Add RoomInfo cache, remove RoomServerRoomNIDsCache (#1646)

* Add RoomInfo cache, remove RoomServerRoomNID cache, ensure caches are thread-safe

* Don't panic if the roomInfo isn't known yet

* LRU package is already threadsafe

* Use RoomInfo cache to find room version if possible in Events()

* Adding comments about RoomInfoCache safety
main
Neil Alexander 2020-12-16 12:15:12 +00:00 committed by GitHub
parent 9057143033
commit b891c00b09
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 88 additions and 41 deletions

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@ -0,0 +1,45 @@
package caching
import (
"github.com/matrix-org/dendrite/roomserver/types"
)
// WARNING: This cache is mutable because it's entirely possible that
// the IsStub or StateSnaphotNID fields can change, even though the
// room version and room NID fields will not. This is only safe because
// the RoomInfoCache is used ONLY within the roomserver and because it
// will be kept up-to-date by the latest events updater. It MUST NOT be
// used from other components as we currently have no way to invalidate
// the cache in downstream components.
const (
RoomInfoCacheName = "roominfo"
RoomInfoCacheMaxEntries = 1024
RoomInfoCacheMutable = true
)
// RoomInfosCache contains the subset of functions needed for
// a room Info cache. It must only be used from the roomserver only
// It is not safe for use from other components.
type RoomInfoCache interface {
GetRoomInfo(roomID string) (roomInfo types.RoomInfo, ok bool)
StoreRoomInfo(roomID string, roomInfo types.RoomInfo)
}
// GetRoomInfo must only be called from the roomserver only. It is not
// safe for use from other components.
func (c Caches) GetRoomInfo(roomID string) (types.RoomInfo, bool) {
val, found := c.RoomInfos.Get(roomID)
if found && val != nil {
if roomInfo, ok := val.(types.RoomInfo); ok {
return roomInfo, true
}
}
return types.RoomInfo{}, false
}
// StoreRoomInfo must only be called from the roomserver only. It is not
// safe for use from other components.
func (c Caches) StoreRoomInfo(roomID string, roomInfo types.RoomInfo) {
c.RoomInfos.Set(roomID, roomInfo)
}

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@ -15,10 +15,6 @@ const (
RoomServerEventTypeNIDsCacheMaxEntries = 64
RoomServerEventTypeNIDsCacheMutable = false
RoomServerRoomNIDsCacheName = "roomserver_room_nids"
RoomServerRoomNIDsCacheMaxEntries = 1024
RoomServerRoomNIDsCacheMutable = false
RoomServerRoomIDsCacheName = "roomserver_room_ids"
RoomServerRoomIDsCacheMaxEntries = 1024
RoomServerRoomIDsCacheMutable = false
@ -27,6 +23,7 @@ const (
type RoomServerCaches interface {
RoomServerNIDsCache
RoomVersionCache
RoomInfoCache
}
// RoomServerNIDsCache contains the subset of functions needed for
@ -38,9 +35,6 @@ type RoomServerNIDsCache interface {
GetRoomServerEventTypeNID(eventType string) (types.EventTypeNID, bool)
StoreRoomServerEventTypeNID(eventType string, nid types.EventTypeNID)
GetRoomServerRoomNID(roomID string) (types.RoomNID, bool)
StoreRoomServerRoomNID(roomID string, nid types.RoomNID)
GetRoomServerRoomID(roomNID types.RoomNID) (string, bool)
StoreRoomServerRoomID(roomNID types.RoomNID, roomID string)
}
@ -73,21 +67,6 @@ func (c Caches) StoreRoomServerEventTypeNID(eventType string, nid types.EventTyp
c.RoomServerEventTypeNIDs.Set(eventType, nid)
}
func (c Caches) GetRoomServerRoomNID(roomID string) (types.RoomNID, bool) {
val, found := c.RoomServerRoomNIDs.Get(roomID)
if found && val != nil {
if roomNID, ok := val.(types.RoomNID); ok {
return roomNID, true
}
}
return 0, false
}
func (c Caches) StoreRoomServerRoomNID(roomID string, roomNID types.RoomNID) {
c.RoomServerRoomNIDs.Set(roomID, roomNID)
c.RoomServerRoomIDs.Set(strconv.Itoa(int(roomNID)), roomID)
}
func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
val, found := c.RoomServerRoomIDs.Get(strconv.Itoa(int(roomNID)))
if found && val != nil {
@ -99,5 +78,5 @@ func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
}
func (c Caches) StoreRoomServerRoomID(roomNID types.RoomNID, roomID string) {
c.StoreRoomServerRoomNID(roomID, roomNID)
c.RoomServerRoomIDs.Set(strconv.Itoa(int(roomNID)), roomID)
}

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@ -10,6 +10,7 @@ type Caches struct {
RoomServerEventTypeNIDs Cache // RoomServerNIDsCache
RoomServerRoomNIDs Cache // RoomServerNIDsCache
RoomServerRoomIDs Cache // RoomServerNIDsCache
RoomInfos Cache // RoomInfoCache
FederationEvents Cache // FederationEventsCache
}

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@ -45,19 +45,19 @@ func NewInMemoryLRUCache(enablePrometheus bool) (*Caches, error) {
if err != nil {
return nil, err
}
roomServerRoomNIDs, err := NewInMemoryLRUCachePartition(
RoomServerRoomNIDsCacheName,
RoomServerRoomNIDsCacheMutable,
RoomServerRoomNIDsCacheMaxEntries,
roomServerRoomIDs, err := NewInMemoryLRUCachePartition(
RoomServerRoomIDsCacheName,
RoomServerRoomIDsCacheMutable,
RoomServerRoomIDsCacheMaxEntries,
enablePrometheus,
)
if err != nil {
return nil, err
}
roomServerRoomIDs, err := NewInMemoryLRUCachePartition(
RoomServerRoomIDsCacheName,
RoomServerRoomIDsCacheMutable,
RoomServerRoomIDsCacheMaxEntries,
roomInfos, err := NewInMemoryLRUCachePartition(
RoomInfoCacheName,
RoomInfoCacheMutable,
RoomInfoCacheMaxEntries,
enablePrometheus,
)
if err != nil {
@ -77,8 +77,8 @@ func NewInMemoryLRUCache(enablePrometheus bool) (*Caches, error) {
ServerKeys: serverKeys,
RoomServerStateKeyNIDs: roomServerStateKeyNIDs,
RoomServerEventTypeNIDs: roomServerEventTypeNIDs,
RoomServerRoomNIDs: roomServerRoomNIDs,
RoomServerRoomIDs: roomServerRoomIDs,
RoomInfos: roomInfos,
FederationEvents: federationEvents,
}, nil
}

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@ -105,6 +105,13 @@ func (u *LatestEventsUpdater) SetLatestEvents(
if err := u.d.RoomsTable.UpdateLatestEventNIDs(u.ctx, txn, roomNID, eventNIDs, lastEventNIDSent, currentStateSnapshotNID); err != nil {
return fmt.Errorf("u.d.RoomsTable.updateLatestEventNIDs: %w", err)
}
if roomID, ok := u.d.Cache.GetRoomServerRoomID(roomNID); ok {
if roomInfo, ok := u.d.Cache.GetRoomInfo(roomID); ok {
roomInfo.StateSnapshotNID = currentStateSnapshotNID
roomInfo.IsStub = false
u.d.Cache.StoreRoomInfo(roomID, roomInfo)
}
}
return nil
})
}

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@ -124,7 +124,15 @@ func (d *Database) StateEntriesForTuples(
}
func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
return d.RoomsTable.SelectRoomInfo(ctx, roomID)
if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
return &roomInfo, nil
}
roomInfo, err := d.RoomsTable.SelectRoomInfo(ctx, roomID)
if err == nil && roomInfo != nil {
d.Cache.StoreRoomServerRoomID(roomInfo.RoomNID, roomID)
d.Cache.StoreRoomInfo(roomID, *roomInfo)
}
return roomInfo, err
}
func (d *Database) AddState(
@ -322,14 +330,24 @@ func (d *Database) Events(
for _, n := range roomNIDs {
uniqueRoomNIDs[n] = struct{}{}
}
roomNIDList := make([]types.RoomNID, 0, len(uniqueRoomNIDs))
roomVersions := make(map[types.RoomNID]gomatrixserverlib.RoomVersion)
fetchNIDList := make([]types.RoomNID, 0, len(uniqueRoomNIDs))
for n := range uniqueRoomNIDs {
roomNIDList = append(roomNIDList, n)
if roomID, ok := d.Cache.GetRoomServerRoomID(n); ok {
if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
roomVersions[n] = roomInfo.RoomVersion
continue
}
}
fetchNIDList = append(fetchNIDList, n)
}
roomVersions, err := d.RoomsTable.SelectRoomVersionsForRoomNIDs(ctx, roomNIDList)
dbRoomVersions, err := d.RoomsTable.SelectRoomVersionsForRoomNIDs(ctx, fetchNIDList)
if err != nil {
return nil, err
}
for n, v := range dbRoomVersions {
roomVersions[n] = v
}
results := make([]types.Event, len(eventJSONs))
for i, eventJSON := range eventJSONs {
result := &results[i]
@ -556,8 +574,8 @@ func (d *Database) assignRoomNID(
ctx context.Context, txn *sql.Tx,
roomID string, roomVersion gomatrixserverlib.RoomVersion,
) (types.RoomNID, error) {
if roomNID, ok := d.Cache.GetRoomServerRoomNID(roomID); ok {
return roomNID, nil
if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
return roomInfo.RoomNID, nil
}
// Check if we already have a numeric ID in the database.
roomNID, err := d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
@ -569,9 +587,6 @@ func (d *Database) assignRoomNID(
roomNID, err = d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
}
}
if err == nil {
d.Cache.StoreRoomServerRoomNID(roomID, roomNID)
}
return roomNID, err
}