* Specify HTTP methods for the client API
* Specify HTTP methods for the federation API
* Specify HTTP methods for the media API
* Specify HTTP methods for the sync API
* Add comment
* gb vendor update github.com/matrix-org/gomatrixserverlib
* Add handler for the exchange_third_party_invite endpoint
* Doc
* Use SendEvents to send the invite to the roomserver
* Add missing error check
* Add checks
* Add config for trusted ID servers
* Add new error
* Implement check for trusted ID server
* Complete unfinished comment
* Make comment more explicit in the config file
* Use go standard errors in membership.go
* Use standard errors instead of JSON responses in threepid
* Doc errors
* Remove unused parameter
* Use federation to auth the event if the server isn't in the room
* Use MakeAPI for 3pid onbind handler as it isn't a standard federation request
* Error check
* Temporarily disable tests
* Fix return on 3PID invite
* Re-enable tests
* Remove useless else
* gb vendor update github.com/matrix-org/gomatrixserverlib
* gb vendor update github.com/matrix-org/gomatrixserverlib
* Implement same behaviour as synapse
* Fix condition and array initialisation
* Log errors on iteration and throw one if no server could be reached
* Fix err not being initialised
* Fix lint
* Fix import path
* Fix response to /invite to match the format expected by synapse
* gb vendor update github.com/matrix-org/gomatrixserverlib
* Use gomatrixserverlib.RespInvite
* gb vendor update github.com/matrix-org/gomatrixserverlib
* Add missing file headers
* Move the ID server's signatures verification to common
* Allow verification without specifying a server name
* Add third-party structs to membership events content
* Add processing of 3PID onbind requests
* Use reference for third party invite data
* Fix return arguments order
* Revert "Move the ID server's signatures verification to common"
This reverts commit 93442010316ce71a77ac58ffd3613754ce8fe969.
* Revert "Allow verification without specifying a server name"
This reverts commit fd27afbf82eac50fe9f7b83b26cfce3c66d530d2.
* Remove checks that are already occurring in gomatrixserverlib
* Change return type of createInviteFrom3PIDInvite
* Add doc, add checks in fillDisplayName
* Use MakeFedAPI
* Invert condition
* Use AuthEvents to retrieve the 3PID invite
* Update comment
* Remove unused parameter
* gb vendor update github.com/matrix-org/gomatrixserverlib
* Remove unused struct field
* Ignore unused test data
* Remove unused variables
* Remove deadcode
* Fix up vetshadow warnings
* Convert to using gometalinter
* Update travis
* Use vendored versions of gometalinter
* Make gometalinter install its stuff
* Vendor misspell
* Create package for handling 3pid processes and move invite processing there
* Add database table and functions for tracking 3PIDs
* Add structures and functions to interact with an ID server
* Add handlers for 3PIDs management
* Fix 3PIDs retrieval sending null if no 3PID known for a user
* Include medium in database requests and function calls
* Publish an association if it has been validated and requested
* Add TODO markers for tursted ID server check
* Use a structure instead of a map to represent a 3PID
* Structure for 3PID invite
* Generate invite from 3PID known by ID server
* Load user profile in a separate function
* Generate m.room.third_party_invite if the ID server doesn't know the 3PID
* Fix URLs to the spec in comments
* Move third-party invites to a separate package and doc' it
* Handle non-OK status codes on lookup
* Send display name to identity server when asking to store an invite
* Remove join response structure
* Change the way some variables are declared or passed as argument
* Use gomatrixserverlib.Base64String instead of the builtin base64 package
* Don't copy the public keys array
* Implement case where user left the room
* Filter by membership event
* Move the logic from the storage to the query API
* Fix check on state entries iteration
* Remove aliases methods from query API
* Use structure for response to match with the spec
* Remove filtering on /members and implement /joined_members
* Add query API for listing active invites
This lists the invites for a user in a room that could be used to
join the room over federation.
* s/Lookup/Look up/
* Fix implements comments
* Use BuildEvent method on room join
* Fix building the list of room members in the sync notifier
* Fix building the list of room members in the sync notifier
* Rephrase comment
* Move events contents to common
* Basic database structure
* Complete database update
* Support visibility update and retrieval
* Add HTTP methods for visibility update and retrieval
* Add the database for the new component
* Add a listener for the new component
* Fix attribute update statements
* Create public rooms component
* Fix failing test
* Add roomserver consumer
* Fix a bug in aliases creation
* Add a check on type
* Implement public rooms directory
* Use auth API for visibility update
* Support filtering
* Add component to monolith
* Various fixes
* Fix computation of next public rooms batch
* Retrieve state events from the roomserver query API + avoid dupes on join
* Split update of string or boolean attribute in two separate functions
* Use event type to detect duplicate joins
* Improve the joined members counter computation
* Use event.RoomID()
* Add input API for adding invites to the roomserver.
This API handles invites received over federation that occur outside of a room.
* Add some docstring for withTransaction
* Use a nicer pattern for wrapping transactions
* Fix MembershipUpdater method to not commit the transaction before returning it
* Use the Transaction interface from common
* Basic memberships retrieval
* Change the way the memberships are saved in the client API database
* Retrieve single membership
* Get memberships only if the user is or has been in the room
* Check server name on room ID instead of user ID
* Save the join membership event and updates it when necessary
* Membership events retrieval + update on leave
* Implement the API on the roomserver and client API server
* Fix comments
* Remove the functions and attributes used before the new query API
* Explicitely state what we return in query
* Remove tab
We can't consume the same topic on a single kafka consumer more than
once. So when using kafka we have to create a new consumer for each
component in the monolith.
* dependency injection for the kafka consumers/producers
* Optionally use naffka in the monolithic server
* remember to call setupKafka()
* tweak imports
* fix integration tests
* Add use_naffka to the example config
* Update comment on the listen APIs
* Storage functions for invite events
* Add table for tracking membership state
* More stuff
* More stuff
* Use utility methods from gomatrixserverlib, rather than reimplementing them
* More stuff
* Return string rather than pointer to string
* Update gomatrixserverlib
* Use HTTP API for roomserver input.
* Use synchronous HTTP API for writing events to the roomserver
* Remove unused config for kafka topic
* Add new output types to roomserver for invites
* Write membership updates
* Separate filtering from pairing up changes in membershipChanges
* Fix SQL
* Fix SQL
* Namespace the tables
* Fix SQL
* Use clearer names for some of the variables
* Rename senderID for consistency
* Restructure update membership
* Comments
* More comment
* Fix SQL
* More comments
* Assign state keys inside the transaction
* Comment on the purpose of the latestEventsUpdater
* Comment on the purpose of updateMembership
* Remove duplicate fields from stateChange
* Attempt to rewrite comment in 'english'
* More comments
* Fix comment
* Comment
* more comments
* Add prefixes to namespace the SQL tables.
This means that multiple components can share a single database schema
without colliding with each other.
Once this lands it will be possible to run a single monolithic dendrite
against a single postgresql schema.
Hopefully this will make trivial deployments and development easier.
* Comment
* Implement membership endpoints
* Use FillBuilder when possible
* Fix typo in membership event content
* Fix state key invite membership events not being correctly set
* Set membership content to match the profile of the user in state_key
* Move event building and rename common function
* Doc getMembershipStateKey
* Check if user is local before lookin up their profile