package shared import ( "context" "database/sql" "encoding/json" "fmt" "time" "github.com/matrix-org/dendrite/clientapi/auth/authtypes" "github.com/matrix-org/dendrite/common" "github.com/matrix-org/dendrite/eduserver/cache" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/syncapi/storage/tables" "github.com/matrix-org/dendrite/syncapi/types" "github.com/matrix-org/gomatrixserverlib" "github.com/sirupsen/logrus" ) // Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite // For now this contains the shared functions type Database struct { DB *sql.DB Invites tables.Invites AccountData tables.AccountData OutputEvents tables.Events Topology tables.Topology CurrentRoomState tables.CurrentRoomState BackwardExtremities tables.BackwardsExtremities EDUCache *cache.EDUCache } // Events lookups a list of event by their event ID. // Returns a list of events matching the requested IDs found in the database. // If an event is not found in the database then it will be omitted from the list. // Returns an error if there was a problem talking with the database. // Does not include any transaction IDs in the returned events. func (d *Database) Events(ctx context.Context, eventIDs []string) ([]gomatrixserverlib.HeaderedEvent, error) { streamEvents, err := d.OutputEvents.SelectEvents(ctx, nil, eventIDs) if err != nil { return nil, err } // We don't include a device here as we only include transaction IDs in // incremental syncs. return d.StreamEventsToEvents(nil, streamEvents), nil } // GetEventsInStreamingRange retrieves all of the events on a given ordering using the // given extremities and limit. func (d *Database) GetEventsInStreamingRange( ctx context.Context, from, to *types.StreamingToken, roomID string, limit int, backwardOrdering bool, ) (events []types.StreamEvent, err error) { if backwardOrdering { // When using backward ordering, we want the most recent events first. if events, err = d.OutputEvents.SelectRecentEvents( ctx, nil, roomID, to.PDUPosition(), from.PDUPosition(), limit, false, false, ); err != nil { return } } else { // When using forward ordering, we want the least recent events first. if events, err = d.OutputEvents.SelectEarlyEvents( ctx, nil, roomID, from.PDUPosition(), to.PDUPosition(), limit, ); err != nil { return } } return events, err } func (d *Database) AddTypingUser( userID, roomID string, expireTime *time.Time, ) types.StreamPosition { return types.StreamPosition(d.EDUCache.AddTypingUser(userID, roomID, expireTime)) } func (d *Database) RemoveTypingUser( userID, roomID string, ) types.StreamPosition { return types.StreamPosition(d.EDUCache.RemoveUser(userID, roomID)) } func (d *Database) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) { d.EDUCache.SetTimeoutCallback(fn) } func (d *Database) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) { return d.CurrentRoomState.SelectJoinedUsers(ctx) } func (d *Database) GetStateEvent( ctx context.Context, roomID, evType, stateKey string, ) (*gomatrixserverlib.HeaderedEvent, error) { return d.CurrentRoomState.SelectStateEvent(ctx, roomID, evType, stateKey) } func (d *Database) GetStateEventsForRoom( ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter, ) (stateEvents []gomatrixserverlib.HeaderedEvent, err error) { err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter) return err }) return } func (d *Database) SyncStreamPosition(ctx context.Context) (types.StreamPosition, error) { var maxID int64 var err error err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { maxID, err = d.OutputEvents.SelectMaxEventID(ctx, txn) if err != nil { return err } var maxAccountDataID int64 maxAccountDataID, err = d.AccountData.SelectMaxAccountDataID(ctx, txn) if err != nil { return err } if maxAccountDataID > maxID { maxID = maxAccountDataID } var maxInviteID int64 maxInviteID, err = d.Invites.SelectMaxInviteID(ctx, txn) if err != nil { return err } if maxInviteID > maxID { maxID = maxInviteID } return nil }) return types.StreamPosition(maxID), err } // AddInviteEvent stores a new invite event for a user. // If the invite was successfully stored this returns the stream ID it was stored at. // Returns an error if there was a problem communicating with the database. func (d *Database) AddInviteEvent( ctx context.Context, inviteEvent gomatrixserverlib.HeaderedEvent, ) (sp types.StreamPosition, err error) { err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { sp, err = d.Invites.InsertInviteEvent(ctx, txn, inviteEvent) return err }) return } // RetireInviteEvent removes an old invite event from the database. // Returns an error if there was a problem communicating with the database. func (d *Database) RetireInviteEvent( ctx context.Context, inviteEventID string, ) error { // TODO: Record that invite has been retired in a stream so that we can // notify the user in an incremental sync. err := d.Invites.DeleteInviteEvent(ctx, inviteEventID) return err } // GetAccountDataInRange returns all account data for a given user inserted or // updated between two given positions // Returns a map following the format data[roomID] = []dataTypes // If no data is retrieved, returns an empty map // If there was an issue with the retrieval, returns an error func (d *Database) GetAccountDataInRange( ctx context.Context, userID string, oldPos, newPos types.StreamPosition, accountDataFilterPart *gomatrixserverlib.EventFilter, ) (map[string][]string, error) { return d.AccountData.SelectAccountDataInRange(ctx, userID, oldPos, newPos, accountDataFilterPart) } // UpsertAccountData keeps track of new or updated account data, by saving the type // of the new/updated data, and the user ID and room ID the data is related to (empty) // room ID means the data isn't specific to any room) // If no data with the given type, user ID and room ID exists in the database, // creates a new row, else update the existing one // Returns an error if there was an issue with the upsert func (d *Database) UpsertAccountData( ctx context.Context, userID, roomID, dataType string, ) (sp types.StreamPosition, err error) { err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { sp, err = d.AccountData.InsertAccountData(ctx, txn, userID, roomID, dataType) return err }) return } func (d *Database) StreamEventsToEvents(device *authtypes.Device, in []types.StreamEvent) []gomatrixserverlib.HeaderedEvent { out := make([]gomatrixserverlib.HeaderedEvent, len(in)) for i := 0; i < len(in); i++ { out[i] = in[i].HeaderedEvent if device != nil && in[i].TransactionID != nil { if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID { err := out[i].SetUnsignedField( "transaction_id", in[i].TransactionID.TransactionID, ) if err != nil { logrus.WithFields(logrus.Fields{ "event_id": out[i].EventID(), }).WithError(err).Warnf("Failed to add transaction ID to event") } } } } return out } // handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of // the events listed in the event's 'prev_events'. This function also updates the backwards extremities table // to account for the fact that the given event is no longer a backwards extremity, but may be marked as such. func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error { if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil { return err } // Check if we have all of the event's previous events. If an event is // missing, add it to the room's backward extremities. prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs()) if err != nil { return err } var found bool for _, eID := range ev.PrevEventIDs() { found = false for _, prevEv := range prevEvents { if eID == prevEv.EventID() { found = true } } // If the event is missing, consider it a backward extremity. if !found { if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil { return err } } } return nil } func (d *Database) WriteEvent( ctx context.Context, ev *gomatrixserverlib.HeaderedEvent, addStateEvents []gomatrixserverlib.HeaderedEvent, addStateEventIDs, removeStateEventIDs []string, transactionID *api.TransactionID, excludeFromSync bool, ) (pduPosition types.StreamPosition, returnErr error) { returnErr = common.WithTransaction(d.DB, func(txn *sql.Tx) error { var err error pos, err := d.OutputEvents.InsertEvent( ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync, ) if err != nil { return err } pduPosition = pos if err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil { return err } if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil { return err } if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 { // Nothing to do, the event may have just been a message event. return nil } return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition) }) return pduPosition, returnErr } func (d *Database) updateRoomState( ctx context.Context, txn *sql.Tx, removedEventIDs []string, addedEvents []gomatrixserverlib.HeaderedEvent, pduPosition types.StreamPosition, ) error { // remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add. for _, eventID := range removedEventIDs { if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil { return err } } for _, event := range addedEvents { if event.StateKey() == nil { // ignore non state events continue } var membership *string if event.Type() == "m.room.member" { value, err := event.Membership() if err != nil { return err } membership = &value } if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil { return err } } return nil } func (d *Database) GetEventsInTopologicalRange( ctx context.Context, from, to *types.TopologyToken, roomID string, limit int, backwardOrdering bool, ) (events []types.StreamEvent, err error) { // Determine the backward and forward limit, i.e. the upper and lower // limits to the selection in the room's topology, from the direction. var backwardLimit, forwardLimit, forwardMicroLimit types.StreamPosition if backwardOrdering { // Backward ordering is antichronological (latest event to oldest // one). backwardLimit = to.Depth() forwardLimit = from.Depth() forwardMicroLimit = from.PDUPosition() } else { // Forward ordering is chronological (oldest event to latest one). backwardLimit = from.Depth() forwardLimit = to.Depth() } // Select the event IDs from the defined range. var eIDs []string eIDs, err = d.Topology.SelectEventIDsInRange( ctx, nil, roomID, backwardLimit, forwardLimit, forwardMicroLimit, limit, !backwardOrdering, ) if err != nil { return } // Retrieve the events' contents using their IDs. events, err = d.OutputEvents.SelectEvents(ctx, nil, eIDs) return } func (d *Database) SyncPosition(ctx context.Context) (tok types.StreamingToken, err error) { err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { pos, err := d.SyncPositionTx(ctx, txn) if err != nil { return err } tok = pos return nil }) return } func (d *Database) BackwardExtremitiesForRoom( ctx context.Context, roomID string, ) (backwardExtremities []string, err error) { return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, roomID) } func (d *Database) MaxTopologicalPosition( ctx context.Context, roomID string, ) (depth types.StreamPosition, stream types.StreamPosition, err error) { return d.Topology.SelectMaxPositionInTopology(ctx, nil, roomID) } func (d *Database) EventsAtTopologicalPosition( ctx context.Context, roomID string, pos types.StreamPosition, ) ([]types.StreamEvent, error) { eIDs, err := d.Topology.SelectEventIDsFromPosition(ctx, nil, roomID, pos) if err != nil { return nil, err } return d.OutputEvents.SelectEvents(ctx, nil, eIDs) } func (d *Database) EventPositionInTopology( ctx context.Context, eventID string, ) (depth types.StreamPosition, stream types.StreamPosition, err error) { return d.Topology.SelectPositionInTopology(ctx, nil, eventID) } // TODO FIXME TEMPORARY PUBLIC func (d *Database) SyncPositionTx( ctx context.Context, txn *sql.Tx, ) (sp types.StreamingToken, err error) { maxEventID, err := d.OutputEvents.SelectMaxEventID(ctx, txn) if err != nil { return sp, err } maxAccountDataID, err := d.AccountData.SelectMaxAccountDataID(ctx, txn) if err != nil { return sp, err } if maxAccountDataID > maxEventID { maxEventID = maxAccountDataID } maxInviteID, err := d.Invites.SelectMaxInviteID(ctx, txn) if err != nil { return sp, err } if maxInviteID > maxEventID { maxEventID = maxInviteID } sp = types.NewStreamToken(types.StreamPosition(maxEventID), types.StreamPosition(d.EDUCache.GetLatestSyncPosition())) return } // addPDUDeltaToResponse adds all PDU deltas to a sync response. // IDs of all rooms the user joined are returned so EDU deltas can be added for them. func (d *Database) addPDUDeltaToResponse( ctx context.Context, device authtypes.Device, fromPos, toPos types.StreamPosition, numRecentEventsPerRoom int, wantFullState bool, res *types.Response, ) (joinedRoomIDs []string, err error) { txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot) if err != nil { return nil, err } var succeeded bool defer func() { txerr := common.EndTransaction(txn, &succeeded) if err == nil && txerr != nil { err = txerr } }() stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request // Work out which rooms to return in the response. This is done by getting not only the currently // joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions. // This works out what the 'state' key should be for each room as well as which membership block // to put the room into. var deltas []stateDelta if !wantFullState { deltas, joinedRoomIDs, err = d.getStateDeltas( ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter, ) } else { deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync( ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter, ) } if err != nil { return nil, err } for _, delta := range deltas { err = d.addRoomDeltaToResponse(ctx, &device, txn, fromPos, toPos, delta, numRecentEventsPerRoom, res) if err != nil { return nil, err } } // TODO: This should be done in getStateDeltas if err = d.AddInvitesToResponse(ctx, txn, device.UserID, fromPos, toPos, res); err != nil { return nil, err } succeeded = true return joinedRoomIDs, nil } // addTypingDeltaToResponse adds all typing notifications to a sync response // since the specified position. func (d *Database) addTypingDeltaToResponse( since types.StreamingToken, joinedRoomIDs []string, res *types.Response, ) error { var jr types.JoinResponse var ok bool var err error for _, roomID := range joinedRoomIDs { if typingUsers, updated := d.EDUCache.GetTypingUsersIfUpdatedAfter( roomID, int64(since.EDUPosition()), ); updated { ev := gomatrixserverlib.ClientEvent{ Type: gomatrixserverlib.MTyping, } ev.Content, err = json.Marshal(map[string]interface{}{ "user_ids": typingUsers, }) if err != nil { return err } if jr, ok = res.Rooms.Join[roomID]; !ok { jr = *types.NewJoinResponse() } jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev) res.Rooms.Join[roomID] = jr } } return nil } // addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if // the positions of that type are not equal in fromPos and toPos. // TODO FIXME TEMPORARY PUBLIC func (d *Database) AddEDUDeltaToResponse( fromPos, toPos types.StreamingToken, joinedRoomIDs []string, res *types.Response, ) (err error) { if fromPos.EDUPosition() != toPos.EDUPosition() { err = d.addTypingDeltaToResponse( fromPos, joinedRoomIDs, res, ) } return } func (d *Database) IncrementalSync( ctx context.Context, device authtypes.Device, fromPos, toPos types.StreamingToken, numRecentEventsPerRoom int, wantFullState bool, ) (*types.Response, error) { nextBatchPos := fromPos.WithUpdates(toPos) res := types.NewResponse(nextBatchPos) var joinedRoomIDs []string var err error if fromPos.PDUPosition() != toPos.PDUPosition() || wantFullState { joinedRoomIDs, err = d.addPDUDeltaToResponse( ctx, device, fromPos.PDUPosition(), toPos.PDUPosition(), numRecentEventsPerRoom, wantFullState, res, ) } else { joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership( ctx, nil, device.UserID, gomatrixserverlib.Join, ) } if err != nil { return nil, err } err = d.AddEDUDeltaToResponse( fromPos, toPos, joinedRoomIDs, res, ) if err != nil { return nil, err } return res, nil } // getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed // to it. It returns toPos and joinedRoomIDs for use of adding EDUs. func (d *Database) getResponseWithPDUsForCompleteSync( ctx context.Context, userID string, numRecentEventsPerRoom int, ) ( res *types.Response, toPos types.StreamingToken, joinedRoomIDs []string, err error, ) { // This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have // a consistent view of the database throughout. This includes extracting the sync position. // This does have the unfortunate side-effect that all the matrixy logic resides in this function, // but it's better to not hide the fact that this is being done in a transaction. txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot) if err != nil { return } var succeeded bool defer func() { txerr := common.EndTransaction(txn, &succeeded) if err == nil && txerr != nil { err = txerr } }() // Get the current sync position which we will base the sync response on. toPos, err = d.SyncPositionTx(ctx, txn) if err != nil { return } res = types.NewResponse(toPos) // Extract room state and recent events for all rooms the user is joined to. joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) if err != nil { return } stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request // Build up a /sync response. Add joined rooms. for _, roomID := range joinedRoomIDs { var stateEvents []gomatrixserverlib.HeaderedEvent stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, &stateFilter) if err != nil { return } // TODO: When filters are added, we may need to call this multiple times to get enough events. // See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316 var recentStreamEvents []types.StreamEvent recentStreamEvents, err = d.OutputEvents.SelectRecentEvents( ctx, txn, roomID, types.StreamPosition(0), toPos.PDUPosition(), numRecentEventsPerRoom, true, true, ) if err != nil { return } // Retrieve the backward topology position, i.e. the position of the // oldest event in the room's topology. var prevBatchStr string if len(recentStreamEvents) > 0 { var backwardTopologyPos, backwardStreamPos types.StreamPosition backwardTopologyPos, backwardStreamPos, err = d.Topology.SelectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID()) if err != nil { return } prevBatch := types.NewTopologyToken(backwardTopologyPos, backwardStreamPos) prevBatch.Decrement() prevBatchStr = prevBatch.String() } // We don't include a device here as we don't need to send down // transaction IDs for complete syncs recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents) stateEvents = removeDuplicates(stateEvents, recentEvents) jr := types.NewJoinResponse() jr.Timeline.PrevBatch = prevBatchStr jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) jr.Timeline.Limited = true jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync) res.Rooms.Join[roomID] = *jr } if err = d.AddInvitesToResponse(ctx, txn, userID, 0, toPos.PDUPosition(), res); err != nil { return } succeeded = true return res, toPos, joinedRoomIDs, err } func (d *Database) CompleteSync( ctx context.Context, userID string, numRecentEventsPerRoom int, ) (*types.Response, error) { res, toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync( ctx, userID, numRecentEventsPerRoom, ) if err != nil { return nil, err } // Use a zero value SyncPosition for fromPos so all EDU states are added. err = d.AddEDUDeltaToResponse( types.NewStreamToken(0, 0), toPos, joinedRoomIDs, res, ) if err != nil { return nil, err } return res, nil } var txReadOnlySnapshot = sql.TxOptions{ // Set the isolation level so that we see a snapshot of the database. // In PostgreSQL repeatable read transactions will see a snapshot taken // at the first query, and since the transaction is read-only it can't // run into any serialisation errors. // https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ Isolation: sql.LevelRepeatableRead, ReadOnly: true, } // TODO FIXME temporary public func (d *Database) AddInvitesToResponse( ctx context.Context, txn *sql.Tx, userID string, fromPos, toPos types.StreamPosition, res *types.Response, ) error { invites, err := d.Invites.SelectInviteEventsInRange( ctx, txn, userID, fromPos, toPos, ) if err != nil { return err } for roomID, inviteEvent := range invites { ir := types.NewInviteResponse(inviteEvent) res.Rooms.Invite[roomID] = *ir } return nil } // Retrieve the backward topology position, i.e. the position of the // oldest event in the room's topology. func (d *Database) getBackwardTopologyPos( ctx context.Context, txn *sql.Tx, events []types.StreamEvent, ) (types.TopologyToken, error) { zeroToken := types.NewTopologyToken(0, 0) if len(events) == 0 { return zeroToken, nil } pos, spos, err := d.Topology.SelectPositionInTopology(ctx, txn, events[0].EventID()) if err != nil { return zeroToken, err } tok := types.NewTopologyToken(pos, spos) tok.Decrement() return tok, nil } // addRoomDeltaToResponse adds a room state delta to a sync response func (d *Database) addRoomDeltaToResponse( ctx context.Context, device *authtypes.Device, txn *sql.Tx, fromPos, toPos types.StreamPosition, delta stateDelta, numRecentEventsPerRoom int, res *types.Response, ) error { endPos := toPos if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave { // make sure we don't leak recent events after the leave event. // TODO: History visibility makes this somewhat complex to handle correctly. For example: // TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join). // TODO: This will fail on join -> leave -> sensitive msg -> join -> leave // in a single /sync request // This is all "okay" assuming history_visibility == "shared" which it is by default. endPos = delta.membershipPos } recentStreamEvents, err := d.OutputEvents.SelectRecentEvents( ctx, txn, delta.roomID, types.StreamPosition(fromPos), types.StreamPosition(endPos), numRecentEventsPerRoom, true, true, ) if err != nil { return err } recentEvents := d.StreamEventsToEvents(device, recentStreamEvents) delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents) // roll back prevBatch, err := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents) if err != nil { return err } switch delta.membership { case gomatrixserverlib.Join: jr := types.NewJoinResponse() jr.Timeline.PrevBatch = prevBatch.String() jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync) res.Rooms.Join[delta.roomID] = *jr case gomatrixserverlib.Leave: fallthrough // transitions to leave are the same as ban case gomatrixserverlib.Ban: // TODO: recentEvents may contain events that this user is not allowed to see because they are // no longer in the room. lr := types.NewLeaveResponse() lr.Timeline.PrevBatch = prevBatch.String() lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync) res.Rooms.Leave[delta.roomID] = *lr } return nil } // fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database. // Returns a map of room ID to list of events. func (d *Database) fetchStateEvents( ctx context.Context, txn *sql.Tx, roomIDToEventIDSet map[string]map[string]bool, eventIDToEvent map[string]types.StreamEvent, ) (map[string][]types.StreamEvent, error) { stateBetween := make(map[string][]types.StreamEvent) missingEvents := make(map[string][]string) for roomID, ids := range roomIDToEventIDSet { events := stateBetween[roomID] for id, need := range ids { if !need { continue // deleted state } e, ok := eventIDToEvent[id] if ok { events = append(events, e) } else { m := missingEvents[roomID] m = append(m, id) missingEvents[roomID] = m } } stateBetween[roomID] = events } if len(missingEvents) > 0 { // This happens when add_state_ids has an event ID which is not in the provided range. // We need to explicitly fetch them. allMissingEventIDs := []string{} for _, missingEvIDs := range missingEvents { allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...) } evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs) if err != nil { return nil, err } // we know we got them all otherwise an error would've been returned, so just loop the events for _, ev := range evs { roomID := ev.RoomID() stateBetween[roomID] = append(stateBetween[roomID], ev) } } return stateBetween, nil } func (d *Database) fetchMissingStateEvents( ctx context.Context, txn *sql.Tx, eventIDs []string, ) ([]types.StreamEvent, error) { // Fetch from the events table first so we pick up the stream ID for the // event. events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs) if err != nil { return nil, err } have := map[string]bool{} for _, event := range events { have[event.EventID()] = true } var missing []string for _, eventID := range eventIDs { if !have[eventID] { missing = append(missing, eventID) } } if len(missing) == 0 { return events, nil } // If they are missing from the events table then they should be state // events that we received from outside the main event stream. // These should be in the room state table. stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing) if err != nil { return nil, err } if len(stateEvents) != len(missing) { return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing)) } events = append(events, stateEvents...) return events, nil } // getStateDeltas returns the state deltas between fromPos and toPos, // exclusive of oldPos, inclusive of newPos, for the rooms in which // the user has new membership events. // A list of joined room IDs is also returned in case the caller needs it. func (d *Database) getStateDeltas( ctx context.Context, device *authtypes.Device, txn *sql.Tx, fromPos, toPos types.StreamPosition, userID string, stateFilter *gomatrixserverlib.StateFilter, ) ([]stateDelta, []string, error) { // Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821 // - Get membership list changes for this user in this sync response // - For each room which has membership list changes: // * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO). // If it is, then we need to send the full room state down (and 'limited' is always true). // * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block. // * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block. // - Get all CURRENTLY joined rooms, and add them to 'joined' block. var deltas []stateDelta // get all the state events ever between these two positions stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter) if err != nil { return nil, nil, err } state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap) if err != nil { return nil, nil, err } for roomID, stateStreamEvents := range state { for _, ev := range stateStreamEvents { // TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event. // We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this, // dupe join events will result in the entire room state coming down to the client again. This is added in // the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to // the timeline. if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" { if membership == gomatrixserverlib.Join { // send full room state down instead of a delta var s []types.StreamEvent s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilter) if err != nil { return nil, nil, err } state[roomID] = s continue // we'll add this room in when we do joined rooms } deltas = append(deltas, stateDelta{ membership: membership, membershipPos: ev.StreamPosition, stateEvents: d.StreamEventsToEvents(device, stateStreamEvents), roomID: roomID, }) break } } } // Add in currently joined rooms joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) if err != nil { return nil, nil, err } for _, joinedRoomID := range joinedRoomIDs { deltas = append(deltas, stateDelta{ membership: gomatrixserverlib.Join, stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]), roomID: joinedRoomID, }) } return deltas, joinedRoomIDs, nil } // getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync // requests with full_state=true. // Fetches full state for all joined rooms and uses selectStateInRange to get // updates for other rooms. func (d *Database) getStateDeltasForFullStateSync( ctx context.Context, device *authtypes.Device, txn *sql.Tx, fromPos, toPos types.StreamPosition, userID string, stateFilter *gomatrixserverlib.StateFilter, ) ([]stateDelta, []string, error) { joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) if err != nil { return nil, nil, err } // Use a reasonable initial capacity deltas := make([]stateDelta, 0, len(joinedRoomIDs)) // Add full states for all joined rooms for _, joinedRoomID := range joinedRoomIDs { s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilter) if stateErr != nil { return nil, nil, stateErr } deltas = append(deltas, stateDelta{ membership: gomatrixserverlib.Join, stateEvents: d.StreamEventsToEvents(device, s), roomID: joinedRoomID, }) } // Get all the state events ever between these two positions stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter) if err != nil { return nil, nil, err } state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap) if err != nil { return nil, nil, err } for roomID, stateStreamEvents := range state { for _, ev := range stateStreamEvents { if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" { if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above. deltas = append(deltas, stateDelta{ membership: membership, membershipPos: ev.StreamPosition, stateEvents: d.StreamEventsToEvents(device, stateStreamEvents), roomID: roomID, }) } break } } } return deltas, joinedRoomIDs, nil } func (d *Database) currentStateStreamEventsForRoom( ctx context.Context, txn *sql.Tx, roomID string, stateFilter *gomatrixserverlib.StateFilter, ) ([]types.StreamEvent, error) { allState, err := d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter) if err != nil { return nil, err } s := make([]types.StreamEvent, len(allState)) for i := 0; i < len(s); i++ { s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0} } return s, nil } // There may be some overlap where events in stateEvents are already in recentEvents, so filter // them out so we don't include them twice in the /sync response. They should be in recentEvents // only, so clients get to the correct state once they have rolled forward. func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.HeaderedEvent) []gomatrixserverlib.HeaderedEvent { for _, recentEv := range recentEvents { if recentEv.StateKey() == nil { continue // not a state event } // TODO: This is a linear scan over all the current state events in this room. This will // be slow for big rooms. We should instead sort the state events by event ID (ORDER BY) // then do a binary search to find matching events, similar to what roomserver does. for j := 0; j < len(stateEvents); j++ { if stateEvents[j].EventID() == recentEv.EventID() { // overwrite the element to remove with the last element then pop the last element. // This is orders of magnitude faster than re-slicing, but doesn't preserve ordering // (we don't care about the order of stateEvents) stateEvents[j] = stateEvents[len(stateEvents)-1] stateEvents = stateEvents[:len(stateEvents)-1] break // there shouldn't be multiple events with the same event ID } } } return stateEvents } // getMembershipFromEvent returns the value of content.membership iff the event is a state event // with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned. func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string { if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) { membership, err := ev.Membership() if err != nil { return "" } return membership } return "" } type stateDelta struct { roomID string stateEvents []gomatrixserverlib.HeaderedEvent membership string // The PDU stream position of the latest membership event for this user, if applicable. // Can be 0 if there is no membership event in this delta. membershipPos types.StreamPosition }