// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package routing import ( "context" "database/sql" "encoding/json" "fmt" "net/http" "sync" "time" "github.com/matrix-org/dendrite/clientapi/jsonerror" eduserverAPI "github.com/matrix-org/dendrite/eduserver/api" keyapi "github.com/matrix-org/dendrite/keyserver/api" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/setup/config" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" "github.com/sirupsen/logrus" ) // Send implements /_matrix/federation/v1/send/{txnID} func Send( httpReq *http.Request, request *gomatrixserverlib.FederationRequest, txnID gomatrixserverlib.TransactionID, cfg *config.FederationAPI, rsAPI api.RoomserverInternalAPI, eduAPI eduserverAPI.EDUServerInputAPI, keyAPI keyapi.KeyInternalAPI, keys gomatrixserverlib.JSONVerifier, federation *gomatrixserverlib.FederationClient, ) util.JSONResponse { t := txnReq{ rsAPI: rsAPI, eduAPI: eduAPI, keys: keys, federation: federation, haveEvents: make(map[string]*gomatrixserverlib.HeaderedEvent), newEvents: make(map[string]bool), keyAPI: keyAPI, } var txnEvents struct { PDUs []json.RawMessage `json:"pdus"` EDUs []gomatrixserverlib.EDU `json:"edus"` } if err := json.Unmarshal(request.Content(), &txnEvents); err != nil { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.NotJSON("The request body could not be decoded into valid JSON. " + err.Error()), } } // Transactions are limited in size; they can have at most 50 PDUs and 100 EDUs. // https://matrix.org/docs/spec/server_server/latest#transactions if len(txnEvents.PDUs) > 50 || len(txnEvents.EDUs) > 100 { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON("max 50 pdus / 100 edus"), } } // TODO: Really we should have a function to convert FederationRequest to txnReq t.PDUs = txnEvents.PDUs t.EDUs = txnEvents.EDUs t.Origin = request.Origin() t.TransactionID = txnID t.Destination = cfg.Matrix.ServerName util.GetLogger(httpReq.Context()).Infof("Received transaction %q from %q containing %d PDUs, %d EDUs", txnID, request.Origin(), len(t.PDUs), len(t.EDUs)) resp, jsonErr := t.processTransaction(context.Background()) if jsonErr != nil { util.GetLogger(httpReq.Context()).WithField("jsonErr", jsonErr).Error("t.processTransaction failed") return *jsonErr } // https://matrix.org/docs/spec/server_server/r0.1.3#put-matrix-federation-v1-send-txnid // Status code 200: // The result of processing the transaction. The server is to use this response // even in the event of one or more PDUs failing to be processed. return util.JSONResponse{ Code: http.StatusOK, JSON: resp, } } type txnReq struct { gomatrixserverlib.Transaction rsAPI api.RoomserverInternalAPI eduAPI eduserverAPI.EDUServerInputAPI keyAPI keyapi.KeyInternalAPI keys gomatrixserverlib.JSONVerifier federation txnFederationClient servers []gomatrixserverlib.ServerName serversMutex sync.RWMutex // local cache of events for auth checks, etc - this may include events // which the roomserver is unaware of. haveEvents map[string]*gomatrixserverlib.HeaderedEvent // new events which the roomserver does not know about newEvents map[string]bool newEventsMutex sync.RWMutex } // A subset of FederationClient functionality that txn requires. Useful for testing. type txnFederationClient interface { LookupState(ctx context.Context, s gomatrixserverlib.ServerName, roomID string, eventID string, roomVersion gomatrixserverlib.RoomVersion) ( res gomatrixserverlib.RespState, err error, ) LookupStateIDs(ctx context.Context, s gomatrixserverlib.ServerName, roomID string, eventID string) (res gomatrixserverlib.RespStateIDs, err error) GetEvent(ctx context.Context, s gomatrixserverlib.ServerName, eventID string) (res gomatrixserverlib.Transaction, err error) LookupMissingEvents(ctx context.Context, s gomatrixserverlib.ServerName, roomID string, missing gomatrixserverlib.MissingEvents, roomVersion gomatrixserverlib.RoomVersion) (res gomatrixserverlib.RespMissingEvents, err error) } func (t *txnReq) processTransaction(ctx context.Context) (*gomatrixserverlib.RespSend, *util.JSONResponse) { results := make(map[string]gomatrixserverlib.PDUResult) pdus := []*gomatrixserverlib.HeaderedEvent{} for _, pdu := range t.PDUs { var header struct { RoomID string `json:"room_id"` } if err := json.Unmarshal(pdu, &header); err != nil { util.GetLogger(ctx).WithError(err).Warn("Transaction: Failed to extract room ID from event") // We don't know the event ID at this point so we can't return the // failure in the PDU results continue } verReq := api.QueryRoomVersionForRoomRequest{RoomID: header.RoomID} verRes := api.QueryRoomVersionForRoomResponse{} if err := t.rsAPI.QueryRoomVersionForRoom(ctx, &verReq, &verRes); err != nil { util.GetLogger(ctx).WithError(err).Warn("Transaction: Failed to query room version for room", verReq.RoomID) // We don't know the event ID at this point so we can't return the // failure in the PDU results continue } event, err := gomatrixserverlib.NewEventFromUntrustedJSON(pdu, verRes.RoomVersion) if err != nil { if _, ok := err.(gomatrixserverlib.BadJSONError); ok { // Room version 6 states that homeservers should strictly enforce canonical JSON // on PDUs. // // This enforces that the entire transaction is rejected if a single bad PDU is // sent. It is unclear if this is the correct behaviour or not. // // See https://github.com/matrix-org/synapse/issues/7543 return nil, &util.JSONResponse{ Code: 400, JSON: jsonerror.BadJSON("PDU contains bad JSON"), } } util.GetLogger(ctx).WithError(err).Warnf("Transaction: Failed to parse event JSON of event %s", string(pdu)) continue } if api.IsServerBannedFromRoom(ctx, t.rsAPI, event.RoomID(), t.Origin) { results[event.EventID()] = gomatrixserverlib.PDUResult{ Error: "Forbidden by server ACLs", } continue } if err = gomatrixserverlib.VerifyAllEventSignatures(ctx, []*gomatrixserverlib.Event{event}, t.keys); err != nil { util.GetLogger(ctx).WithError(err).Warnf("Transaction: Couldn't validate signature of event %q", event.EventID()) results[event.EventID()] = gomatrixserverlib.PDUResult{ Error: err.Error(), } continue } pdus = append(pdus, event.Headered(verRes.RoomVersion)) } // Process the events. for _, e := range pdus { if err := t.processEvent(ctx, e.Unwrap()); err != nil { // If the error is due to the event itself being bad then we skip // it and move onto the next event. We report an error so that the // sender knows that we have skipped processing it. // // However if the event is due to a temporary failure in our server // such as a database being unavailable then we should bail, and // hope that the sender will retry when we are feeling better. // // It is uncertain what we should do if an event fails because // we failed to fetch more information from the sending server. // For example if a request to /state fails. // If we skip the event then we risk missing the event until we // receive another event referencing it. // If we bail and stop processing then we risk wedging incoming // transactions from that server forever. if isProcessingErrorFatal(err) { // Any other error should be the result of a temporary error in // our server so we should bail processing the transaction entirely. util.GetLogger(ctx).Warnf("Processing %s failed fatally: %s", e.EventID(), err) jsonErr := util.ErrorResponse(err) return nil, &jsonErr } else { // Auth errors mean the event is 'rejected' which have to be silent to appease sytest errMsg := "" _, rejected := err.(*gomatrixserverlib.NotAllowed) if !rejected { errMsg = err.Error() } util.GetLogger(ctx).WithError(err).WithField("event_id", e.EventID()).WithField("rejected", rejected).Warn( "Failed to process incoming federation event, skipping", ) results[e.EventID()] = gomatrixserverlib.PDUResult{ Error: errMsg, } } } else { results[e.EventID()] = gomatrixserverlib.PDUResult{} } } t.processEDUs(ctx) if c := len(results); c > 0 { util.GetLogger(ctx).Infof("Processed %d PDUs from transaction %q", c, t.TransactionID) } return &gomatrixserverlib.RespSend{PDUs: results}, nil } // isProcessingErrorFatal returns true if the error is really bad and // we should stop processing the transaction, and returns false if it // is just some less serious error about a specific event. func isProcessingErrorFatal(err error) bool { switch err { case sql.ErrConnDone: case sql.ErrTxDone: return true } return false } type roomNotFoundError struct { roomID string } type verifySigError struct { eventID string err error } type missingPrevEventsError struct { eventID string err error } func (e roomNotFoundError) Error() string { return fmt.Sprintf("room %q not found", e.roomID) } func (e verifySigError) Error() string { return fmt.Sprintf("unable to verify signature of event %q: %s", e.eventID, e.err) } func (e missingPrevEventsError) Error() string { return fmt.Sprintf("unable to get prev_events for event %q: %s", e.eventID, e.err) } func (t *txnReq) haveEventIDs() map[string]bool { t.newEventsMutex.RLock() defer t.newEventsMutex.RUnlock() result := make(map[string]bool, len(t.haveEvents)) for eventID := range t.haveEvents { if t.newEvents[eventID] { continue } result[eventID] = true } return result } func (t *txnReq) processEDUs(ctx context.Context) { for _, e := range t.EDUs { switch e.Type { case gomatrixserverlib.MTyping: // https://matrix.org/docs/spec/server_server/latest#typing-notifications var typingPayload struct { RoomID string `json:"room_id"` UserID string `json:"user_id"` Typing bool `json:"typing"` } if err := json.Unmarshal(e.Content, &typingPayload); err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to unmarshal typing event") continue } _, domain, err := gomatrixserverlib.SplitID('@', typingPayload.UserID) if err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to split domain from typing event sender") continue } if domain != t.Origin { util.GetLogger(ctx).Warnf("Dropping typing event where sender domain (%q) doesn't match origin (%q)", domain, t.Origin) continue } if err := eduserverAPI.SendTyping(ctx, t.eduAPI, typingPayload.UserID, typingPayload.RoomID, typingPayload.Typing, 30*1000); err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to send typing event to edu server") } case gomatrixserverlib.MDirectToDevice: // https://matrix.org/docs/spec/server_server/r0.1.3#m-direct-to-device-schema var directPayload gomatrixserverlib.ToDeviceMessage if err := json.Unmarshal(e.Content, &directPayload); err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to unmarshal send-to-device events") continue } for userID, byUser := range directPayload.Messages { for deviceID, message := range byUser { // TODO: check that the user and the device actually exist here if err := eduserverAPI.SendToDevice(ctx, t.eduAPI, directPayload.Sender, userID, deviceID, directPayload.Type, message); err != nil { util.GetLogger(ctx).WithError(err).WithFields(logrus.Fields{ "sender": directPayload.Sender, "user_id": userID, "device_id": deviceID, }).Error("Failed to send send-to-device event to edu server") } } } case gomatrixserverlib.MDeviceListUpdate: t.processDeviceListUpdate(ctx, e) case gomatrixserverlib.MReceipt: // https://matrix.org/docs/spec/server_server/r0.1.4#receipts payload := map[string]eduserverAPI.FederationReceiptMRead{} if err := json.Unmarshal(e.Content, &payload); err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to unmarshal receipt event") continue } for roomID, receipt := range payload { for userID, mread := range receipt.User { _, domain, err := gomatrixserverlib.SplitID('@', userID) if err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to split domain from receipt event sender") continue } if t.Origin != domain { util.GetLogger(ctx).Warnf("Dropping receipt event where sender domain (%q) doesn't match origin (%q)", domain, t.Origin) continue } if err := t.processReceiptEvent(ctx, userID, roomID, "m.read", mread.Data.TS, mread.EventIDs); err != nil { util.GetLogger(ctx).WithError(err).WithFields(logrus.Fields{ "sender": t.Origin, "user_id": userID, "room_id": roomID, "events": mread.EventIDs, }).Error("Failed to send receipt event to edu server") continue } } } default: util.GetLogger(ctx).WithField("type", e.Type).Debug("Unhandled EDU") } } } // processReceiptEvent sends receipt events to the edu server func (t *txnReq) processReceiptEvent(ctx context.Context, userID, roomID, receiptType string, timestamp gomatrixserverlib.Timestamp, eventIDs []string, ) error { // store every event for _, eventID := range eventIDs { req := eduserverAPI.InputReceiptEventRequest{ InputReceiptEvent: eduserverAPI.InputReceiptEvent{ UserID: userID, RoomID: roomID, EventID: eventID, Type: receiptType, Timestamp: timestamp, }, } resp := eduserverAPI.InputReceiptEventResponse{} if err := t.eduAPI.InputReceiptEvent(ctx, &req, &resp); err != nil { return fmt.Errorf("unable to set receipt event: %w", err) } } return nil } func (t *txnReq) processDeviceListUpdate(ctx context.Context, e gomatrixserverlib.EDU) { var payload gomatrixserverlib.DeviceListUpdateEvent if err := json.Unmarshal(e.Content, &payload); err != nil { util.GetLogger(ctx).WithError(err).Error("Failed to unmarshal device list update event") return } var inputRes keyapi.InputDeviceListUpdateResponse t.keyAPI.InputDeviceListUpdate(context.Background(), &keyapi.InputDeviceListUpdateRequest{ Event: payload, }, &inputRes) if inputRes.Error != nil { util.GetLogger(ctx).WithError(inputRes.Error).WithField("user_id", payload.UserID).Error("failed to InputDeviceListUpdate") } } func (t *txnReq) getServers(ctx context.Context, roomID string) []gomatrixserverlib.ServerName { t.serversMutex.Lock() defer t.serversMutex.Unlock() if t.servers != nil { return t.servers } t.servers = []gomatrixserverlib.ServerName{t.Origin} serverReq := &api.QueryServerJoinedToRoomRequest{ RoomID: roomID, } serverRes := &api.QueryServerJoinedToRoomResponse{} if err := t.rsAPI.QueryServerJoinedToRoom(ctx, serverReq, serverRes); err == nil { t.servers = append(t.servers, serverRes.ServerNames...) util.GetLogger(ctx).Infof("Found %d server(s) to query for missing events in %q", len(t.servers), roomID) } return t.servers } func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) error { logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID()) // Work out if the roomserver knows everything it needs to know to auth // the event. This includes the prev_events and auth_events. // NOTE! This is going to include prev_events that have an empty state // snapshot. This is because we will need to re-request the event, and // it's /state_ids, in order for it to exist in the roomserver correctly // before the roomserver tries to work out stateReq := api.QueryMissingAuthPrevEventsRequest{ RoomID: e.RoomID(), AuthEventIDs: e.AuthEventIDs(), PrevEventIDs: e.PrevEventIDs(), } var stateResp api.QueryMissingAuthPrevEventsResponse if err := t.rsAPI.QueryMissingAuthPrevEvents(ctx, &stateReq, &stateResp); err != nil { return fmt.Errorf("t.rsAPI.QueryMissingAuthPrevEvents: %w", err) } if !stateResp.RoomExists { // TODO: When synapse receives a message for a room it is not in it // asks the remote server for the state of the room so that it can // check if the remote server knows of a join "m.room.member" event // that this server is unaware of. // However generally speaking we should reject events for rooms we // aren't a member of. return roomNotFoundError{e.RoomID()} } if len(stateResp.MissingAuthEventIDs) > 0 { logger.Infof("Event refers to %d unknown auth_events", len(stateResp.MissingAuthEventIDs)) if err := t.retrieveMissingAuthEvents(ctx, e, &stateResp); err != nil { return fmt.Errorf("t.retrieveMissingAuthEvents: %w", err) } } if len(stateResp.MissingPrevEventIDs) > 0 { logger.Infof("Event refers to %d unknown prev_events", len(stateResp.MissingPrevEventIDs)) return t.processEventWithMissingState(ctx, e, stateResp.RoomVersion) } // pass the event to the roomserver which will do auth checks // If the event fail auth checks, gmsl.NotAllowed error will be returned which we be silently // discarded by the caller of this function return api.SendEvents( context.Background(), t.rsAPI, api.KindNew, []*gomatrixserverlib.HeaderedEvent{ e.Headered(stateResp.RoomVersion), }, api.DoNotSendToOtherServers, nil, ) } func (t *txnReq) retrieveMissingAuthEvents( ctx context.Context, e *gomatrixserverlib.Event, stateResp *api.QueryMissingAuthPrevEventsResponse, ) error { logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID()) missingAuthEvents := make(map[string]struct{}) for _, missingAuthEventID := range stateResp.MissingAuthEventIDs { missingAuthEvents[missingAuthEventID] = struct{}{} } withNextEvent: for missingAuthEventID := range missingAuthEvents { withNextServer: for _, server := range t.getServers(ctx, e.RoomID()) { logger.Infof("Retrieving missing auth event %q from %q", missingAuthEventID, server) tx, err := t.federation.GetEvent(ctx, server, missingAuthEventID) if err != nil { logger.WithError(err).Warnf("Failed to retrieve auth event %q", missingAuthEventID) continue withNextServer } ev, err := gomatrixserverlib.NewEventFromUntrustedJSON(tx.PDUs[0], stateResp.RoomVersion) if err != nil { logger.WithError(err).Warnf("Failed to unmarshal auth event %q", missingAuthEventID) continue withNextServer } if err = api.SendInputRoomEvents( context.Background(), t.rsAPI, []api.InputRoomEvent{ { Kind: api.KindOutlier, Event: ev.Headered(stateResp.RoomVersion), AuthEventIDs: ev.AuthEventIDs(), SendAsServer: api.DoNotSendToOtherServers, }, }, ); err != nil { return fmt.Errorf("api.SendEvents: %w", err) } delete(missingAuthEvents, missingAuthEventID) continue withNextEvent } } if missing := len(missingAuthEvents); missing > 0 { return fmt.Errorf("Event refers to %d auth_events which we failed to fetch", missing) } return nil } func checkAllowedByState(e *gomatrixserverlib.Event, stateEvents []*gomatrixserverlib.Event) error { authUsingState := gomatrixserverlib.NewAuthEvents(nil) for i := range stateEvents { err := authUsingState.AddEvent(stateEvents[i]) if err != nil { return err } } return gomatrixserverlib.Allowed(e, &authUsingState) } func (t *txnReq) processEventWithMissingState(ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) error { // Do this with a fresh context, so that we keep working even if the // original request times out. With any luck, by the time the remote // side retries, we'll have fetched the missing state. gmectx, cancel := context.WithTimeout(context.Background(), time.Minute*5) defer cancel() // We are missing the previous events for this events. // This means that there is a gap in our view of the history of the // room. There two ways that we can handle such a gap: // 1) We can fill in the gap using /get_missing_events // 2) We can leave the gap and request the state of the room at // this event from the remote server using either /state_ids // or /state. // Synapse will attempt to do 1 and if that fails or if the gap is // too large then it will attempt 2. // Synapse will use /state_ids if possible since usually the state // is largely unchanged and it is more efficient to fetch a list of // event ids and then use /event to fetch the individual events. // However not all version of synapse support /state_ids so you may // need to fallback to /state. // Attempt to fill in the gap using /get_missing_events // This will either: // - fill in the gap completely then process event `e` returning no backwards extremity // - fail to fill in the gap and tell us to terminate the transaction err=not nil // - fail to fill in the gap and tell us to fetch state at the new backwards extremity, and to not terminate the transaction newEvents, err := t.getMissingEvents(gmectx, e, roomVersion) if err != nil { return err } if len(newEvents) == 0 { return nil } backwardsExtremity := newEvents[0] newEvents = newEvents[1:] type respState struct { // A snapshot is considered trustworthy if it came from our own roomserver. // That's because the state will have been through state resolution once // already in QueryStateAfterEvent. trustworthy bool *gomatrixserverlib.RespState } // at this point we know we're going to have a gap: we need to work out the room state at the new backwards extremity. // Therefore, we cannot just query /state_ids with this event to get the state before. Instead, we need to query // the state AFTER all the prev_events for this event, then apply state resolution to that to get the state before the event. var states []*respState for _, prevEventID := range backwardsExtremity.PrevEventIDs() { // Look up what the state is after the backward extremity. This will either // come from the roomserver, if we know all the required events, or it will // come from a remote server via /state_ids if not. prevState, trustworthy, lerr := t.lookupStateAfterEvent(gmectx, roomVersion, backwardsExtremity.RoomID(), prevEventID) if lerr != nil { util.GetLogger(ctx).WithError(lerr).Errorf("Failed to lookup state after prev_event: %s", prevEventID) return lerr } // Append the state onto the collected state. We'll run this through the // state resolution next. states = append(states, &respState{trustworthy, prevState}) } // Now that we have collected all of the state from the prev_events, we'll // run the state through the appropriate state resolution algorithm for the // room if needed. This does a couple of things: // 1. Ensures that the state is deduplicated fully for each state-key tuple // 2. Ensures that we pick the latest events from both sets, in the case that // one of the prev_events is quite a bit older than the others resolvedState := &gomatrixserverlib.RespState{} switch len(states) { case 0: extremityIsCreate := backwardsExtremity.Type() == gomatrixserverlib.MRoomCreate && backwardsExtremity.StateKeyEquals("") if !extremityIsCreate { // There are no previous states and this isn't the beginning of the // room - this is an error condition! util.GetLogger(ctx).Errorf("Failed to lookup any state after prev_events") return fmt.Errorf("expected %d states but got %d", len(backwardsExtremity.PrevEventIDs()), len(states)) } case 1: // There's only one previous state - if it's trustworthy (came from a // local state snapshot which will already have been through state res), // use it as-is. There's no point in resolving it again. if states[0].trustworthy { resolvedState = states[0].RespState break } // Otherwise, if it isn't trustworthy (came from federation), run it through // state resolution anyway for safety, in case there are duplicates. fallthrough default: respStates := make([]*gomatrixserverlib.RespState, len(states)) for i := range states { respStates[i] = states[i].RespState } // There's more than one previous state - run them all through state res resolvedState, err = t.resolveStatesAndCheck(gmectx, roomVersion, respStates, backwardsExtremity) if err != nil { util.GetLogger(ctx).WithError(err).Errorf("Failed to resolve state conflicts for event %s", backwardsExtremity.EventID()) return err } } // First of all, send the backward extremity into the roomserver with the // newly resolved state. This marks the "oldest" point in the backfill and // sets the baseline state for any new events after this. err = api.SendEventWithState( context.Background(), t.rsAPI, api.KindOld, resolvedState, backwardsExtremity.Headered(roomVersion), t.haveEventIDs(), ) if err != nil { return fmt.Errorf("api.SendEventWithState: %w", err) } // Then send all of the newer backfilled events, of which will all be newer // than the backward extremity, into the roomserver without state. This way // they will automatically fast-forward based on the room state at the // extremity in the last step. headeredNewEvents := make([]*gomatrixserverlib.HeaderedEvent, len(newEvents)) for i, newEvent := range newEvents { headeredNewEvents[i] = newEvent.Headered(roomVersion) } if err = api.SendEvents( context.Background(), t.rsAPI, api.KindOld, append(headeredNewEvents, e.Headered(roomVersion)), api.DoNotSendToOtherServers, nil, ); err != nil { return fmt.Errorf("api.SendEvents: %w", err) } return nil } // lookupStateAfterEvent returns the room state after `eventID`, which is the state before eventID with the state of `eventID` (if it's a state event) // added into the mix. func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (*gomatrixserverlib.RespState, bool, error) { // try doing all this locally before we resort to querying federation respState := t.lookupStateAfterEventLocally(ctx, roomID, eventID) if respState != nil { return respState, true, nil } respState, err := t.lookupStateBeforeEvent(ctx, roomVersion, roomID, eventID) if err != nil { return nil, false, fmt.Errorf("t.lookupStateBeforeEvent: %w", err) } // fetch the event we're missing and add it to the pile h, err := t.lookupEvent(ctx, roomVersion, roomID, eventID, false) switch err.(type) { case verifySigError: return respState, false, nil case nil: // do nothing default: return nil, false, fmt.Errorf("t.lookupEvent: %w", err) } t.haveEvents[h.EventID()] = h if h.StateKey() != nil { addedToState := false for i := range respState.StateEvents { se := respState.StateEvents[i] if se.Type() == h.Type() && se.StateKeyEquals(*h.StateKey()) { respState.StateEvents[i] = h.Unwrap() addedToState = true break } } if !addedToState { respState.StateEvents = append(respState.StateEvents, h.Unwrap()) } } return respState, false, nil } func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, eventID string) *gomatrixserverlib.RespState { var res api.QueryStateAfterEventsResponse err := t.rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{ RoomID: roomID, PrevEventIDs: []string{eventID}, }, &res) if err != nil || !res.PrevEventsExist { util.GetLogger(ctx).WithError(err).Warnf("failed to query state after %s locally", eventID) return nil } for i, ev := range res.StateEvents { t.haveEvents[ev.EventID()] = res.StateEvents[i] } var authEvents []*gomatrixserverlib.Event missingAuthEvents := map[string]bool{} for _, ev := range res.StateEvents { for _, ae := range ev.AuthEventIDs() { if aev, ok := t.haveEvents[ae]; ok { authEvents = append(authEvents, aev.Unwrap()) } else { missingAuthEvents[ae] = true } } } // QueryStateAfterEvents does not return the auth events, so fetch them now. We know the roomserver has them else it wouldn't // have stored the event. if len(missingAuthEvents) > 0 { var missingEventList []string for evID := range missingAuthEvents { missingEventList = append(missingEventList, evID) } queryReq := api.QueryEventsByIDRequest{ EventIDs: missingEventList, } util.GetLogger(ctx).Infof("Fetching missing auth events: %v", missingEventList) var queryRes api.QueryEventsByIDResponse if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil { return nil } for i := range queryRes.Events { evID := queryRes.Events[i].EventID() t.haveEvents[evID] = queryRes.Events[i] authEvents = append(authEvents, queryRes.Events[i].Unwrap()) } } return &gomatrixserverlib.RespState{ StateEvents: gomatrixserverlib.UnwrapEventHeaders(res.StateEvents), AuthEvents: authEvents, } } // lookuptStateBeforeEvent returns the room state before the event e, which is just /state_ids and/or /state depending on what // the server supports. func (t *txnReq) lookupStateBeforeEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) ( *gomatrixserverlib.RespState, error) { util.GetLogger(ctx).Infof("lookupStateBeforeEvent %s", eventID) // Attempt to fetch the missing state using /state_ids and /events return t.lookupMissingStateViaStateIDs(ctx, roomID, eventID, roomVersion) } func (t *txnReq) resolveStatesAndCheck(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, states []*gomatrixserverlib.RespState, backwardsExtremity *gomatrixserverlib.Event) (*gomatrixserverlib.RespState, error) { var authEventList []*gomatrixserverlib.Event var stateEventList []*gomatrixserverlib.Event for _, state := range states { authEventList = append(authEventList, state.AuthEvents...) stateEventList = append(stateEventList, state.StateEvents...) } resolvedStateEvents, err := gomatrixserverlib.ResolveConflicts(roomVersion, stateEventList, authEventList) if err != nil { return nil, err } // apply the current event retryAllowedState: if err = checkAllowedByState(backwardsExtremity, resolvedStateEvents); err != nil { switch missing := err.(type) { case gomatrixserverlib.MissingAuthEventError: h, err2 := t.lookupEvent(ctx, roomVersion, backwardsExtremity.RoomID(), missing.AuthEventID, true) switch err2.(type) { case verifySigError: return &gomatrixserverlib.RespState{ AuthEvents: authEventList, StateEvents: resolvedStateEvents, }, nil case nil: // do nothing default: return nil, fmt.Errorf("missing auth event %s and failed to look it up: %w", missing.AuthEventID, err2) } util.GetLogger(ctx).Infof("fetched event %s", missing.AuthEventID) resolvedStateEvents = append(resolvedStateEvents, h.Unwrap()) goto retryAllowedState default: } return nil, err } return &gomatrixserverlib.RespState{ AuthEvents: authEventList, StateEvents: resolvedStateEvents, }, nil } // getMissingEvents returns a nil backwardsExtremity if missing events were fetched and handled, else returns the new backwards extremity which we should // begin from. Returns an error only if we should terminate the transaction which initiated /get_missing_events // This function recursively calls txnReq.processEvent with the missing events, which will be processed before this function returns. // This means that we may recursively call this function, as we spider back up prev_events. func (t *txnReq) getMissingEvents(ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) (newEvents []*gomatrixserverlib.Event, err error) { logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID()) needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{e}) // query latest events (our trusted forward extremities) req := api.QueryLatestEventsAndStateRequest{ RoomID: e.RoomID(), StateToFetch: needed.Tuples(), } var res api.QueryLatestEventsAndStateResponse if err = t.rsAPI.QueryLatestEventsAndState(ctx, &req, &res); err != nil { logger.WithError(err).Warn("Failed to query latest events") return nil, err } latestEvents := make([]string, len(res.LatestEvents)) for i := range res.LatestEvents { latestEvents[i] = res.LatestEvents[i].EventID } var missingResp *gomatrixserverlib.RespMissingEvents servers := t.getServers(ctx, e.RoomID()) for _, server := range servers { var m gomatrixserverlib.RespMissingEvents if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{ Limit: 20, // The latest event IDs that the sender already has. These are skipped when retrieving the previous events of latest_events. EarliestEvents: latestEvents, // The event IDs to retrieve the previous events for. LatestEvents: []string{e.EventID()}, }, roomVersion); err == nil { missingResp = &m break } else { logger.WithError(err).Errorf("%s pushed us an event but %q did not respond to /get_missing_events", t.Origin, server) } } if missingResp == nil { logger.WithError(err).Errorf( "%s pushed us an event but %d server(s) couldn't give us details about prev_events via /get_missing_events - dropping this event until it can", t.Origin, len(servers), ) return nil, missingPrevEventsError{ eventID: e.EventID(), err: err, } } // security: how we handle failures depends on whether or not this event will become the new forward extremity for the room. // There's 2 scenarios to consider: // - Case A: We got pushed an event and are now fetching missing prev_events. (isInboundTxn=true) // - Case B: We are fetching missing prev_events already and now fetching some more (isInboundTxn=false) // In Case B, we know for sure that the event we are currently processing will not become the new forward extremity for the room, // as it was called in response to an inbound txn which had it as a prev_event. // In Case A, the event is a forward extremity, and could eventually become the _only_ forward extremity in the room. This is bad // because it means we would trust the state at that event to be the state for the entire room, and allows rooms to be hijacked. // https://github.com/matrix-org/synapse/pull/3456 // https://github.com/matrix-org/synapse/blob/229eb81498b0fe1da81e9b5b333a0285acde9446/synapse/handlers/federation.py#L335 // For now, we do not allow Case B, so reject the event. logger.Infof("get_missing_events returned %d events", len(missingResp.Events)) // topologically sort and sanity check that we are making forward progress newEvents = gomatrixserverlib.ReverseTopologicalOrdering(missingResp.Events, gomatrixserverlib.TopologicalOrderByPrevEvents) shouldHaveSomeEventIDs := e.PrevEventIDs() hasPrevEvent := false Event: for _, pe := range shouldHaveSomeEventIDs { for _, ev := range newEvents { if ev.EventID() == pe { hasPrevEvent = true break Event } } } if !hasPrevEvent { err = fmt.Errorf("called /get_missing_events but server %s didn't return any prev_events with IDs %v", t.Origin, shouldHaveSomeEventIDs) logger.WithError(err).Errorf( "%s pushed us an event but couldn't give us details about prev_events via /get_missing_events - dropping this event until it can", t.Origin, ) return nil, missingPrevEventsError{ eventID: e.EventID(), err: err, } } // we processed everything! return newEvents, nil } func (t *txnReq) lookupMissingStateViaState(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) ( respState *gomatrixserverlib.RespState, err error) { state, err := t.federation.LookupState(ctx, t.Origin, roomID, eventID, roomVersion) if err != nil { return nil, err } // Check that the returned state is valid. if err := state.Check(ctx, t.keys, nil); err != nil { return nil, err } return &state, nil } func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) ( *gomatrixserverlib.RespState, error) { util.GetLogger(ctx).Infof("lookupMissingStateViaStateIDs %s", eventID) // fetch the state event IDs at the time of the event stateIDs, err := t.federation.LookupStateIDs(ctx, t.Origin, roomID, eventID) if err != nil { return nil, err } // work out which auth/state IDs are missing wantIDs := append(stateIDs.StateEventIDs, stateIDs.AuthEventIDs...) missing := make(map[string]bool) var missingEventList []string for _, sid := range wantIDs { if _, ok := t.haveEvents[sid]; !ok { if !missing[sid] { missing[sid] = true missingEventList = append(missingEventList, sid) } } } // fetch as many as we can from the roomserver queryReq := api.QueryEventsByIDRequest{ EventIDs: missingEventList, } var queryRes api.QueryEventsByIDResponse if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil { return nil, err } for i := range queryRes.Events { evID := queryRes.Events[i].EventID() t.haveEvents[evID] = queryRes.Events[i] if missing[evID] { delete(missing, evID) } } concurrentRequests := 8 missingCount := len(missing) // If over 50% of the auth/state events from /state_ids are missing // then we'll just call /state instead, otherwise we'll just end up // hammering the remote side with /event requests unnecessarily. if missingCount > concurrentRequests && missingCount > len(wantIDs)/2 { util.GetLogger(ctx).WithFields(logrus.Fields{ "missing": missingCount, "event_id": eventID, "room_id": roomID, "total_state": len(stateIDs.StateEventIDs), "total_auth_events": len(stateIDs.AuthEventIDs), }).Info("Fetching all state at event") return t.lookupMissingStateViaState(ctx, roomID, eventID, roomVersion) } if missingCount > 0 { util.GetLogger(ctx).WithFields(logrus.Fields{ "missing": missingCount, "event_id": eventID, "room_id": roomID, "total_state": len(stateIDs.StateEventIDs), "total_auth_events": len(stateIDs.AuthEventIDs), "concurrent_requests": concurrentRequests, }).Info("Fetching missing state at event") // Create a queue containing all of the missing event IDs that we want // to retrieve. pending := make(chan string, missingCount) for missingEventID := range missing { pending <- missingEventID } close(pending) // Define how many workers we should start to do this. if missingCount < concurrentRequests { concurrentRequests = missingCount } // Create the wait group. var fetchgroup sync.WaitGroup fetchgroup.Add(concurrentRequests) // This is the only place where we'll write to t.haveEvents from // multiple goroutines, and everywhere else is blocked on this // synchronous function anyway. var haveEventsMutex sync.Mutex // Define what we'll do in order to fetch the missing event ID. fetch := func(missingEventID string) { var h *gomatrixserverlib.HeaderedEvent h, err = t.lookupEvent(ctx, roomVersion, roomID, missingEventID, false) switch err.(type) { case verifySigError: return case nil: break default: util.GetLogger(ctx).WithFields(logrus.Fields{ "event_id": missingEventID, "room_id": roomID, }).Info("Failed to fetch missing event") return } haveEventsMutex.Lock() t.haveEvents[h.EventID()] = h haveEventsMutex.Unlock() } // Create the worker. worker := func(ch <-chan string) { defer fetchgroup.Done() for missingEventID := range ch { fetch(missingEventID) } } // Start the workers. for i := 0; i < concurrentRequests; i++ { go worker(pending) } // Wait for the workers to finish. fetchgroup.Wait() } resp, err := t.createRespStateFromStateIDs(stateIDs) return resp, err } func (t *txnReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStateIDs) ( *gomatrixserverlib.RespState, error) { // nolint:unparam // create a RespState response using the response to /state_ids as a guide respState := gomatrixserverlib.RespState{} for i := range stateIDs.StateEventIDs { ev, ok := t.haveEvents[stateIDs.StateEventIDs[i]] if !ok { logrus.Warnf("Missing state event in createRespStateFromStateIDs: %s", stateIDs.StateEventIDs[i]) continue } respState.StateEvents = append(respState.StateEvents, ev.Unwrap()) } for i := range stateIDs.AuthEventIDs { ev, ok := t.haveEvents[stateIDs.AuthEventIDs[i]] if !ok { logrus.Warnf("Missing auth event in createRespStateFromStateIDs: %s", stateIDs.AuthEventIDs[i]) continue } respState.AuthEvents = append(respState.AuthEvents, ev.Unwrap()) } // We purposefully do not do auth checks on the returned events, as they will still // be processed in the exact same way, just as a 'rejected' event // TODO: Add a field to HeaderedEvent to indicate if the event is rejected. return &respState, nil } func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) { if localFirst { // fetch from the roomserver queryReq := api.QueryEventsByIDRequest{ EventIDs: []string{missingEventID}, } var queryRes api.QueryEventsByIDResponse if err := t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil { util.GetLogger(ctx).Warnf("Failed to query roomserver for missing event %s: %s - falling back to remote", missingEventID, err) } else if len(queryRes.Events) == 1 { return queryRes.Events[0], nil } } var event *gomatrixserverlib.Event found := false servers := t.getServers(ctx, roomID) for _, serverName := range servers { txn, err := t.federation.GetEvent(ctx, serverName, missingEventID) if err != nil || len(txn.PDUs) == 0 { util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warn("Failed to get missing /event for event ID") continue } event, err = gomatrixserverlib.NewEventFromUntrustedJSON(txn.PDUs[0], roomVersion) if err != nil { util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warnf("Transaction: Failed to parse event JSON of event") continue } found = true break } if !found { util.GetLogger(ctx).WithField("event_id", missingEventID).Warnf("Failed to get missing /event for event ID from %d server(s)", len(servers)) return nil, fmt.Errorf("wasn't able to find event via %d server(s)", len(servers)) } if err := gomatrixserverlib.VerifyAllEventSignatures(ctx, []*gomatrixserverlib.Event{event}, t.keys); err != nil { util.GetLogger(ctx).WithError(err).Warnf("Transaction: Couldn't validate signature of event %q", event.EventID()) return nil, verifySigError{event.EventID(), err} } h := event.Headered(roomVersion) t.newEventsMutex.Lock() t.newEvents[h.EventID()] = true t.newEventsMutex.Unlock() return h, nil }