Add more optimised code path for checking if we're in a room (#1909)

* Add more optimised code path for checking if we're in a room

* Fix database queries

* Fix federation API test

* Fix logging

* Review comments

* Make separate API call for room membership
main
Neil Alexander 2021-07-09 16:36:45 +01:00 committed by GitHub
parent 3e50bac944
commit c8408a6387
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10 changed files with 90 additions and 13 deletions

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@ -573,6 +573,23 @@ func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) e
logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID())
t.work = "" // reset from previous event
// Ask the roomserver if we know about the room and/or if we're joined
// to it. If we aren't then we won't bother processing the event.
joinedReq := api.QueryServerJoinedToRoomRequest{
RoomID: e.RoomID(),
}
var joinedRes api.QueryServerJoinedToRoomResponse
if err := t.rsAPI.QueryServerJoinedToRoom(ctx, &joinedReq, &joinedRes); err != nil {
return fmt.Errorf("t.rsAPI.QueryServerJoinedToRoom: %w", err)
}
if !joinedRes.RoomExists || !joinedRes.IsInRoom {
// We don't believe we're a member of this room, therefore there's
// no point in wasting work trying to figure out what to do with
// missing auth or prev events. Drop the event.
return roomNotFoundError{e.RoomID()}
}
// Work out if the roomserver knows everything it needs to know to auth
// the event. This includes the prev_events and auth_events.
// NOTE! This is going to include prev_events that have an empty state
@ -589,16 +606,6 @@ func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) e
return fmt.Errorf("t.rsAPI.QueryMissingAuthPrevEvents: %w", err)
}
if !stateResp.RoomExists {
// TODO: When synapse receives a message for a room it is not in it
// asks the remote server for the state of the room so that it can
// check if the remote server knows of a join "m.room.member" event
// that this server is unaware of.
// However generally speaking we should reject events for rooms we
// aren't a member of.
return roomNotFoundError{e.RoomID()}
}
// Prepare a map of all the events we already had before this point, so
// that we don't send them to the roomserver again.
for _, eventID := range append(e.AuthEventIDs(), e.PrevEventIDs()...) {

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@ -190,7 +190,9 @@ func (t *testRoomserverAPI) QueryServerJoinedToRoom(
request *api.QueryServerJoinedToRoomRequest,
response *api.QueryServerJoinedToRoomResponse,
) error {
return fmt.Errorf("not implemented")
response.RoomExists = true
response.IsInRoom = true
return nil
}
// Query whether a server is allowed to see an event

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@ -170,7 +170,8 @@ type QueryMembershipsForRoomResponse struct {
// QueryServerJoinedToRoomRequest is a request to QueryServerJoinedToRoom
type QueryServerJoinedToRoomRequest struct {
// Server name of the server to find
// Server name of the server to find. If not specified, we will
// default to checking if the local server is joined.
ServerName gomatrixserverlib.ServerName `json:"server_name"`
// ID of the room to see if we are still joined to
RoomID string `json:"room_id"`
@ -182,7 +183,8 @@ type QueryServerJoinedToRoomResponse struct {
RoomExists bool `json:"room_exists"`
// True if we still believe that we are participating in the room
IsInRoom bool `json:"is_in_room"`
// List of servers that are also in the room
// List of servers that are also in the room. This will not be populated
// if the queried ServerName is the local server name.
ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
}

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@ -59,6 +59,7 @@ func NewRoomserverAPI(
Queryer: &query.Queryer{
DB: roomserverDB,
Cache: caches,
ServerName: cfg.Matrix.ServerName,
ServerACLs: serverACLs,
},
Inputer: &input.Inputer{

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@ -36,6 +36,7 @@ import (
type Queryer struct {
DB storage.Database
Cache caching.RoomServerCaches
ServerName gomatrixserverlib.ServerName
ServerACLs *acls.ServerACLs
}
@ -328,6 +329,16 @@ func (r *Queryer) QueryServerJoinedToRoom(
}
response.RoomExists = true
if request.ServerName == r.ServerName || request.ServerName == "" {
var joined bool
joined, err = r.DB.GetLocalServerInRoom(ctx, info.RoomNID)
if err != nil {
return fmt.Errorf("r.DB.GetLocalServerInRoom: %w", err)
}
response.IsInRoom = joined
return nil
}
eventNIDs, err := r.DB.GetMembershipEventNIDsForRoom(ctx, info.RoomNID, true, false)
if err != nil {
return fmt.Errorf("r.DB.GetMembershipEventNIDsForRoom: %w", err)

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@ -154,6 +154,8 @@ type Database interface {
GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error)
// JoinedUsersSetInRooms returns all joined users in the rooms given, along with the count of how many times they appear.
JoinedUsersSetInRooms(ctx context.Context, roomIDs []string) (map[string]int, error)
// GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error)
// GetKnownUsers searches all users that userID knows about.
GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error)
// GetKnownRooms returns a list of all rooms we know about.

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@ -124,6 +124,14 @@ var selectKnownUsersSQL = "" +
" SELECT DISTINCT room_nid FROM roomserver_membership WHERE target_nid=$1 AND membership_nid = " + fmt.Sprintf("%d", tables.MembershipStateJoin) +
") AND membership_nid = " + fmt.Sprintf("%d", tables.MembershipStateJoin) + " AND event_state_key LIKE $2 LIMIT $3"
// selectLocalServerInRoomSQL is an optimised case for checking if we, the local server,
// are in the room by using the target_local column of the membership table. Normally when
// we want to know if a server is in a room, we have to unmarshal the entire room state which
// is expensive. The presence of a single row from this query suggests we're still in the
// room, no rows returned suggests we aren't.
const selectLocalServerInRoomSQL = "" +
"SELECT room_nid FROM roomserver_membership WHERE target_local = true AND membership_nid = $1 AND room_nid = $2 LIMIT 1"
type membershipStatements struct {
insertMembershipStmt *sql.Stmt
selectMembershipForUpdateStmt *sql.Stmt
@ -137,6 +145,7 @@ type membershipStatements struct {
selectJoinedUsersSetForRoomsStmt *sql.Stmt
selectKnownUsersStmt *sql.Stmt
updateMembershipForgetRoomStmt *sql.Stmt
selectLocalServerInRoomStmt *sql.Stmt
}
func createMembershipTable(db *sql.DB) error {
@ -160,6 +169,7 @@ func prepareMembershipTable(db *sql.DB) (tables.Membership, error) {
{&s.selectJoinedUsersSetForRoomsStmt, selectJoinedUsersSetForRoomsSQL},
{&s.selectKnownUsersStmt, selectKnownUsersSQL},
{&s.updateMembershipForgetRoomStmt, updateMembershipForgetRoom},
{&s.selectLocalServerInRoomStmt, selectLocalServerInRoomSQL},
}.Prepare(db)
}
@ -324,3 +334,16 @@ func (s *membershipStatements) UpdateForgetMembership(
)
return err
}
func (s *membershipStatements) SelectLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error) {
var nid types.RoomNID
err := s.selectLocalServerInRoomStmt.QueryRowContext(ctx, tables.MembershipStateJoin, roomNID).Scan(&nid)
if err != nil {
if err == sql.ErrNoRows {
return false, nil
}
return false, err
}
found := nid > 0
return found, nil
}

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@ -1059,6 +1059,11 @@ func (d *Database) JoinedUsersSetInRooms(ctx context.Context, roomIDs []string)
return result, nil
}
// GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
func (d *Database) GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error) {
return d.MembershipTable.SelectLocalServerInRoom(ctx, roomNID)
}
// GetKnownUsers searches all users that userID knows about.
func (d *Database) GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error) {
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)

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@ -100,6 +100,14 @@ var selectKnownUsersSQL = "" +
" SELECT DISTINCT room_nid FROM roomserver_membership WHERE target_nid=$1 AND membership_nid = " + fmt.Sprintf("%d", tables.MembershipStateJoin) +
") AND membership_nid = " + fmt.Sprintf("%d", tables.MembershipStateJoin) + " AND event_state_key LIKE $2 LIMIT $3"
// selectLocalServerInRoomSQL is an optimised case for checking if we, the local server,
// are in the room by using the target_local column of the membership table. Normally when
// we want to know if a server is in a room, we have to unmarshal the entire room state which
// is expensive. The presence of a single row from this query suggests we're still in the
// room, no rows returned suggests we aren't.
const selectLocalServerInRoomSQL = "" +
"SELECT room_nid FROM roomserver_membership WHERE target_local = 1 AND membership_nid = $1 AND room_nid = $2 LIMIT 1"
type membershipStatements struct {
db *sql.DB
insertMembershipStmt *sql.Stmt
@ -113,6 +121,7 @@ type membershipStatements struct {
updateMembershipStmt *sql.Stmt
selectKnownUsersStmt *sql.Stmt
updateMembershipForgetRoomStmt *sql.Stmt
selectLocalServerInRoomStmt *sql.Stmt
}
func createMembershipTable(db *sql.DB) error {
@ -137,6 +146,7 @@ func prepareMembershipTable(db *sql.DB) (tables.Membership, error) {
{&s.selectRoomsWithMembershipStmt, selectRoomsWithMembershipSQL},
{&s.selectKnownUsersStmt, selectKnownUsersSQL},
{&s.updateMembershipForgetRoomStmt, updateMembershipForgetRoom},
{&s.selectLocalServerInRoomStmt, selectLocalServerInRoomSQL},
}.Prepare(db)
}
@ -304,3 +314,16 @@ func (s *membershipStatements) UpdateForgetMembership(
)
return err
}
func (s *membershipStatements) SelectLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error) {
var nid types.RoomNID
err := s.selectLocalServerInRoomStmt.QueryRowContext(ctx, tables.MembershipStateJoin, roomNID).Scan(&nid)
if err != nil {
if err == sql.ErrNoRows {
return false, nil
}
return false, err
}
found := nid > 0
return found, nil
}

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@ -135,6 +135,7 @@ type Membership interface {
SelectJoinedUsersSetForRooms(ctx context.Context, roomNIDs []types.RoomNID) (map[types.EventStateKeyNID]int, error)
SelectKnownUsers(ctx context.Context, userID types.EventStateKeyNID, searchString string, limit int) ([]string, error)
UpdateForgetMembership(ctx context.Context, txn *sql.Tx, roomNID types.RoomNID, targetUserNID types.EventStateKeyNID, forget bool) error
SelectLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error)
}
type Published interface {