// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package routing import ( "net/http" "time" "github.com/matrix-org/dendrite/clientapi/jsonerror" "github.com/matrix-org/dendrite/internal/eventutil" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/setup/config" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" ) // MakeLeave implements the /make_leave API func MakeLeave( httpReq *http.Request, request *gomatrixserverlib.FederationRequest, cfg *config.FederationAPI, rsAPI api.RoomserverInternalAPI, roomID, userID string, ) util.JSONResponse { _, domain, err := gomatrixserverlib.SplitID('@', userID) if err != nil { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON("Invalid UserID"), } } if domain != request.Origin() { return util.JSONResponse{ Code: http.StatusForbidden, JSON: jsonerror.Forbidden("The leave must be sent by the server of the user"), } } // Try building an event for the server builder := gomatrixserverlib.EventBuilder{ Sender: userID, RoomID: roomID, Type: "m.room.member", StateKey: &userID, } err = builder.SetContent(map[string]interface{}{"membership": gomatrixserverlib.Leave}) if err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("builder.SetContent failed") return jsonerror.InternalServerError() } var queryRes api.QueryLatestEventsAndStateResponse event, err := eventutil.QueryAndBuildEvent(httpReq.Context(), &builder, cfg.Matrix, time.Now(), rsAPI, &queryRes) if err == eventutil.ErrRoomNoExists { return util.JSONResponse{ Code: http.StatusNotFound, JSON: jsonerror.NotFound("Room does not exist"), } } else if e, ok := err.(gomatrixserverlib.BadJSONError); ok { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON(e.Error()), } } else if err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("eventutil.BuildEvent failed") return jsonerror.InternalServerError() } // If the user has already left then just return their last leave // event. This means that /send_leave will be a no-op, which helps // to reject invites multiple times - hopefully. for _, state := range queryRes.StateEvents { if !state.StateKeyEquals(userID) { continue } if mem, merr := state.Membership(); merr == nil && mem == gomatrixserverlib.Leave { return util.JSONResponse{ Code: http.StatusOK, JSON: map[string]interface{}{ "room_version": event.RoomVersion, "event": state, }, } } } // Check that the leave is allowed or not stateEvents := make([]*gomatrixserverlib.Event, len(queryRes.StateEvents)) for i := range queryRes.StateEvents { stateEvents[i] = queryRes.StateEvents[i].Event } provider := gomatrixserverlib.NewAuthEvents(stateEvents) if err = gomatrixserverlib.Allowed(event.Event, &provider); err != nil { return util.JSONResponse{ Code: http.StatusForbidden, JSON: jsonerror.Forbidden(err.Error()), } } return util.JSONResponse{ Code: http.StatusOK, JSON: map[string]interface{}{ "room_version": event.RoomVersion, "event": builder, }, } } // SendLeave implements the /send_leave API func SendLeave( httpReq *http.Request, request *gomatrixserverlib.FederationRequest, cfg *config.FederationAPI, rsAPI api.RoomserverInternalAPI, keys gomatrixserverlib.JSONVerifier, roomID, eventID string, ) util.JSONResponse { verReq := api.QueryRoomVersionForRoomRequest{RoomID: roomID} verRes := api.QueryRoomVersionForRoomResponse{} if err := rsAPI.QueryRoomVersionForRoom(httpReq.Context(), &verReq, &verRes); err != nil { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.UnsupportedRoomVersion(err.Error()), } } // Decode the event JSON from the request. event, err := gomatrixserverlib.NewEventFromUntrustedJSON(request.Content(), verRes.RoomVersion) switch err.(type) { case gomatrixserverlib.BadJSONError: return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON(err.Error()), } case nil: default: return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.NotJSON("The request body could not be decoded into valid JSON. " + err.Error()), } } // Check that the room ID is correct. if event.RoomID() != roomID { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON("The room ID in the request path must match the room ID in the leave event JSON"), } } // Check that the event ID is correct. if event.EventID() != eventID { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON("The event ID in the request path must match the event ID in the leave event JSON"), } } // Check that the event is from the server sending the request. if event.Origin() != request.Origin() { return util.JSONResponse{ Code: http.StatusForbidden, JSON: jsonerror.Forbidden("The leave must be sent by the server it originated on"), } } // Check if the user has already left. If so, no-op! queryReq := &api.QueryLatestEventsAndStateRequest{ RoomID: roomID, StateToFetch: []gomatrixserverlib.StateKeyTuple{ { EventType: gomatrixserverlib.MRoomMember, StateKey: *event.StateKey(), }, }, } queryRes := &api.QueryLatestEventsAndStateResponse{} err = rsAPI.QueryLatestEventsAndState(httpReq.Context(), queryReq, queryRes) if err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("rsAPI.QueryLatestEventsAndState failed") return jsonerror.InternalServerError() } // The room doesn't exist or we weren't ever joined to it. Might as well // no-op here. if !queryRes.RoomExists || len(queryRes.StateEvents) == 0 { return util.JSONResponse{ Code: http.StatusOK, JSON: struct{}{}, } } // Check if we're recycling a previous leave event. if event.EventID() == queryRes.StateEvents[0].EventID() { return util.JSONResponse{ Code: http.StatusOK, JSON: struct{}{}, } } // We are/were joined/invited/banned or something. Check if // we can no-op here. if len(queryRes.StateEvents) == 1 { if mem, merr := queryRes.StateEvents[0].Membership(); merr == nil && mem == gomatrixserverlib.Leave { return util.JSONResponse{ Code: http.StatusOK, JSON: struct{}{}, } } } // Check that the event is signed by the server sending the request. redacted := event.Redact() verifyRequests := []gomatrixserverlib.VerifyJSONRequest{{ ServerName: event.Origin(), Message: redacted.JSON(), AtTS: event.OriginServerTS(), StrictValidityChecking: true, }} verifyResults, err := keys.VerifyJSONs(httpReq.Context(), verifyRequests) if err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("keys.VerifyJSONs failed") return jsonerror.InternalServerError() } if verifyResults[0].Error != nil { return util.JSONResponse{ Code: http.StatusForbidden, JSON: jsonerror.Forbidden("The leave must be signed by the server it originated on"), } } // check membership is set to leave mem, err := event.Membership() if err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("event.Membership failed") return jsonerror.InternalServerError() } if mem != gomatrixserverlib.Leave { return util.JSONResponse{ Code: http.StatusBadRequest, JSON: jsonerror.BadJSON("The membership in the event content must be set to leave"), } } // Send the events to the room server. // We are responsible for notifying other servers that the user has left // the room, so set SendAsServer to cfg.Matrix.ServerName if err = api.SendEvents( httpReq.Context(), rsAPI, api.KindNew, []*gomatrixserverlib.HeaderedEvent{ event.Headered(verRes.RoomVersion), }, cfg.Matrix.ServerName, nil, ); err != nil { util.GetLogger(httpReq.Context()).WithError(err).Error("producer.SendEvents failed") return jsonerror.InternalServerError() } return util.JSONResponse{ Code: http.StatusOK, JSON: struct{}{}, } }