// Copyright 2017 Vector Creations Ltd // Copyright 2018 New Vector Ltd // Copyright 2019-2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package state import ( "context" "errors" "github.com/matrix-org/dendrite/roomserver/state/database" v1 "github.com/matrix-org/dendrite/roomserver/state/v1" "github.com/matrix-org/dendrite/roomserver/types" "github.com/matrix-org/gomatrixserverlib" ) type StateResolutionVersion int const ( StateResolutionAlgorithmV1 StateResolutionVersion = iota + 1 StateResolutionAlgorithmV2 ) func GetStateResolutionAlgorithm( version StateResolutionVersion, db database.RoomStateDatabase, ) (StateResolutionImpl, error) { switch version { case StateResolutionAlgorithmV1: return v1.Prepare(db), nil default: return nil, errors.New("unsupported room version") } } type StateResolutionImpl interface { LoadStateAtSnapshot( ctx context.Context, stateNID types.StateSnapshotNID, ) ([]types.StateEntry, error) LoadStateAtEvent( ctx context.Context, eventID string, ) ([]types.StateEntry, error) LoadCombinedStateAfterEvents( ctx context.Context, prevStates []types.StateAtEvent, ) ([]types.StateEntry, error) DifferenceBetweeenStateSnapshots( ctx context.Context, oldStateNID, newStateNID types.StateSnapshotNID, ) (removed, added []types.StateEntry, err error) LoadStateAtSnapshotForStringTuples( ctx context.Context, stateNID types.StateSnapshotNID, stateKeyTuples []gomatrixserverlib.StateKeyTuple, ) ([]types.StateEntry, error) LoadStateAfterEventsForStringTuples( ctx context.Context, prevStates []types.StateAtEvent, stateKeyTuples []gomatrixserverlib.StateKeyTuple, ) ([]types.StateEntry, error) CalculateAndStoreStateBeforeEvent( ctx context.Context, event gomatrixserverlib.Event, roomNID types.RoomNID, ) (types.StateSnapshotNID, error) CalculateAndStoreStateAfterEvents( ctx context.Context, roomNID types.RoomNID, prevStates []types.StateAtEvent, ) (types.StateSnapshotNID, error) }