Add a HTTP API for roomserver input (#158)
* Add a HTTP API for roomserver input * Fix integration testsmain
parent
f40b776aa3
commit
d3a29b7816
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@ -48,7 +48,7 @@ func (c *RoomserverProducer) SendEvents(events []gomatrixserverlib.Event, sendAs
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for i, event := range events {
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ires[i] = api.InputRoomEvent{
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Kind: api.KindNew,
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Event: event.JSON(),
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Event: event,
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AuthEventIDs: event.AuthEventIDs(),
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SendAsServer: string(sendAsServer),
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}
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@ -70,7 +70,7 @@ func (c *RoomserverProducer) SendEventWithState(state gomatrixserverlib.RespStat
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for i, outlier := range outliers {
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ires[i] = api.InputRoomEvent{
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Kind: api.KindOutlier,
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Event: outlier.JSON(),
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Event: outlier,
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AuthEventIDs: outlier.AuthEventIDs(),
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}
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eventIDs[i] = outlier.EventID()
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@ -83,7 +83,7 @@ func (c *RoomserverProducer) SendEventWithState(state gomatrixserverlib.RespStat
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ires[len(outliers)] = api.InputRoomEvent{
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Kind: api.KindNew,
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Event: event.JSON(),
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Event: event,
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AuthEventIDs: event.AuthEventIDs(),
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HasState: true,
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StateEventIDs: stateEventIDs,
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@ -21,12 +21,13 @@ import (
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"encoding/json"
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"flag"
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"fmt"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"golang.org/x/crypto/ed25519"
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"os"
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"strings"
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"time"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"golang.org/x/crypto/ed25519"
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)
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const usage = `Usage: %s
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@ -131,7 +132,7 @@ func writeEvent(event gomatrixserverlib.Event) {
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if *format == "InputRoomEvent" {
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var ire api.InputRoomEvent
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ire.Kind = api.KindNew
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ire.Event = event.JSON()
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ire.Event = event
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authEventIDs := []string{}
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for _, ref := range b.AuthEvents {
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authEventIDs = append(authEventIDs, ref.EventID)
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@ -252,9 +252,9 @@ func main() {
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input := []string{
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`{
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"AuthEventIDs": [],
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"Kind": 1,
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"Event": {
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"auth_event_ids": [],
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"kind": 1,
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"event": {
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"origin": "matrix.org",
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"signatures": {
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"matrix.org": {
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@ -274,10 +274,10 @@ func main() {
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"hashes": {"sha256": "Q05VLC8nztN2tguy+KnHxxhitI95wK9NelnsDaXRqeo"},
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"type": "m.room.create"}
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}`, `{
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"AuthEventIDs": ["$1463671337126266wrSBX:matrix.org"],
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"Kind": 2,
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"StateEventIDs": ["$1463671337126266wrSBX:matrix.org"],
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"Event": {
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"auth_event_ids": ["$1463671337126266wrSBX:matrix.org"],
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"kind": 2,
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"state_event_ids": ["$1463671337126266wrSBX:matrix.org"],
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"event": {
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"origin": "matrix.org",
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"signatures": {
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"matrix.org": {
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@ -305,7 +305,7 @@ func main() {
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]],
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"hashes": {"sha256": "t9t3sZV1Eu0P9Jyrs7pge6UTa1zuTbRdVxeUHnrQVH0"},
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"type": "m.room.member"},
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"HasState": true
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"has_state": true
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}`,
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}
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@ -16,7 +16,9 @@
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package api
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import (
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"encoding/json"
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"net/http"
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"github.com/matrix-org/gomatrixserverlib"
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)
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const (
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@ -25,19 +27,14 @@ const (
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// These events are state events used to authenticate other events.
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// They can become part of the contiguous event graph via backfill.
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KindOutlier = 1
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// KindJoin event start a new contiguous event graph. The event must be a
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// m.room.member event joining this server to the room. This must come with
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// the state at the event. If the event is contiguous with the existing
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// graph for the room then it is treated as a normal new event.
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KindJoin = 2
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// KindNew event extend the contiguous graph going forwards.
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// They usually don't need state, but may include state if the
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// there was a new event that references an event that we don't
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// have a copy of.
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KindNew = 3
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KindNew = 2
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// KindBackfill event extend the contiguous graph going backwards.
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// They always have state.
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KindBackfill = 4
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KindBackfill = 3
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)
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// DoNotSendToOtherServers tells us not to send the event to other matrix
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@ -49,77 +46,66 @@ const DoNotSendToOtherServers = ""
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type InputRoomEvent struct {
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// Whether this event is new, backfilled or an outlier.
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// This controls how the event is processed.
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Kind int
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Kind int `json:"kind"`
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// The event JSON for the event to add.
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Event []byte
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Event gomatrixserverlib.Event `json:"event"`
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// List of state event IDs that authenticate this event.
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// These are likely derived from the "auth_events" JSON key of the event.
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// But can be different because the "auth_events" key can be incomplete or wrong.
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// For example many matrix events forget to reference the m.room.create event even though it is needed for auth.
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// (since synapse allows this to happen we have to allow it as well.)
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AuthEventIDs []string
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AuthEventIDs []string `json:"auth_event_ids"`
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// Whether the state is supplied as a list of event IDs or whether it
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// should be derived from the state at the previous events.
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HasState bool
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HasState bool `json:"has_state"`
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// Optional list of state event IDs forming the state before this event.
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// These state events must have already been persisted.
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// These are only used if HasState is true.
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// The list can be empty, for example when storing the first event in a room.
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StateEventIDs []string
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StateEventIDs []string `json:"state_event_ids"`
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// The server name to use to push this event to other servers.
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// Or empty if this event shouldn't be pushed to other servers.
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SendAsServer string
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SendAsServer string `json:"send_as_server"`
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}
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// UnmarshalJSON implements json.Unmarshaller
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func (ire *InputRoomEvent) UnmarshalJSON(data []byte) error {
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// Create a struct rather than unmarshalling directly into the InputRoomEvent
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// so that we can use json.RawMessage.
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// We use json.RawMessage so that the event JSON is sent as JSON rather than
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// being base64 encoded which is the default for []byte.
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var content struct {
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Kind int
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Event *json.RawMessage
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AuthEventIDs []string
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StateEventIDs []string
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HasState bool
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SendAsServer string
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}
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if err := json.Unmarshal(data, &content); err != nil {
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return err
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}
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ire.Kind = content.Kind
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ire.AuthEventIDs = content.AuthEventIDs
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ire.StateEventIDs = content.StateEventIDs
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ire.HasState = content.HasState
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ire.SendAsServer = content.SendAsServer
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if content.Event != nil {
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ire.Event = []byte(*content.Event)
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}
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return nil
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// InputRoomEventsRequest is a request to InputRoomEvents
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type InputRoomEventsRequest struct {
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InputRoomEvents []InputRoomEvent `json:"input_room_events"`
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}
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// MarshalJSON implements json.Marshaller
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func (ire InputRoomEvent) MarshalJSON() ([]byte, error) {
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// Create a struct rather than marshalling directly from the InputRoomEvent
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// so that we can use json.RawMessage.
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// We use json.RawMessage so that the event JSON is sent as JSON rather than
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// being base64 encoded which is the default for []byte.
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event := json.RawMessage(ire.Event)
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content := struct {
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Kind int
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Event *json.RawMessage
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AuthEventIDs []string
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StateEventIDs []string
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HasState bool
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SendAsServer string
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}{
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Kind: ire.Kind,
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AuthEventIDs: ire.AuthEventIDs,
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StateEventIDs: ire.StateEventIDs,
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Event: &event,
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HasState: ire.HasState,
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SendAsServer: ire.SendAsServer,
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}
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return json.Marshal(&content)
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// InputRoomEventsResponse is a response to InputRoomEvents
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type InputRoomEventsResponse struct{}
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// RoomserverInputAPI is used to write events to the room server.
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type RoomserverInputAPI interface {
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InputRoomEvents(
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request *InputRoomEventsRequest,
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response *InputRoomEventsResponse,
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) error
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}
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// RoomserverInputRoomEventsPath is the HTTP path for the InputRoomEvents API.
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const RoomserverInputRoomEventsPath = "/api/roomserver/inputRoomEvents"
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// NewRoomserverInputAPIHTTP creates a RoomserverInputAPI implemented by talking to a HTTP POST API.
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// If httpClient is nil then it uses the http.DefaultClient
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func NewRoomserverInputAPIHTTP(roomserverURL string, httpClient *http.Client) RoomserverInputAPI {
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if httpClient == nil {
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httpClient = http.DefaultClient
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}
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return &httpRoomserverInputAPI{roomserverURL, httpClient}
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}
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type httpRoomserverInputAPI struct {
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roomserverURL string
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httpClient *http.Client
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}
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// InputRoomEvents implements RoomserverInputAPI
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func (h *httpRoomserverInputAPI) InputRoomEvents(
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request *InputRoomEventsRequest,
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response *InputRoomEventsResponse,
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) error {
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apiURL := h.roomserverURL + RoomserverInputRoomEventsPath
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return postJSON(h.httpClient, apiURL, request, response)
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}
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@ -136,12 +136,12 @@ func NewRoomserverQueryAPIHTTP(roomserverURL string, httpClient *http.Client) Ro
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if httpClient == nil {
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httpClient = http.DefaultClient
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}
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return &httpRoomserverQueryAPI{roomserverURL, *httpClient}
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return &httpRoomserverQueryAPI{roomserverURL, httpClient}
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}
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type httpRoomserverQueryAPI struct {
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roomserverURL string
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httpClient http.Client
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httpClient *http.Client
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}
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// QueryLatestEventsAndState implements RoomserverQueryAPI
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@ -171,7 +171,7 @@ func (h *httpRoomserverQueryAPI) QueryEventsByID(
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return postJSON(h.httpClient, apiURL, request, response)
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}
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func postJSON(httpClient http.Client, apiURL string, request, response interface{}) error {
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func postJSON(httpClient *http.Client, apiURL string, request, response interface{}) error {
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jsonBytes, err := json.Marshal(request)
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if err != nil {
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return err
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@ -49,10 +49,7 @@ type OutputRoomEventWriter interface {
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func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.InputRoomEvent) error {
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// Parse and validate the event JSON
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event, err := gomatrixserverlib.NewEventFromUntrustedJSON(input.Event)
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if err != nil {
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return err
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}
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event := input.Event
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// Check that the event passes authentication checks and work out the numeric IDs for the auth events.
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authEventNIDs, err := checkAuthEvents(db, event, input.AuthEventIDs)
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@ -79,8 +76,8 @@ func processRoomEvent(db RoomEventDatabase, ow OutputRoomEventWriter, input api.
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if input.HasState {
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// We've been told what the state at the event is so we don't need to calculate it.
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// Check that those state events are in the database and store the state.
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entries, err := db.StateEntriesForEventIDs(input.StateEventIDs)
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if err != nil {
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var entries []types.StateEntry
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if entries, err = db.StateEntriesForEventIDs(input.StateEventIDs); err != nil {
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return err
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}
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@ -0,0 +1,107 @@
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// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package input contains the code processes new room events
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package input
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import (
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"encoding/json"
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"fmt"
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"sync/atomic"
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"net/http"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/util"
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sarama "gopkg.in/Shopify/sarama.v1"
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)
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// RoomserverInputAPI implements api.RoomserverInputAPI
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type RoomserverInputAPI struct {
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DB RoomEventDatabase
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Producer sarama.SyncProducer
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// The kafkaesque topic to output new room events to.
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// This is the name used in kafka to identify the stream to write events to.
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OutputRoomEventTopic string
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// If non-nil then the API will stop processing messages after this
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// many messages and will shutdown. Malformed messages are not in the count.
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StopProcessingAfter *int64
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// If not-nil then the API will call this to shutdown the server.
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// If this is nil then the API will continue to process messsages even
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// though StopProcessingAfter has been reached.
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ShutdownCallback func(reason string)
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// How many messages the consumer has processed.
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processed int64
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}
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// WriteOutputRoomEvent implements OutputRoomEventWriter
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func (r *RoomserverInputAPI) WriteOutputRoomEvent(output api.OutputNewRoomEvent) error {
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var m sarama.ProducerMessage
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oe := api.OutputEvent{
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Type: api.OutputTypeNewRoomEvent,
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NewRoomEvent: &output,
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}
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value, err := json.Marshal(oe)
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if err != nil {
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return err
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}
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m.Topic = r.OutputRoomEventTopic
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m.Key = sarama.StringEncoder("")
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m.Value = sarama.ByteEncoder(value)
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_, _, err = r.Producer.SendMessage(&m)
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return err
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}
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// InputRoomEvents implements api.RoomserverInputAPI
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func (r *RoomserverInputAPI) InputRoomEvents(
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request *api.InputRoomEventsRequest,
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response *api.InputRoomEventsResponse,
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) error {
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for i := range request.InputRoomEvents {
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if err := processRoomEvent(r.DB, r, request.InputRoomEvents[i]); err != nil {
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return err
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}
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// Update the number of processed messages using atomic addition because it is accessed from multiple goroutines.
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processed := atomic.AddInt64(&r.processed, 1)
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// Check if we should stop processing.
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// Note that since we have multiple goroutines it's quite likely that we'll overshoot by a few messages.
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// If we try to stop processing after M message and we have N goroutines then we will process somewhere
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// between M and (N + M) messages because the N goroutines could all try to process what they think will be the
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// last message. We could be more careful here but this is good enough for getting rough benchmarks.
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if r.StopProcessingAfter != nil && processed >= int64(*r.StopProcessingAfter) {
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if r.ShutdownCallback != nil {
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r.ShutdownCallback(fmt.Sprintf("Stopping processing after %d messages", r.processed))
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}
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}
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}
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return nil
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}
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// SetupHTTP adds the RoomserverInputAPI handlers to the http.ServeMux.
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func (r *RoomserverInputAPI) SetupHTTP(servMux *http.ServeMux) {
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servMux.Handle(api.RoomserverInputRoomEventsPath,
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common.MakeAPI("inputRoomEvents", func(req *http.Request) util.JSONResponse {
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var request api.InputRoomEventsRequest
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var response api.InputRoomEventsResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(400, err.Error())
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}
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if err := r.InputRoomEvents(&request, &response); err != nil {
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return util.ErrorResponse(err)
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}
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return util.JSONResponse{Code: 200, JSON: &response}
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}),
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)
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}
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@ -16,13 +16,14 @@ package query
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import (
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"encoding/json"
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"net/http"
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"github.com/matrix-org/dendrite/common"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"net/http"
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)
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// RoomserverQueryAPIDatabase has the storage APIs needed to implement the query API.
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@ -173,7 +174,7 @@ func (r *RoomserverQueryAPI) loadEvents(eventNIDs []types.EventNID) ([]gomatrixs
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func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
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servMux.Handle(
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api.RoomserverQueryLatestEventsAndStatePath,
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common.MakeAPI("query_latest_events_and_state", func(req *http.Request) util.JSONResponse {
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common.MakeAPI("queryLatestEventsAndState", func(req *http.Request) util.JSONResponse {
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var request api.QueryLatestEventsAndStateRequest
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var response api.QueryLatestEventsAndStateResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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@ -187,7 +188,7 @@ func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
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)
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servMux.Handle(
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api.RoomserverQueryStateAfterEventsPath,
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common.MakeAPI("query_state_after_events", func(req *http.Request) util.JSONResponse {
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common.MakeAPI("queryStateAfterEvents", func(req *http.Request) util.JSONResponse {
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var request api.QueryStateAfterEventsRequest
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var response api.QueryStateAfterEventsResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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@ -201,7 +202,7 @@ func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
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)
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servMux.Handle(
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api.RoomserverQueryEventsByIDPath,
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common.MakeAPI("query_events_by_id", func(req *http.Request) util.JSONResponse {
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common.MakeAPI("queryEventsByID", func(req *http.Request) util.JSONResponse {
|
||||
var request api.QueryEventsByIDRequest
|
||||
var response api.QueryEventsByIDResponse
|
||||
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
|
||||
|
|
Loading…
Reference in New Issue