
if stateEvents[j].EventID() == recentEv.EventID() {
|
|
// overwrite the element to remove with the last element then pop the last element.
|
|
// This is orders of magnitude faster than re-slicing, but doesn't preserve ordering
|
|
// (we don't care about the order of stateEvents)
|
|
stateEvents[j] = stateEvents[len(stateEvents)-1]
|
|
stateEvents = stateEvents[:len(stateEvents)-1]
|
|
break // there shouldn't be multiple events with the same event ID
|
|
}
|
|
}
|
|
}
|
|
return stateEvents
|
|
}
|
|
|
|
// getMembershipFromEvent returns the value of content.membership iff the event is a state event
|
|
// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
|
|
func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string {
|
|
if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) {
|
|
membership, err := ev.Membership()
|
|
if err != nil {
|
|
return ""
|
|
}
|
|
return membership
|
|
}
|
|
return ""
|
|
}
|
|
|
|
type stateDelta struct {
|
|
roomID string
|
|
stateEvents []gomatrixserverlib.HeaderedEvent
|
|
membership string
|
|
// The PDU stream position of the latest membership event for this user, if applicable.
|
|
// Can be 0 if there is no membership event in this delta.
|
|
membershipPos types.StreamPosition
|
|
}
|