* a very very WIP first cut of peeking via MSC2753.
doesn't yet compile or work.
needs to actually add the peeking block into the sync response.
checking in now before it gets any bigger, and to gather any initial feedback on the vague shape of it.
* make PeekingDeviceSet private
* add server_name param
* blind stab at adding a `peek` section to /sync
* make it build
* make it launch
* add peeking to getResponseWithPDUsForCompleteSync
* cancel any peeks when we join a room
* spell out how to runoutside of docker if you want speed
* fix SQL
* remove unnecessary txn for SelectPeeks
* fix s/join/peek/ cargocult fail
* HACK: Track goroutine IDs to determine when we write by the wrong thread
To use: set `DENDRITE_TRACE_SQL=1` then grep for `unsafe`
* Track partition offsets and only log unsafe for non-selects
* Put redactions in the writer goroutine
* Update filters on writer goroutine
* wrap peek storage in goid hack
* use exclusive writer, and MarkPeeksAsOld more efficiently
* don't log ascii in binary at sql trace...
* strip out empty roomd deltas
* re-add txn to SelectPeeks
* re-add accidentally deleted field
* reject peeks for non-worldreadable rooms
* move perform_peek
* fix package
* correctly refactor perform_peek
* WIP of implementing MSC2444
* typo
* Revert "Merge branch 'kegan/HACK-goid-sqlite-db-is-locked' into matthew/peeking"
This reverts commit 3cebd8dbfbccdf82b7930b7b6eda92095ca6ef41, reversing
changes made to ed4b3a58a7855acc43530693cc855b439edf9c7c.
* (almost) make it build
* clean up bad merge
* support SendEventWithState with optional event
* fix build & lint
* fix build & lint
* reinstate federated peeks in the roomserver (doh)
* fix sql thinko
* todo for authenticating state returned by /peek
* support returning current state from QueryStateAndAuthChain
* handle SS /peek
* reimplement SS /peek to prod the RS to tell the FS about the peek
* rename RemotePeeks as OutboundPeeks
* rename remote_peeks_table as outbound_peeks_table
* add perform_handle_remote_peek.go
* flesh out federation doc
* add inbound peeks table and hook it up
* rename ambiguous RemotePeek as InboundPeek
* rename FSAPI's PerformPeek as PerformOutboundPeek
* setup inbound peeks db correctly
* fix api.SendEventWithState with no event
* track latestevent on /peek
* go fmt
* document the peek send stream race better
* fix SendEventWithRewrite not to bail if handed a non-state event
* add fixme
* switch SS /peek to use SendEventWithRewrite
* fix comment
* use reverse topo ordering to find latest extrem
* support postgres for federated peeking
* go fmt
* back out bogus go.mod change
* Fix performOutboundPeekUsingServer
* Fix getAuthChain -> GetAuthChain
* Fix build issues
* Fix build again
* Fix getAuthChain -> GetAuthChain
* Don't repeat outbound peeks for the same room ID to the same servers
* Fix lint
* Don't omitempty to appease sytest
Co-authored-by: Kegan Dougal <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add KindOld
* Don't process latest events/memberships for old events
* Allow federationsender to ignore duplicate key entries when LatestEventIDs is duplicated by RS output events
* Signal to downstream components if an event has become a forward extremity
* Don't exclude from sync
* Soft-fail checks on KindNew
* Don't run the latest events updater at all for KindOld
* Don't make federation sender change after all
* Kind in federation sender join
* Don't send isForwardExtremity
* Fix syncapi
* Update comments
* Fix SendEventWithState
* Update sytest-whitelist
* Generate old output events
* Sync API consumes old room events
* Update comments
* Don't send rewrite events
* Remove final traces of rewrite events
* Remove test that is no longer needed
* Revert "Remove test that is no longer needed"
This reverts commit 9a45babff690480acd656a52f2c2950a5f7e9ada.
* Update test to use KindOutlier
* WIP Event rejection
* Still send back errors for rejected events
Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.
* Implement rejected events
Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.
* Update test to match reality
* Modify InputRoomEvents to no longer return an error
Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.
* Remove redundant returns; linting
* Update blacklist
* SendEventWithState events as new
* Use cumulative state IDs for final event
* Error wrapping in calculateAndSetState
* Handle overwriting same event type and state key
* Hacky way to spot historical events
* Don't exclude from sync
* Don't generate output events when rewriting forward extremities
* Update output event check
* Historical output events
* Define output room event type
* Notify key changes on state
* Don't send our membership event twice
* Deduplicate state entries
* Tweaks
* Remove unnecessary nolint
* Fix current state upsert in sync API
* Send auth events as outliers, state events as rewrite
* Sync API don't consume state events
* Process events actually
* Improve outlier check
* Fix local room check
* Remove extra room check, it seems to break the whole damn world
* Fix federated join check
* Fix nil pointer exception
* Better comments on DeduplicateStateEntries
* Reflow forced federated joins
* Don't force federated join for possibly even local invites
* Comment SendEventWithState better
* Rewrite room state in sync API storage
* Add TODO
* Clean up all room data when receiving create event
* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event
* Rename to PurgeRoom
* Exclude backfilled messages from /sync
* Split out rewriting state from updating state from state res
Co-authored-by: Kegan Dougal <kegan@matrix.org>
* Move currentstateserver API to roomserver
Stub out DB functions for now, nothing uses the roomserver version yet.
* Allow it to startup
* Implement some current-state-server storage interface functions
* Add missing package
* Initial FIFOing of roomserver inputs
* Remove EventID response from api.InputRoomEventsResponse
* Don't send back event ID unnecessarily
* Fix ordering hopefully
* Reduce copies, use buffered task channel to reduce contention on other rooms
* Fix error handling
* Make PerformJoin send input membership event
* Invite input room events in separate goroutine
* Don't limit roomserver input events using request context
* Synchronous input room events
* Nope, that didn't work
* oops send state key to GetMembership
* Don't generate stripped state in client API more times than necessary, generate output events on receiving end of federated invite
* Commit membership updater changes
* Tweaks
* Add PerformInvite and refactor how errors get handled
- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
errors to be bundled into `PerformError` which makes it easier for callers
to detect and handle errors. On network errors, HTTP clients will make a
`PerformError`.
* Unbreak everything; thanks Go!
* Send back JSONResponse according to the PerformError
* Update federation invite code too
* Remove clientapi producers which aren't actually producers
They are actually just convenience wrappers around the internal APIs
for roomserver/eduserver. Move their logic to their respective `api`
packages and call them directly.
* Remove TODO
* unbreak ygg
2020-06-10 12:17:54 +01:00
Renamed from clientapi/producers/roomserver.go (Browse further)